| [24662ff] | 1 | Proposal For Use of Virtual Tables | 
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|  | 2 | ================================== | 
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|  | 3 |  | 
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|  | 4 | This is an adaptation of the earlier virtual proposal, updating it with new | 
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| [1b94115] | 5 | ideas, re-framing it and laying out more design decisions. It should | 
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|  | 6 | eventually replace the earlier proposal, but not all features and syntax have | 
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|  | 7 | been converted to the new design. | 
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| [24662ff] | 8 |  | 
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|  | 9 | The basic concept of a virtual table (vtable) is the same here as in most | 
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|  | 10 | other languages. They will mostly contain function pointers although they | 
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|  | 11 | should be able to store anything that goes into a trait. | 
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|  | 12 |  | 
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|  | 13 | Trait Instances | 
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|  | 14 | --------------- | 
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|  | 15 |  | 
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|  | 16 | Currently traits are completely abstract. Data types might implement a trait | 
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|  | 17 | but traits are not themselves data types. This will change that and allow | 
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|  | 18 | instances of traits to be created from instances of data types that implement | 
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|  | 19 | the trait. | 
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|  | 20 |  | 
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|  | 21 | trait combiner(otype T) { | 
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|  | 22 | void combine(T&, int); | 
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|  | 23 | }; | 
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|  | 24 |  | 
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|  | 25 | struct summation { | 
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|  | 26 | int sum; | 
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|  | 27 | }; | 
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|  | 28 |  | 
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|  | 29 | void ?{}( struct summation & this ) { | 
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|  | 30 | this.sum = 0; | 
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|  | 31 | } | 
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|  | 32 |  | 
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|  | 33 | void combine( struct summation & this, int num ) { | 
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|  | 34 | this.sum = this.sum + num; | 
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|  | 35 | } | 
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|  | 36 |  | 
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|  | 37 | trait combiner obj = struct summation{}; | 
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|  | 38 | combine(obj, 5); | 
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|  | 39 |  | 
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| [1b94115] | 40 | As with `struct` (and `union` and `enum`), `trait` might be optional when | 
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|  | 41 | using the trait as a type name. A trait may be used in assertion list as | 
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|  | 42 | before. | 
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|  | 43 |  | 
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| [24662ff] | 44 | Internally a trait object is a pair of pointers. One to an underlying object | 
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|  | 45 | and the other to the vtable. All calls on an trait are implemented by looking | 
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|  | 46 | up the matching function pointer and passing the underlying object and the | 
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|  | 47 | remaining arguments to it. | 
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|  | 48 |  | 
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| [1b94115] | 49 | Trait objects can be moved by moving the pointers. Almost all other operations | 
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|  | 50 | require some functions to be implemented on the underlying type. Depending on | 
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|  | 51 | what is in the virtual table a trait type could be a dtype or otype. | 
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| [24662ff] | 52 |  | 
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|  | 53 | Hierarchy | 
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|  | 54 | --------- | 
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|  | 55 |  | 
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|  | 56 | Virtual tables by them selves are not quite enough to implement the planned | 
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|  | 57 | hierarchy system. An addition of type ids, implemented as pointers which | 
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|  | 58 | point to your parent's type id, is required to actually create the shape of | 
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|  | 59 | the hierarchy. However vtables would allow behaviour to be carried with the | 
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|  | 60 | tree. | 
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|  | 61 |  | 
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| [1b94115] | 62 | The hierarchy would be a tree of types, of traits and structs. Currently we do | 
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| [24662ff] | 63 | not support structural extension, so traits form the internal nodes and | 
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|  | 64 | structures the leaf nodes. | 
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|  | 65 |  | 
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|  | 66 | The syntax is undecided but it will include a clause like `virtual (PARENT)` | 
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|  | 67 | on trait and struct definitions. It marks out all types in a hierarchy. | 
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| [1b94115] | 68 | PARENT may be omitted, if it is this type is the root of a hierarchy. Otherwise | 
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| [24662ff] | 69 | it is the name of the type that is this type's parent in the hierarchy. | 
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|  | 70 |  | 
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|  | 71 | Traits define a trait instance type that implements all assertions in this | 
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|  | 72 | trait and its parents up until the root of the hierarchy. Each trait then | 
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|  | 73 | defines a vtable type. Structures will also have a vtable type but it should | 
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|  | 74 | be the same as their parent's. | 
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|  | 75 |  | 
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|  | 76 | Trait objects within the tree can be statically cast to a parent type. Casts | 
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|  | 77 | from a parent type to a child type are conditional, they check to make sure | 
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|  | 78 | the underlying instance is an instance of the child type, or an instance of | 
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| [1b94115] | 79 | one of its children. The type then is recoverable at run-time. | 
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| [24662ff] | 80 |  | 
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|  | 81 | As with regular trait objects, calling a function on a trait object will cause | 
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| [1b94115] | 82 | a look-up on the the virtual table. The casting rules make sure anything that | 
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| [24662ff] | 83 | can be cast to a trait type will have all the function implementations for | 
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|  | 84 | that trait. | 
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|  | 85 |  | 
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| [1b94115] | 86 | Converting from a concrete type (structures at the edge of the hierarchy) to | 
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| [24662ff] | 87 | an abstract type works the same as with normal trait objects, the underlying | 
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| [1b94115] | 88 | object is packaged with a virtual table pointer. Converting back to an abstract | 
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| [24662ff] | 89 | type requires confirming the underlying type matches, but then simply extracts | 
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|  | 90 | the pointer to it. | 
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|  | 91 |  | 
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|  | 92 | ### Inline vtables | 
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|  | 93 | Since the structures here are usually made to be turned into trait objects | 
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|  | 94 | it might be worth it to have fields on them to store the virtual table | 
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|  | 95 | pointer. This would have to be declared on the trait as an assertion, but if | 
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|  | 96 | it is the trait object could be a single pointer. | 
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|  | 97 |  | 
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| [1b94115] | 98 | It is trivial to do if the field with the virtual table pointer is fixed. | 
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| [24662ff] | 99 | Otherwise some trickery with pointing to the field and storing the offset in | 
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|  | 100 | the virtual table to recover the main object would have to be used. | 
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|  | 101 |  | 
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|  | 102 | ### Virtual Tables as Types | 
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|  | 103 | Here we consider encoding plus the implementation of functions on it. Which | 
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|  | 104 | is to say in the type hierarchy structures aren't concrete types anymore, | 
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|  | 105 | instead they are parent types to vtables, which combine the encoding and | 
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|  | 106 | implementation. | 
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|  | 107 |  | 
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|  | 108 | Resolution Scope | 
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|  | 109 | ---------------- | 
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|  | 110 |  | 
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|  | 111 | What is the scope of a resolution? When are the functions in a vtable decided | 
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|  | 112 | and how broadly is this applied? | 
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|  | 113 |  | 
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|  | 114 | ### Type Level: | 
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|  | 115 | Each structure has a single resolution for all of the functions in the | 
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|  | 116 | virtual trait. This is how many languages that implement this or similar | 
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|  | 117 | features do it. | 
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|  | 118 |  | 
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|  | 119 | The main thing CFA would need to do it this way is some single point where | 
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| [1b94115] | 120 | the type declaration, including the functions that satisfy the trait, are | 
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| [24662ff] | 121 | all defined. Currently there are many points where this can happen, not all | 
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|  | 122 | of them will have the same definitions and no way to select one over the | 
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|  | 123 | other. | 
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|  | 124 |  | 
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|  | 125 | Some syntax would have to be added. All resolutions can be found at compile | 
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|  | 126 | time and a single vtable created for each type at compilation time. | 
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|  | 127 |  | 
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| [1b94115] | 128 | ### Explicit Resolution Points: | 
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|  | 129 | Slightly looser than the above, there are explicit points where the vtables | 
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| [24662ff] | 130 | are resolved, but there is no limit on the number of resolution points that | 
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|  | 131 | might be provided. Each time a object is bound to a trait, one of the | 
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| [1b94115] | 132 | resolutions is selected. This might be the most flexible option. | 
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| [24662ff] | 133 |  | 
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|  | 134 | An syntax would have to be provided as above. There may also be the option | 
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|  | 135 | to name resolution points so that you can choose between them. This also | 
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| [1b94115] | 136 | could come with the ability to forward declare them. | 
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| [24662ff] | 137 |  | 
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|  | 138 | Especially if they are not named, these resolution points should be able to | 
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|  | 139 | appear in functions, where the scoping rules can be used to select one. | 
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|  | 140 | However this also means that stack-allocated functions can end up in the | 
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|  | 141 | vtable. | 
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|  | 142 |  | 
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|  | 143 | ### Site Based Resolution: | 
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|  | 144 | Every place in code where the binding of a vtable to an object occurs has | 
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|  | 145 | its own resolution. Syntax-wise this is the simplest as it should be able | 
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|  | 146 | to use just the existing declarations and the conversion to trait object. | 
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| [1b94115] | 147 | It also is very close to the current polymorphic resolution rules. | 
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| [24662ff] | 148 |  | 
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| [1b94115] | 149 | This works as the explicit resolution points except the resolution points | 
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|  | 150 | are implicit and their would be no selection of which resolution to use. The | 
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| [24662ff] | 151 | closest (current) resolution is always selected. | 
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|  | 152 |  | 
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| [1b94115] | 153 | This could easily lead to an explosion of vtables as it has the most fine | 
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| [24662ff] | 154 | grained resolution the number of bindings in a single scope (that produces | 
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|  | 155 | the same binding) could be quite high. Merging identical vtables might help | 
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|  | 156 | reduce that. | 
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|  | 157 |  | 
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|  | 158 | Vtable Lifetime Issues | 
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|  | 159 | ---------------------- | 
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|  | 160 |  | 
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|  | 161 | Vtables interact badly with the thunk issue. Conceptually vtables are static | 
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| [1b94115] | 162 | like type/function data they carry, as those decisions are made by the | 
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| [24662ff] | 163 | resolver at compile time. | 
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|  | 164 |  | 
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|  | 165 | Stack allocated functions interact badly with this because they are not | 
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| [1b94115] | 166 | static. There are several ways to try to resolve this, however without a | 
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| [24662ff] | 167 | general solution most can only buy time. | 
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|  | 168 |  | 
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|  | 169 | Filling in some fields of a static vtable could cause issues on a recursive | 
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|  | 170 | call. And then we are still limited by the lifetime of the stack functions, as | 
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|  | 171 | the vtable with stale pointers is still a problem. | 
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|  | 172 |  | 
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|  | 173 | Dynamically allocated vtables introduces memory management overhead and | 
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| [1b94115] | 174 | requires some way to differentiate between dynamic and statically allocated | 
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| [24662ff] | 175 | tables. The stale function pointer problem continues unless those becomes | 
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|  | 176 | dynamically allocated as well which gives us the same costs again. | 
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|  | 177 |  | 
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|  | 178 | Stack allocating the vtable seems like the best issue. The vtable's lifetime | 
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|  | 179 | is now the limiting factor but it should be effectively the same as the | 
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|  | 180 | shortest lifetime of a function assigned to it. However this still limits the | 
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| [1b94115] | 181 | lifetime "implicitly" and returns to the original problem with thunks. | 
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