| 1 | //---------------------------------------------------------------- | 
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| 2 | // Recursion test | 
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| 3 | // Ensures that proper ordering occurs between the nested waitfors | 
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| 4 | //----------------------------------------------------------------- | 
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| 5 |  | 
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| 6 | #include <fstream.hfa> | 
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| 7 | #include <kernel.hfa> | 
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| 8 | #include <monitor.hfa> | 
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| 9 | #include <stdlib.hfa> | 
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| 10 | #include <thread.hfa> | 
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| 11 |  | 
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| 12 | #include <stdbool.h> | 
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| 13 | #include <time.h> | 
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| 14 |  | 
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| 15 | static const unsigned long N = 5_000ul; | 
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| 16 |  | 
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| 17 | static inline void rand_yield() { yield(random( 10 )); } | 
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| 18 |  | 
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| 19 | enum state_t { FIRST, SECOND, THIRD, LAST, STOP }; | 
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| 20 | void shuffle(enum state_t * array) | 
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| 21 | { | 
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| 22 | int i; | 
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| 23 | for (i = 0; i < 4; i++) | 
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| 24 | { | 
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| 25 | int j = random( 4 ); | 
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| 26 | enum state_t t = array[j]; | 
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| 27 | array[j] = array[i]; | 
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| 28 | array[i] = t; | 
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| 29 | } | 
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| 30 | } | 
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| 31 |  | 
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| 32 |  | 
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| 33 | monitor global_t { | 
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| 34 | int counter; | 
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| 35 | volatile bool ready; | 
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| 36 | state_t actions[4]; | 
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| 37 | }; | 
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| 38 |  | 
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| 39 | void ?{} ( global_t & this ) { | 
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| 40 | this.counter = 0; | 
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| 41 | this.ready = false; | 
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| 42 | this.actions[0] = FIRST; | 
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| 43 | this.actions[1] = SECOND; | 
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| 44 | this.actions[2] = THIRD; | 
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| 45 | this.actions[3] = LAST; | 
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| 46 | shuffle( this.actions ); | 
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| 47 | } | 
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| 48 |  | 
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| 49 | void ^?{} ( global_t & mutex this ) {} | 
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| 50 |  | 
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| 51 | global_t global; | 
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| 52 |  | 
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| 53 | state_t call4( global_t & mutex this, int idx ) { | 
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| 54 | sout | "Last"; | 
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| 55 |  | 
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| 56 | rand_yield(); | 
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| 57 | this.counter++; | 
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| 58 | this.ready = false; | 
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| 59 | shuffle( this.actions ); | 
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| 60 |  | 
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| 61 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | state_t call3( global_t & mutex this, int idx ) { | 
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| 65 | sout | "3rd"; | 
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| 66 |  | 
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| 67 | rand_yield(); | 
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| 68 | waitfor( call4 : this ); | 
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| 69 | rand_yield(); | 
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| 70 |  | 
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| 71 | sout | "3rd"; | 
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| 72 |  | 
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| 73 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | state_t call2( global_t & mutex this, int idx ) { | 
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| 77 | sout | "2nd"; | 
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| 78 |  | 
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| 79 | rand_yield(); | 
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| 80 | waitfor( call3 : this ); | 
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| 81 | rand_yield(); | 
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| 82 |  | 
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| 83 | sout | "2nd"; | 
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| 84 |  | 
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| 85 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; | 
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| 86 | } | 
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| 87 |  | 
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| 88 | state_t call1( global_t & mutex this, int idx ) { | 
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| 89 | this.ready = true; | 
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| 90 |  | 
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| 91 | sout | this.counter | "1st"; | 
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| 92 |  | 
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| 93 | rand_yield(); | 
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| 94 | waitfor( call2 : this ); | 
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| 95 | rand_yield(); | 
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| 96 |  | 
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| 97 | sout | "1st" | nl; | 
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| 98 |  | 
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| 99 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; | 
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| 100 | } | 
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| 101 |  | 
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| 102 | thread waiter_t{ | 
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| 103 | int     idx; | 
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| 104 | state_t state; | 
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| 105 | }; | 
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| 106 |  | 
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| 107 | void ^?{} ( waiter_t & mutex this ) {} | 
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| 108 | void ?{} ( waiter_t & this ) {} | 
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| 109 |  | 
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| 110 | void ?{}( waiter_t & this, int idx, state_t state ) { | 
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| 111 | this.idx   = idx; | 
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| 112 | this.state = state; | 
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| 113 | } | 
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| 114 |  | 
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| 115 |  | 
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| 116 | void main( waiter_t & this ) { | 
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| 117 | while( this.state != STOP ) { | 
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| 118 | rand_yield(); | 
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| 119 |  | 
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| 120 | switch( this.state ) { | 
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| 121 | case FIRST  :                                     this.state = call1( global, this.idx ); break; | 
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| 122 | case SECOND : while( !global.ready ) { yield(); } this.state = call2( global, this.idx ); break; | 
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| 123 | case THIRD  : while( !global.ready ) { yield(); } this.state = call3( global, this.idx ); break; | 
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| 124 | case LAST   : while( !global.ready ) { yield(); } this.state = call4( global, this.idx ); break; | 
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| 125 | case STOP   : serr | "This should not happen" | nl; | 
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| 126 | } | 
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| 127 | } | 
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| 128 | } | 
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| 129 |  | 
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| 130 | static waiter_t * volatile the_threads; | 
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| 131 |  | 
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| 132 | int main() { | 
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| 133 | srandom( time(NULL) ); | 
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| 134 | sout | nlOff;                                   // turn off auto newline | 
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| 135 | sout | "Starting" | nl; | 
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| 136 | { | 
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| 137 | waiter_t waiters[4] = { | 
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| 138 | { 0, FIRST  }, | 
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| 139 | { 1, SECOND }, | 
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| 140 | { 2, THIRD  }, | 
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| 141 | { 3, LAST   } | 
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| 142 | }; | 
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| 143 | the_threads = waiters; | 
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| 144 | } | 
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| 145 | sout | "Stopping" | nl; | 
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| 146 | } | 
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