Changeset 58fe85a for doc/theses


Ignore:
Timestamp:
Jan 7, 2021, 3:27:00 PM (5 years ago)
Author:
Thierry Delisle <tdelisle@…>
Branches:
ADT, arm-eh, ast-experimental, enum, forall-pointer-decay, jacob/cs343-translation, master, new-ast-unique-expr, pthread-emulation, qualifiedEnum, stuck-waitfor-destruct
Children:
2b4daf2, 64aeca0
Parents:
3c64c668 (diff), eef8dfb (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
Use the (diff) links above to see all the changes relative to each parent.
Message:

Merge branch 'master' into park_unpark

Location:
doc/theses
Files:
64 added
1 deleted
4 edited
13 moved

Legend:

Unmodified
Added
Removed
  • doc/theses/thierry_delisle_PhD/.gitignore

    r3c64c668 r58fe85a  
    88
    99comp_II/build/
     10comp_II/img/*.fig.bak
    1011comp_II/comp_II.pdf
    1112comp_II/comp_II.ps
     13comp_II/presentation.pdf
     14
     15thesis/build/
     16thesis/fig/*.fig.bak
     17thesis/thesis.pdf
     18thesis/thesis.ps
    1219
    1320!Makefile
  • doc/theses/thierry_delisle_PhD/code/readyQ_proto/relaxed_list.cpp

    r3c64c668 r58fe85a  
    1 #include "relaxed_list.hpp"
     1#if !defined(LIST_VARIANT_HPP)
     2#define LIST_VARIANT_HPP "relaxed_list.hpp"
     3#endif
     4
     5#include LIST_VARIANT_HPP
     6#if !defined(LIST_VARIANT)
     7#error not variant selected
     8#endif
    29
    310#include <array>
     
    3542
    3643template<>
    37 thread_local relaxed_list<Node>::TLS relaxed_list<Node>::tls = {};
     44thread_local LIST_VARIANT<Node>::TLS LIST_VARIANT<Node>::tls = {};
    3845
    3946template<>
    40 relaxed_list<Node> * relaxed_list<Node>::head = nullptr;
     47std::atomic_uint32_t LIST_VARIANT<Node>::ticket = { 0 };
    4148
    4249#ifndef NO_STATS
    4350template<>
    44 relaxed_list<Node>::GlobalStats relaxed_list<Node>::global_stats = {};
     51LIST_VARIANT<Node>::GlobalStats LIST_VARIANT<Node>::global_stats = {};
    4552#endif
    4653
     
    5764        size_t valmax = 0;
    5865        size_t valmin = 100000000ul;
     66        struct {
     67                size_t val = 0;
     68                size_t cnt = 0;
     69        } comp;
     70        struct {
     71                size_t val = 0;
     72                size_t cnt = 0;
     73        } subm;
    5974};
    6075
     
    6782        std::atomic_size_t valmax = { 0 };
    6883        std::atomic_size_t valmin = { 100000000ul };
     84        struct {
     85                std::atomic_size_t val = { 0 };
     86                std::atomic_size_t cnt = { 0 };
     87        } comp;
     88        struct {
     89                std::atomic_size_t val = { 0 };
     90                std::atomic_size_t cnt = { 0 };
     91        } subm;
    6992};
    7093
     
    96119        global.crc_out += local.crc_out;
    97120
     121        global.comp.val += local.comp.val;
     122        global.comp.cnt += local.comp.cnt;
     123        global.subm.val += local.subm.val;
     124        global.subm.cnt += local.subm.cnt;
     125
    98126        atomic_max(global.valmax, local.valmax);
    99127        atomic_min(global.valmin, local.valmin);
    100128
    101         relaxed_list<Node>::stats_tls_tally();
     129        LIST_VARIANT<Node>::stats_tls_tally();
    102130}
    103131
     
    106134        auto before = Clock::now();
    107135        barrier.wait(0);
     136        bool is_tty = isatty(STDOUT_FILENO);
    108137
    109138        while(true) {
     
    115144                        break;
    116145                }
    117                 std::cout << "\r" << std::setprecision(4) << durr.count();
    118                 std::cout.flush();
     146                if(is_tty) {
     147                        std::cout << "\r" << std::setprecision(4) << durr.count();
     148                        std::cout.flush();
     149                }
    119150        }
    120151
     
    159190        auto dur_nano = duration_cast<std::nano>(1.0);
    160191
     192        if(global.valmax != 0) {
     193                std::cout << "Max runs      : " << global.valmax << "\n";
     194                std::cout << "Min runs      : " << global.valmin << "\n";
     195        }
     196        if(global.comp.cnt != 0) {
     197                std::cout << "Submit count  : " << global.subm.cnt << "\n";
     198                std::cout << "Submit average: " << ((double(global.subm.val)) / global.subm.cnt) << "\n";
     199                std::cout << "Complete count: " << global.comp.cnt << "\n";
     200                std::cout << "Complete avg  : " << ((double(global.comp.val)) / global.comp.cnt) << "\n";
     201        }
    161202        std::cout << "Duration      : " << duration << "s\n";
    162203        std::cout << "ns/Op         : " << ( dur_nano / ops_thread )<< "\n";
     
    164205        std::cout << "Ops/sec       : " << ops_sec << "\n";
    165206        std::cout << "Total ops     : " << ops << "(" << global.in << "i, " << global.out << "o, " << global.empty << "e)\n";
    166         if(global.valmax != 0) {
    167                 std::cout << "Max runs      : " << global.valmax << "\n";
    168                 std::cout << "Min runs      : " << global.valmin << "\n";
    169         }
    170207        #ifndef NO_STATS
    171                 relaxed_list<Node>::stats_print(std::cout);
     208                LIST_VARIANT<Node>::stats_print(std::cout);
    172209        #endif
    173210}
     
    186223        unsigned nslots,
    187224        local_stat_t & local,
    188         relaxed_list<Node> & list
     225        LIST_VARIANT<Node> & list
    189226) {
    190227        while(__builtin_expect(!done.load(std::memory_order_relaxed), true)) {
     
    224261        std::cout << "Initializing ";
    225262        size_t npushed = 0;
    226         relaxed_list<Node> list = { nthread * nqueues };
     263        LIST_VARIANT<Node> list = { nthread, nqueues };
    227264        {
    228265                Node** all_nodes[nthread];
     
    310347        unsigned nnodes,
    311348        local_stat_t & local,
    312         relaxed_list<Node> & list
     349        LIST_VARIANT<Node> & list
    313350) {
    314351        Node * nodes[nnodes];
     
    354391        std::cout << "Initializing ";
    355392        // List being tested
    356         relaxed_list<Node> list = { nthread * nqueues };
     393        LIST_VARIANT<Node> list = { nthread, nqueues };
    357394        {
    358395                enable_stats = true;
     
    395432
    396433                enable_stats = false;
     434        }
     435
     436        print_stats(duration, nthread, global);
     437}
     438
     439// ================================================================================================
     440struct __attribute__((aligned(64))) Slot {
     441        Node * volatile node;
     442};
     443
     444__attribute__((noinline)) void runProducer_body(
     445        std::atomic<bool>& done,
     446        Random & rand,
     447        Slot * slots,
     448        int nslots,
     449        local_stat_t & local,
     450        LIST_VARIANT<Node> & list
     451) {
     452        while(__builtin_expect(!done.load(std::memory_order_relaxed), true)) {
     453
     454                Node * node = list.pop();
     455                if(!node) {
     456                        local.empty ++;
     457                        continue;
     458                }
     459
     460                local.crc_out += node->value;
     461                local.out++;
     462
     463                if(node->id == 0) {
     464                        unsigned cnt = 0;
     465                        for(int i = 0; i < nslots; i++) {
     466                                Node * found = __atomic_exchange_n( &slots[i].node, nullptr, __ATOMIC_SEQ_CST );
     467                                if( found ) {
     468                                        local.crc_in += found->value;
     469                                        local.in++;
     470                                        cnt++;
     471                                        list.push( found );
     472                                }
     473                        }
     474
     475                        local.crc_in += node->value;
     476                        local.in++;
     477                        list.push( node );
     478
     479                        local.comp.cnt++;
     480                        local.comp.val += cnt;
     481                }
     482                else {
     483                        unsigned len = 0;
     484                        while(true) {
     485                                auto off = rand.next();
     486                                for(int i = 0; i < nslots; i++) {
     487                                        Node * expected = nullptr;
     488                                        int idx = (i + off) % nslots;
     489                                        Slot & slot = slots[ idx ];
     490                                        if(
     491                                                slot.node == nullptr &&
     492                                                __atomic_compare_exchange_n( &slot.node, &expected, node, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST )
     493                                        ) {
     494                                                local.subm.cnt++;
     495                                                local.subm.val += len;
     496                                                goto LOOP;
     497                                        }
     498                                        assert( expected != node );
     499                                        len++;
     500                                }
     501                        }
     502                }
     503
     504                LOOP:;
     505        }
     506}
     507
     508void runProducer(unsigned nthread, unsigned nqueues, double duration, unsigned nnodes) {
     509        std::cout << "Producer Benchmark" << std::endl;
     510
     511        // Barrier for synchronization
     512        barrier_t barrier(nthread + 1);
     513
     514        // Data to check everything is OK
     515        global_stat_t global;
     516
     517        // Flag to signal termination
     518        std::atomic_bool done  = { false };
     519
     520        std::cout << "Initializing ";
     521
     522        int nslots = nnodes * 4;
     523        Slot * slots = new Slot[nslots];
     524        std::cout << nnodes << " nodes (" << nslots << " slots)" << std::endl;
     525
     526        // List being tested
     527        LIST_VARIANT<Node> list = { nthread, nqueues };
     528        {
     529                Random rand(rdtscl());
     530                for(unsigned i = 0; i < nnodes; i++) {
     531                        Node * node = new Node(rand.next() % 100);
     532                        node->id = i;
     533                        global.crc_in += node->value;
     534                        list.push(node);
     535                }
     536
     537                for(int i = 0; i < nslots; i++) {
     538                        slots[i].node = nullptr;
     539                }
     540        }
     541
     542        {
     543                enable_stats = true;
     544
     545                std::thread * threads[nthread];
     546                unsigned i = 1;
     547                for(auto & t : threads) {
     548                        t = new std::thread([&done, &list, &barrier, &global, slots, nslots](unsigned tid) {
     549                                Random rand(tid + rdtscl());
     550
     551                                local_stat_t local;
     552                                barrier.wait(tid);
     553
     554                                // EXPERIMENT START
     555
     556                                runProducer_body(done, rand, slots, nslots, local, list);
     557
     558                                // EXPERIMENT END
     559
     560                                barrier.wait(tid);
     561
     562                                tally_stats(global, local);
     563                        }, i++);
     564                }
     565
     566                waitfor(duration, barrier, done);
     567
     568                for(auto t : threads) {
     569                        t->join();
     570                        delete t;
     571                }
     572
     573                enable_stats = false;
     574        }
     575
     576        {
     577                while(Node * node = list.pop()) {
     578                        global.crc_out += node->value;
     579                        delete node;
     580                }
     581
     582                for(int i = 0; i < nslots; i++) {
     583                        delete slots[i].node;
     584                }
     585
     586                delete [] slots;
    397587        }
    398588
     
    410600        unsigned nnodes,
    411601        local_stat_t & local,
    412         relaxed_list<Node> & list
     602        LIST_VARIANT<Node> & list
    413603) {
    414604        Node * nodes[nnodes];
     
    470660
    471661        // List being tested
    472         relaxed_list<Node> list = { nthread * nqueues };
     662        LIST_VARIANT<Node> list = { nthread, nqueues };
    473663        {
    474664                enable_stats = true;
     
    521711        print_stats(duration, nthread, global);
    522712
    523         save_fairness(data_out.get(), 100, nthread, width, length, output);
     713        // save_fairness(data_out.get(), 100, nthread, width, length, output);
    524714}
    525715
     
    547737                Churn,
    548738                PingPong,
     739                Producer,
    549740                Fairness,
    550741                NONE
     
    577768                                case PingPong:
    578769                                        nnodes = 1;
    579                                         nslots = 1;
    580770                                        switch(argc - optind) {
    581771                                        case 0: break;
     
    591781                                                break;
    592782                                        default:
    593                                                 std::cerr << "'PingPong' benchmark doesn't accept more than 2 extra arguments" << std::endl;
     783                                                std::cerr << "'PingPong' benchmark doesn't accept more than 1 extra arguments" << std::endl;
     784                                                goto usage;
     785                                        }
     786                                        break;
     787                                case Producer:
     788                                        nnodes = 32;
     789                                        switch(argc - optind) {
     790                                        case 0: break;
     791                                        case 1:
     792                                                try {
     793                                                        arg = optarg = argv[optind];
     794                                                        nnodes = stoul(optarg, &len);
     795                                                        if(len != arg.size()) { throw std::invalid_argument(""); }
     796                                                } catch(std::invalid_argument &) {
     797                                                        std::cerr << "Number of nodes must be a positive integer, was " << arg << std::endl;
     798                                                        goto usage;
     799                                                }
     800                                                break;
     801                                        default:
     802                                                std::cerr << "'Producer' benchmark doesn't accept more than 1 extra arguments" << std::endl;
    594803                                                goto usage;
    595804                                        }
     
    662871                                        break;
    663872                                }
     873                                if(iequals(arg, "producer")) {
     874                                        benchmark = Producer;
     875                                        break;
     876                                }
    664877                                if(iequals(arg, "fairness")) {
    665878                                        benchmark = Fairness;
     
    702915                                std::cerr << "Usage: " << argv[0] << ": [options] -b churn [NNODES] [NSLOTS = NNODES]" << std::endl;
    703916                                std::cerr << "  or:  " << argv[0] << ": [options] -b pingpong [NNODES]" << std::endl;
     917                                std::cerr << "  or:  " << argv[0] << ": [options] -b producer [NNODES]" << std::endl;
    704918                                std::cerr << std::endl;
    705919                                std::cerr << "  -d, --duration=DURATION  Duration of the experiment, in seconds" << std::endl;
     
    714928
    715929        std::cout << "Running " << nthreads << " threads (" << (nthreads * nqueues) << " queues) for " << duration << " seconds" << std::endl;
     930        std::cout << "Relaxed list variant: " << LIST_VARIANT<Node>::name() << std::endl;
    716931        switch(benchmark) {
    717932                case Churn:
     
    720935                case PingPong:
    721936                        runPingPong(nthreads, nqueues, duration, nnodes);
     937                        break;
     938                case Producer:
     939                        runProducer(nthreads, nqueues, duration, nnodes);
    722940                        break;
    723941                case Fairness:
     
    8011019}
    8021020
    803 void save_fairness(const int data[], int factor, unsigned nthreads, size_t columns, size_t rows, const std::string & output) {
    804         std::ofstream os(output);
    805         os << "<html>\n";
    806         os << "<head>\n";
    807         os << "<style>\n";
    808         os << "</style>\n";
    809         os << "</head>\n";
    810         os << "<body>\n";
    811         os << "<table style=\"width=100%\">\n";
    812 
    813         size_t idx = 0;
    814         for(size_t r = 0ul; r < rows; r++) {
    815                 os << "<tr>\n";
    816                 for(size_t c = 0ul; c < columns; c++) {
    817                         os << "<td class=\"custom custom" << data[idx] << "\"></td>\n";
    818                         idx++;
    819                 }
    820                 os << "</tr>\n";
    821         }
    822 
    823         os << "</table>\n";
    824         os << "</body>\n";
    825         os << "</html>\n";
    826         os << std::endl;
    827 }
    828 
    829 #include <png.h>
    830 #include <setjmp.h>
     1021// void save_fairness(const int data[], int factor, unsigned nthreads, size_t columns, size_t rows, const std::string & output) {
     1022//      std::ofstream os(output);
     1023//      os << "<html>\n";
     1024//      os << "<head>\n";
     1025//      os << "<style>\n";
     1026//      os << "</style>\n";
     1027//      os << "</head>\n";
     1028//      os << "<body>\n";
     1029//      os << "<table style=\"width=100%\">\n";
     1030
     1031//      size_t idx = 0;
     1032//      for(size_t r = 0ul; r < rows; r++) {
     1033//              os << "<tr>\n";
     1034//              for(size_t c = 0ul; c < columns; c++) {
     1035//                      os << "<td class=\"custom custom" << data[idx] << "\"></td>\n";
     1036//                      idx++;
     1037//              }
     1038//              os << "</tr>\n";
     1039//      }
     1040
     1041//      os << "</table>\n";
     1042//      os << "</body>\n";
     1043//      os << "</html>\n";
     1044//      os << std::endl;
     1045// }
     1046
     1047// #include <png.h>
     1048// #include <setjmp.h>
    8311049
    8321050/*
  • doc/theses/thierry_delisle_PhD/code/readyQ_proto/utils.hpp

    r3c64c668 r58fe85a  
    3535};
    3636
     37// class Random {
     38// private:
     39//      unsigned int seed;
     40// public:
     41//      Random(int seed) {
     42//              this->seed = seed;
     43//      }
     44
     45//      /** returns pseudorandom x satisfying 0 <= x < n. **/
     46//      unsigned int next() {
     47//              seed ^= seed << 6;
     48//              seed ^= seed >> 21;
     49//              seed ^= seed << 7;
     50//              return seed;
     51//      }
     52// };
     53
     54constexpr uint64_t extendedEuclidY(uint64_t a, uint64_t b);
     55constexpr uint64_t extendedEuclidX(uint64_t a, uint64_t b){
     56    return (b==0) ? 1 : extendedEuclidY(b, a - b * (a / b));
     57}
     58constexpr uint64_t extendedEuclidY(uint64_t a, uint64_t b){
     59    return (b==0) ? 0 : extendedEuclidX(b, a - b * (a / b)) - (a / b) * extendedEuclidY(b, a - b * (a / b));
     60}
     61
    3762class Random {
    3863private:
    39         unsigned int seed;
     64        uint64_t x;
     65
     66        static constexpr const uint64_t M  = 1ul << 48ul;
     67        static constexpr const uint64_t A  = 25214903917;
     68        static constexpr const uint64_t C  = 11;
     69        static constexpr const uint64_t D  = 16;
     70
    4071public:
    41         Random(int seed) {
    42                 this->seed = seed;
     72        static constexpr const uint64_t m  = M;
     73        static constexpr const uint64_t a  = A;
     74        static constexpr const uint64_t c  = C;
     75        static constexpr const uint64_t d  = D;
     76        static constexpr const uint64_t ai = extendedEuclidX(A, M);
     77public:
     78        Random(unsigned int seed) {
     79                this->x = seed * a;
    4380        }
    4481
    4582        /** returns pseudorandom x satisfying 0 <= x < n. **/
    4683        unsigned int next() {
    47                 seed ^= seed << 6;
    48                 seed ^= seed >> 21;
    49                 seed ^= seed << 7;
    50                 return seed;
    51         }
     84                //nextx = (a * x + c) % m;
     85                x = (A * x + C) & (M - 1);
     86                return x >> D;
     87        }
     88        unsigned int prev() {
     89                //prevx = (ainverse * (x - c)) mod m
     90                unsigned int r = x >> D;
     91                x = ai * (x - C) & (M - 1);
     92                return r;
     93        }
     94
     95        void set_raw_state(uint64_t _x) {
     96                this->x = _x;
     97        }
     98
     99        uint64_t get_raw_state() {
     100                return this->x;
     101        }
    52102};
    53103
     
    106156}
    107157
     158static inline unsigned rand_bit(unsigned rnum, size_t mask) __attribute__((artificial));
    108159static inline unsigned rand_bit(unsigned rnum, size_t mask) {
    109160        unsigned bit = mask ? rnum % __builtin_popcountl(mask) : 0;
     
    143194#endif
    144195}
     196
     197struct spinlock_t {
     198        std::atomic_bool ll = { false };
     199
     200        inline void lock() {
     201                while( __builtin_expect(ll.exchange(true),false) ) {
     202                        while(ll.load(std::memory_order_relaxed))
     203                                asm volatile("pause");
     204                }
     205        }
     206
     207        inline bool try_lock() {
     208                return false == ll.exchange(true);
     209        }
     210
     211        inline void unlock() {
     212                ll.store(false, std::memory_order_release);
     213        }
     214
     215        inline explicit operator bool() {
     216                return ll.load(std::memory_order_relaxed);
     217        }
     218};
     219
     220static inline bool bts(std::atomic_size_t & target, size_t bit ) {
     221        //*
     222        int result = 0;
     223        asm volatile(
     224                "LOCK btsq %[bit], %[target]\n\t"
     225                :"=@ccc" (result)
     226                : [target] "m" (target), [bit] "r" (bit)
     227        );
     228        return result != 0;
     229        /*/
     230        size_t mask = 1ul << bit;
     231        size_t ret = target.fetch_or(mask, std::memory_order_relaxed);
     232        return (ret & mask) != 0;
     233        //*/
     234}
     235
     236static inline bool btr(std::atomic_size_t & target, size_t bit ) {
     237        //*
     238        int result = 0;
     239        asm volatile(
     240                "LOCK btrq %[bit], %[target]\n\t"
     241                :"=@ccc" (result)
     242                : [target] "m" (target), [bit] "r" (bit)
     243        );
     244        return result != 0;
     245        /*/
     246        size_t mask = 1ul << bit;
     247        size_t ret = target.fetch_and(~mask, std::memory_order_relaxed);
     248        return (ret & mask) != 0;
     249        //*/
     250}
  • doc/theses/thierry_delisle_PhD/comp_II/Makefile

    r3c64c668 r58fe85a  
    22
    33Build = build
    4 Figures = figures
     4Figures = img
    55Macros = ../../../LaTeXmacros
    66TeXLIB = .:${Macros}:${Build}:../../../bibliography:
     
    1212
    1313## Define the text source files.
    14 
    15 SOURCES = ${addsuffix .tex, \
    16 comp_II \
    17 }
    18 
    1914FIGURES = ${addsuffix .tex, \
     15        emptybit \
     16        emptytree \
     17        emptytls \
     18        resize \
    2019}
    2120
    2221PICTURES = ${addsuffix .pstex, \
     22        base \
     23        empty \
     24        system \
    2325}
    2426
     
    3032
    3133## Define the documents that need to be made.
     34all: comp_II.pdf presentation.pdf
     35comp_II.pdf: ${FIGURES} ${PICTURES}
     36presentation.pdf: presentationstyle.sty base.dark.pstex empty.dark.pstex system.dark.pstex
    3237
    33 DOCUMENT = comp_II.pdf
     38DOCUMENT = comp_II.pdf presentation.pdf
    3439BASE = ${basename ${DOCUMENT}}
    3540
     
    4550# File Dependencies #
    4651
    47 ${DOCUMENT} : ${BASE}.ps
     52%.pdf : build/%.ps | ${Build}
    4853        ps2pdf $<
    4954
    50 ${BASE}.ps : ${BASE}.dvi
    51         dvips ${Build}/$< -o $@
     55build/%.ps : build/%.dvi | ${Build}
     56        dvips $< -o $@
    5257
    53 ${BASE}.dvi : Makefile ${GRAPHS} ${PROGRAMS} ${PICTURES} ${FIGURES} ${SOURCES} \
    54                 ${Macros}/common.tex ${Macros}/indexstyle ../../../bibliography/pl.bib \
    55                 local.bib glossary.tex | ${Build}
     58build/%.dvi : %.tex Makefile | ${Build}
    5659        # Must have *.aux file containing citations for bibtex
    57         if [ ! -r ${basename $@}.aux ] ; then ${LaTeX} ${basename $@}.tex ; fi
    58         -${BibTeX} ${Build}/${basename $@}
     60        if [ ! -r ${basename $@}.aux ] ; then ${LaTeX} $< ; fi
     61        -${BibTeX} ${basename $@}
    5962        # Some citations reference others so run again to resolve these citations
    60         ${LaTeX} ${basename $@}.tex
    61         -${BibTeX} ${Build}/${basename $@}
     63        ${LaTeX} $<
     64        -${BibTeX} ${basename $@}
    6265        # Make index from *.aux entries and input index at end of document
    63         makeglossaries -q -s ${Build}/${basename $@}.ist ${Build}/${basename $@}
     66        -makeglossaries -q -s ${basename $@}.ist ${basename $@}
    6467        # Run again to finish citations
    65         ${LaTeX} ${basename $@}.tex
     68        ${LaTeX} $<
    6669
    6770## Define the default recipes.
     
    7073        mkdir -p ${Build}
    7174
    72 %.tex : %.fig ${Build}
     75%.tex : img/%.fig | ${Build}
    7376        fig2dev -L eepic $< > ${Build}/$@
    7477
    75 %.ps : %.fig | ${Build}
     78%.ps : img/%.fig | ${Build}
    7679        fig2dev -L ps $< > ${Build}/$@
    7780
    78 %.pstex : %.fig | ${Build}
     81%.pstex : img/%.fig | ${Build}
    7982        fig2dev -L pstex $< > ${Build}/$@
     83        fig2dev -L pstex_t -p ${Build}/$@ $< > ${Build}/$@_t
     84
     85## pstex with inverted colors
     86%.dark.pstex : img/%.fig Makefile | ${Build}
     87        fig2dev -L pstex $< > ${Build}/$@
     88        sed -i 's/\/col-1 {0 setgray} bind def/\/col-1 {1 setgray} bind def/g' ${Build}/$@
     89        sed -i 's/\/col0 {0.000 0.000 0.000 srgb} bind def/\/col0 {1.000 1.000 1.000 srgb} bind def/g' ${Build}/$@
     90        sed -i 's/\/col7 {1.000 1.000 1.000 srgb} bind def/\/col7 {0.000 0.000 0.000 srgb} bind def/g' ${Build}/$@
    8091        fig2dev -L pstex_t -p ${Build}/$@ $< > ${Build}/$@_t
    8192
  • doc/theses/thierry_delisle_PhD/comp_II/comp_II.tex

    r3c64c668 r58fe85a  
    1 \documentclass[11pt,fullpage]{article}
     1\documentclass[11pt]{article}
     2\usepackage{fullpage}
    23\usepackage[T1]{fontenc}
    34\usepackage[utf8]{inputenc}
    4 \usepackage{listings}           % for code listings
    55\usepackage{xspace}
    66\usepackage{xcolor}
    77\usepackage{graphicx}
    8 \usepackage[hidelinks]{hyperref}
     8\usepackage{epic,eepic}
     9\usepackage{listings}                   % for code listings
    910\usepackage{glossaries}
    1011\usepackage{textcomp}
    11 \usepackage{geometry}
    12 
    1312% cfa macros used in the document
    1413\input{common}
     14
     15\setlist{topsep=6pt,parsep=0pt}         % global reduce spacing between points
     16\newcommand{\uC}{$\mu$\CC}
     17\usepackage[hidelinks]{hyperref}
     18\setlength{\abovecaptionskip}{5pt plus 3pt minus 2pt}
     19\lstMakeShortInline$%                   % single-character for \lstinline
     20%\usepackage[margin=1in]{geometry}
     21%\usepackage{float}
     22
    1523\input{glossary}
    1624
     
    2432
    2533\author{
    26         \huge Thierry Delisle \\
    27         \Large \vspace*{0.1in} \texttt{tdelisle@uwaterloo.ca} \\
     34        \huge Thierry Delisle \vspace*{5pt} \\
     35        \Large \texttt{tdelisle@uwaterloo.ca} \vspace*{5pt} \\
    2836        \Large Cheriton School of Computer Science \\
    2937        \Large University of Waterloo
     
    3644\begin{document}
    3745\maketitle
     46\thispagestyle{empty}
    3847\cleardoublepage
    3948
    4049\newcommand{\cit}{\textsuperscript{[Citation Needed]}\xspace}
    41 \newcommand{\TODO}{~\newline{\large\bf\color{red} TODO :}\xspace}
     50\newcommand{\TODO}{{\large\bf\color{red} TODO: }\xspace}
    4251
    4352% ===============================================================================
     
    5160\section{Introduction}
    5261\subsection{\CFA and the \CFA concurrency package}
    53 \CFA\cit is a modern, polymorphic, non-object-oriented, backwards-compatible extension of the C programming language. It aims to add high productivity features while maintaning the predictible performance of C. As such concurrency in \CFA\cit aims to offer simple and safe high-level tools while still allowing performant code. Concurrent code is written in the syncrhonous programming paradigm but uses \glspl{uthrd} in order to achieve the simplicity and maintainability of synchronous programming without sacrificing the efficiency of asynchronous programing. As such the \CFA scheduler is a user-level scheduler that maps \glspl{uthrd} onto \glspl{kthrd}.
    54 
    55 The goal of this research is to produce a scheduler that is simple to use and offers acceptable performance in all cases. Here simplicity does not refer to the API but to how much scheduling concerns programmers need to take into account when using the \CFA concurrency package. Therefore, the main goal of this proposal is as follows :
     62\CFA~\cite{Moss18} is a modern, polymorphic, non-object-oriented, concurrent, backwards-compatible extension of the C programming language.
     63It aims to add high-productivity features while maintaining the predictable performance of C.
     64As such, concurrency in \CFA~\cite{Delisle19} aims to offer simple and safe high-level tools while still allowing performant code.
     65\CFA concurrent code is written in the synchronous programming paradigm but uses \glspl{uthrd} to achieve the simplicity and maintainability of synchronous programming without sacrificing the efficiency of asynchronous programming.
     66As such, the \CFA \newterm{scheduler} is a preemptive user-level scheduler that maps \glspl{uthrd} onto \glspl{kthrd}.
     67
     68\subsection{Scheduling}
     69\newterm{Scheduling} occurs when execution switches from one thread to another, where the second thread is implicitly chosen by the scheduler.
     70This scheduling is an indirect handoff, as opposed to generators and coroutines that explicitly switch to the next generator and coroutine respectively.
     71The cost of switching between two threads for an indirect handoff has two components:
     72\begin{enumerate}
     73\item
     74the cost of actually context-switching, \ie changing the relevant registers to move execution from one thread to the other,
     75\item
     76and the cost of scheduling, \ie deciding which thread to run next among all the threads ready to run.
     77\end{enumerate}
     78The first cost is generally constant\footnote{Affecting the constant context-switch cost is whether it is done in one step, where the first thread schedules the second, or in two steps, where the first thread context switches to a third scheduler thread.}, while the scheduling cost can vary based on the system state.
     79Adding multiple \glspl{kthrd} does not fundamentally change the scheduler semantics or requirements, it simply adds new correctness requirements, \ie \newterm{linearizability}\footnote{Meaning however fast the CPU threads run, there is an equivalent sequential order that gives the same result.}, and a new dimension to performance: scalability, where scheduling cost also depends on contention.
     80The more threads switch, the more the administration cost of scheduling becomes noticeable.
     81It is therefore important to build a scheduler with the lowest possible cost and latency.
     82Another important consideration is \newterm{fairness}.
     83In principle, scheduling should give the illusion of perfect fairness, where all threads ready to run are running \emph{simultaneously}.
     84In practice, there can be advantages to unfair scheduling, similar to the express cash register at a grocery store.
     85While the illusion of simultaneity is easier to reason about, it can break down if the scheduler allows too much unfairness.
     86Therefore, the scheduler should offer as much fairness as needed to guarantee eventual progress, but use unfairness to help performance.
     87
     88\subsection{Research Goal}
     89The goal of this research is to produce a scheduler that is simple for programmers to understand and offers good general performance.
     90Here understandability does not refer to the API but to how much scheduling concerns programmers need to take into account when writing a \CFA concurrent package.
     91Therefore, the main consequence of this goal is :
    5692\begin{quote}
    57 The \CFA scheduler should be \emph{viable} for any workload.
     93The \CFA scheduler should be \emph{viable} for \emph{any} workload.
    5894\end{quote}
    5995
    60 This objective includes producing a scheduling strategy with minimal fairness guarantees, creating an abstraction layer over the operating system to handle kernel-threads spinning unnecessarily and hide blocking I/O operations and, writing sufficient library tools to allow developpers to properly use the scheduler.
    61 
    62 % ===============================================================================
    63 % ===============================================================================
    64 
    65 \section{Scheduling for \CFA}
    66 While the \CFA concurrency package doesn't have any particular scheduling needs beyond those of any concurrency package which uses \glspl{uthrd}, it is important that the default \CFA Scheduler be viable in general. Indeed, since the \CFA Scheduler does not target any specific workloads, it is unrealistic to demand that it use the best scheduling strategy in all cases. However, it should offer a viable ``out of the box'' solution for most scheduling problems so that programmers can quickly write performant concurrent without needed to think about which scheduling strategy is more appropriate for their workload. Indeed, only programmers with exceptionnaly high performance requirements should need to write their own scheduler. More specifically, two broad types of schedulering strategies should be avoided in order to avoid penalizing certain types of workloads : feedback-based and priority schedulers.
     96For a general-purpose scheduler, it is impossible to produce an optimal algorithm as that requires knowledge of the future behaviour of threads.
     97As such, scheduling performance is generally either defined by a best-case scenario, \ie a workload to which the scheduler is tailored, or a worst-case scenario, \ie the scheduler behaves no worse than \emph{X}.
     98For this proposal, the performance is evaluated using the second approach to allow \CFA programmers to rely on scheduling performance.
     99Because there is no optimal scheduler, ultimately \CFA may allow programmers to write their own scheduler; but that is not the subject of this proposal, which considers only the default scheduler.
     100As such, it is important that only programmers with exceptionally high performance requirements should need to write their own scheduler and replace the scheduler in this proposal.
     101
     102To achieve the \CFA scheduling goal includes:
     103\begin{enumerate}
     104        \item producing a scheduling strategy with sufficient fairness guarantees,
     105        \item creating an abstraction layer over the operating system to handle kernel-threads spinning unnecessarily,
     106        \item scheduling blocking I/O operations,
     107        \item and writing sufficient library tools to allow developers to indirectly use the scheduler, either through tuning knobs in the default scheduler or replacing the default scheduler.
     108\end{enumerate}
     109
     110% ===============================================================================
     111% ===============================================================================
     112
     113\section{\CFA Scheduling}
     114To schedule user-level threads across all workloads, the scheduler has a number of requirements:
     115
     116\paragraph{Correctness} As with any other concurrent data structure or algorithm, the correctness requirement is paramount.
     117The scheduler cannot allow threads to be dropped from the ready queue, \ie scheduled but never run, or be executed multiple times when only being scheduled once.
     118Since \CFA concurrency has no spurious wake up, this definition of correctness also means the scheduler should have no spurious wake up.
     119The \CFA scheduler must be correct.
     120
     121\paragraph{Performance} The performance of a scheduler can generally be measured in terms of scheduling cost, scalability and latency.
     122\newterm{Scheduling cost} is the cost to switch from one thread to another, as mentioned above.
     123For compute-bound concurrent applications with little context switching, the scheduling cost is negligible.
     124For applications with high context-switch rates, scheduling cost can begin to dominating the cost.
     125\newterm{Scalability} is the cost of adding multiple kernel threads.
     126It can increase the time for scheduling because of contention from the multiple threads accessing shared resources, \eg a single ready queue.
     127Finally, \newterm{tail latency} is service delay and relates to thread fairness.
     128Specifically, latency measures how long a thread waits to run once scheduled and is evaluated by the worst case.
     129The \CFA scheduler should offer good performance for all three metrics.
     130
     131\paragraph{Fairness} Like performance, this requirement has several aspects : eventual progress, predictability and performance reliability.
     132\newterm{Eventual progress} guarantees every scheduled thread is eventually run, \ie prevent starvation.
     133As a hard requirement, the \CFA scheduler must guarantee eventual progress, otherwise the above-mentioned illusion of simultaneous execution is broken and the scheduler becomes much more complex to reason about.
     134\newterm{Predictability} and \newterm{reliability} mean similar workloads achieve similar performance so programmer execution intuition is respected.
     135For example, a thread that yields aggressively should not run more often than other threads.
     136While this is intuitive, it does not hold true for many work-stealing or feedback based schedulers.
     137The \CFA scheduler must guarantee eventual progress, should be predictable, and offer reliable performance.
     138
     139\paragraph{Efficiency} Finally, efficient usage of CPU resources is also an important requirement and is discussed in depth towards the end of the proposal.
     140\newterm{Efficiency} means avoiding using CPU cycles when there are no threads to run (to conserve energy), and conversely, using as many available CPU cycles when the workload can benefit from it.
     141Balancing these two states is where the complexity lies.
     142The \CFA scheduler should be efficient with respect to the underlying (shared) computer.
     143
     144\bigskip To achieve these requirements, I can reject two broad types of scheduling strategies : feedback-based and priority schedulers.
    67145
    68146\subsection{Feedback-Based Schedulers}
    69 Many operating systems use schedulers based on feadback loops in some form, they measure how much CPU a particular thread has used\footnote{Different metrics can be used to here but it is not relevant to the discussion.} and schedule threads based on this metric. These strategies are sensible for operating systems but rely on two assumptions on the workload :
    70 
    71 \begin{enumerate}
    72         \item Threads live long enough to be scheduled many times.
    73         \item Cooperation among all threads is not simply infeasible, it is a security risk.
    74 \end{enumerate}
    75 
    76 While these two assumptions generally hold for operating systems, they may not for \CFA programs. In fact, \CFA uses \glspl{uthrd} which have the explicit goal of reducing the cost of threading primitives to allow many smaller threads. This can naturally lead to have threads with much shorter lifetime and only being scheduled a few times. Scheduling strategies based on feadback loops cannot be effective in these cases because they will not have the opportunity to measure the metrics that underlay the algorithm. Note that the problem of feadback loop convergence (reacting too slowly to scheduling events) is not specific to short lived threads but can also occur with threads that show drastic changes in scheduling event, e.g., threads running for long periods of time and then suddenly blocking and unblocking quickly and repeatedly.
    77 
    78 In the context of operating systems, these concerns can be overshadowed by a more pressing concern : security. When multiple users are involved, it is possible that some users are malevolent and try to exploit the scheduling strategy in order to achieve some nefarious objective. Security concerns mean that more precise and robust fairness metrics must be used. In the case of the \CFA scheduler, every thread runs in the same user-space and are controlled from the same user. It is then possible to safely ignore the possibility that threads are malevolent and assume that all threads will ignore or cooperate with each other. This allows for a much simpler fairness metric and in this proposal ``fairness'' will be considered as equal opportunities to run once scheduled.
    79 
    80 Since feadback is not necessarily feasible within the lifetime of all threads and a simple fairness metric can be used, the scheduling strategy proposed for the \CFA runtime does not user per-threads feedback. Feedback loops in general are not rejected for secondary concerns like idle sleep, but no feedback loop is used to decide which thread to run next.
     147Many operating systems use schedulers based on feedback in some form, \eg measuring how much CPU a particular thread has used\footnote{Different metrics can be measured but it is not relevant to the discussion.} and schedule threads based on this metric.
     148These strategies are sensible for operating systems but rely on two assumptions for the workload:
     149
     150\begin{enumerate}
     151        \item Threads live long enough for useful feedback information to be gathered.
     152        \item Threads belong to multiple users so fairness across users is important.
     153\end{enumerate}
     154
     155While these two assumptions generally hold for operating systems, they may not for user-level threading.
     156Since \CFA has the explicit goal of allowing many smaller threads, this can naturally lead to threads with much shorter lifetimes that are only scheduled a few times.
     157Scheduling strategies based on feedback cannot be effective in these cases because there is no opportunity to measure the metrics that underlie the algorithm.
     158Note, the problem of \newterm{feedback convergence} (reacting too slowly to scheduling events) is not specific to short-lived threads but can also occur with threads that show drastic changes in scheduling, \eg threads running for long periods of time and then suddenly blocking and unblocking quickly and repeatedly.
     159
     160In the context of operating systems, these concerns can be overshadowed by a more pressing concern : security.
     161When multiple users are involved, it is possible some users are malevolent and try to exploit the scheduling strategy to achieve some nefarious objective.
     162Security concerns mean more precise and robust fairness metrics must be used to guarantee fairness across processes created by users as well as threads created within a process.
     163In the case of the \CFA scheduler, every thread runs in the same user space and is controlled by the same user.
     164Fairness across users is therefore a given and it is then possible to safely ignore the possibility that threads are malevolent.
     165This approach allows for a much simpler fairness metric, and in this proposal, \emph{fairness} is defined as:
     166\begin{quote}
     167When multiple threads are cycling through the system, the total ordering of threads being scheduled, \ie pushed onto the ready queue, should not differ much from the total ordering of threads being executed, \ie popped from the ready queue.
     168\end{quote}
     169
     170Since feedback is not necessarily feasible within the lifetime of all threads and a simple fairness metric can be used, the scheduling strategy proposed for the \CFA runtime does not use per-threads feedback.
     171Feedback in general is not rejected for secondary concerns like idle sleep for kernel threads, but no feedback is used to decide which thread to run next.
    81172
    82173\subsection{Priority Schedulers}
    83 Another broad category of schedulers are priority schedulers. In these scheduling strategies threads have priorities and the runtime schedules the threads with the highest priority before scheduling other threads. Threads with equal priority are scheduled using a secondary strategy, often something simple like round-robin or FIFO. These priority mean that, as long as there is a thread with a higher priority that desires to run, a thread with a lower priority will not run. This possible starving of threads can dramatically increase programming complexity since starving threads and priority inversion (prioritising a lower priority thread) can both lead to serious problems, leaving programmers between a rock and a hard place.
    84 
    85 An important observation to make is that threads do not need to have explicit priorities for problems to be possible. Indeed, any system with multiple ready-queues and attempts to exhaust one queue before accessing the other queues, could encounter starvation problems. A popular scheduling strategy that suffers from implicit priorities is work-stealing. Work-stealing is generally presented as follows :
    86 
    87 \begin{itemize}
    88         \item Each processor has a list of threads.
    89 \end{itemize}
    90 \begin{enumerate}
    91         \item Run threads from ``this'' processor's list.
    92         \item If ``this'' processor's list is empty, run threads from some other processor's list.
    93 \end{enumerate}
    94 
    95 In a loaded system\footnote{A loaded system is a system where threads are being run at the same rate they are scheduled}, if a thread does not yield or block for an extended period of time, threads on the same processor list will starve if no other processors can exhaust their list.
    96 
    97 Since priorities can be complex to handle for programmers, the scheduling strategy proposed for the \CFA runtime does not use a strategy with either implicit or explicit thread priorities.
    98 
    99 \subsection{Schedulers without feadback or priorities}
    100 I claim that the ideal default scheduler for the \CFA runtime is a scheduler that offers good scalability and a simple fairness guarantee that is easy for programmers to reason about. The simplest fairness guarantee is to guarantee FIFO ordering, i.e., threads scheduled first will run first. However, enforcing FIFO ordering generally conflicts with scalability across multiple processors because of the additionnal synchronization. Thankfully, strict FIFO is not needed for scheduling. Since concurrency is inherently non-deterministic, fairness concerns in scheduling are only a problem if a thread repeatedly runs before another thread can run\footnote{This is because the non-determinism means that programmers must already handle ordering problems in order to produce correct code and already must rely on weak guarantees, for example that a specific thread will \emph{eventually} run.}. This need for unfairness to persist before problems occur means that the FIFO fairness guarantee can be significantly relaxed without causing problems. For this proposal, the target guarantee is that the \CFA scheduler guarantees \emph{probable} FIFO ordering, which is defined as follows :
    101 \begin{itemize}
    102         \item Given two threads $X$ and $Y$, the odds that thread $X$ runs $N$ times \emph{after} thread $Y$ is scheduled but \emph{before} it is run, decreases exponentially with regards to $N$.
    103 \end{itemize}
    104 
    105 While this is not a strong guarantee, the probability that problems persist for long period of times decreases exponentially, making persisting problems virtually impossible.
    106 
    107 \subsection{Real-Time}
    108 While the objective of this proposed scheduler is similar to the objective of real-time scheduling, this proposal is not a proposal for real-time scheduler and as such makes no attempt to offer either soft or hard guarantees on scheduling delays.
    109 
    110 % ===============================================================================
    111 % ===============================================================================
    112 \section{Proposal}
    113 
    114 \subsection{Ready-Queue}
    115 Using trevor's paper\cit as basis, it is simple to build a relaxed FIFO list that is fast and scalable for loaded or overloaded systems. The described queue uses an array of underlying strictly FIFO queue. Pushing new data is done by selecting one of these underlying queues at random, recording a timestamp for the push and pushing to the selected queue. Popping is done by selecting two queues at random and popping from the queue for which the head has the oldest timestamp. In loaded or overloaded systems, it is higly likely that the queues is far from empty, e.i., several tasks are on each of the underlying queues. This means that selecting a queue at random to pop from is higly likely to yield a queue that is not empty.
    116 
    117 When the ready queue is "more empty", i.e., several of the inner queues are empty, selecting a random queue for popping is less likely to yield a valid selection and more attempts need to be made, resulting in a performance degradation. In cases, with few elements on the ready queue and few processors running, performance can be improved by adding information to help processors find which inner queues are used. Preliminary performance tests indicate that with few processors, a bitmask can be used to identify which inner queues are currently in use. This is especially effective in the single-thread case, where the bitmask will always be up-to-date. Furthermore, modern x86 CPUs have a BMI2 extension which allow using the bitmask with very little overhead over directly accessing the readyqueue offerring decent performance even in cases with many empty inner queues. This technique does not solve the problem completely, it randomly attempts to find a block of 64 queues where at least one is used, instead of attempting to find a used queue. For systems with a large number of cores this does not completely solve the problem, but it is a fixed improvement. The size of the blocks are limited by the maximum size atomic instruction can operate on, therefore atomic instructions on large words would increase the 64 queues per block limit.
    118 
    119 \TODO double check the next sentence
    120 Preliminary result indicate that the bitmask approach with the BMI2 extension can lead to multi-threaded performance that is contention agnostic in the worst case.
    121 This result suggests that the contention penalty and the increase performance for additionnal thread cancel each other exactly. This may indicate that a relatively small reduction in contention may tip the performance into positive scalling even for the worst case. It can be noted that in cases of high-contention, the use of the bitmask to find queues that are not empty is much less reliable. Indeed, if contention on the bitmask is high, it means it probably changes significantly between the moment it is read and the actual operation on the queues it represents. Furthermore, the objective of the bitmask is to avoid probing queues that are empty. Therefore, in cases where the bitmask is highly contented, it may be preferrable to probe queues randomly, either until contention decreases or until a prior prefetch of the bitmask completes. Ideally, the scheduler would be able to observe that the bitmask is highly contented and adjust its behaviour appropriately. However, I am not aware of any mechanism to query whether a cacheline is in cache or to run other instructions until a cacheline is fetch without blocking on the cacheline. As such, an alternative that may have a similar impact would be for each thread to have their own bitmask, which would be updated both after each scheduler action and after a certain number of failed probing. If the bitmask has little contention, the local bitmask will be mostly up-to-date and several threads won't need to contend as much on the global bitmask. If the bitmask has significant contention, then fetching it becomes more expensive and threads may as well probe randomly. This solution claims that probing randomly or against an out-of-date bitmask is equivalent.
    122 
    123 In cases where this is insufficient, another approach is to use a hiearchical data structure. Creating a tree of nodes to reduce contention has been shown to work in similar cases\cit(SNZI: Scalable NonZero Indicators)\footnote{This particular paper seems to be patented in the US. How does that affect \CFA? Can I use it in my work?}. However, this approach may lead to poorer single-threaded performance due to the inherent pointer chasing, as such, it was not considered as the first approach but as a fallback in case the bitmask approach does not satisfy the performance goals.
    124 
    125 Part of this performance relies on contention being low when there are few threads on the readyqueue. However, this can be assumed reliably if the system handles putting idle processors to sleep, which is addressed in section \ref{sleep}.
     174Another broad category of schedulers are priority schedulers.
     175In these scheduling strategies, threads have priorities and the runtime schedules the threads with the highest priority before scheduling other threads.
     176Threads with equal priority are scheduled using a secondary strategy, often something simple like round robin or FIFO.
     177A consequence of priority is that, as long as there is a thread with a higher priority that desires to run, a thread with a lower priority does not run.
     178The potential for thread starvation dramatically increases programming complexity since starving threads and priority inversion (prioritizing a lower priority thread) can both lead to serious problems.
     179
     180An important observation is that threads do not need to have explicit priorities for problems to occur.
     181Indeed, any system with multiple ready queues that attempts to exhaust one queue before accessing the other queues, essentially provides implicit priority, which can encounter starvation problems.
     182For example, a popular scheduling strategy that suffers from implicit priorities is work stealing.
     183\newterm{Work stealing} is generally presented as follows:
     184\begin{enumerate}
     185        \item Each processor has a list of ready threads.
     186        \item Each processor runs threads from its ready queue first.
     187        \item If a processor's ready queue is empty, attempt to run threads from some other processor's ready queue.
     188\end{enumerate}
     189In a loaded system\footnote{A \newterm{loaded system} is a system where threads are being run at the same rate they are scheduled.}, if a thread does not yield, block, or preempt for an extended period of time, threads on the same processor's list starve if no other processors exhaust their list.
     190
     191Since priorities can be complex for programmers to incorporate into their execution intuition, the \CFA scheduling strategy does not provided explicit priorities and attempts to eliminate implicit priorities.
     192
     193\subsection{Schedulers without feedback or priorities}
     194This proposal conjectures that it is possible to construct a default scheduler for the \CFA runtime that offers good scalability and a simple fairness guarantee that is easy for programmers to reason about.
     195The simplest fairness guarantee is FIFO ordering, \ie threads scheduled first run first.
     196However, enforcing FIFO ordering generally conflicts with scalability across multiple processors because of the additional synchronization.
     197Thankfully, strict FIFO is not needed for sufficient fairness.
     198Since concurrency is inherently non-deterministic, fairness concerns in scheduling are only a problem if a thread repeatedly runs before another thread can run.
     199Some relaxation is possible because non-determinism means programmers already handle ordering problems to produce correct code and hence rely on weak guarantees, \eg that a thread \emph{eventually} runs.
     200Since some reordering does not break correctness, the FIFO fairness guarantee can be significantly relaxed without causing problems.
     201For this proposal, the target guarantee is that the \CFA scheduler provides \emph{probable} FIFO ordering, which allows reordering but makes it improbable that threads are reordered far from their position in total ordering.
     202
     203The \CFA scheduler fairness is defined as follows:
     204\begin{quote}
     205Given two threads $X$ and $Y$, the odds that thread $X$ runs $N$ times \emph{after} thread $Y$ is scheduled but \emph{before} it is run, decreases exponentially with regard to $N$.
     206\end{quote}
     207While this is not a bounded guarantee, the probability that unfairness persist for long periods of times decreases exponentially, making persisting unfairness virtually impossible.
     208
     209% ===============================================================================
     210% ===============================================================================
     211\section{Proposal Details}
     212
     213\subsection{Central Ready Queue} \label{sec:queue}
     214A central ready queue can be built from a FIFO queue, where user threads are pushed onto the queue when they are ready to run, and processors (kernel-threads acting as virtual processors) pop the user threads from the queue and execute them.
     215Alistarh \etal~\cite{alistarh2018relaxed} show it is straightforward to build a relaxed FIFO list that is fast and scalable for loaded or overloaded systems.
     216The described queue uses an array of underlying strictly FIFO queues as shown in Figure~\ref{fig:base}\footnote{For this section, the number of underlying queues is assumed to be constant.
     217Section~\ref{sec:resize} discusses resizing the array.}.
     218Pushing new data is done by selecting one of the underlying queues at random, recording a timestamp for the operation, and pushing to the selected queue.
     219Popping is done by selecting two queues at random and popping from the queue with the oldest timestamp.
     220A higher number of underlying queues leads to less contention on each queue and therefore better performance.
     221In a loaded system, it is highly likely the queues are non-empty, \ie several threads are on each of the underlying queues.
     222For this case, selecting a queue at random to pop from is highly likely to yield a queue with available items.
     223In Figure~\ref{fig:base}, ignoring the ellipsis, the chances of getting an empty queue is 2/7 per pick, meaning two random picks yield an item approximately 9 times out of 10.
     224
     225\begin{figure}
     226        \begin{center}
     227                \input{base.pstex_t}
     228        \end{center}
     229        \caption{Loaded relaxed FIFO list base on an array of strictly FIFO lists.
     230        A timestamp appears in each node and array cell.}
     231        \label{fig:base}
     232\end{figure}
     233
     234\begin{figure}
     235        \begin{center}
     236                \input{empty.pstex_t}
     237        \end{center}
     238        \caption{Underloaded relaxed FIFO list where the array contains many empty cells.}
     239        \label{fig:empty}
     240\end{figure}
     241
     242In an underloaded system, several of the queues are empty, so selecting a random queue for popping is less likely to yield a successful selection and more attempts are needed, resulting in a performance degradation.
     243Figure~\ref{fig:empty} shows an example with fewer elements, where the chances of getting an empty queue is 5/7 per pick, meaning two random picks yield an item only half the time.
     244Since the ready queue is not empty, the pop operation \emph{must} find an element before returning and therefore must retry.
     245Note, the popping kernel thread has no work to do, but CPU cycles are wasted both for available user and kernel threads during the pop operation as the popping thread is using a CPU.
     246Overall performance is therefore influenced by the contention on the underlying queues and pop performance is influenced by the item density.
     247
     248This leads to four performance cases for the centralized ready queue, as depicted in Table~\ref{tab:perfcases}.
     249The number of processors (many or few) refers to the number of kernel threads \emph{actively} attempting to pop user threads from the queues, not the total number of kernel threads.
     250The number of threads (many or few) refers to the number of user threads ready to be run.
     251Many threads means they outnumber processors significantly and most underlying queues have items, few threads mean there are barely more threads than processors and most underlying queues are empty.
     252Cases with fewer threads than processors are discussed in Section~\ref{sec:sleep}.
     253
     254\begin{table}
     255        \begin{center}
     256                \begin{tabular}{|r|l|l|}
     257                        \cline{2-3}
     258                        \multicolumn{1}{r|}{} & \multicolumn{1}{c|}{Many Processors} & \multicolumn{1}{c|}{Few Processors} \\
     259                        \hline
     260                        Many Threads & A: good performance & B: good performance \\
     261                        \hline
     262                        Few Threads  & C: worst performance & D: poor performance \\
     263                        \hline
     264                \end{tabular}
     265        \end{center}
     266        \caption{Expected performance of the relaxed FIFO list in different cases.}
     267        \label{tab:perfcases}
     268\end{table}
     269
     270Performance can be improved in Table~\ref{tab:perfcases} case~D by adding information to help processors find which inner queues are used.
     271This addition aims to avoid the cost of retrying the pop operation but does not affect contention on the underlying queues and can incur some management cost for both push and pop operations.
     272The approach used to encode this information can vary in density and be either global or local.
     273\newterm{Density} means the information is either packed in a few cachelines or spread across several cachelines, and \newterm{local information} means each thread uses an independent copy instead of a single global, \ie common, source of information.
     274
     275For example, Figure~\ref{fig:emptybit} shows a dense bitmask to identify which inner queues are currently in use.
     276This approach means processors can often find user threads in constant time, regardless of how many underlying queues are empty.
     277Furthermore, modern x86 CPUs have extended bit manipulation instructions (BMI2) that allow using the bitmask with very little overhead compared to the randomized selection approach for a filled ready queue, offering good performance even in cases with many empty inner queues.
     278However, this technique has its limits: with a single word\footnote{Word refers here to however many bits can be written atomically.} bitmask, the total number of underlying queues in the ready queue is limited to the number of bits in the word.
     279With a multi-word bitmask, this maximum limit can be increased arbitrarily, but it is not possible to check if the queue is empty by reading the bitmask atomically.
     280
     281Finally, a dense bitmap, either single or multi-word, causes additional problems in Table~\ref{tab:perfcases} case C, because many processors are continuously scanning the bitmask to find the few available threads.
     282This increased contention on the bitmask(s) reduces performance because of cache misses after updates and the bitmask is updated more frequently by the scanning processors racing to read and/or update that information.
     283This increased update frequency means the information in the bitmask is more often stale before a processor can use it to find an item, \ie mask read says there are available user threads but none on queue.
     284
     285\begin{figure}
     286        \begin{center}
     287                {\resizebox{0.73\textwidth}{!}{\input{emptybit}}}
     288        \end{center}
     289        \vspace*{-5pt}
     290        \caption{Underloaded queue with added bitmask to indicate which array cells have items.}
     291        \label{fig:emptybit}
     292        \begin{center}
     293                {\resizebox{0.73\textwidth}{!}{\input{emptytree}}}
     294        \end{center}
     295        \vspace*{-5pt}
     296        \caption{Underloaded queue with added binary search tree indicate which array cells have items.}
     297        \label{fig:emptytree}
     298        \begin{center}
     299                {\resizebox{0.9\textwidth}{!}{\input{emptytls}}}
     300        \end{center}
     301        \vspace*{-5pt}
     302        \caption{Underloaded queue with added per processor bitmask to indicate which array cells have items.}
     303        \label{fig:emptytls}
     304\end{figure}
     305
     306Figure~\ref{fig:emptytree} shows an approach using a hierarchical tree data-structure to reduce contention and has been shown to work in similar cases~\cite{ellen2007snzi}.
     307However, this approach may lead to poorer performance in Table~\ref{tab:perfcases} case~B due to the inherent pointer chasing cost and already low contention cost in that case.
     308
     309Figure~\ref{fig:emptytls} shows an approach using dense information, similar to the bitmap, but have each thread keep its own independent copy of it.
     310While this approach can offer good scalability \emph{and} low latency, the liveliness of the information can become a problem.
     311In the simple cases, local copies can become stale and end-up not being useful for the pop operation.
     312A more serious problem is that reliable information is necessary for some parts of this algorithm to be correct.
     313As mentioned in this section, processors must know \emph{reliably} whether the list is empty or not to decide if they can return \texttt{NULL} or if they must keep looking during a pop operation.
     314Section~\ref{sec:sleep} discusses another case where reliable information is required for the algorithm to be correct.
     315
     316There is a fundamental tradeoff among these approach.
     317Dense global information about empty underlying queues helps zero-contention cases at the cost of the high-contention case.
     318Sparse global information helps high-contention cases but increases latency in zero-contention cases to read and ``aggregate'' the information\footnote{Hierarchical structures, \eg binary search tree, effectively aggregate information but follow pointer chains, learning information at each node.
     319Similarly, other sparse schemes need to read multiple cachelines to acquire all the information needed.}.
     320Finally, dense local information has both the advantages of low latency in zero-contention cases and scalability in high-contention cases.
     321However, the information can become stale making it difficult to use to ensure correctness.
     322The fact that these solutions have these fundamental limits suggest to me a better solution that attempts to combine these properties in an interesting way.
     323Also, the lock discussed in Section~\ref{sec:resize} allows for solutions that adapt to the number of processors, which could also prove useful.
    126324
    127325\paragraph{Objectives and Existing Work}
    128 How much scalability is actually needed is highly debatable, libfibre\cit is has compared favorably to other schedulers in webserver tests\cit and uses a single atomic counter in its scheduling algorithm similarly to the proposed bitmask. As such the single atomic instruction on a shared cacheline may be sufficiently performant.
    129 
    130 I have built a prototype of this ready-queue (including the bitmask and BMI2 usage, but not the sharded bitmask) and ran performance experiments on it but it is difficult to compare this prototype to a thread scheduler as the prototype is used as a data-queue. I have also integrated this prototype into the \CFA runtime, but have not yet created performance experiments to compare results. I believe that the bitmask approach is currently one of the larger risks of the proposal, early tests lead me to believe it may work but it is not clear that the contention problem can be overcome. The worst-case scenario is a case where the number of processors and the number of ready threads are similar, yet scheduling events are very frequent. Fewer threads should lead to the Idle Sleep mechanism reducing contention while having many threads ready leads to optimal performance. It is difficult to evaluate the likeliness of this worst-case scenario in real workloads. I believe, frequent scheduling events suggest a more ``bursty'' workload where new work is finely divided among many threads which race to completion. This type of workload would only see a peek of contention close to the end of the work, but no sustained contention. Very fine-grained pipelines are less ``bursty'', these may lead to more sustained contention. However, they could also easily benefit from a direct hand-off strategy which would circumvent the problem entirely.
    131 
    132 \subsection{Dynamic Resizing}
    133 The \CFA runtime system currently handles dynamically adding and removing processors from clusters at any time. Since this is part of the existing design, the proposed scheduler must also support this behaviour. However, dynamicly resizing the clusters is considered a rare event associated with setup, teardown and major configuration changes. This assumptions is made both in the design of the proposed scheduler as well as in the original design of the \CFA runtime system. As such, the proposed scheduler must honor the correctness of these behaviour but does not have any performance objectives with regards to resizing a cluster. How long adding or removing processors take and how much this disrupts the performance of other threads is considered a secondary concern since it should be amortized over long period of times. This description effectively matches with te description of a Reader-Writer lock, in frequent but invasive updates among frequent (mostly) read operations. In the case of the Ready-Queue described above, read operations are operations that push or pop from the ready-queue but do not invalidate any references to the ready queue data structures. Writes on the other-hand would add or remove inner queues, invalidating references to the array of inner queues in the process. Therefore, the current proposed approach to this problem is the add a per-cluster Reader Writer lock around the ready queue to prevent restructuring of the ready-queue data structure while threads are being pushed or popped.
    134 
    135 There are possible alternatives to the Reader Writer lock solution. This problem is effectively a memory reclamation problem and as such there is a large body of research on the subject. However, the RWlock solution is simple and can be leveraged to solve other problems (e.g. processor ordering and memory reclamation of threads) which makes it an attractive solution.
     326
     327How much scalability is actually needed is highly debatable.
     328\emph{libfibre}~\cite{libfibre} has compared favourably to other schedulers in webserver tests~\cite{Karsten20} and uses a single atomic counter in its scheduling algorithm similarly to the proposed bitmask.
     329As such, the single atomic instruction on a shared cacheline may be sufficiently performant.
     330
     331I have built a prototype of this ready queue in the shape of a data queue, \ie nodes on the queue are structures with a single $int$ representing a thread and intrusive data fields.
     332Using this prototype, preliminary performance experiments confirm the expected performance in Table~\ref{tab:perfcases}.
     333However, these experiments only offer a hint at the actual performance of the scheduler since threads are involved in more complex operations, \eg threads are not independent of each other: when a thread blocks some other thread must intervene to wake it.
     334
     335I have also integrated this prototype into the \CFA runtime, but have not yet created performance experiments to compare results, as creating one-to-one comparisons between the prototype and the \CFA runtime will be complex.
     336
     337\subsection{Dynamic Resizing} \label{sec:resize}
     338
     339\begin{figure}
     340        \begin{center}
     341                \input{system.pstex_t}
     342        \end{center}
     343        \caption{Global structure of the \CFA runtime system.}
     344        \label{fig:system}
     345\end{figure}
     346
     347The \CFA runtime system groups processors together as \newterm{clusters}, as shown in Figure~\ref{fig:system}.
     348Threads on a cluster are always scheduled on one of the processors of the cluster.
     349Currently, the runtime handles dynamically adding and removing processors from clusters at any time.
     350Since this feature is part of the existing design, the proposed scheduler must also support this behaviour.
     351However, dynamically resizing a cluster is considered a rare event associated with setup, tear down and major configuration changes.
     352This assumption is made both in the design of the proposed scheduler as well as in the original design of the \CFA runtime system.
     353As such, the proposed scheduler must honour the correctness of this behaviour but does not have any performance objectives with regard to resizing a cluster.
     354That is, the time to add or remove processors and how much this disrupts the performance of other threads is considered a secondary concern since it should be amortized over long periods of times.
     355However, as mentioned in Section~\ref{sec:queue}, contention on the underlying queues can have a direct impact on performance.
     356The number of underlying queues must therefore be adjusted as the number of processors grows or shrinks.
     357Since the underlying queues are stored in a dense array, changing the number of queues requires resizing the array and expanding the array requires moving it, which can introduce memory reclamation problems if not done correctly.
     358
     359\begin{figure}
     360        \begin{center}
     361                \input{resize}
     362        \end{center}
     363        \caption{Copy of data structure shown in Figure~\ref{fig:base}.}
     364        \label{fig:base2}
     365\end{figure}
     366
     367It is important to note how the array is used in this case.
     368While the array cells are modified by every push and pop operation, the array itself, \ie the pointer that would change when resized, is only read during these operations.
     369Therefore the use of this pointer can be described as frequent reads and infrequent writes.
     370This description effectively matches with the description of a reader-writer lock, infrequent but invasive updates among frequent read operations.
     371In the case of the ready queue described above, read operations are operations that push or pop from the ready queue but do not invalidate any references to the ready queue data structures.
     372Writes, on the other hand, would add or remove inner queues, invalidating references to the array of inner queues in a process.
     373Therefore, the current proposed approach to this problem is to add a per-cluster reader-writer lock around the ready queue to prevent restructuring of the ready-queue data-structure while threads are being pushed or popped.
     374
     375There are possible alternatives to the reader-writer lock solution.
     376This problem is effectively a memory reclamation problem and as such there is a large body of research on the subject~\cite{brown2015reclaiming, michael2004hazard}.
     377However, the reader-write lock-solution is simple and can be leveraged to solve other problems (\eg processor ordering and memory reclamation of threads), which makes it an attractive solution.
    136378
    137379\paragraph{Objectives and Existing Work}
    138 The lock must offer scalability and performance on par with the actual ready-queue in order not to introduce a new bottle neck. I have already built a lock that fits the desired requirements and preliminary testing show scalability and performance that exceed the target. As such, I do not consider this lock to be a risk on this project.
    139 
    140 \subsection{Idle Sleep} \label{sleep}
    141 As mentionned above, idle sleep is the process of putting processors to sleep while they do not have threads to execute. In this context processors are kernel-threads and sleeping refers to asking the kernel to block a thread. This can be achieved with either thread synchronization operations like pthread\_cond\_wait or using signal operations like sigsuspend.
    142 
    143 Support for idle sleep broadly involves calling the operating system to block the kernel thread but also handling the race between the sleeping and the waking up, and handling which kernel thread should sleep or wake-up.
    144 
    145 When a processor decides to sleep, there is a race that occurs between it signalling that it will go to sleep (so other processors can find sleeping processors) and actually blocking the kernel thread. This is equivalent to the classic problem of missing signals when using condition variables, the ``sleepy'' processor indicates that it will sleep but has not yet gone to sleep, if another processor attempts to wake it up, the waking-up operation may claim nothing needs to be done and the signal will have been missed. In cases where threads are scheduled from processors on the current cluster, loosing signals is not necessarily critical, because at least some processors on the cluster are awake. Individual processors always finish shceduling threads before looking for new work, which means that the last processor to go to sleep cannot miss threads scheduled from inside the cluster (if they do, that demonstrates the ready-queue is not linearizable). However, this guarantee does not hold if threads are shceduled from outside the cluster, either due to an external event like timers and I/O, or due to a thread migrating from a different cluster. In this case, missed signals can lead to the cluster deadlocking where it should not\footnote{Clusters ``should'' never deadlock, but for this proposal, cases where \CFA users \emph{actually} wrote \CFA code that leads to a deadlock it is considered as a deadlock that ``should'' happen. }. Therefore, it is important that the scheduling of threads include a mechanism where signals \emph{cannot} be missed. For performance reasons, it can be advantageous to have a secondary mechanism that allows signals to be missed in cases where it cannot lead to a deadlock. To be safe, this process must include a ``handshake'' where it is guaranteed that either~: the sleepy processor notices that a thread was scheduled after it signalled its intent to block or code scheduling threads well see the intent to sleep before scheduling and be able to wake-up the processor. This matter is complicated by the fact that pthread offers few tools to implement this solution and offers no guarantee of ordering of threads waking up for most of these tools.
    146 
    147 Another issues is trying to avoid kernel sleeping and waking frequently. A possible partial solution is to order the processors so that the one which most recently went to sleep is woken up. This allows other sleeping processors to reach deeper sleep state (when these are available) while keeping ``hot'' processors warmer. Note that while this generally means organising the processors in a stack, I believe that the unique index provided by the ReaderWriter lock can be reused to strictly order the waking order of processors, causing a LIFO like waking order. While a strict LIFO stack is probably better, using the processor index could proove useful and offer a sufficiently LIFO ordering.
    148 
    149 Finally, another important aspect of Idle Sleep is when should processors make the decision to sleep and when it is appropriate for sleeping processors to be woken up. Processors that are unnecessarily awake lead to unnecessary contention and power consumption, while too many sleeping processors can lead to sub-optimal throughput. Furthermore, transitions from sleeping to awake and vice-versa also add unnecessary latency. There is already a wealth of research on the subject and I do not plan to implement a novel idea for the Idle Sleep heuristic in this project.
     380The lock must offer scalability and performance on par with the actual ready queue in order not to introduce a new bottleneck.
     381I have already built a lock that fits the desired requirements and preliminary testing show scalability and performance that exceed the target.
     382As such, I do not consider this lock to be a risk for this project.
     383
     384\subsection{Idle Sleep} \label{sec:sleep}
     385
     386\newterm{Idle sleep} is the process of putting processors to sleep when they have no threads to execute.
     387In this context, processors are kernel threads and sleeping refers to asking the kernel to block a thread.
     388This operation can be achieved with either thread synchronization operations like $pthread_cond_wait$ or using signal operations like $sigsuspend$.
     389The goal of putting idle processors to sleep is:
     390\begin{enumerate}
     391\item
     392reduce contention on the ready queue, since the otherwise idle processors generally contend trying to pop items from the queue,
     393\item
     394give back unneeded CPU time associated with a process to other user processors executing on the computer,
     395\item
     396and reduce energy consumption in cases where more idle kernel-threads translate into idle CPUs, which can cycle down.
     397\end{enumerate}
     398Support for idle sleep broadly involves calling the operating system to block the kernel thread and handling the race between a blocking thread and the waking thread, and handling which kernel thread should sleep or wake up.
     399
     400When a processor decides to sleep, there is a race that occurs between it signalling that is going to sleep (so other processors can find sleeping processors) and actually blocking the kernel thread.
     401This operation is equivalent to the classic problem of missing signals when using condition variables: the ``sleepy'' processor indicates its intention to block but has not yet gone to sleep when another processor attempts to wake it up.
     402The waking-up operation sees the blocked process and signals it, but the blocking process is racing to sleep so the signal is missed.
     403In cases where kernel threads are managed as processors on the current cluster, losing signals is not necessarily critical, because at least some processors on the cluster are awake and may check for more processors eventually.
     404Individual processors always finish scheduling user threads before looking for new work, which means that the last processor to go to sleep cannot miss threads scheduled from inside the cluster (if they do, that demonstrates the ready queue is not linearizable).
     405However, this guarantee does not hold if threads are scheduled from outside the cluster, either due to an external event like timers and I/O, or due to a user (or kernel) thread migrating from a different cluster.
     406In this case, missed signals can lead to the cluster deadlocking\footnote{Clusters should only deadlock in cases where a \CFA programmer \emph{actually} writes \CFA code that leads to a deadlock.}.
     407Therefore, it is important that the scheduling of threads include a mechanism where signals \emph{cannot} be missed.
     408For performance reasons, it can be advantageous to have a secondary mechanism that allows signals to be missed in cases where it cannot lead to a deadlock.
     409To be safe, this process must include a ``handshake'' where it is guaranteed that either:
     410\begin{enumerate}
     411\item
     412the sleeping processor notices that a user thread is scheduled after the sleeping processor signalled its intent to block or
     413\item
     414code scheduling threads sees the intent to sleep before scheduling and be able to wake-up the processor.
     415\end{enumerate}
     416This matter is complicated by the fact that pthreads and Linux offer few tools to implement this solution and no guarantee of ordering of threads waking up for most of these tools.
     417
     418Another important issue is avoiding kernel threads sleeping and waking frequently because there is a significant operating-system cost.
     419This scenario happens when a program oscillates between high and low activity, needing most and then few processors.
     420A possible partial solution is to order the processors so that the one which most recently went to sleep is woken up.
     421This allows other sleeping processors to reach deeper sleep state (when these are available) while keeping ``hot'' processors warmer.
     422Note that while this generally means organizing the processors in a stack, I believe that the unique index provided in my reader-writer lock can be reused to strictly order the waking processors, causing a mostly LIFO order.
     423While a strict LIFO stack is probably better, the processor index could prove useful for other reasons, while still offering a sufficiently LIFO ordering.
     424
     425A final important aspect of idle sleep is when should processors make the decision to sleep and when is it appropriate for sleeping processors to be woken up.
     426Processors that are unnecessarily unblocked lead to unnecessary contention, CPU usage, and power consumption, while too many sleeping processors can lead to suboptimal throughput.
     427Furthermore, transitions from sleeping to awake and vice versa also add unnecessary latency.
     428There is already a wealth of research on the subject~\cite{schillings1996engineering, wiki:thunderherd} and I may use an existing approach for the idle-sleep heuristic in this project, \eg~\cite{Karsten20}.
    150429
    151430\subsection{Asynchronous I/O}
    152 The final aspect of this proposal is asynchronous I/O. Without it, user threads that execute I/O operations will block the underlying kernel thread. This leads to poor throughput, it would be preferrable to block the user-thread and reuse the underlying kernel-thread to run other ready threads. This requires intercepting the user-threads' calls to I/O operations, redirecting them to an asynchronous I/O interface and handling the multiplexing between the synchronous and asynchronous API. As such, these are the three components needed to implemented to support asynchronous I/O : an OS abstraction layer over the asynchronous interface, an event-engine to (de)multiplex the operations and a synchronous interface for users to use. None of these components currently exist in \CFA and I will need to build all three for this project.
    153 
    154 \paragraph{OS Abstraction}
    155 One of the fundamental part of this converting blocking I/O operations into non-blocking ones. This relies on having an underlying asynchronous I/O interface to which to direct the I/O operations. While there exists many different APIs for asynchronous I/O, it is not part of this proposal to create a novel API, simply to use an existing one that is sufficient. uC++ uses the \texttt{select} as its interface, which handles pipes and sockets. It entails significant complexity and has performances problems which make it a less interesting alternative. Another interface which is becoming popular recently\cit is \texttt{epoll}. However, epoll also does not handle file system and seems to have problem to linux pipes and \texttt{TTY}s\cit. A very recent alternative that must still be investigated is \texttt{io\_uring}. It claims to address some of the issues with \texttt{epoll} but is too recent to be confident that it does. Finally, a popular cross-platform alternative is \texttt{libuv}, which offers asynchronous sockets and asynchronous file system operations (among other features). However, as a full-featured library it includes much more than what is needed and could conflict with other features of \CFA unless significant efforts are made to merge them together.
    156 
    157 \paragraph{Event-Engine}
    158 Laying on top of the asynchronous interface layer is the event-engine. This engine is responsible for multiplexing (batching) the synchronous I/O requests into an asynchronous I/O request and demultiplexing the results onto appropriate blocked threads. This can be straightforward for the simple cases, but can become quite complex. Decisions that will need to be made include : whether to poll from a seperate kernel thread or a regularly scheduled user thread, what should be the ordering used when results satisfy many requests, how to handle threads waiting for multiple operations, etc.
     431
     432The final aspect of this proposal is asynchronous I/O.
     433Without it, user threads that execute I/O operations block the underlying kernel thread, which leads to poor throughput.
     434It is preferable to block the user thread performing the I/O and reuse the underlying kernel-thread to run other ready user threads.
     435This approach requires intercepting user-thread calls to I/O operations, redirecting them to an asynchronous I/O interface, and handling the multiplexing/demultiplexing between the synchronous and asynchronous API.
     436As such, there are three components needed to implement support for asynchronous I/O:
     437\begin{enumerate}
     438\item
     439an OS abstraction layer over the asynchronous interface,
     440\item
     441an event-engine to (de)multiplex the operations,
     442\item
     443and a synchronous interface for users.
     444\end{enumerate}
     445None of these components currently exist in \CFA and I will need to build all three for this project.
     446
     447\paragraph{OS Asynchronous Abstraction}
     448One fundamental part for converting blocking I/O operations into non-blocking is having an underlying asynchronous I/O interface to direct the I/O operations.
     449While there exists many different APIs for asynchronous I/O, it is not part of this proposal to create a novel API.
     450It is sufficient to make one work in the complex context of the \CFA runtime.
     451\uC uses the $select$~\cite{select} as its interface, which handles ttys, pipes and sockets, but not disk.
     452$select$ entails significant complexity and is being replaced in UNIX operating systems, which make it a less interesting alternative.
     453Another popular interface is $epoll$~\cite{epoll}, which is supposed to be cheaper than $select$.
     454However, $epoll$ also does not handle the file system and anecdotal evidence suggest it has problems with Linux pipes and ttys.
     455A popular cross-platform alternative is $libuv$~\cite{libuv}, which offers asynchronous sockets and asynchronous file system operations (among other features).
     456However, as a full-featured library it includes much more than I need and could conflict with other features of \CFA unless significant effort is made to merge them together.
     457A very recent alternative that I am investigating is $io_uring$~\cite{io_uring}.
     458It claims to address some of the issues with $epoll$ and my early investigating suggests that the claim is accurate.
     459$io_uring$ uses a much more general approach where system calls are registered to a queue and later executed by the kernel, rather than relying on system calls to support returning an error instead of blocking.
     460I believe this approach allows for fewer problems, \eg the manpage for $open$~\cite{open} states:
     461\begin{quote}
     462Note that [the $O_NONBLOCK$ flag] has no effect for regular files and block devices;
     463that is, I/O operations will (briefly) block when device activity is required, regardless of whether $O_NONBLOCK$ is set.
     464Since $O_NONBLOCK$ semantics might eventually be implemented, applications should not depend upon blocking behaviour when specifying this flag for regular files and block devices.
     465\end{quote}
     466This makes approaches based on $select$/$epoll$ less reliable since they may not work for every file descriptors.
     467For this reason, I plan to use $io_uring$ as the OS abstraction for the \CFA runtime unless further work encounters a fatal problem.
     468However, only a small subset of the features are available in Ubuntu as of April 2020~\cite{wiki:ubuntu-linux}, which will limit performance comparisons.
     469I do not believe this will affect the comparison result.
     470
     471\paragraph{Event Engine}
     472Above the OS asynchronous abstraction is the event engine.
     473This engine is responsible for multiplexing (batching) the synchronous I/O requests into asynchronous I/O requests and demultiplexing the results to appropriate blocked user threads.
     474This step can be straightforward for simple cases, but becomes quite complex when there are thousands of user threads performing both reads and writes, possibly on overlapping file descriptors.
     475Decisions that need to be made include:
     476\begin{enumerate}
     477\item
     478whether to poll from a separate kernel thread or a regularly scheduled user thread,
     479\item
     480what should be the ordering used when results satisfy many requests,
     481\item
     482how to handle threads waiting for multiple operations, etc.
     483\end{enumerate}
    159484
    160485\paragraph{Interface}
    161 Finally, for these components to be available, it is necessary to expose them through a synchronous interface. This can be a novel interface but it is preferrable to attempt to intercept the existing POSIX interface in order to be compatible with existing code. This will allow C programs written using this interface to be transparently converted to \CFA with minimal effeort. Where this is not applicable, a novel interface will be created to fill the gaps.
     486Finally, for these non-blocking I/O components to be available, it is necessary to expose them through a synchronous interface because that is the \CFA concurrent programming style.
     487The interface can be novel but it is preferable to match the existing POSIX interface when possible to be compatible with existing code.
     488Matching allows C programs written using this interface to be transparently converted to \CFA with minimal effort.
     489Where new functionality is needed, I will add novel interface extensions to fill gaps and provide advanced features.
    162490
    163491
     
    165493% ===============================================================================
    166494\section{Discussion}
    167 
     495I believe that runtime system and scheduling are still open topics.
     496Many ``state of the art'' production frameworks still use single-threaded event loops because of performance considerations, \eg~\cite{nginx-design}, and, to my knowledge, no widely available system language offers modern threading facilities.
     497I believe the proposed work offers a novel runtime and scheduling package, where existing work only offers fragments that users must assemble themselves when possible.
    168498
    169499% ===============================================================================
    170500% ===============================================================================
    171501\section{Timeline}
    172 
    173 
    174 \cleardoublepage
     502\begin{center}
     503\begin{tabular}{ | r @{--} l | p{4in} | }
     504\hline May 2020 & October 2020   & Creation of the performance benchmark. \\
     505\hline November 2020 & March 2021   & Completion of the implementation. \\
     506\hline March 2021 & April 2021  & Final Performance experiments. \\
     507\hline May 2021 & August 2021 & Thesis writing and defence. \\
     508\hline
     509\end{tabular}
     510\end{center}
    175511
    176512% B I B L I O G R A P H Y
    177513% -----------------------------
    178 \addcontentsline{toc}{chapter}{Bibliography}
     514\cleardoublepage
     515\phantomsection         % allows hyperref to link to the correct page
     516\addcontentsline{toc}{section}{\refname}
    179517\bibliographystyle{plain}
    180518\bibliography{pl,local}
     519
     520% G L O S S A R Y
     521% -----------------------------
    181522\cleardoublepage
    182523\phantomsection         % allows hyperref to link to the correct page
    183 
    184 % G L O S S A R Y
    185 % -----------------------------
    186 \addcontentsline{toc}{chapter}{Glossary}
     524\addcontentsline{toc}{section}{Glossary}
    187525\printglossary
    188 \cleardoublepage
    189 \phantomsection         % allows hyperref to link to the correct page
    190526
    191527\end{document}
  • doc/theses/thierry_delisle_PhD/comp_II/local.bib

    r3c64c668 r58fe85a  
    7676
    7777@article{finkel1987dib,
    78   title={DIBa distributed implementation of backtracking},
     78  title={DIB-a distributed implementation of backtracking},
    7979  author={Finkel, Raphael and Manber, Udi},
    8080  journal={ACM Transactions on Programming Languages and Systems (TOPLAS)},
     
    221221  organization={ACM}
    222222}
     223
     224% ===============================================================================
     225% Algorithms
     226% ===============================================================================
     227@article{michael2004hazard,
     228  title={Hazard pointers: Safe memory reclamation for lock-free objects},
     229  author={Michael, Maged M},
     230  journal={IEEE Transactions on Parallel and Distributed Systems},
     231  volume={15},
     232  number={6},
     233  pages={491--504},
     234  year={2004},
     235  publisher={IEEE}
     236}
     237
     238@inproceedings{brown2015reclaiming,
     239  title={Reclaiming memory for lock-free data structures: There has to be a better way},
     240  author={Brown, Trevor Alexander},
     241  booktitle={Proceedings of the 2015 ACM Symposium on Principles of Distributed Computing},
     242  pages={261--270},
     243  year={2015}
     244}
     245
     246% Trevor's relaxed FIFO list
     247@inproceedings{alistarh2018relaxed,
     248  title={Relaxed schedulers can efficiently parallelize iterative algorithms},
     249  author={Alistarh, Dan and Brown, Trevor and Kopinsky, Justin and Nadiradze, Giorgi},
     250  booktitle={Proceedings of the 2018 ACM Symposium on Principles of Distributed Computing},
     251  pages={377--386},
     252  year={2018}
     253}
     254
     255% Scalable counters which only support is !0
     256@inproceedings{ellen2007snzi,
     257  title={SNZI: Scalable nonzero indicators},
     258  author={Ellen, Faith and Lev, Yossi and Luchangco, Victor and Moir, Mark},
     259  booktitle={Proceedings of the twenty-sixth annual ACM symposium on Principles of distributed computing},
     260  pages={13--22},
     261  year={2007}
     262}
     263
     264% ===============================================================================
     265% Linux Man Pages
     266% ===============================================================================
     267@manual{open,
     268  key        = "open",
     269  title      = "open(2) Linux User's Manual",
     270  year       = "2020",
     271  month      = "February",
     272}
     273
     274@manual{epoll,
     275  key        = "epoll",
     276  title      = "epoll(7) Linux User's Manual",
     277  year       = "2019",
     278  month      = "March",
     279}
     280
     281@manual{select,
     282  key        = "select",
     283  title      = "select(7) Linux User's Manual",
     284  year       = "2019",
     285  month      = "March",
     286}
     287
     288@misc{io_uring,
     289  title   = {Efficient IO with io\_uring},
     290  author  = {Axboe, Jens},
     291  year    = "2019",
     292  month   = "March",
     293  version = {0,4},
     294  howpublished = {\url{https://kernel.dk/io_uring.pdf}}
     295}
     296
     297@misc{libuv,
     298  key   = "libuv",
     299  title = {libuv},
     300  howpublished = {\url{https://github.com/libuv/libuv}}
     301}
     302
     303% ===============================================================================
     304% MISC
     305% ===============================================================================
     306
     307@misc{nginx-design,
     308  key   = "nginx",
     309  title={Inside {NGINX}: How We Designed for Performance \& Scale},
     310  howpublished= {\href{https://www.nginx.com/blog/inside-nginx-how-we-designed-for-performance-scale}
     311                {https://\-www.nginx.com/\-blog/\-inside\--nginx\--how\--we\--designed\--for\--performance\--scale}},
     312}
     313
     314@article{schillings1996engineering,
     315  title={Be engineering insights: Benaphores},
     316  author={Schillings, Benoit},
     317  journal={Be Newsletters},
     318  volume={1},
     319  number={26},
     320  year={1996}
     321}
     322
     323@misc{wiki:thunderherd,
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     326   year = "2020",
     327   howpublished = {\href{https://en.wikipedia.org/wiki/Thundering_herd_problem}
     328                  {https://\-en.wikipedia.org/\-wiki/\-Thundering\_herd\_problem}},},
     329   note = "[Online; accessed 14-April-2020]"
     330}
     331
     332@misc{wiki:ubuntu-linux,
     333   author = "{Wikipedia contributors}",
     334   title = "Ubuntu version history : Table of versions --- {W}ikipedia{,} The Free Encyclopedia",
     335   year = "2020",
     336   howpublished = {\href{https://en.wikipedia.org/wiki/Ubuntu_version_history\#Table_of_versions}
     337                  {https://\-en.wikipedia.org/\-wiki/\-Ubuntu\_version\_history\#Table\_of\_versions}},
     338   note = "[Online; accessed 15-April-2020]"
     339}
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