1 | #include "thrdlib/thread.hpp"
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2 |
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3 | #include <cassert>
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4 |
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5 | #include <algorithm>
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6 | #include <atomic>
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7 | #include <iostream>
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8 | #include <memory>
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9 | #include <vector>
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10 |
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11 | #include <getopt.h>
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12 | using thrdlib::thread_t;
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13 |
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14 |
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15 | extern __attribute__((aligned(128))) thread_local struct {
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16 | void * volatile this_thread;
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17 | void * volatile this_processor;
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18 | void * volatile this_stats;
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19 |
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20 | struct {
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21 | volatile unsigned short disable_count;
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22 | volatile bool enabled;
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23 | volatile bool in_progress;
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24 | } preemption_state;
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25 |
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26 | #if defined(__SIZEOF_INT128__)
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27 | __uint128_t rand_seed;
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28 | #else
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29 | uint64_t rand_seed;
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30 | #endif
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31 | struct {
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32 | uint64_t fwd_seed;
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33 | uint64_t bck_seed;
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34 | } ready_rng;
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35 | } kernelTLS __attribute__ ((tls_model ( "initial-exec" )));
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36 |
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37 | //--------------------
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38 | // Constants
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39 | unsigned nframes;
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40 | unsigned fsize;
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41 | unsigned nproduce;
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42 |
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43 | //--------------------
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44 | // Frame management
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45 |
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46 | class Frame {
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47 | static const thread_t reset;
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48 | static const thread_t set;
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49 | std::atomic<thread_t> rdy_state = { reset };
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50 | std::atomic<thread_t> rnd_state = { set };
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51 | public:
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52 | unsigned number;
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53 | std::unique_ptr<unsigned char[]> data;
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54 |
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55 | private:
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56 | inline bool wait( thread_t self, std::atomic<thread_t> & state, std::atomic<thread_t> & other ) {
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57 | bool ret;
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58 | while(true) {
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59 | thread_t expected = state;
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60 | if( expected == set ) { ret = false; goto END; }
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61 | assert( expected == reset );
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62 | if( std::atomic_compare_exchange_strong( &state, &expected, self) ) {
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63 | thrdlib::park( self );
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64 | ret = true;
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65 | goto END;
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66 | }
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67 | }
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68 | END:
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69 | assert( state == set );
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70 | assert( other != set );
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71 | state = reset;
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72 | return ret;
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73 | }
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74 |
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75 | inline bool publish( std::atomic<thread_t> & state ) {
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76 | thread_t got = std::atomic_exchange( &state, set );
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77 | assert( got != set );
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78 |
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79 | if( got == reset ) return false;
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80 |
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81 | thrdlib::unpark( got );
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82 | return true;
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83 | }
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84 |
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85 | public:
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86 | inline bool wait_rendered( thread_t self ) {
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87 | return wait( self, rnd_state, rdy_state );
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88 | }
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89 |
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90 | inline bool wait_ready ( thread_t self ) {
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91 | return wait( self, rdy_state, rnd_state );
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92 | }
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93 |
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94 | inline bool publish() {
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95 | return publish( rdy_state );
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96 | }
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97 |
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98 | inline bool release() {
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99 | return publish( rnd_state );
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100 | }
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101 | };
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102 |
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103 | const thread_t Frame::reset = nullptr;
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104 | const thread_t Frame::set = reinterpret_cast<thread_t>(1);
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105 |
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106 | std::unique_ptr<Frame[]> frames;
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107 | volatile unsigned last_produced = 0;
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108 |
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109 | //--------------------
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110 | // Threads
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111 | thread_t volatile the_stats_thread = nullptr;
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112 |
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113 | inline void fence(void) {
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114 | std::atomic_thread_fence(std::memory_order_seq_cst);
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115 | }
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116 |
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117 | struct {
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118 | struct {
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119 | volatile unsigned long long parks = 0;
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120 | volatile unsigned long long unparks = 0;
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121 | } sim;
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122 | struct {
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123 | volatile unsigned long long parks = 0;
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124 | volatile unsigned long long unparks = 0;
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125 | } rend;
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126 |
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127 | struct {
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128 | volatile unsigned long long ran = 0;
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129 | volatile unsigned long long saw = 0;
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130 | } stats;
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131 | } thrd_stats;
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132 |
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133 | void Stats( thread_t self ) {
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134 | the_stats_thread = self;
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135 | fence();
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136 | thrdlib::park( self );
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137 |
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138 | std::vector<bool> seen;
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139 | seen.resize(nproduce, false);
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140 |
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141 | while(last_produced < nproduce) {
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142 | thrdlib::yield();
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143 | thrd_stats.stats.ran++;
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144 | if( last_produced > 0 ) seen.at(last_produced - 1) = true;
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145 | }
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146 |
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147 | thrd_stats.stats.saw = std::count(seen.begin(), seen.end(), true);
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148 | }
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149 |
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150 | void Simulator( thread_t self ) {
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151 | for(unsigned i = 0; i < nproduce; i++) {
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152 | auto & frame = frames[i % nframes];
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153 | // Wait for the frames to be rendered
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154 | if( frame.wait_rendered( self ) ) {
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155 | thrd_stats.sim.parks++;
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156 | }
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157 |
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158 | // Write the frame information
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159 | frame.number = i;
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160 | for( unsigned x = 0; x < fsize; x++ ) {
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161 | frame.data[x] = i;
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162 | }
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163 | std::cout << "Simulated " << i << std::endl;
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164 | last_produced = i+1;
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165 |
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166 | // Publish it
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167 | if( frame.publish() ) {
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168 | thrd_stats.sim.unparks++;
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169 | }
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170 | }
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171 | }
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172 |
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173 | void Renderer( thread_t self ) {
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174 | thrdlib::unpark( the_stats_thread );
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175 | for(unsigned i = 0; i < nproduce; i++) {
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176 | auto & frame = frames[i % nframes];
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177 | // Wait for the frames to be ready
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178 | if( frame.wait_ready( self ) ) {
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179 | thrd_stats.rend.parks++;
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180 | }
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181 |
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182 | // Render the frame
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183 | unsigned total = 0;
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184 | for( unsigned x = 0; x < fsize; x++ ) {
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185 | total += frame.data[x];
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186 | }
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187 |
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188 | std::cout << "Rendered " << i << std::endl;
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189 | assert(total == i * fsize);
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190 |
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191 | // Release
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192 | if( frame.release() ) {
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193 | thrd_stats.rend.unparks++;
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194 | }
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195 | }
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196 |
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197 | }
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198 |
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199 |
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200 |
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201 | int main(int argc, char * argv[]) {
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202 | nframes = 3;
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203 | fsize = 1000;
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204 | nproduce = 60;
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205 |
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206 | const char * framework;
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207 |
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208 | for(;;) {
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209 | static struct option options[] = {
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210 | {"buff", required_argument, 0, 'b'},
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211 | {"nprod", required_argument, 0, 'p'},
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212 | {"fsize", required_argument, 0, 'f'},
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213 | {0, 0, 0, 0}
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214 | };
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215 |
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216 | int idx = 0;
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217 | int opt = getopt_long(argc, argv, "b:p:f:", options, &idx);
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218 |
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219 | std::string arg = optarg ? optarg : "";
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220 | size_t len = 0;
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221 | switch(opt) {
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222 | // Exit Case
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223 | case -1:
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224 | /* paranoid */ assert(optind <= argc);
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225 | if( optind == argc ) {
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226 | std::cerr << "Must specify a framework" << std::endl;
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227 | goto usage;
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228 |
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229 | }
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230 | framework = argv[optind];
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231 | goto run;
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232 | case 'b':
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233 | try {
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234 | nframes = std::stoul(optarg, &len);
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235 | if(nframes == 0 || len != arg.size()) { throw std::invalid_argument(""); }
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236 | } catch(std::invalid_argument &) {
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237 | std::cerr << "Number of buffered frames must be at least 1, was" << arg << std::endl;
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238 | goto usage;
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239 | }
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240 | break;
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241 | case 'p':
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242 | try {
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243 | nproduce = std::stoul(optarg, &len);
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244 | if(nproduce == 0 || len != arg.size()) { throw std::invalid_argument(""); }
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245 | } catch(std::invalid_argument &) {
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246 | std::cerr << "Number of produced frames must be at least 1, was" << arg << std::endl;
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247 | goto usage;
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248 | }
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249 | break;
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250 | case 'f':
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251 | try {
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252 | fsize = std::stoul(optarg, &len);
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253 | if(fsize == 0 || len != arg.size()) { throw std::invalid_argument(""); }
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254 | } catch(std::invalid_argument &) {
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255 | std::cerr << "Size of produced frames must be at least 1, was" << arg << std::endl;
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256 | goto usage;
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257 | }
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258 | break;
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259 | // Other cases
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260 | default: /* ? */
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261 | std::cerr << opt << std::endl;
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262 | usage:
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263 | std::cerr << "Usage: " << argv[0] << " [options] framework" << std::endl;
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264 | std::cerr << std::endl;
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265 | std::cerr << " -b, --buff=COUNT Number of frames to buffer" << std::endl;
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266 | std::cerr << " -p, --nprod=COUNT Number of frames to produce" << std::endl;
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267 | std::cerr << " -f, --fsize=SIZE Size of each frame in bytes" << std::endl;
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268 | std::exit(1);
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269 | }
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270 | }
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271 | run:
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272 | assert( framework );
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273 |
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274 | frames.reset(new Frame[nframes]);
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275 | for(unsigned i = 0; i < nframes; i++) {
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276 | frames[i].number = 0;
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277 | frames[i].data.reset(new unsigned char[fsize]);
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278 | }
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279 | std::cout << "Created frames of " << fsize << " bytes" << std::endl;
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280 | std::cout << "(Buffering " << nframes << ")" << std::endl;
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281 |
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282 | thrdlib::init( framework, 2 );
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283 |
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284 | thread_t stats = thrdlib::create( Stats );
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285 | std::cout << "Created Stats Thread" << std::endl;
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286 | while( the_stats_thread == nullptr ) thrdlib::yield();
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287 |
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288 | std::cout << "Creating Main Threads" << std::endl;
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289 | thread_t renderer = thrdlib::create( Renderer );
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290 | thread_t simulator = thrdlib::create( Simulator );
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291 |
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292 | std::cout << "Running" << std::endl;
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293 |
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294 | thrdlib::join( simulator );
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295 | thrdlib::join( renderer );
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296 | thrdlib::join( stats );
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297 |
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298 | thrdlib::clean();
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299 |
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300 | std::cout << "----------" << std::endl;
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301 | std::cout << "# Parks" << std::endl;
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302 | std::cout << " Renderer park: " << thrd_stats. sim. parks << std::endl;
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303 | std::cout << " Renderer unpark: " << thrd_stats. sim.unparks << std::endl;
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304 | std::cout << " Simulator park: " << thrd_stats.rend. parks << std::endl;
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305 | std::cout << " Simulator unpark: " << thrd_stats.rend.unparks << std::endl;
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306 |
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307 | std::cout << "Stats thread" << std::endl;
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308 | std::cout << " Ran : " << thrd_stats.stats.ran << " times" << std::endl;
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309 | std::cout << " Saw : " << thrd_stats.stats.saw << " (" << ((100.f * thrd_stats.stats.saw) / nproduce) << "%)" << std::endl;
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310 | }
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