| [24662ff] | 1 | Proposal For Use of Virtual Tables
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 | 2 | ==================================
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 | 3 | 
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 | 4 | The basic concept of a virtual table (vtable) is the same here as in most
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| [18d4dbd] | 5 | other languages that use them. They will mostly contain function pointers
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 | 6 | although they should be able to store anything that goes into a trait.
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| [24662ff] | 7 | 
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| [18d4dbd] | 8 | I also include notes on a sample implementation, which primarily exists to show
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 | 9 | there is a reasonable implementation. The code samples for that are in a slight
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 | 10 | pseudo-code to help avoid name mangling and keeps some CFA features while they
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 | 11 | would actually be written in C.
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| [07ac6d0] | 12 | 
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| [24662ff] | 13 | Trait Instances
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 | 14 | ---------------
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 | 15 | 
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 | 16 | Currently traits are completely abstract. Data types might implement a trait
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| [18d4dbd] | 17 | but traits are not themselves data types. Which is to say you cannot have an
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 | 18 | instance of a trait. This proposal will change that and allow instances of
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 | 19 | traits to be created from instances of data types that implement the trait.
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 | 20 | 
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 | 21 | For example:
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| [24662ff] | 22 | 
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 | 23 |     trait combiner(otype T) {
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| [18d4dbd] | 24 |         void combine(T&, int);
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 | 25 |     };
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| [24662ff] | 26 | 
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 | 27 |     struct summation {
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| [18d4dbd] | 28 |         int sum;
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 | 29 |     };
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| [24662ff] | 30 | 
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| [18d4dbd] | 31 |     void ?{}( struct summation & this ) {
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 | 32 |         this.sum = 0;
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 | 33 |     }
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| [24662ff] | 34 | 
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 | 35 |     void combine( struct summation & this, int num ) {
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| [18d4dbd] | 36 |         this.sum = this.sum + num;
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 | 37 |     }
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| [24662ff] | 38 | 
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| [18d4dbd] | 39 |     trait combiner obj = struct summation{};
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 | 40 |     combine(obj, 5);
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| [24662ff] | 41 | 
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| [1b94115] | 42 | As with `struct` (and `union` and `enum`), `trait` might be optional when
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 | 43 | using the trait as a type name. A trait may be used in assertion list as
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 | 44 | before.
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 | 45 | 
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| [07ac6d0] | 46 | For traits to be used this way they should meet two requirements. First they
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 | 47 | should only have a single polymorphic type and each assertion should use that
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| [18d4dbd] | 48 | type once as a parameter. Extensions may later loosen these requirements.
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 | 49 | 
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 | 50 | Also note this applies to the final expanded list of assertions. Consider:
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| [07ac6d0] | 51 | 
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| [18d4dbd] | 52 |     trait foo(otype T, otype U) {
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 | 53 |         ... functions that use T once ...
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 | 54 |     }
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 | 55 | 
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 | 56 |     trait bar(otype S | foo(S, char)) {
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 | 57 |         ... functions that use S once ...
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 | 58 |     }
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| [07ac6d0] | 59 | 
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| [18d4dbd] | 60 | In this example `bar` may be used as a type but `foo` may not.
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| [07ac6d0] | 61 | 
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| [18d4dbd] | 62 | When a trait is used as a type it creates a generic object which combines
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 | 63 | the base structure (an instance of `summation` in this case) and the vtable,
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 | 64 | which is currently created and provided by a hidden mechanism.
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 | 65 | 
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 | 66 | The generic object type for each trait also implements that trait. This is
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 | 67 | actually the only means by which it can be used. The type of these functions
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 | 68 | look something like this:
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 | 69 | 
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 | 70 |     void combine(trait combiner & this, int num);
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| [07ac6d0] | 71 | 
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 | 72 | The main use case for trait objects is that they can be stored. They can be
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| [18d4dbd] | 73 | passed into functions, but using the trait directly is preferred in this case.
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| [07ac6d0] | 74 | 
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 | 75 |     trait drawable(otype T) {
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 | 76 |         void draw(Surface & to, T & draw);
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 | 77 |         Rect(int) drawArea(T & draw);
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 | 78 |     };
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 | 79 | 
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 | 80 |     struct UpdatingSurface {
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 | 81 |         Surface * surface;
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 | 82 |         vector(trait drawable) drawables;
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 | 83 |     };
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 | 84 | 
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 | 85 |     void updateSurface(UpdatingSurface & us) {
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 | 86 |         for (size_t i = 0 ; i < us.drawables.size ; ++i) {
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 | 87 |             draw(us.surface, us.drawables[i]);
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 | 88 |         }
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 | 89 |     }
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 | 90 | 
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| [881f590] | 91 | With a more complete widget trait you could, for example, construct a UI tool
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 | 92 | kit that can declare containers that hold widgets without knowing about the
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 | 93 | widget types. Making it reasonable to extend the tool kit.
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 | 94 | 
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| [18d4dbd] | 95 | The trait types can also be used in the types of assertions on traits as well.
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 | 96 | In this usage they passed as the underlying object and vtable pair as they
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 | 97 | are stored. The trait types can also be used in that trait's definition, which
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 | 98 | means you can pass two instances of a trait to a single function. However the
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 | 99 | look-up of the one that is not used to look up any functions, until another
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 | 100 | function that uses that object in the generic/look-up location is called.
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| [07ac6d0] | 101 | 
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 | 102 |     trait example(otype T) {
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 | 103 |         bool test(T & this, trait example & that);
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 | 104 |     }
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 | 105 | 
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| [18d4dbd] | 106 | ### Explanation Of Restrictions
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 | 107 | 
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 | 108 | The two restrictions on traits that can be used as trait objects are:
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 | 109 | 
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 | 110 | 1.  Only one generic parameter may be defined in the trait's header.
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 | 111 | 2.  Each function assertion must have one parameter with the type of the
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 | 112 |     generic parameter. They may or may not return a value of that type.
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 | 113 | 
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 | 114 | Elsewhere in this proposal I suggest ways to broaden these requirements.
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 | 115 | A simple example would be if a trait meets requirement 1 but not 2, then
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 | 116 | the assertions that do not satisfy the exactly one parameter requirement can
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 | 117 | be ignored.
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 | 118 | 
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 | 119 | However I would like to talk about why these two rules are in place in the
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 | 120 | first place and the problems that any exceptions to these rules must avoid.
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 | 121 | 
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 | 122 | The problems appear when the dispatcher function which operates on the
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 | 123 | generic object.
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 | 124 | 
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 | 125 |     trait combiner(otype T, otype U) {
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 | 126 |         void combine(T&, U);
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 | 127 |     }
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 | 128 | 
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 | 129 | This one is so strange I don't have proper syntax for it but let us say that
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 | 130 | the concrete dispatcher would be typed as
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 | 131 | `void combine(combiner(T) &, combiner(U));`. Does the function that combine
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 | 132 | the two underlying types exist to dispatch too?
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 | 133 | 
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 | 134 | Maybe not. If `combiner(T)` works with ints and `combiner(U)` is a char then
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 | 135 | they could not be. It would have to enforce that all pairs of any types
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 | 136 | that are wrapped in this way. Which would pretty much destroy any chance of
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 | 137 | separate compilation.
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 | 138 | 
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 | 139 | Even then it would be more expensive as the wrappers would have to carry ids
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 | 140 | that you use to look up on an <number of types>+1 dimensional table.
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 | 141 | 
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 | 142 | The second restriction has a similar issue but makes a bit more sense to
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 | 143 | write out.
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 | 144 | 
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 | 145 |     trait Series(otype T) {
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 | 146 |         ... size, iterators, getters ...
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 | 147 |         T join(T const &, T const &);
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 | 148 |     }
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 | 149 | 
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 | 150 | With the dispatcher typed as:
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 | 151 | 
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 | 152 |     Series join(Series const &, Series const &);
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 | 153 | 
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 | 154 | Because these instances are generic and hide the underlying implementation we
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 | 155 | do not know what that implementation is. Unfortunately this also means the
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 | 156 | implementation for the two parameters might not be the same. Once we have
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 | 157 | two different types involved this devolves into the first case.
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 | 158 | 
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 | 159 | We could check at run-time that the have the same underlying type, but this
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 | 160 | would likely time and space overhead and there is no clear recovery path.
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 | 161 | 
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| [07ac6d0] | 162 | #### Sample Implementation
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 | 163 | A simple way to implement trait objects is by a pair of pointers. One to the
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 | 164 | underlying object and one to the vtable.
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 | 165 | 
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 | 166 |     struct vtable_drawable {
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 | 167 |         void (*draw)(Surface &, void *);
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 | 168 |         Rect(int) (*drawArea)(void *);
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 | 169 |     };
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 | 170 | 
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 | 171 |     struct drawable {
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 | 172 |         void * object;
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 | 173 |         vtable_drawable * vtable;
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 | 174 |     };
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 | 175 | 
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 | 176 | The functions that run on the trait object would generally be generated using
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 | 177 | the following pattern:
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 | 178 | 
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 | 179 |     void draw(Surface & surface, drawable & traitObj) {
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 | 180 |         return traitObj.vtable->draw(surface, traitObj.object);
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 | 181 |     }
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| [24662ff] | 182 | 
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| [07ac6d0] | 183 | There may have to be special cases for things like copy construction, that
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| [18d4dbd] | 184 | might require a more significant wrapper. On the other hand moving could be
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| [07ac6d0] | 185 | implemented by moving the pointers without any need to refer to the base
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 | 186 | object.
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 | 187 | 
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| [18d4dbd] | 188 | ### Extension: Multiple Trait Parameters
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 | 189 | The base proposal in effect creates another use for the trait syntax that is
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 | 190 | related to the ones currently in the language but is also separate from them.
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 | 191 | The current uses generic functions and generic types, this new use could be
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 | 192 | described as generic objects.
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 | 193 | 
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 | 194 | A generic object is of a concrete type and has concrete functions that work on
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 | 195 | it. It is generic in that it is a wrapper for an unknown type. Traits serve
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 | 196 | a similar role here as in generic functions as they limit what the function
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 | 197 | can be generic over.
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 | 198 | 
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 | 199 | This combines the use allowing to have a generic type that is a generic
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 | 200 | object. All but one of the trait's parameters is given a concrete type,
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 | 201 | conceptually currying the trait to create a trait with on generic parameter
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 | 202 | that fits the original restrictions. The resulting concrete generic object
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 | 203 | type is different with each set of provided parameters and their values.
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 | 204 | 
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 | 205 | Then it just becomes a question of where this is done. Again both examples use
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 | 206 | a basic syntax to show the idea.
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 | 207 | 
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 | 208 |     trait iterator(virtual otype T, otype Item) {
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 | 209 |         bool has_next(T const &);
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 | 210 |         Item get_next(T const *);
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| [07ac6d0] | 211 |     }
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 | 212 | 
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| [18d4dbd] | 213 |     iterator(int) int_it = begin(container_of_ints);
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| [07ac6d0] | 214 | 
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| [18d4dbd] | 215 | The first option is to do it at the definition of the trait. One parameter
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 | 216 | is selected (here with the `virtual` keyword, but other rules like "the first"
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 | 217 | could also be used) and when an instance of the trait is created all the
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 | 218 | other parameters must be provided.
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| [07ac6d0] | 219 | 
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| [18d4dbd] | 220 |     trait iterator(otype T, otype Item) {
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 | 221 |         bool has_next(T const &);
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| [0f740d6] | 222 |         Item get_next(T &);
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| [18d4dbd] | 223 |     }
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| [07ac6d0] | 224 | 
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| [18d4dbd] | 225 |     iterator(virtual, int) int_it = begin(container_of_ints);
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| [07ac6d0] | 226 | 
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| [18d4dbd] | 227 | The second option is to skip a parameter as part of the type instance
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 | 228 | definition. One parameter is explicitly skipped (again with the `virtual`
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 | 229 | keyword) and the others have concrete types. The skipped one is the one we
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 | 230 | are generic on.
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| [07ac6d0] | 231 | 
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| [18d4dbd] | 232 | Incidentally in both examples `container_of_ints` may itself be a generic
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 | 233 | object and `begin` returns a generic iterator with unknown implementation.
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| [07ac6d0] | 234 | 
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| [18d4dbd] | 235 | These options are not exclusive. Defining a default on the trait allows for
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 | 236 | an object to be created as in the first example. However, whether the
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 | 237 | default is provided or not, the second syntax can be used to pick a
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 | 238 | parameter on instantiation.
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| [24662ff] | 239 | 
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| [fbfd97bd] | 240 | ### Extension: Object Access
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 | 241 | This requires that the resolution scope (see below) is at the type level or
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 | 242 | has explicate points with names. These are the tables and table names used
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 | 243 | here.
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 | 244 | 
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 | 245 | The system already knows where to find the virtual table and the object. If
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 | 246 | the tables have particular identities, or on the user side names, then it is
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 | 247 | meaningful to check if a binding virtual table is the same* as another. The
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 | 248 | main use of this is virtual table declarations also give the type they bind
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 | 249 | and if a binding table matches a known table then the underlyind object in the
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 | 250 | trait object must be of that type.
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 | 251 | 
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 | 252 | * By identity, by value would work and in some senses be more flexiable. But
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 | 253 |   it would be slower and refering to further away functions would be harder.
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 | 254 | 
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 | 255 | This gives one of the main new features of the hierarchical use of virtual
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 | 256 | tables (see below); the ability to recover the underlying object. Or a pointer
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 | 257 | of the approprate type it which both reflects the implementation and gives a
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 | 258 | convenent way to encode the boolean/conditional aspect of the operation which
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 | 259 | is that a different virtual table might be in use.
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 | 260 | 
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 | 261 | There are two general ways to reperent this; a cast or a field access. The
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 | 262 | cast is traditional and would definitely fit if a single pointer repersents
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 | 263 | a trait object with the virtual table as part of the object. However for a
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 | 264 | double pointer field access might be more approprate. By this system though
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 | 265 | it is not the type that is used as the identifier but the virtual table. If
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 | 266 | there is one table per type than it becomes equivilant again. Otherwise the
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 | 267 | table has to be used as the identifier and the type is just a result of that
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 | 268 | which seems important for syntax.
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 | 269 | 
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| [24662ff] | 270 | Hierarchy
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 | 271 | ---------
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 | 272 | 
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| [18d4dbd] | 273 | We would also like to implement hierarchical relations between types.
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 | 274 | 
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| [881f590] | 275 |     ast_node
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 | 276 |     |-expression_node
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 | 277 |     | |-operator_expression
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 | 278 |     |
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 | 279 |     |-statement_node
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 | 280 |     | |-goto_statement
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 | 281 |     |
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 | 282 |     |-declaration_node
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 | 283 |       |-using_declaration
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 | 284 |       |-variable_declaration
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| [18d4dbd] | 285 | 
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 | 286 | Virtual tables by themselves are not quite enough to implement this system.
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 | 287 | A vtable is just a list of functions and there is no way to check at run-time
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 | 288 | what these functions, we carry that knowledge with the table.
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 | 289 | 
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 | 290 | This proposal adds type ids to check for position in the hierarchy and an
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 | 291 | explicate syntax for establishing a hierarchical relation between traits and
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 | 292 | their implementing types. The ids should uniquely identify each type and
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 | 293 | allow retrieval of the type's parent if one exists. By recursion this allows
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 | 294 | the ancestor relation between any two hierarchical types can be checked.
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 | 295 | 
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 | 296 | The hierarchy is created with traits as the internal nodes and structures
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 | 297 | as the leaf nodes. The structures may be used normally and the traits can
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 | 298 | be used to create generic objects as in the first section (the same
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 | 299 | restrictions apply). However these type objects store their type id which can
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 | 300 | be recovered to figure out which type they are or at least check to see if
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 | 301 | they fall into a given sub-tree at run-time.
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 | 302 | 
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 | 303 | Here is an example of part of a hierarchy. The `virtual(PARENT)` syntax is
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 | 304 | just an example. But when used it give the name of the parent type or if
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 | 305 | empty it shows that this type is the root of its hierarchy.
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| [07ac6d0] | 306 | (Also I'm not sure where I got these casing rules.)
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 | 307 | 
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 | 308 |     trait ast_node(otype T) virtual() {
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 | 309 |         void print(T & this, ostream & out);
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 | 310 |         void visit(T & this, Visitor & visitor);
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 | 311 |         CodeLocation const & get_code_location(T & this);
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 | 312 |     }
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 | 313 | 
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 | 314 |     trait expression_node(otype T) virtual(ast_node) {
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 | 315 |         Type eval_type(T const & this);
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 | 316 |     }
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 | 317 | 
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 | 318 |     struct operator_expression virtual(expression_node) {
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 | 319 |         enum operator_kind kind;
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 | 320 |         trait expression_node rands[2];
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 | 321 |     }
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 | 322 | 
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 | 323 |     trait statement_node(otype T) virtual(ast_node) {
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 | 324 |         vector(Label) & get_labels(T & this);
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 | 325 |     }
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 | 326 | 
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 | 327 |     struct goto_statement virtual(statement_node) {
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 | 328 |         vector(Label) labels;
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 | 329 |         Label target;
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 | 330 |     }
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 | 331 | 
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 | 332 |     trait declaration_node(otype T) virtual(ast_node) {
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 | 333 |         string name_of(T const & this);
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 | 334 |         Type type_of(T const & this);
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 | 335 |     }
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 | 336 | 
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 | 337 |     struct using_declaration virtual(declaration_node) {
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 | 338 |         string new_type;
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 | 339 |         Type old_type;
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 | 340 |     }
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 | 341 | 
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 | 342 |     struct variable_declaration virtual(declaration_node) {
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 | 343 |         string name;
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 | 344 |         Type type;
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 | 345 |     }
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 | 346 | 
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| [881f590] | 347 | This system does not support multiple inheritance. The system could be
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 | 348 | extended to support it or a limited form (ex. you may have multiple parents
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 | 349 | but they may not have a common ancestor). However this proposal focuses just
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 | 350 | on using hierachy as organization. Other uses for reusable/genaric code or
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 | 351 | shared interfaces is left for other features of the language.
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 | 352 | 
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| [18d4dbd] | 353 | ### Extension: Structural Inheritance
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 | 354 | An extension would be allow structures to be used as internal nodes on the
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 | 355 | inheritance tree. Its child types would have to implement the same fields.
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 | 356 | 
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 | 357 | The weaker restriction would be to convert the fields into field assertions
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 | 358 | (Not implemented yet: `U T.x` means there is a field of type you on the type
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 | 359 | T. Offset unknown and passed in/stored with function pointers.)
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 | 360 | A concrete child would have to declare the same set of fields with the same
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 | 361 | types. This is of a more functional style.
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 | 362 | 
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 | 363 | The stronger restriction is that the fields of the parent are a prefix of the
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 | 364 | child's fields. Possibly automatically inserted. This the imperative view and
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 | 365 | may also have less overhead.
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 | 366 | 
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 | 367 | ### Extension: Unions and Enumerations
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 | 368 | Currently there is no reason unions and enumerations, in the cases they
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 | 369 | do implement the trait, could not be in the hierarchy as leaf nodes.
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 | 370 | 
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 | 371 | It does not work with structural induction, but that could just be a compile
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 | 372 | time check that all ancestors are traits or do not add field assertions.
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 | 373 | 
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| [07ac6d0] | 374 | #### Sample Implementation
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 | 375 | The type id may be as little as:
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 | 376 | 
 | 
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 | 377 |     struct typeid {
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 | 378 |         struct typeid const * const parent;
 | 
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 | 379 |     };
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 | 380 | 
 | 
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 | 381 | Some linker magic would have to be used to ensure exactly one copy of each
 | 
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| [18d4dbd] | 382 | structure for each type exists in memory. There seem to be special once
 | 
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| [07ac6d0] | 383 | sections that support this and it should be easier than generating unique
 | 
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 | 384 | ids across compilation units.
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 | 385 | 
 | 
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 | 386 | The structure could be extended to contain any additional type information.
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 | 387 | 
 | 
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 | 388 | There are two general designs for vtables with type ids. The first is to put
 | 
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 | 389 | the type id at the top of the vtable, this is the most compact and efficient
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 | 390 | solution but only works if we have exactly 1 vtable for each type. The second
 | 
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 | 391 | is to put a pointer to the type id in each vtable. This has more overhead but
 | 
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| [881f590] | 392 | allows multiple vtables per type.
 | 
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| [07ac6d0] | 393 | 
 | 
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 | 394 |     struct <trait>_vtable {
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 | 395 |         struct typeid const id;
 | 
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 | 396 | 
 | 
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 | 397 |         // Trait dependent list of vtable members.
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 | 398 |     };
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 | 399 | 
 | 
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 | 400 |     struct <trait>_vtable {
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 | 401 |         struct typeid const * const id;
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 | 402 | 
 | 
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 | 403 |         // Trait dependent list of vtable members.
 | 
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 | 404 |     };
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 | 405 | 
 | 
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| [881f590] | 406 | One important restriction is that only one instance of each typeid in memory.
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 | 407 | There is a ".gnu.linkonce" feature in the linker that might solve the issue.
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 | 408 | 
 | 
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| [07ac6d0] | 409 | ### Virtual Casts
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| [18d4dbd] | 410 | The generic objects may be cast up and down the hierarchy.
 | 
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| [07ac6d0] | 411 | 
 | 
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| [18d4dbd] | 412 | Casting to an ancestor type always succeeds. From one generic type to another
 | 
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 | 413 | is just a reinterpretation and could be implicate. Wrapping and unwrapping
 | 
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 | 414 | a concrete type will probably use the same syntax as in the first section.
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 | 415 | 
 | 
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 | 416 | Casting from an ancestor to a descendent requires a check. The underlying
 | 
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 | 417 | type may or may not belong to the sub-tree headed by that descendent. For this
 | 
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 | 418 | we introduce a new cast operator, which returns the pointer unchanged if the
 | 
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 | 419 | check succeeds and null otherwise.
 | 
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| [07ac6d0] | 420 | 
 | 
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 | 421 |     trait SubType * new_value = (virtual trait SubType *)super_type;
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 | 422 | 
 | 
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| [18d4dbd] | 423 | For the following example I am using the as of yet finished exception system.
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 | 424 | 
 | 
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 | 425 |     trait exception(otype T) virtual() {
 | 
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 | 426 |         char const * what(T & this);
 | 
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 | 427 |     }
 | 
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 | 428 | 
 | 
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 | 429 |     trait io_error(otype T) virtual(exception) {
 | 
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 | 430 |         FILE * which_file(T & this);
 | 
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 | 431 |     }
 | 
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 | 432 | 
 | 
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 | 433 |     struct eof_error(otype T) virtual(io_error) {
 | 
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 | 434 |         FILE * file;
 | 
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 | 435 |     }
 | 
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 | 436 | 
 | 
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 | 437 |     char const * what(eof_error &) {
 | 
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 | 438 |         return "Tried to read from an empty file.";
 | 
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 | 439 |     }
 | 
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 | 440 | 
 | 
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 | 441 |     FILE * which_file(eof_error & this) {
 | 
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 | 442 |         return eof_error.file;
 | 
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 | 443 |     }
 | 
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 | 444 | 
 | 
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 | 445 |     bool handleIoError(exception * exc) {
 | 
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 | 446 |         io_error * error = (virtual io_error *)exc;
 | 
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 | 447 |         if (NULL == error) {
 | 
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 | 448 |             return false;
 | 
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 | 449 |         }
 | 
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 | 450 |         ...
 | 
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 | 451 |         return true;
 | 
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 | 452 |     }
 | 
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 | 453 | 
 | 
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 | 454 | ### Extension: Implicate Virtual Cast Target
 | 
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 | 455 | This is a small extension, even in the example above `io_error *` is repeated
 | 
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 | 456 | in the cast and the variable being assigned to. Using return type inference
 | 
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 | 457 | would allow the second type to be skipped in cases it is clear what type is
 | 
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 | 458 | being checked against.
 | 
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 | 459 | 
 | 
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 | 460 | The line then becomes:
 | 
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 | 461 | 
 | 
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 | 462 |     io_error * error = (virtual)exc;
 | 
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| [07ac6d0] | 463 | 
 | 
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| [881f590] | 464 | #### Sample Implementation
 | 
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 | 465 | This cast implementation assumes a type id layout similar to the one given
 | 
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 | 466 | above. Also this code is definitely in the underlying C. Functions that give
 | 
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 | 467 | this functionality could exist in the standard library but these are meant to
 | 
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 | 468 | be produced by code translation of the virtual cast.
 | 
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 | 469 | 
 | 
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 | 470 |     bool is_in_subtree(typeid const * root, typeid const * id) {
 | 
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 | 471 |         if (root == id) {
 | 
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 | 472 |             return true
 | 
|---|
 | 473 |         } else if (NULL == id->parent) {
 | 
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 | 474 |             return false;
 | 
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 | 475 |         } else {
 | 
|---|
 | 476 |             return is_in_subtree(root, id->parent);
 | 
|---|
 | 477 |         }
 | 
|---|
 | 478 |     }
 | 
|---|
 | 479 | 
 | 
|---|
 | 480 |     void * virtual_cast(typeid const * target, void * value) {
 | 
|---|
 | 481 |         return is_in_subtree(target, *(typeid const **)value) ? value : NULL;
 | 
|---|
 | 482 |     }
 | 
|---|
 | 483 | 
 | 
|---|
 | 484 | The virtual cast function might have to be wrapped with some casts to make it
 | 
|---|
 | 485 | compile without warning.
 | 
|---|
 | 486 | 
 | 
|---|
 | 487 | For the implicate target type we may be able to lean on the type resolution
 | 
|---|
 | 488 | system that already exists. If the casting to ancestor type is built into
 | 
|---|
 | 489 | the resolution then the impicate target could be decided by picking an
 | 
|---|
 | 490 | overload, generated for each hierarchial type (here io_error and its root
 | 
|---|
 | 491 | type exception).
 | 
|---|
 | 492 | 
 | 
|---|
 | 493 |     io_error * virtual_cast(exception * value) {
 | 
|---|
 | 494 |         return virtual_cast(io_error_typeid, value);
 | 
|---|
 | 495 |     }
 | 
|---|
 | 496 | 
 | 
|---|
| [18d4dbd] | 497 | ### Extension: Inline vtables
 | 
|---|
| [24662ff] | 498 | Since the structures here are usually made to be turned into trait objects
 | 
|---|
| [18d4dbd] | 499 | it might be worth it to have fields in them to store the virtual table
 | 
|---|
| [07ac6d0] | 500 | pointer. This would have to be declared on the trait as an assertion (example:
 | 
|---|
 | 501 | `vtable;` or `T.vtable;`), but if it is the trait object could be a single
 | 
|---|
 | 502 | pointer.
 | 
|---|
| [24662ff] | 503 | 
 | 
|---|
| [07ac6d0] | 504 | There are also three options for where the pointer to the vtable. It could be
 | 
|---|
 | 505 | anywhere, a fixed location for each trait or always at the front. For the per-
 | 
|---|
| [18d4dbd] | 506 | trait solution an extension to specify what it is (example `vtable[0];`) which
 | 
|---|
| [07ac6d0] | 507 | could also be used to combine it with others. So these options can be combined
 | 
|---|
 | 508 | to allow access to all three options.
 | 
|---|
| [24662ff] | 509 | 
 | 
|---|
| [881f590] | 510 | The pointer to virtual table field on structures might implicately added (the
 | 
|---|
 | 511 | types have to declare they are a child here) or created with a declaration,
 | 
|---|
 | 512 | possibly like the one used to create the assertion.
 | 
|---|
 | 513 | 
 | 
|---|
| [24662ff] | 514 | ### Virtual Tables as Types
 | 
|---|
| [07ac6d0] | 515 | Here we consider encoding plus the implementation of functions on it to be a
 | 
|---|
 | 516 | type. Which is to say in the type hierarchy structures aren't concrete types
 | 
|---|
 | 517 | anymore, instead they are parent types to vtables, which combine the encoding
 | 
|---|
 | 518 | and implementation.
 | 
|---|
| [24662ff] | 519 | 
 | 
|---|
| [881f590] | 520 | ### Question: Wrapping Structures
 | 
|---|
 | 521 | One issue is what to do with concrete types at the base of the type tree.
 | 
|---|
 | 522 | When we are working with the concrete type generally it would like them to be
 | 
|---|
 | 523 | regular structures with direct calls. On the other hand for interactions with
 | 
|---|
 | 524 | other types in the hierarchy it is more convenent for the type already to be
 | 
|---|
 | 525 | cast.
 | 
|---|
 | 526 | 
 | 
|---|
 | 527 | Which of these two should we use? Should we support both and if so how do we
 | 
|---|
 | 528 | choose which one is being used at any given time.
 | 
|---|
 | 529 | 
 | 
|---|
 | 530 | On a related note I have been using pointers two trait types here, as that
 | 
|---|
 | 531 | is how many existing languages handle it. However the generic objects might
 | 
|---|
 | 532 | be only one or two pointers wide passing the objects as a whole would not
 | 
|---|
 | 533 | be very expensive and all operations on the generic objects probably have
 | 
|---|
 | 534 | to be defined anyways.
 | 
|---|
 | 535 | 
 | 
|---|
| [24662ff] | 536 | Resolution Scope
 | 
|---|
 | 537 | ----------------
 | 
|---|
 | 538 | 
 | 
|---|
 | 539 | What is the scope of a resolution? When are the functions in a vtable decided
 | 
|---|
 | 540 | and how broadly is this applied?
 | 
|---|
 | 541 | 
 | 
|---|
 | 542 | ### Type Level:
 | 
|---|
 | 543 | Each structure has a single resolution for all of the functions in the
 | 
|---|
 | 544 | virtual trait. This is how many languages that implement this or similar
 | 
|---|
 | 545 | features do it.
 | 
|---|
 | 546 | 
 | 
|---|
 | 547 | The main thing CFA would need to do it this way is some single point where
 | 
|---|
| [1b94115] | 548 | the type declaration, including the functions that satisfy the trait, are
 | 
|---|
| [24662ff] | 549 | all defined. Currently there are many points where this can happen, not all
 | 
|---|
| [18d4dbd] | 550 | of them have the same definitions and no way to select one over the other.
 | 
|---|
| [24662ff] | 551 | 
 | 
|---|
| [07ac6d0] | 552 | Some syntax would have to be added to specify the resolution point. To ensure
 | 
|---|
 | 553 | a single instance there may have to be two variants, one forward declaration
 | 
|---|
 | 554 | and one to create the instance. With some compiler magic the forward
 | 
|---|
 | 555 | declaration maybe enough.
 | 
|---|
 | 556 | 
 | 
|---|
 | 557 |     extern trait combiner(struct summation) vtable;
 | 
|---|
 | 558 |     trait combiner(struct summation) vtable;
 | 
|---|
 | 559 | 
 | 
|---|
 | 560 | Or (with the same variants):
 | 
|---|
 | 561 | 
 | 
|---|
 | 562 |     vtable combiner(struct summation);
 | 
|---|
 | 563 | 
 | 
|---|
 | 564 | The extern variant promises that the vtable will exist while the normal one
 | 
|---|
 | 565 | is where the resolution actually happens.
 | 
|---|
| [24662ff] | 566 | 
 | 
|---|
| [1b94115] | 567 | ### Explicit Resolution Points:
 | 
|---|
 | 568 | Slightly looser than the above, there are explicit points where the vtables
 | 
|---|
| [24662ff] | 569 | are resolved, but there is no limit on the number of resolution points that
 | 
|---|
 | 570 | might be provided. Each time a object is bound to a trait, one of the
 | 
|---|
| [1b94115] | 571 | resolutions is selected. This might be the most flexible option.
 | 
|---|
| [24662ff] | 572 | 
 | 
|---|
 | 573 | An syntax would have to be provided as above. There may also be the option
 | 
|---|
 | 574 | to name resolution points so that you can choose between them. This also
 | 
|---|
| [1b94115] | 575 | could come with the ability to forward declare them.
 | 
|---|
| [24662ff] | 576 | 
 | 
|---|
 | 577 | Especially if they are not named, these resolution points should be able to
 | 
|---|
 | 578 | appear in functions, where the scoping rules can be used to select one.
 | 
|---|
 | 579 | However this also means that stack-allocated functions can end up in the
 | 
|---|
 | 580 | vtable.
 | 
|---|
 | 581 | 
 | 
|---|
| [07ac6d0] | 582 |     extern trait combiner(struct summation) vtable sum;
 | 
|---|
 | 583 |     trait combiner(struct summation) vtable sum;
 | 
|---|
 | 584 | 
 | 
|---|
 | 585 |     extern trait combiner(struct summation) vtable sum default;
 | 
|---|
 | 586 |     trait combiner(struct summation) vtable sum default;
 | 
|---|
 | 587 | 
 | 
|---|
 | 588 | The extern difference is the same before. The name (sum in the samples) is
 | 
|---|
 | 589 | used at the binding site to say which one is picked. The default keyword can
 | 
|---|
 | 590 | be used in only some of the declarations.
 | 
|---|
 | 591 | 
 | 
|---|
| [fbfd97bd] | 592 |     trait combiner fee = {summation_instance, sum};
 | 
|---|
| [07ac6d0] | 593 |     trait combiner foe = summation_instance;
 | 
|---|
 | 594 | 
 | 
|---|
 | 595 | (I am not really happy about this syntax, but it kind of works.)
 | 
|---|
 | 596 | The object being bound is required. The name of the vtable is optional if
 | 
|---|
 | 597 | there is exactly one vtable name marked with default.
 | 
|---|
 | 598 | 
 | 
|---|
 | 599 | These could also be placed inside functions. In which case both the name and
 | 
|---|
| [18d4dbd] | 600 | the default keyword might be optional. If the name is omitted in an assignment
 | 
|---|
 | 601 | the closest vtable is chosen (returning to the global default rule if no
 | 
|---|
 | 602 | appropriate local vtable is in scope).
 | 
|---|
| [07ac6d0] | 603 | 
 | 
|---|
| [24662ff] | 604 | ### Site Based Resolution:
 | 
|---|
 | 605 | Every place in code where the binding of a vtable to an object occurs has
 | 
|---|
 | 606 | its own resolution. Syntax-wise this is the simplest as it should be able
 | 
|---|
 | 607 | to use just the existing declarations and the conversion to trait object.
 | 
|---|
| [1b94115] | 608 | It also is very close to the current polymorphic resolution rules.
 | 
|---|
| [24662ff] | 609 | 
 | 
|---|
| [1b94115] | 610 | This works as the explicit resolution points except the resolution points
 | 
|---|
 | 611 | are implicit and their would be no selection of which resolution to use. The
 | 
|---|
| [24662ff] | 612 | closest (current) resolution is always selected.
 | 
|---|
 | 613 | 
 | 
|---|
| [1b94115] | 614 | This could easily lead to an explosion of vtables as it has the most fine
 | 
|---|
| [24662ff] | 615 | grained resolution the number of bindings in a single scope (that produces
 | 
|---|
 | 616 | the same binding) could be quite high. Merging identical vtables might help
 | 
|---|
 | 617 | reduce that.
 | 
|---|
 | 618 | 
 | 
|---|
 | 619 | Vtable Lifetime Issues
 | 
|---|
 | 620 | ----------------------
 | 
|---|
 | 621 | 
 | 
|---|
 | 622 | Vtables interact badly with the thunk issue. Conceptually vtables are static
 | 
|---|
| [1b94115] | 623 | like type/function data they carry, as those decisions are made by the
 | 
|---|
| [24662ff] | 624 | resolver at compile time.
 | 
|---|
 | 625 | 
 | 
|---|
 | 626 | Stack allocated functions interact badly with this because they are not
 | 
|---|
| [1b94115] | 627 | static. There are several ways to try to resolve this, however without a
 | 
|---|
| [881f590] | 628 | general solution most can keep vtables from making the existing thunk problem
 | 
|---|
 | 629 | worse, they don't do anything to solve it.
 | 
|---|
| [24662ff] | 630 | 
 | 
|---|
 | 631 | Filling in some fields of a static vtable could cause issues on a recursive
 | 
|---|
 | 632 | call. And then we are still limited by the lifetime of the stack functions, as
 | 
|---|
 | 633 | the vtable with stale pointers is still a problem.
 | 
|---|
 | 634 | 
 | 
|---|
 | 635 | Dynamically allocated vtables introduces memory management overhead and
 | 
|---|
| [1b94115] | 636 | requires some way to differentiate between dynamic and statically allocated
 | 
|---|
| [24662ff] | 637 | tables. The stale function pointer problem continues unless those becomes
 | 
|---|
 | 638 | dynamically allocated as well which gives us the same costs again.
 | 
|---|
 | 639 | 
 | 
|---|
 | 640 | Stack allocating the vtable seems like the best issue. The vtable's lifetime
 | 
|---|
 | 641 | is now the limiting factor but it should be effectively the same as the
 | 
|---|
 | 642 | shortest lifetime of a function assigned to it. However this still limits the
 | 
|---|
| [1b94115] | 643 | lifetime "implicitly" and returns to the original problem with thunks.
 | 
|---|
| [881f590] | 644 | 
 | 
|---|
 | 645 | Odds And Ends
 | 
|---|
 | 646 | -------------
 | 
|---|
 | 647 | 
 | 
|---|
 | 648 | In addition to the main design there are a few extras that should be
 | 
|---|
 | 649 | considered. They are not part of the core design but make the new uses fully
 | 
|---|
 | 650 | featured.
 | 
|---|
 | 651 | 
 | 
|---|
 | 652 | ### Extension: Parent-Child Assertion
 | 
|---|
 | 653 | For hierarchy types in regular traits, generic functions or generic structures
 | 
|---|
 | 654 | we may want to be able to check parent-child relationships between two types
 | 
|---|
 | 655 | given. For this we might have to add another primitive assertion. It would
 | 
|---|
 | 656 | have the following form if declared in code:
 | 
|---|
 | 657 | 
 | 
|---|
 | 658 |     trait is_parent_child(dtype Parent, dtype Child) { <built-in magic> }
 | 
|---|
 | 659 | 
 | 
|---|
 | 660 | This assertion is satified if Parent is an ancestor of Child in a hierarchy.
 | 
|---|
 | 661 | In other words Child can be statically cast to Parent. The cast from Parent
 | 
|---|
 | 662 | to child would be dynamically checked as usual.
 | 
|---|
 | 663 | 
 | 
|---|
 | 664 | However in this form there are two concerns. The first that Parent will
 | 
|---|
 | 665 | usually be consistent for a given use, it will not be a variable. Second is
 | 
|---|
 | 666 | that we may also need the assertion functions. To do any casting/conversions
 | 
|---|
 | 667 | anyways.
 | 
|---|
 | 668 | TODO: Talk about when we wrap a concrete type and how that leads to "may".
 | 
|---|
 | 669 | 
 | 
|---|
 | 670 | To this end it may be better that the parent trait combines the usual
 | 
|---|
 | 671 | assertions plus this new primitive assertion. There may or may not be use
 | 
|---|
 | 672 | cases for accessing just one half and providing easy access to them may be
 | 
|---|
 | 673 | required depending on how that turns out.
 | 
|---|
 | 674 | 
 | 
|---|
 | 675 |     trait Parent(dtype T | interface(T)) virtual(<grand-parent?>) { }
 | 
|---|
 | 676 | 
 | 
|---|
 | 677 | ### Extension: sizeof Compatablity
 | 
|---|
 | 678 | Trait types are always sized, it may even be a fixed size like how pointers
 | 
|---|
 | 679 | have the same size regardless of what they point at. However their contents
 | 
|---|
 | 680 | may or may not be of a known size (if the `sized(...)` assertion is used).
 | 
|---|
 | 681 | 
 | 
|---|
 | 682 | Currently there is no way to access this information. If it is needed a
 | 
|---|
 | 683 | special syntax would have to be added. Here a special case of `sizeof` is
 | 
|---|
 | 684 | used.
 | 
|---|
 | 685 | 
 | 
|---|
 | 686 |     struct line aLine;
 | 
|---|
 | 687 |     trait drawable widget = aLine;
 | 
|---|
 | 688 | 
 | 
|---|
 | 689 |     size_t x = sizeof(widget);
 | 
|---|
 | 690 |     size_t y = sizeof(trait drawable);
 | 
|---|
 | 691 | 
 | 
|---|
 | 692 | As usual `y`, size of the type, is the size of the local storage used to put
 | 
|---|
 | 693 | the value into. The other case `x` checks the saved stored value in the
 | 
|---|
 | 694 | virtual table and returns that.
 | 
|---|