Changeset 92538ab for doc/theses/mubeen_zulfiqar_MMath/allocator.tex
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- Apr 10, 2022, 2:53:18 PM (4 years ago)
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doc/theses/mubeen_zulfiqar_MMath/allocator.tex
r4559b34 r92538ab 1 1 \chapter{Allocator} 2 2 3 \noindent 4 ==================== 5 6 Writing Points: 7 \begin{itemize} 8 \item 9 Objective of uHeapLmmm. 10 \item 11 Design philosophy. 12 \item 13 Background and previous design of uHeapLmmm. 14 \item 15 Distributed design of uHeapLmmm. 16 17 ----- SHOULD WE GIVE IMPLEMENTATION DETAILS HERE? ----- 18 19 \PAB{Maybe. There might be an Implementation chapter.} 20 \item 21 figure. 22 \item 23 Advantages of distributed design. 24 \end{itemize} 25 26 The new features added to uHeapLmmm (incl. @malloc\_size@ routine) 27 \CFA alloc interface with examples. 28 29 \begin{itemize} 30 \item 31 Why did we need it? 32 \item 33 The added benefits. 34 \end{itemize} 35 36 37 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 38 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% uHeapLmmm Design 40 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 41 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 42 43 \section{Objective of uHeapLmmm} 44 UHeapLmmm is a lightweight memory allocator. The objective behind uHeapLmmm is to design a minimal concurrent memory allocator that has new features and also fulfills GNU C Library requirements (FIX ME: cite requirements). 45 46 \subsection{Design philosophy} 47 The objective of uHeapLmmm's new design was to fulfill following requirements: 48 \begin{itemize} 49 \item It should be concurrent to be used in multi-threaded programs. 3 \section{uHeap} 4 uHeap is a lightweight memory allocator. The objective behind uHeap is to design a minimal concurrent memory allocator that has new features and also fulfills GNU C Library requirements (FIX ME: cite requirements). 5 6 The objective of uHeap's new design was to fulfill following requirements: 7 \begin{itemize} 8 \item It should be concurrent and thread-safe for multi-threaded programs. 50 9 \item It should avoid global locks, on resources shared across all threads, as much as possible. 51 10 \item It's performance (FIX ME: cite performance benchmarks) should be comparable to the commonly used allocators (FIX ME: cite common allocators). … … 55 14 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 56 15 57 \section{Background and previous design of uHeapLmmm} 58 uHeapLmmm was originally designed by X in X (FIX ME: add original author after confirming with Peter). 59 (FIX ME: make and add figure of previous design with description) 60 61 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 62 63 \section{Distributed design of uHeapLmmm} 64 uHeapLmmm's design was reviewed and changed to fulfill new requirements (FIX ME: cite allocator philosophy). For this purpose, following two designs of uHeapLmm were proposed: 65 66 \paragraph{Design 1: Decentralized} 16 \section{Design choices for uHeap} 17 uHeap's design was reviewed and changed to fulfill new requirements (FIX ME: cite allocator philosophy). For this purpose, following two designs of uHeapLmm were proposed: 18 19 \paragraph{Design 1: Centralized} 20 One heap, but lower bucket sizes are N-shared across KTs. 21 This design leverages the fact that 95\% of allocation requests are less than 512 bytes and there are only 3--5 different request sizes. 22 When KTs $\le$ N, the important bucket sizes are uncontented. 23 When KTs $>$ N, the free buckets are contented. 24 Therefore, threads are only contending for a small number of buckets, which are distributed among them to reduce contention. 25 \begin{cquote} 26 \centering 27 \input{AllocDS2} 28 \end{cquote} 29 Problems: need to know when a kernel thread (KT) is created and destroyed to know when to assign a shared bucket-number. 30 When no thread is assigned a bucket number, its free storage is unavailable. All KTs will be contended for one lock on sbrk for their initial allocations (before free-lists gets populated). 31 32 \paragraph{Design 2: Decentralized N Heaps} 67 33 Fixed number of heaps: shard the heap into N heaps each with a bump-area allocated from the @sbrk@ area. 68 34 Kernel threads (KT) are assigned to the N heaps. … … 77 43 Problems: need to know when a KT is created and destroyed to know when to assign/un-assign a heap to the KT. 78 44 79 \paragraph{Design 2: Centralized} 80 One heap, but lower bucket sizes are N-shared across KTs. 81 This design leverages the fact that 95\% of allocation requests are less than 512 bytes and there are only 3--5 different request sizes. 82 When KTs $\le$ N, the important bucket sizes are uncontented. 83 When KTs $>$ N, the free buckets are contented. 84 Therefore, threads are only contending for a small number of buckets, which are distributed among them to reduce contention. 85 \begin{cquote} 45 \paragraph{Design 3: Decentralized Per-thread Heaps} 46 Design 3 is similar to design 2 but instead of having an M:N model, it uses a 1:1 model. So, instead of having N heaos and sharing them among M KTs, Design 3 has one heap for each KT. 47 Dynamic number of heaps: create a thread-local heap for each kernel thread (KT) with a bump-area allocated from the @sbrk@ area. 48 Each KT will have its own exclusive thread-local heap. Heap will be uncontended between KTs regardless how many KTs have been created. 49 Operations on @sbrk@ area will still be protected by locks. 50 %\begin{cquote} 51 %\centering 52 %\input{AllocDS3} FIXME add figs 53 %\end{cquote} 54 Problems: We cannot destroy the heap when a KT exits because our dynamic objects have ownership and they are returned to the heap that created them when the program frees a dynamic object. All dynamic objects point back to their owner heap. If a thread A creates an object O, passes it to another thread B, and A itself exits. When B will free object O, O should return to A's heap so A's heap should be preserved for the lifetime of the whole program as their might be objects in-use of other threads that were allocated by A. Also, we need to know when a KT is created and destroyed to know when to create/destroy a heap for the KT. 55 56 \paragraph{Design 4: Decentralized Per-CPU Heaps} 57 Design 4 is similar to Design 3 but instead of having a heap for each thread, it creates a heap for each CPU. 58 Fixed number of heaps for a machine: create a heap for each CPU with a bump-area allocated from the @sbrk@ area. 59 Each CPU will have its own CPU-local heap. When the program does a dynamic memory operation, it will be entertained by the heap of the CPU where the process is currently running on. 60 Each CPU will have its own exclusive heap. Just like Design 3(FIXME cite), heap will be uncontended between KTs regardless how many KTs have been created. 61 Operations on @sbrk@ area will still be protected by locks. 62 To deal with preemtion during a dynamic memory operation, librseq(FIXME cite) will be used to make sure that the whole dynamic memory operation completes on one CPU. librseq's restartable sequences can make it possible to re-run a critical section and undo the current writes if a preemption happened during the critical section's execution. 63 %\begin{cquote} 64 %\centering 65 %\input{AllocDS4} FIXME add figs 66 %\end{cquote} 67 68 Problems: This approach was slower than the per-thread model. Also, librseq does not provide such restartable sequences to detect preemtions in user-level threading system which is important to us as CFA(FIXME cite) has its own threading system that we want to support. 69 70 Out of the four designs, Design 3 was chosen because of the following reasons. 71 \begin{itemize} 72 \item 73 Decentralized designes are better in general as compared to centralized design because their concurrency is better across all bucket-sizes as design 1 shards a few buckets of selected sizes while other designs shards all the buckets. Decentralized designes shard the whole heap which has all the buckets with the addition of sharding sbrk area. So Design 1 was eliminated. 74 \item 75 Design 2 was eliminated because it has a possibility of contention in-case of KT > N while Design 3 and 4 have no contention in any scenerio. 76 \item 77 Design 4 was eliminated because it was slower than Design 3 and it provided no way to achieve user-threading safety using librseq. We had to use CFA interruption handling to achive user-threading safety which has some cost to it. Desing 4 was already slower than Design 3, adding cost of interruption handling on top of that would have made it even slower. 78 \end{itemize} 79 80 81 \subsection{Advantages of distributed design} 82 83 The distributed design of uHeap is concurrent to work in multi-threaded applications. 84 85 Some key benefits of the distributed design of uHeap are as follows: 86 87 \begin{itemize} 88 \item 89 The bump allocation is concurrent as memory taken from sbrk is sharded across all heaps as bump allocation reserve. The call to sbrk will be protected using locks but bump allocation (on memory taken from sbrk) will not be contended once the sbrk call has returned. 90 \item 91 Low or almost no contention on heap resources. 92 \item 93 It is possible to use sharing and stealing techniques to share/find unused storage, when a free list is unused or empty. 94 \item 95 Distributed design avoids unnecassry locks on resources shared across all KTs. 96 \end{itemize} 97 98 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 99 100 \section{uHeap Structure} 101 102 As described in (FIXME cite 2.4) uHeap uses following features of multi-threaded memory allocators. 103 \begin{itemize} 104 \item 105 uHeap has multiple heaps without a global heap and uses 1:1 model. (FIXME cite 2.5 1:1 model) 106 \item 107 uHeap uses object ownership. (FIXME cite 2.5.2) 108 \item 109 uHeap does not use object containers (FIXME cite 2.6) or any coalescing technique. Instead each dynamic object allocated by uHeap has a header than contains bookkeeping information. 110 \item 111 Each thread-local heap in uHeap has its own allocation buffer that is taken from the system using sbrk() call. (FIXME cite 2.7) 112 \item 113 Unless a heap is freeing an object that is owned by another thread's heap or heap is using sbrk() system call, uHeap is mostly lock-free which eliminates most of the contention on shared resources. (FIXME cite 2.8) 114 \end{itemize} 115 116 As uHeap uses a heap per-thread model to reduce contention on heap resources, we manage a list of heaps (heap-list) that can be used by threads. The list is empty at the start of the program. When a kernel thread (KT) is created, we check if heap-list is empty. If no then a heap is removed from the heap-list and is given to this new KT to use exclusively. If yes then a new heap object is created in dynamic memory and is given to this new KT to use exclusively. When a KT exits, its heap is not destroyed but instead its heap is put on the heap-list and is ready to be reused by new KTs. 117 118 This reduces the memory footprint as the objects on free-lists of a KT that has exited can be reused by a new KT. Also, we preserve all the heaps that were created during the lifetime of the program till the end of the program. uHeap uses object ownership where an object is freed to the free-buckets of the heap that allocated it. Even after a KT A has exited, its heap has to be preserved as there might be objects in-use of other threads that were initially allocated by A and the passed to other threads. 119 120 \begin{figure} 86 121 \centering 87 \input{AllocDS2} 88 \end{cquote} 89 Problems: need to know when a kernel thread (KT) is created and destroyed to know when to assign a shared bucket-number. 90 When no thread is assigned a bucket number, its free storage is unavailable. All KTs will be contended for one lock on sbrk for their initial allocations (before free-lists gets populated). 91 92 Out of the two designs, Design 1 was chosen because it's concurrency is better across all bucket-sizes as design-2 shards a few buckets of selected sizes while design-1 shards all the buckets. Design-2 shards the whole heap which has all the buckets with the addition of sharding sbrk area. 93 94 \subsection{Advantages of distributed design} 95 The distributed design of uHeapLmmm is concurrent to work in multi-threaded applications. 96 97 Some key benefits of the distributed design of uHeapLmmm are as follows: 98 99 \begin{itemize} 100 \item 101 The bump allocation is concurrent as memory taken from sbrk is sharded across all heaps as bump allocation reserve. The lock on bump allocation (on memory taken from sbrk) will only be contended if KTs > N. The contention on sbrk area is less likely as it will only happen in the case if heaps assigned to two KTs get short of bump allocation reserve simultanously. 102 \item 103 N heaps are created at the start of the program and destroyed at the end of program. When a KT is created, we only assign it to one of the heaps. When a KT is destroyed, we only dissociate it from the assigned heap but we do not destroy that heap. That heap will go back to our pool-of-heaps, ready to be used by some new KT. And if that heap was shared among multiple KTs (like the case of KTs > N) then, on deletion of one KT, that heap will be still in-use of the other KTs. This will prevent creation and deletion of heaps during run-time as heaps are re-usable which helps in keeping low-memory footprint. 104 \item 105 It is possible to use sharing and stealing techniques to share/find unused storage, when a free list is unused or empty. 106 \item 107 Distributed design avoids unnecassry locks on resources shared across all KTs. 108 \end{itemize} 109 110 FIX ME: Cite performance comparison of the two heap designs if required 122 \includegraphics[width=0.65\textwidth]{figures/NewHeapStructure.eps} 123 \caption{HeapStructure} 124 \label{fig:heapStructureFig} 125 \end{figure} 126 127 Each heap uses seggregated free-buckets that have free objects of a specific size. Each free-bucket of a specific size has following 2 lists in it: 128 \begin{itemize} 129 \item 130 Free list is used when a thread is freeing an object that is owned by its own heap so free list does not use any locks/atomic-operations as it is only used by the owner KT. 131 \item 132 Away list is used when a thread A is freeing an object that is owned by another KT B's heap. This object should be freed to the owner heap (B's heap) so A will place the object on the away list of B. Away list is lock protected as it is shared by all other threads. 133 \end{itemize} 134 135 When a dynamic object of a size S is requested. The thread-local heap will check if S is greater than or equal to the mmap threshhold. Any request larger than the mmap threshhold is fulfilled by allocating an mmap area of that size and such requests are not allocated on sbrk area. The value of this threshhold can be changed using mallopt routine but the new value should not be larger than our biggest free-bucket size. 136 137 Algorithm~\ref{alg:heapObjectAlloc} briefly shows how an allocation request is fulfilled. 138 139 \begin{algorithm} 140 \caption{Dynamic object allocation of size S}\label{alg:heapObjectAlloc} 141 \begin{algorithmic}[1] 142 \State $\textit{O} \gets \text{NULL}$ 143 \If {$S < \textit{mmap-threshhold}$} 144 \State $\textit{B} \gets (\text{smallest free-bucket} \geq S)$ 145 \If {$\textit{B's free-list is empty}$} 146 \If {$\textit{B's away-list is empty}$} 147 \If {$\textit{heap's allocation buffer} < S$} 148 \State $\text{get allocation buffer using system call sbrk()}$ 149 \EndIf 150 \State $\textit{O} \gets \text{bump allocate an object of size S from allocation buffer}$ 151 \Else 152 \State $\textit{merge B's away-list into free-list}$ 153 \State $\textit{O} \gets \text{pop an object from B's free-list}$ 154 \EndIf 155 \Else 156 \State $\textit{O} \gets \text{pop an object from B's free-list}$ 157 \EndIf 158 \State $\textit{O's owner} \gets \text{B}$ 159 \Else 160 \State $\textit{O} \gets \text{allocate dynamic memory using system call mmap with size S}$ 161 \EndIf 162 \State $\Return \textit{ O}$ 163 \end{algorithmic} 164 \end{algorithm} 165 111 166 112 167 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 113 168 114 169 \section{Added Features and Methods} 115 To improve the UHeapLmmm allocator (FIX ME: cite uHeapLmmm) interface and make it more user friendly, we added a few more routines to the C allocator. Also, we built aCFA (FIX ME: cite cforall) interface on top of C interface to increase the usability of the allocator.170 To improve the uHeap allocator (FIX ME: cite uHeap) interface and make it more user friendly, we added a few more routines to the C allocator. Also, we built a \CFA (FIX ME: cite cforall) interface on top of C interface to increase the usability of the allocator. 116 171 117 172 \subsection{C Interface} 118 173 We added a few more features and routines to the allocator's C interface that can make the allocator more usable to the programmers. THese features will programmer more control on the dynamic memory allocation. 119 174 120 \subsubsection void * aalloc( size\_t dim, size\_t elemSize ) 121 aalloc is an extension of malloc. It allows programmer to allocate a dynamic array of objects without calculating the total size of array explicitly. The only alternate of this routine in the other allocators is calloc but calloc also fills the dynamic memory with 0 which makes it slower for a programmer who only wants to dynamically allocate an array of objects without filling it with 0. 122 \paragraph{Usage} 123 aalloc takes two parameters. 124 125 \begin{itemize} 126 \item 127 dim: number of objects in the array 128 \item 129 elemSize: size of the object in the array. 130 \end{itemize} 131 It returns address of dynamic object allocatoed on heap that can contain dim number of objects of the size elemSize. On failure, it returns NULL pointer. 132 133 \subsubsection void * resize( void * oaddr, size\_t size ) 134 resize is an extension of relloc. It allows programmer to reuse a cuurently allocated dynamic object with a new size requirement. Its alternate in the other allocators is realloc but relloc also copy the data in old object to the new object which makes it slower for the programmer who only wants to reuse an old dynamic object for a new size requirement but does not want to preserve the data in the old object to the new object. 135 \paragraph{Usage} 136 resize takes two parameters. 137 138 \begin{itemize} 139 \item 140 oaddr: the address of the old object that needs to be resized. 141 \item 142 size: the new size requirement of the to which the old object needs to be resized. 143 \end{itemize} 144 It returns an object that is of the size given but it does not preserve the data in the old object. On failure, it returns NULL pointer. 145 146 \subsubsection void * resize( void * oaddr, size\_t nalign, size\_t size ) 147 This resize is an extension of the above resize (FIX ME: cite above resize). In addition to resizing the size of of an old object, it can also realign the old object to a new alignment requirement. 175 \subsection{Out of Memory} 176 177 Most allocators use @nullptr@ to indicate an allocation failure, specifically out of memory; 178 hence the need to return an alternate value for a zero-sized allocation. 179 The alternative is to abort a program when out of memory. 180 In theory, notifying the programmer allows recovery; 181 in practice, it is almost impossible to gracefully when out of memory, so the cheaper approach of returning @nullptr@ for a zero-sized allocation is chosen. 182 183 184 \subsection{\lstinline{void * aalloc( size_t dim, size_t elemSize )}} 185 @aalloc@ is an extension of malloc. It allows programmer to allocate a dynamic array of objects without calculating the total size of array explicitly. The only alternate of this routine in the other allocators is calloc but calloc also fills the dynamic memory with 0 which makes it slower for a programmer who only wants to dynamically allocate an array of objects without filling it with 0. 186 \paragraph{Usage} 187 @aalloc@ takes two parameters. 188 189 \begin{itemize} 190 \item 191 @dim@: number of objects in the array 192 \item 193 @elemSize@: size of the object in the array. 194 \end{itemize} 195 It returns address of dynamic object allocatoed on heap that can contain dim number of objects of the size elemSize. On failure, it returns a @NULL@ pointer. 196 197 \subsection{\lstinline{void * resize( void * oaddr, size_t size )}} 198 @resize@ is an extension of relloc. It allows programmer to reuse a cuurently allocated dynamic object with a new size requirement. Its alternate in the other allocators is @realloc@ but relloc also copy the data in old object to the new object which makes it slower for the programmer who only wants to reuse an old dynamic object for a new size requirement but does not want to preserve the data in the old object to the new object. 199 \paragraph{Usage} 200 @resize@ takes two parameters. 201 202 \begin{itemize} 203 \item 204 @oaddr@: the address of the old object that needs to be resized. 205 \item 206 @size@: the new size requirement of the to which the old object needs to be resized. 207 \end{itemize} 208 It returns an object that is of the size given but it does not preserve the data in the old object. On failure, it returns a @NULL@ pointer. 209 210 \subsection{\lstinline{void * resize( void * oaddr, size_t nalign, size_t size )}} 211 This @resize@ is an extension of the above @resize@ (FIX ME: cite above resize). In addition to resizing the size of of an old object, it can also realign the old object to a new alignment requirement. 148 212 \paragraph{Usage} 149 213 This resize takes three parameters. It takes an additional parameter of nalign as compared to the above resize (FIX ME: cite above resize). … … 151 215 \begin{itemize} 152 216 \item 153 oaddr: the address of the old object that needs to be resized.154 \item 155 nalign: the new alignment to which the old object needs to be realigned.156 \item 157 size: the new size requirement of the to which the old object needs to be resized.158 \end{itemize} 159 It returns an object with the size and alignment given in the parameters. On failure, it returns a NULLpointer.160 161 \subs ubsection void * amemalign( size\_t alignment, size\_t dim, size\_t elemSize )217 @oaddr@: the address of the old object that needs to be resized. 218 \item 219 @nalign@: the new alignment to which the old object needs to be realigned. 220 \item 221 @size@: the new size requirement of the to which the old object needs to be resized. 222 \end{itemize} 223 It returns an object with the size and alignment given in the parameters. On failure, it returns a @NULL@ pointer. 224 225 \subsection{\lstinline{void * amemalign( size_t alignment, size_t dim, size_t elemSize )}} 162 226 amemalign is a hybrid of memalign and aalloc. It allows programmer to allocate an aligned dynamic array of objects without calculating the total size of the array explicitly. It frees the programmer from calculating the total size of the array. 163 227 \paragraph{Usage} … … 166 230 \begin{itemize} 167 231 \item 168 alignment: the alignment to which the dynamic array needs to be aligned.169 \item 170 dim: number of objects in the array171 \item 172 elemSize: size of the object in the array.173 \end{itemize} 174 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. The returned dynamic array is aligned to the given alignment. On failure, it returns NULLpointer.175 176 \subs ubsection void * cmemalign( size\_t alignment, size\_t dim, size\_t elemSize )232 @alignment@: the alignment to which the dynamic array needs to be aligned. 233 \item 234 @dim@: number of objects in the array 235 \item 236 @elemSize@: size of the object in the array. 237 \end{itemize} 238 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. The returned dynamic array is aligned to the given alignment. On failure, it returns a @NULL@ pointer. 239 240 \subsection{\lstinline{void * cmemalign( size_t alignment, size_t dim, size_t elemSize )}} 177 241 cmemalign is a hybrid of amemalign and calloc. It allows programmer to allocate an aligned dynamic array of objects that is 0 filled. The current way to do this in other allocators is to allocate an aligned object with memalign and then fill it with 0 explicitly. This routine provides both features of aligning and 0 filling, implicitly. 178 242 \paragraph{Usage} … … 181 245 \begin{itemize} 182 246 \item 183 alignment: the alignment to which the dynamic array needs to be aligned.184 \item 185 dim: number of objects in the array186 \item 187 elemSize: size of the object in the array.188 \end{itemize} 189 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. The returned dynamic array is aligned to the given alignment and is 0 filled. On failure, it returns NULLpointer.190 191 \subs ubsection size\_t malloc\_alignment( void * addr )192 malloc\_alignmentreturns the alignment of a currently allocated dynamic object. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verofying the alignment of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required alignment.193 \paragraph{Usage} 194 malloc\_alignmenttakes one parameters.195 196 \begin{itemize} 197 \item 198 addr: the address of the currently allocated dynamic object.199 \end{itemize} 200 malloc\_alignment returns the alignment of the given dynamic object. On failure, it return the value of default alignment of the uHeapLmmmallocator.201 202 \subs ubsection bool malloc\_zero\_fill( void * addr )203 malloc\_zero\_fillreturns whether a currently allocated dynamic object was initially zero filled at the time of allocation. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verifying the zero filled property of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was zero filled at the time of allocation.204 \paragraph{Usage} 205 malloc\_zero\_filltakes one parameters.206 207 \begin{itemize} 208 \item 209 addr: the address of the currently allocated dynamic object.210 \end{itemize} 211 malloc\_zero\_fillreturns true if the dynamic object was initially zero filled and return false otherwise. On failure, it returns false.212 213 \subs ubsection size\_t malloc\_size( void * addr )214 malloc\_size returns the allocation size of a currently allocated dynamic object. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verofying the alignment of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required size. Its current alternate in the other allocators is malloc\_usable\_size. But, malloc\_size is different from malloc\_usable\_size as malloc\_usabe\_size returns the total data capacity of dynamic object including the extra space at the end of the dynamic object. On the other hand, malloc\_sizereturns the size that was given to the allocator at the allocation of the dynamic object. This size is updated when an object is realloced, resized, or passed through a similar allocator routine.215 \paragraph{Usage} 216 malloc\_sizetakes one parameters.217 218 \begin{itemize} 219 \item 220 addr: the address of the currently allocated dynamic object.221 \end{itemize} 222 malloc\_sizereturns the allocation size of the given dynamic object. On failure, it return zero.223 224 \subs ubsection void * realloc( void * oaddr, size\_t nalign, size\_t size )225 This realloc is an extension of the default realloc (FIX ME: cite default realloc). In addition to reallocating an old object and preserving the data in old object, it can also realign the old object to a new alignment requirement.226 \paragraph{Usage} 227 This realloc takes three parameters. It takes an additional parameter of nalign as compared to the default realloc.228 229 \begin{itemize} 230 \item 231 oaddr: the address of the old object that needs to be reallocated.232 \item 233 nalign: the new alignment to which the old object needs to be realigned.234 \item 235 size: the new size requirement of the to which the old object needs to be resized.236 \end{itemize} 237 It returns an object with the size and alignment given in the parameters that preserves the data in the old object. On failure, it returns a NULLpointer.238 239 \subsection{ CFA Malloc Interface}240 We added some routines to the malloc interface of CFA. These routines can only be used in CFA and not in our standalone uHeapLmmm allocator as these routines use some features that are only provided byCFA and not by C. It makes the allocator even more usable to the programmers.241 CFA provides the liberty to know the returned type of a call to the allocator. So, mainly in these added routines, we removed the object size parameter from the routine as allocator can calculate the size of the object from the returned type.242 243 \subs ubsection T * malloc( void )247 @alignment@: the alignment to which the dynamic array needs to be aligned. 248 \item 249 @dim@: number of objects in the array 250 \item 251 @elemSize@: size of the object in the array. 252 \end{itemize} 253 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. The returned dynamic array is aligned to the given alignment and is 0 filled. On failure, it returns a @NULL@ pointer. 254 255 \subsection{\lstinline{size_t malloc_alignment( void * addr )}} 256 @malloc_alignment@ returns the alignment of a currently allocated dynamic object. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verofying the alignment of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required alignment. 257 \paragraph{Usage} 258 @malloc_alignment@ takes one parameters. 259 260 \begin{itemize} 261 \item 262 @addr@: the address of the currently allocated dynamic object. 263 \end{itemize} 264 @malloc_alignment@ returns the alignment of the given dynamic object. On failure, it return the value of default alignment of the uHeap allocator. 265 266 \subsection{\lstinline{bool malloc_zero_fill( void * addr )}} 267 @malloc_zero_fill@ returns whether a currently allocated dynamic object was initially zero filled at the time of allocation. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verifying the zero filled property of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was zero filled at the time of allocation. 268 \paragraph{Usage} 269 @malloc_zero_fill@ takes one parameters. 270 271 \begin{itemize} 272 \item 273 @addr@: the address of the currently allocated dynamic object. 274 \end{itemize} 275 @malloc_zero_fill@ returns true if the dynamic object was initially zero filled and return false otherwise. On failure, it returns false. 276 277 \subsection{\lstinline{size_t malloc_size( void * addr )}} 278 @malloc_size@ returns the allocation size of a currently allocated dynamic object. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verofying the alignment of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required size. Its current alternate in the other allocators is @malloc_usable_size@. But, @malloc_size@ is different from @malloc_usable_size@ as @malloc_usabe_size@ returns the total data capacity of dynamic object including the extra space at the end of the dynamic object. On the other hand, @malloc_size@ returns the size that was given to the allocator at the allocation of the dynamic object. This size is updated when an object is realloced, resized, or passed through a similar allocator routine. 279 \paragraph{Usage} 280 @malloc_size@ takes one parameters. 281 282 \begin{itemize} 283 \item 284 @addr@: the address of the currently allocated dynamic object. 285 \end{itemize} 286 @malloc_size@ returns the allocation size of the given dynamic object. On failure, it return zero. 287 288 \subsection{\lstinline{void * realloc( void * oaddr, size_t nalign, size_t size )}} 289 This @realloc@ is an extension of the default @realloc@ (FIX ME: cite default @realloc@). In addition to reallocating an old object and preserving the data in old object, it can also realign the old object to a new alignment requirement. 290 \paragraph{Usage} 291 This @realloc@ takes three parameters. It takes an additional parameter of nalign as compared to the default @realloc@. 292 293 \begin{itemize} 294 \item 295 @oaddr@: the address of the old object that needs to be reallocated. 296 \item 297 @nalign@: the new alignment to which the old object needs to be realigned. 298 \item 299 @size@: the new size requirement of the to which the old object needs to be resized. 300 \end{itemize} 301 It returns an object with the size and alignment given in the parameters that preserves the data in the old object. On failure, it returns a @NULL@ pointer. 302 303 \subsection{\CFA Malloc Interface} 304 We added some routines to the malloc interface of \CFA. These routines can only be used in \CFA and not in our standalone uHeap allocator as these routines use some features that are only provided by \CFA and not by C. It makes the allocator even more usable to the programmers. 305 \CFA provides the liberty to know the returned type of a call to the allocator. So, mainly in these added routines, we removed the object size parameter from the routine as allocator can calculate the size of the object from the returned type. 306 307 \subsection{\lstinline{T * malloc( void )}} 244 308 This malloc is a simplified polymorphic form of defualt malloc (FIX ME: cite malloc). It does not take any parameter as compared to default malloc that takes one parameter. 245 309 \paragraph{Usage} 246 310 This malloc takes no parameters. 247 It returns a dynamic object of the size of type T. On failure, it return NULLpointer.248 249 \subs ubsection T * aalloc( size\_t dim )311 It returns a dynamic object of the size of type @T@. On failure, it returns a @NULL@ pointer. 312 313 \subsection{\lstinline{T * aalloc( size_t dim )}} 250 314 This aalloc is a simplified polymorphic form of above aalloc (FIX ME: cite aalloc). It takes one parameter as compared to the above aalloc that takes two parameters. 251 315 \paragraph{Usage} … … 254 318 \begin{itemize} 255 319 \item 256 dim: required number of objects in the array.257 \end{itemize} 258 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type T. On failure, it return NULLpointer.259 260 \subs ubsection T * calloc( size\_t dim )320 @dim@: required number of objects in the array. 321 \end{itemize} 322 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. On failure, it returns a @NULL@ pointer. 323 324 \subsection{\lstinline{T * calloc( size_t dim )}} 261 325 This calloc is a simplified polymorphic form of defualt calloc (FIX ME: cite calloc). It takes one parameter as compared to the default calloc that takes two parameters. 262 326 \paragraph{Usage} … … 265 329 \begin{itemize} 266 330 \item 267 dim: required number of objects in the array.268 \end{itemize} 269 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type T. On failure, it return NULLpointer.270 271 \subs ubsection T * resize( T * ptr, size\_t size )272 This resize is a simplified polymorphic form of above resize (FIX ME: cite resize with alignment). It takes two parameters as compared to the above resize that takes three parameters. It frees the programmer from explicitly mentioning the alignment of the allocation as CFA provides gives allocator the liberty to get the alignment of the returned type.331 @dim@: required number of objects in the array. 332 \end{itemize} 333 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. On failure, it returns a @NULL@ pointer. 334 335 \subsection{\lstinline{T * resize( T * ptr, size_t size )}} 336 This resize is a simplified polymorphic form of above resize (FIX ME: cite resize with alignment). It takes two parameters as compared to the above resize that takes three parameters. It frees the programmer from explicitly mentioning the alignment of the allocation as \CFA provides gives allocator the liberty to get the alignment of the returned type. 273 337 \paragraph{Usage} 274 338 This resize takes two parameters. … … 276 340 \begin{itemize} 277 341 \item 278 ptr: address of the old object.279 \item 280 size: the required size of the new object.281 \end{itemize} 282 It returns a dynamic object of the size given in paramters. The returned object is aligned to the alignemtn of type T. On failure, it return NULLpointer.283 284 \subs ubsection T * realloc( T * ptr, size\_t size )285 This realloc is a simplified polymorphic form of defualt realloc (FIX ME: cite realloc with align). It takes two parameters as compared to the above realloc that takes three parameters. It frees the programmer from explicitly mentioning the alignment of the allocation asCFA provides gives allocator the liberty to get the alignment of the returned type.286 \paragraph{Usage} 287 This realloctakes two parameters.288 289 \begin{itemize} 290 \item 291 ptr: address of the old object.292 \item 293 size: the required size of the new object.294 \end{itemize} 295 It returns a dynamic object of the size given in paramters that preserves the data in the given object. The returned object is aligned to the alignemtn of type T. On failure, it return NULLpointer.296 297 \subs ubsection T * memalign( size\_t align )342 @ptr@: address of the old object. 343 \item 344 @size@: the required size of the new object. 345 \end{itemize} 346 It returns a dynamic object of the size given in paramters. The returned object is aligned to the alignemtn of type @T@. On failure, it returns a @NULL@ pointer. 347 348 \subsection{\lstinline{T * realloc( T * ptr, size_t size )}} 349 This @realloc@ is a simplified polymorphic form of defualt @realloc@ (FIX ME: cite @realloc@ with align). It takes two parameters as compared to the above @realloc@ that takes three parameters. It frees the programmer from explicitly mentioning the alignment of the allocation as \CFA provides gives allocator the liberty to get the alignment of the returned type. 350 \paragraph{Usage} 351 This @realloc@ takes two parameters. 352 353 \begin{itemize} 354 \item 355 @ptr@: address of the old object. 356 \item 357 @size@: the required size of the new object. 358 \end{itemize} 359 It returns a dynamic object of the size given in paramters that preserves the data in the given object. The returned object is aligned to the alignemtn of type @T@. On failure, it returns a @NULL@ pointer. 360 361 \subsection{\lstinline{T * memalign( size_t align )}} 298 362 This memalign is a simplified polymorphic form of defualt memalign (FIX ME: cite memalign). It takes one parameters as compared to the default memalign that takes two parameters. 299 363 \paragraph{Usage} … … 302 366 \begin{itemize} 303 367 \item 304 align: the required alignment of the dynamic object.305 \end{itemize} 306 It returns a dynamic object of the size of type T that is aligned to given parameter align. On failure, it return NULLpointer.307 308 \subs ubsection T * amemalign( size\_t align, size\_t dim )368 @align@: the required alignment of the dynamic object. 369 \end{itemize} 370 It returns a dynamic object of the size of type @T@ that is aligned to given parameter align. On failure, it returns a @NULL@ pointer. 371 372 \subsection{\lstinline{T * amemalign( size_t align, size_t dim )}} 309 373 This amemalign is a simplified polymorphic form of above amemalign (FIX ME: cite amemalign). It takes two parameter as compared to the above amemalign that takes three parameters. 310 374 \paragraph{Usage} … … 313 377 \begin{itemize} 314 378 \item 315 align: required alignment of the dynamic array.316 \item 317 dim: required number of objects in the array.318 \end{itemize} 319 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type T. The returned object is aligned to the given parameter align. On failure, it return NULLpointer.320 321 \subs ubsection T * cmemalign( size\_t align, size\_t dim )379 @align@: required alignment of the dynamic array. 380 \item 381 @dim@: required number of objects in the array. 382 \end{itemize} 383 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. The returned object is aligned to the given parameter align. On failure, it returns a @NULL@ pointer. 384 385 \subsection{\lstinline{T * cmemalign( size_t align, size_t dim )}} 322 386 This cmemalign is a simplified polymorphic form of above cmemalign (FIX ME: cite cmemalign). It takes two parameter as compared to the above cmemalign that takes three parameters. 323 387 \paragraph{Usage} … … 326 390 \begin{itemize} 327 391 \item 328 align: required alignment of the dynamic array. 329 \item 330 dim: required number of objects in the array. 331 \end{itemize} 332 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type T. The returned object is aligned to the given parameter align and is zero filled. On failure, it return NULL pointer. 333 334 \subsubsection T * aligned\_alloc( size\_t align ) 335 This aligned\_alloc is a simplified polymorphic form of defualt aligned\_alloc (FIX ME: cite aligned\_alloc). It takes one parameter as compared to the default aligned\_alloc that takes two parameters. 336 \paragraph{Usage} 337 This aligned\_alloc takes one parameter. 338 339 \begin{itemize} 340 \item 341 align: required alignment of the dynamic object. 342 \end{itemize} 343 It returns a dynamic object of the size of type T that is aligned to the given parameter. On failure, it return NULL pointer. 344 345 \subsubsection int posix\_memalign( T ** ptr, size\_t align ) 346 This posix\_memalign is a simplified polymorphic form of defualt posix\_memalign (FIX ME: cite posix\_memalign). It takes two parameters as compared to the default posix\_memalign that takes three parameters. 347 \paragraph{Usage} 348 This posix\_memalign takes two parameter. 349 350 \begin{itemize} 351 \item 352 ptr: variable address to store the address of the allocated object. 353 \item 354 align: required alignment of the dynamic object. 355 \end{itemize} 356 357 It stores address of the dynamic object of the size of type T in given parameter ptr. This object is aligned to the given parameter. On failure, it return NULL pointer. 358 359 \subsubsection T * valloc( void ) 360 This valloc is a simplified polymorphic form of defualt valloc (FIX ME: cite valloc). It takes no parameters as compared to the default valloc that takes one parameter. 361 \paragraph{Usage} 362 valloc takes no parameters. 363 It returns a dynamic object of the size of type T that is aligned to the page size. On failure, it return NULL pointer. 364 365 \subsubsection T * pvalloc( void ) 366 This pcvalloc is a simplified polymorphic form of defualt pcvalloc (FIX ME: cite pcvalloc). It takes no parameters as compared to the default pcvalloc that takes one parameter. 367 \paragraph{Usage} 368 pvalloc takes no parameters. 369 It returns a dynamic object of the size that is calcutaed by rouding the size of type T. The returned object is also aligned to the page size. On failure, it return NULL pointer. 370 371 \subsection Alloc Interface 372 In addition to improve allocator interface both for CFA and our standalone allocator uHeapLmmm in C. We also added a new alloc interface in CFA that increases usability of dynamic memory allocation. 392 @align@: required alignment of the dynamic array. 393 \item 394 @dim@: required number of objects in the array. 395 \end{itemize} 396 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. The returned object is aligned to the given parameter align and is zero filled. On failure, it returns a @NULL@ pointer. 397 398 \subsection{\lstinline{T * aligned_alloc( size_t align )}} 399 This @aligned_alloc@ is a simplified polymorphic form of defualt @aligned_alloc@ (FIX ME: cite @aligned_alloc@). It takes one parameter as compared to the default @aligned_alloc@ that takes two parameters. 400 \paragraph{Usage} 401 This @aligned_alloc@ takes one parameter. 402 403 \begin{itemize} 404 \item 405 @align@: required alignment of the dynamic object. 406 \end{itemize} 407 It returns a dynamic object of the size of type @T@ that is aligned to the given parameter. On failure, it returns a @NULL@ pointer. 408 409 \subsection{\lstinline{int posix_memalign( T ** ptr, size_t align )}} 410 This @posix_memalign@ is a simplified polymorphic form of defualt @posix_memalign@ (FIX ME: cite @posix_memalign@). It takes two parameters as compared to the default @posix_memalign@ that takes three parameters. 411 \paragraph{Usage} 412 This @posix_memalign@ takes two parameter. 413 414 \begin{itemize} 415 \item 416 @ptr@: variable address to store the address of the allocated object. 417 \item 418 @align@: required alignment of the dynamic object. 419 \end{itemize} 420 421 It stores address of the dynamic object of the size of type @T@ in given parameter ptr. This object is aligned to the given parameter. On failure, it returns a @NULL@ pointer. 422 423 \subsection{\lstinline{T * valloc( void )}} 424 This @valloc@ is a simplified polymorphic form of defualt @valloc@ (FIX ME: cite @valloc@). It takes no parameters as compared to the default @valloc@ that takes one parameter. 425 \paragraph{Usage} 426 @valloc@ takes no parameters. 427 It returns a dynamic object of the size of type @T@ that is aligned to the page size. On failure, it returns a @NULL@ pointer. 428 429 \subsection{\lstinline{T * pvalloc( void )}} 430 \paragraph{Usage} 431 @pvalloc@ takes no parameters. 432 It returns a dynamic object of the size that is calcutaed by rouding the size of type @T@. The returned object is also aligned to the page size. On failure, it returns a @NULL@ pointer. 433 434 \subsection{Alloc Interface} 435 In addition to improve allocator interface both for \CFA and our standalone allocator uHeap in C. We also added a new alloc interface in \CFA that increases usability of dynamic memory allocation. 373 436 This interface helps programmers in three major ways. 374 437 … … 379 442 Parametre Positions: alloc interface frees programmers from remembering parameter postions in call to routines. 380 443 \item 381 Object Size: alloc interface does not require programmer to mention the object size as CFA allows allocator to determince the object size from returned type of alloc call.382 \end{itemize} 383 384 Alloc interface uses polymorphism, backtick routines (FIX ME: cite backtick) and ttype parameters of CFA (FIX ME: cite ttype) to provide a very simple dynamic memory allocation interface to the programmers. The new interfece has just one routine name alloc that can be used to perform a wide range of dynamic allocations. The parameters use backtick functions to provide a similar-to named parameters feature for our alloc interface so that programmers do not have to remember parameter positions in alloc call except the position of dimension (dim) parameter.385 386 \subs ubsection{Routine: T * alloc( ... )}387 Call to alloc wihout any parameter returns one object of size of type Tallocated dynamically.444 Object Size: alloc interface does not require programmer to mention the object size as \CFA allows allocator to determince the object size from returned type of alloc call. 445 \end{itemize} 446 447 Alloc interface uses polymorphism, backtick routines (FIX ME: cite backtick) and ttype parameters of \CFA (FIX ME: cite ttype) to provide a very simple dynamic memory allocation interface to the programmers. The new interfece has just one routine name alloc that can be used to perform a wide range of dynamic allocations. The parameters use backtick functions to provide a similar-to named parameters feature for our alloc interface so that programmers do not have to remember parameter positions in alloc call except the position of dimension (dim) parameter. 448 449 \subsection{Routine: \lstinline{T * alloc( ... )}} 450 Call to alloc wihout any parameter returns one object of size of type @T@ allocated dynamically. 388 451 Only the dimension (dim) parameter for array allocation has the fixed position in the alloc routine. If programmer wants to allocate an array of objects that the required number of members in the array has to be given as the first parameter to the alloc routine. 389 alocc routine accepts six kinds of arguments. Using different combinations of tha parameters, different kind of allocations can be performed. Any combincation of parameters can be used together except `realloc and `resize that should not be used simultanously in one call to routine as it creates ambiguity about whether to reallocate or resize a currently allocated dynamic object. If both `resize and `reallocare used in a call to alloc then the latter one will take effect or unexpected resulted might be produced.452 alocc routine accepts six kinds of arguments. Using different combinations of tha parameters, different kind of allocations can be performed. Any combincation of parameters can be used together except @`realloc@ and @`resize@ that should not be used simultanously in one call to routine as it creates ambiguity about whether to reallocate or resize a currently allocated dynamic object. If both @`resize@ and @`realloc@ are used in a call to alloc then the latter one will take effect or unexpected resulted might be produced. 390 453 391 454 \paragraph{Dim} 392 This is the only parameter in the alloc routine that has a fixed-position and it is also the only parameter that does not use a backtick function. It has to be passed at the first position to alloc call in-case of an array allocation of objects of type T.393 It represents the required number of members in the array allocation as in CFA's aalloc (FIX ME: cite aalloc).394 This parameter should be of type size\_t.395 396 Example: int a = alloc( 5 )455 This is the only parameter in the alloc routine that has a fixed-position and it is also the only parameter that does not use a backtick function. It has to be passed at the first position to alloc call in-case of an array allocation of objects of type @T@. 456 It represents the required number of members in the array allocation as in \CFA's aalloc (FIX ME: cite aalloc). 457 This parameter should be of type @size_t@. 458 459 Example: @int a = alloc( 5 )@ 397 460 This call will return a dynamic array of five integers. 398 461 399 462 \paragraph{Align} 400 This parameter is position-free and uses a backtick routine align ( `align). The parameter passed with `align should be of type size\_t. If the alignment parameter is not a power of two or is less than the default alignment of the allocator (that can be found out using routine libAlign inCFA) then the passed alignment parameter will be rejected and the default alignment will be used.401 402 Example: int b = alloc( 5 , 64`align )463 This parameter is position-free and uses a backtick routine align (@`align@). The parameter passed with @`align@ should be of type @size_t@. If the alignment parameter is not a power of two or is less than the default alignment of the allocator (that can be found out using routine libAlign in \CFA) then the passed alignment parameter will be rejected and the default alignment will be used. 464 465 Example: @int b = alloc( 5 , 64`align )@ 403 466 This call will return a dynamic array of five integers. It will align the allocated object to 64. 404 467 405 468 \paragraph{Fill} 406 This parameter is position-free and uses a backtick routine fill ( `fill). In case of realloc, only the extra space after copying the data in the old object will be filled with given parameter.469 This parameter is position-free and uses a backtick routine fill (@`fill@). In case of @realloc@, only the extra space after copying the data in the old object will be filled with given parameter. 407 470 Three types of parameters can be passed using `fill. 408 471 409 472 \begin{itemize} 410 473 \item 411 char: A char can be passed with `fillto fill the whole dynamic allocation with the given char recursively till the end of required allocation.412 \item 413 Object of returned type: An object of type of returned type can be passed with `fillto fill the whole dynamic allocation with the given object recursively till the end of required allocation.414 \item 415 Dynamic object of returned type: A dynamic object of type of returned type can be passed with `fill to fill the dynamic allocation with the given dynamic object. In this case, the allocated memory is not filled recursively till the end of allocation. The filling happen untill the end object passed to `fillor the end of requested allocation reaches.416 \end{itemize} 417 418 Example: int b = alloc( 5 , 'a'`fill )474 @char@: A char can be passed with @`fill@ to fill the whole dynamic allocation with the given char recursively till the end of required allocation. 475 \item 476 Object of returned type: An object of type of returned type can be passed with @`fill@ to fill the whole dynamic allocation with the given object recursively till the end of required allocation. 477 \item 478 Dynamic object of returned type: A dynamic object of type of returned type can be passed with @`fill@ to fill the dynamic allocation with the given dynamic object. In this case, the allocated memory is not filled recursively till the end of allocation. The filling happen untill the end object passed to @`fill@ or the end of requested allocation reaches. 479 \end{itemize} 480 481 Example: @int b = alloc( 5 , 'a'`fill )@ 419 482 This call will return a dynamic array of five integers. It will fill the allocated object with character 'a' recursively till the end of requested allocation size. 420 483 421 Example: int b = alloc( 5 , 4`fill )484 Example: @int b = alloc( 5 , 4`fill )@ 422 485 This call will return a dynamic array of five integers. It will fill the allocated object with integer 4 recursively till the end of requested allocation size. 423 486 424 Example: int b = alloc( 5 , a`fill ) where ais a pointer of int type487 Example: @int b = alloc( 5 , a`fill )@ where @a@ is a pointer of int type 425 488 This call will return a dynamic array of five integers. It will copy data in a to the returned object non-recursively untill end of a or the newly allocated object is reached. 426 489 427 490 \paragraph{Resize} 428 This parameter is position-free and uses a backtick routine resize ( `resize). It represents the old dynamic object (oaddr) that the programmer wants to491 This parameter is position-free and uses a backtick routine resize (@`resize@). It represents the old dynamic object (oaddr) that the programmer wants to 429 492 \begin{itemize} 430 493 \item … … 435 498 fill with something. 436 499 \end{itemize} 437 The data in old dynamic object will not be preserved in the new object. The type of object passed to `resizeand the returned type of alloc call can be different.438 439 Example: int b = alloc( 5 , a`resize )500 The data in old dynamic object will not be preserved in the new object. The type of object passed to @`resize@ and the returned type of alloc call can be different. 501 502 Example: @int b = alloc( 5 , a`resize )@ 440 503 This call will resize object a to a dynamic array that can contain 5 integers. 441 504 442 Example: int b = alloc( 5 , a`resize , 32`align )505 Example: @int b = alloc( 5 , a`resize , 32`align )@ 443 506 This call will resize object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32. 444 507 445 Example: int b = alloc( 5 , a`resize , 32`align , 2`fill)508 Example: @int b = alloc( 5 , a`resize , 32`align , 2`fill )@ 446 509 This call will resize object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32 and will be filled with 2. 447 510 448 511 \paragraph{Realloc} 449 This parameter is position-free and uses a backtick routine realloc (`realloc). It represents the old dynamic object (oaddr) that the programmer wants to512 This parameter is position-free and uses a backtick routine @realloc@ (@`realloc@). It represents the old dynamic object (oaddr) that the programmer wants to 450 513 \begin{itemize} 451 514 \item … … 456 519 fill with something. 457 520 \end{itemize} 458 The data in old dynamic object will be preserved in the new object. The type of object passed to `reallocand the returned type of alloc call cannot be different.459 460 Example: int b = alloc( 5 , a`realloc )521 The data in old dynamic object will be preserved in the new object. The type of object passed to @`realloc@ and the returned type of alloc call cannot be different. 522 523 Example: @int b = alloc( 5 , a`realloc )@ 461 524 This call will realloc object a to a dynamic array that can contain 5 integers. 462 525 463 Example: int b = alloc( 5 , a`realloc , 32`align )526 Example: @int b = alloc( 5 , a`realloc , 32`align )@ 464 527 This call will realloc object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32. 465 528 466 Example: int b = alloc( 5 , a`realloc , 32`align , 2`fill)529 Example: @int b = alloc( 5 , a`realloc , 32`align , 2`fill )@ 467 530 This call will resize object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32. The extra space after copying data of a to the returned object will be filled with 2.
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