[24662ff] | 1 | Proposal For Use of Virtual Tables |
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| 2 | ================================== |
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| 3 | |
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| 4 | The basic concept of a virtual table (vtable) is the same here as in most |
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[18d4dbd] | 5 | other languages that use them. They will mostly contain function pointers |
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| 6 | although they should be able to store anything that goes into a trait. |
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[24662ff] | 7 | |
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[18d4dbd] | 8 | I also include notes on a sample implementation, which primarily exists to show |
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| 9 | there is a reasonable implementation. The code samples for that are in a slight |
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| 10 | pseudo-code to help avoid name mangling and keeps some CFA features while they |
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| 11 | would actually be written in C. |
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[07ac6d0] | 12 | |
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[24662ff] | 13 | Trait Instances |
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| 14 | --------------- |
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| 15 | |
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| 16 | Currently traits are completely abstract. Data types might implement a trait |
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[18d4dbd] | 17 | but traits are not themselves data types. Which is to say you cannot have an |
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| 18 | instance of a trait. This proposal will change that and allow instances of |
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| 19 | traits to be created from instances of data types that implement the trait. |
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| 20 | |
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| 21 | For example: |
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[24662ff] | 22 | |
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| 23 | trait combiner(otype T) { |
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[18d4dbd] | 24 | void combine(T&, int); |
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| 25 | }; |
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[24662ff] | 26 | |
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| 27 | struct summation { |
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[18d4dbd] | 28 | int sum; |
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| 29 | }; |
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[24662ff] | 30 | |
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[18d4dbd] | 31 | void ?{}( struct summation & this ) { |
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| 32 | this.sum = 0; |
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| 33 | } |
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[24662ff] | 34 | |
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| 35 | void combine( struct summation & this, int num ) { |
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[18d4dbd] | 36 | this.sum = this.sum + num; |
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| 37 | } |
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[24662ff] | 38 | |
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[18d4dbd] | 39 | trait combiner obj = struct summation{}; |
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| 40 | combine(obj, 5); |
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[24662ff] | 41 | |
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[1b94115] | 42 | As with `struct` (and `union` and `enum`), `trait` might be optional when |
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| 43 | using the trait as a type name. A trait may be used in assertion list as |
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| 44 | before. |
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| 45 | |
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[07ac6d0] | 46 | For traits to be used this way they should meet two requirements. First they |
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| 47 | should only have a single polymorphic type and each assertion should use that |
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[18d4dbd] | 48 | type once as a parameter. Extensions may later loosen these requirements. |
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| 49 | |
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| 50 | Also note this applies to the final expanded list of assertions. Consider: |
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[07ac6d0] | 51 | |
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[18d4dbd] | 52 | trait foo(otype T, otype U) { |
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| 53 | ... functions that use T once ... |
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| 54 | } |
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| 55 | |
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| 56 | trait bar(otype S | foo(S, char)) { |
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| 57 | ... functions that use S once ... |
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| 58 | } |
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[07ac6d0] | 59 | |
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[18d4dbd] | 60 | In this example `bar` may be used as a type but `foo` may not. |
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[07ac6d0] | 61 | |
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[18d4dbd] | 62 | When a trait is used as a type it creates a generic object which combines |
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| 63 | the base structure (an instance of `summation` in this case) and the vtable, |
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| 64 | which is currently created and provided by a hidden mechanism. |
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| 65 | |
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| 66 | The generic object type for each trait also implements that trait. This is |
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| 67 | actually the only means by which it can be used. The type of these functions |
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| 68 | look something like this: |
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| 69 | |
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| 70 | void combine(trait combiner & this, int num); |
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[07ac6d0] | 71 | |
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| 72 | The main use case for trait objects is that they can be stored. They can be |
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[18d4dbd] | 73 | passed into functions, but using the trait directly is preferred in this case. |
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[07ac6d0] | 74 | |
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| 75 | trait drawable(otype T) { |
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| 76 | void draw(Surface & to, T & draw); |
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| 77 | Rect(int) drawArea(T & draw); |
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| 78 | }; |
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| 79 | |
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| 80 | struct UpdatingSurface { |
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| 81 | Surface * surface; |
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| 82 | vector(trait drawable) drawables; |
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| 83 | }; |
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| 84 | |
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| 85 | void updateSurface(UpdatingSurface & us) { |
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| 86 | for (size_t i = 0 ; i < us.drawables.size ; ++i) { |
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| 87 | draw(us.surface, us.drawables[i]); |
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| 88 | } |
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| 89 | } |
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| 90 | |
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[881f590] | 91 | With a more complete widget trait you could, for example, construct a UI tool |
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| 92 | kit that can declare containers that hold widgets without knowing about the |
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| 93 | widget types. Making it reasonable to extend the tool kit. |
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| 94 | |
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[18d4dbd] | 95 | The trait types can also be used in the types of assertions on traits as well. |
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| 96 | In this usage they passed as the underlying object and vtable pair as they |
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| 97 | are stored. The trait types can also be used in that trait's definition, which |
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| 98 | means you can pass two instances of a trait to a single function. However the |
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| 99 | look-up of the one that is not used to look up any functions, until another |
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| 100 | function that uses that object in the generic/look-up location is called. |
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[07ac6d0] | 101 | |
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| 102 | trait example(otype T) { |
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| 103 | bool test(T & this, trait example & that); |
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| 104 | } |
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| 105 | |
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[18d4dbd] | 106 | ### Explanation Of Restrictions |
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| 107 | |
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| 108 | The two restrictions on traits that can be used as trait objects are: |
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| 109 | |
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| 110 | 1. Only one generic parameter may be defined in the trait's header. |
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| 111 | 2. Each function assertion must have one parameter with the type of the |
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| 112 | generic parameter. They may or may not return a value of that type. |
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| 113 | |
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| 114 | Elsewhere in this proposal I suggest ways to broaden these requirements. |
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| 115 | A simple example would be if a trait meets requirement 1 but not 2, then |
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| 116 | the assertions that do not satisfy the exactly one parameter requirement can |
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| 117 | be ignored. |
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| 118 | |
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| 119 | However I would like to talk about why these two rules are in place in the |
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| 120 | first place and the problems that any exceptions to these rules must avoid. |
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| 121 | |
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| 122 | The problems appear when the dispatcher function which operates on the |
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| 123 | generic object. |
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| 124 | |
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| 125 | trait combiner(otype T, otype U) { |
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| 126 | void combine(T&, U); |
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| 127 | } |
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| 128 | |
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| 129 | This one is so strange I don't have proper syntax for it but let us say that |
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| 130 | the concrete dispatcher would be typed as |
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| 131 | `void combine(combiner(T) &, combiner(U));`. Does the function that combine |
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| 132 | the two underlying types exist to dispatch too? |
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| 133 | |
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| 134 | Maybe not. If `combiner(T)` works with ints and `combiner(U)` is a char then |
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| 135 | they could not be. It would have to enforce that all pairs of any types |
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| 136 | that are wrapped in this way. Which would pretty much destroy any chance of |
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| 137 | separate compilation. |
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| 138 | |
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| 139 | Even then it would be more expensive as the wrappers would have to carry ids |
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| 140 | that you use to look up on an <number of types>+1 dimensional table. |
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| 141 | |
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| 142 | The second restriction has a similar issue but makes a bit more sense to |
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| 143 | write out. |
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| 144 | |
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| 145 | trait Series(otype T) { |
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| 146 | ... size, iterators, getters ... |
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| 147 | T join(T const &, T const &); |
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| 148 | } |
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| 149 | |
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| 150 | With the dispatcher typed as: |
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| 151 | |
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| 152 | Series join(Series const &, Series const &); |
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| 153 | |
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| 154 | Because these instances are generic and hide the underlying implementation we |
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| 155 | do not know what that implementation is. Unfortunately this also means the |
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| 156 | implementation for the two parameters might not be the same. Once we have |
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| 157 | two different types involved this devolves into the first case. |
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| 158 | |
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| 159 | We could check at run-time that the have the same underlying type, but this |
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| 160 | would likely time and space overhead and there is no clear recovery path. |
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| 161 | |
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[07ac6d0] | 162 | #### Sample Implementation |
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| 163 | A simple way to implement trait objects is by a pair of pointers. One to the |
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| 164 | underlying object and one to the vtable. |
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| 165 | |
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| 166 | struct vtable_drawable { |
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| 167 | void (*draw)(Surface &, void *); |
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| 168 | Rect(int) (*drawArea)(void *); |
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| 169 | }; |
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| 170 | |
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| 171 | struct drawable { |
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| 172 | void * object; |
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| 173 | vtable_drawable * vtable; |
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| 174 | }; |
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| 175 | |
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| 176 | The functions that run on the trait object would generally be generated using |
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| 177 | the following pattern: |
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| 178 | |
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| 179 | void draw(Surface & surface, drawable & traitObj) { |
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| 180 | return traitObj.vtable->draw(surface, traitObj.object); |
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| 181 | } |
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[24662ff] | 182 | |
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[07ac6d0] | 183 | There may have to be special cases for things like copy construction, that |
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[18d4dbd] | 184 | might require a more significant wrapper. On the other hand moving could be |
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[07ac6d0] | 185 | implemented by moving the pointers without any need to refer to the base |
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| 186 | object. |
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| 187 | |
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[18d4dbd] | 188 | ### Extension: Multiple Trait Parameters |
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| 189 | The base proposal in effect creates another use for the trait syntax that is |
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| 190 | related to the ones currently in the language but is also separate from them. |
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| 191 | The current uses generic functions and generic types, this new use could be |
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| 192 | described as generic objects. |
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| 193 | |
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| 194 | A generic object is of a concrete type and has concrete functions that work on |
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| 195 | it. It is generic in that it is a wrapper for an unknown type. Traits serve |
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| 196 | a similar role here as in generic functions as they limit what the function |
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| 197 | can be generic over. |
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| 198 | |
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| 199 | This combines the use allowing to have a generic type that is a generic |
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| 200 | object. All but one of the trait's parameters is given a concrete type, |
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| 201 | conceptually currying the trait to create a trait with on generic parameter |
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| 202 | that fits the original restrictions. The resulting concrete generic object |
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| 203 | type is different with each set of provided parameters and their values. |
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| 204 | |
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| 205 | Then it just becomes a question of where this is done. Again both examples use |
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| 206 | a basic syntax to show the idea. |
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| 207 | |
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| 208 | trait iterator(virtual otype T, otype Item) { |
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| 209 | bool has_next(T const &); |
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| 210 | Item get_next(T const *); |
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[07ac6d0] | 211 | } |
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| 212 | |
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[18d4dbd] | 213 | iterator(int) int_it = begin(container_of_ints); |
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[07ac6d0] | 214 | |
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[18d4dbd] | 215 | The first option is to do it at the definition of the trait. One parameter |
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| 216 | is selected (here with the `virtual` keyword, but other rules like "the first" |
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| 217 | could also be used) and when an instance of the trait is created all the |
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| 218 | other parameters must be provided. |
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[07ac6d0] | 219 | |
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[18d4dbd] | 220 | trait iterator(otype T, otype Item) { |
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| 221 | bool has_next(T const &); |
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[0f740d6] | 222 | Item get_next(T &); |
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[18d4dbd] | 223 | } |
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[07ac6d0] | 224 | |
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[18d4dbd] | 225 | iterator(virtual, int) int_it = begin(container_of_ints); |
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[07ac6d0] | 226 | |
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[18d4dbd] | 227 | The second option is to skip a parameter as part of the type instance |
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| 228 | definition. One parameter is explicitly skipped (again with the `virtual` |
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| 229 | keyword) and the others have concrete types. The skipped one is the one we |
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| 230 | are generic on. |
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[07ac6d0] | 231 | |
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[18d4dbd] | 232 | Incidentally in both examples `container_of_ints` may itself be a generic |
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| 233 | object and `begin` returns a generic iterator with unknown implementation. |
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[07ac6d0] | 234 | |
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[18d4dbd] | 235 | These options are not exclusive. Defining a default on the trait allows for |
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| 236 | an object to be created as in the first example. However, whether the |
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| 237 | default is provided or not, the second syntax can be used to pick a |
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| 238 | parameter on instantiation. |
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[24662ff] | 239 | |
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| 240 | Hierarchy |
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| 241 | --------- |
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| 242 | |
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[18d4dbd] | 243 | We would also like to implement hierarchical relations between types. |
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| 244 | |
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[881f590] | 245 | ast_node |
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| 246 | |-expression_node |
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| 247 | | |-operator_expression |
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| 248 | | |
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| 249 | |-statement_node |
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| 250 | | |-goto_statement |
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| 251 | | |
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| 252 | |-declaration_node |
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| 253 | |-using_declaration |
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| 254 | |-variable_declaration |
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[18d4dbd] | 255 | |
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| 256 | Virtual tables by themselves are not quite enough to implement this system. |
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| 257 | A vtable is just a list of functions and there is no way to check at run-time |
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| 258 | what these functions, we carry that knowledge with the table. |
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| 259 | |
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| 260 | This proposal adds type ids to check for position in the hierarchy and an |
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| 261 | explicate syntax for establishing a hierarchical relation between traits and |
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| 262 | their implementing types. The ids should uniquely identify each type and |
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| 263 | allow retrieval of the type's parent if one exists. By recursion this allows |
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| 264 | the ancestor relation between any two hierarchical types can be checked. |
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| 265 | |
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| 266 | The hierarchy is created with traits as the internal nodes and structures |
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| 267 | as the leaf nodes. The structures may be used normally and the traits can |
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| 268 | be used to create generic objects as in the first section (the same |
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| 269 | restrictions apply). However these type objects store their type id which can |
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| 270 | be recovered to figure out which type they are or at least check to see if |
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| 271 | they fall into a given sub-tree at run-time. |
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| 272 | |
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| 273 | Here is an example of part of a hierarchy. The `virtual(PARENT)` syntax is |
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| 274 | just an example. But when used it give the name of the parent type or if |
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| 275 | empty it shows that this type is the root of its hierarchy. |
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[07ac6d0] | 276 | (Also I'm not sure where I got these casing rules.) |
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| 277 | |
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| 278 | trait ast_node(otype T) virtual() { |
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| 279 | void print(T & this, ostream & out); |
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| 280 | void visit(T & this, Visitor & visitor); |
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| 281 | CodeLocation const & get_code_location(T & this); |
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| 282 | } |
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| 283 | |
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| 284 | trait expression_node(otype T) virtual(ast_node) { |
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| 285 | Type eval_type(T const & this); |
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| 286 | } |
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| 287 | |
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| 288 | struct operator_expression virtual(expression_node) { |
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| 289 | enum operator_kind kind; |
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| 290 | trait expression_node rands[2]; |
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| 291 | } |
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| 292 | |
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| 293 | trait statement_node(otype T) virtual(ast_node) { |
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| 294 | vector(Label) & get_labels(T & this); |
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| 295 | } |
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| 296 | |
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| 297 | struct goto_statement virtual(statement_node) { |
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| 298 | vector(Label) labels; |
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| 299 | Label target; |
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| 300 | } |
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| 301 | |
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| 302 | trait declaration_node(otype T) virtual(ast_node) { |
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| 303 | string name_of(T const & this); |
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| 304 | Type type_of(T const & this); |
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| 305 | } |
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| 306 | |
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| 307 | struct using_declaration virtual(declaration_node) { |
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| 308 | string new_type; |
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| 309 | Type old_type; |
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| 310 | } |
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| 311 | |
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| 312 | struct variable_declaration virtual(declaration_node) { |
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| 313 | string name; |
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| 314 | Type type; |
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| 315 | } |
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| 316 | |
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[881f590] | 317 | This system does not support multiple inheritance. The system could be |
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| 318 | extended to support it or a limited form (ex. you may have multiple parents |
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| 319 | but they may not have a common ancestor). However this proposal focuses just |
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| 320 | on using hierachy as organization. Other uses for reusable/genaric code or |
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| 321 | shared interfaces is left for other features of the language. |
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| 322 | |
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[18d4dbd] | 323 | ### Extension: Structural Inheritance |
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| 324 | An extension would be allow structures to be used as internal nodes on the |
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| 325 | inheritance tree. Its child types would have to implement the same fields. |
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| 326 | |
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| 327 | The weaker restriction would be to convert the fields into field assertions |
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| 328 | (Not implemented yet: `U T.x` means there is a field of type you on the type |
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| 329 | T. Offset unknown and passed in/stored with function pointers.) |
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| 330 | A concrete child would have to declare the same set of fields with the same |
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| 331 | types. This is of a more functional style. |
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| 332 | |
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| 333 | The stronger restriction is that the fields of the parent are a prefix of the |
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| 334 | child's fields. Possibly automatically inserted. This the imperative view and |
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| 335 | may also have less overhead. |
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| 336 | |
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| 337 | ### Extension: Unions and Enumerations |
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| 338 | Currently there is no reason unions and enumerations, in the cases they |
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| 339 | do implement the trait, could not be in the hierarchy as leaf nodes. |
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| 340 | |
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| 341 | It does not work with structural induction, but that could just be a compile |
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| 342 | time check that all ancestors are traits or do not add field assertions. |
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| 343 | |
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[07ac6d0] | 344 | #### Sample Implementation |
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| 345 | The type id may be as little as: |
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| 346 | |
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| 347 | struct typeid { |
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| 348 | struct typeid const * const parent; |
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| 349 | }; |
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| 350 | |
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| 351 | Some linker magic would have to be used to ensure exactly one copy of each |
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[18d4dbd] | 352 | structure for each type exists in memory. There seem to be special once |
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[07ac6d0] | 353 | sections that support this and it should be easier than generating unique |
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| 354 | ids across compilation units. |
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| 355 | |
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| 356 | The structure could be extended to contain any additional type information. |
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| 357 | |
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| 358 | There are two general designs for vtables with type ids. The first is to put |
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| 359 | the type id at the top of the vtable, this is the most compact and efficient |
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| 360 | solution but only works if we have exactly 1 vtable for each type. The second |
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| 361 | is to put a pointer to the type id in each vtable. This has more overhead but |
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[881f590] | 362 | allows multiple vtables per type. |
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[07ac6d0] | 363 | |
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| 364 | struct <trait>_vtable { |
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| 365 | struct typeid const id; |
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| 366 | |
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| 367 | // Trait dependent list of vtable members. |
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| 368 | }; |
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| 369 | |
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| 370 | struct <trait>_vtable { |
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| 371 | struct typeid const * const id; |
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| 372 | |
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| 373 | // Trait dependent list of vtable members. |
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| 374 | }; |
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| 375 | |
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[881f590] | 376 | One important restriction is that only one instance of each typeid in memory. |
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| 377 | There is a ".gnu.linkonce" feature in the linker that might solve the issue. |
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| 378 | |
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[07ac6d0] | 379 | ### Virtual Casts |
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[18d4dbd] | 380 | The generic objects may be cast up and down the hierarchy. |
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[07ac6d0] | 381 | |
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[18d4dbd] | 382 | Casting to an ancestor type always succeeds. From one generic type to another |
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| 383 | is just a reinterpretation and could be implicate. Wrapping and unwrapping |
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| 384 | a concrete type will probably use the same syntax as in the first section. |
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| 385 | |
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| 386 | Casting from an ancestor to a descendent requires a check. The underlying |
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| 387 | type may or may not belong to the sub-tree headed by that descendent. For this |
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| 388 | we introduce a new cast operator, which returns the pointer unchanged if the |
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| 389 | check succeeds and null otherwise. |
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[07ac6d0] | 390 | |
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| 391 | trait SubType * new_value = (virtual trait SubType *)super_type; |
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| 392 | |
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[18d4dbd] | 393 | For the following example I am using the as of yet finished exception system. |
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| 394 | |
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| 395 | trait exception(otype T) virtual() { |
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| 396 | char const * what(T & this); |
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| 397 | } |
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| 398 | |
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| 399 | trait io_error(otype T) virtual(exception) { |
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| 400 | FILE * which_file(T & this); |
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| 401 | } |
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| 402 | |
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| 403 | struct eof_error(otype T) virtual(io_error) { |
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| 404 | FILE * file; |
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| 405 | } |
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| 406 | |
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| 407 | char const * what(eof_error &) { |
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| 408 | return "Tried to read from an empty file."; |
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| 409 | } |
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| 410 | |
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| 411 | FILE * which_file(eof_error & this) { |
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| 412 | return eof_error.file; |
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| 413 | } |
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| 414 | |
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| 415 | bool handleIoError(exception * exc) { |
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| 416 | io_error * error = (virtual io_error *)exc; |
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| 417 | if (NULL == error) { |
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| 418 | return false; |
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| 419 | } |
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| 420 | ... |
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| 421 | return true; |
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| 422 | } |
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| 423 | |
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| 424 | ### Extension: Implicate Virtual Cast Target |
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| 425 | This is a small extension, even in the example above `io_error *` is repeated |
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| 426 | in the cast and the variable being assigned to. Using return type inference |
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| 427 | would allow the second type to be skipped in cases it is clear what type is |
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| 428 | being checked against. |
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| 429 | |
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| 430 | The line then becomes: |
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| 431 | |
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| 432 | io_error * error = (virtual)exc; |
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[07ac6d0] | 433 | |
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[881f590] | 434 | #### Sample Implementation |
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| 435 | This cast implementation assumes a type id layout similar to the one given |
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| 436 | above. Also this code is definitely in the underlying C. Functions that give |
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| 437 | this functionality could exist in the standard library but these are meant to |
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| 438 | be produced by code translation of the virtual cast. |
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| 439 | |
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| 440 | bool is_in_subtree(typeid const * root, typeid const * id) { |
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| 441 | if (root == id) { |
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| 442 | return true |
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| 443 | } else if (NULL == id->parent) { |
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| 444 | return false; |
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| 445 | } else { |
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| 446 | return is_in_subtree(root, id->parent); |
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| 447 | } |
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| 448 | } |
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| 449 | |
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| 450 | void * virtual_cast(typeid const * target, void * value) { |
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| 451 | return is_in_subtree(target, *(typeid const **)value) ? value : NULL; |
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| 452 | } |
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| 453 | |
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| 454 | The virtual cast function might have to be wrapped with some casts to make it |
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| 455 | compile without warning. |
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| 456 | |
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| 457 | For the implicate target type we may be able to lean on the type resolution |
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| 458 | system that already exists. If the casting to ancestor type is built into |
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| 459 | the resolution then the impicate target could be decided by picking an |
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| 460 | overload, generated for each hierarchial type (here io_error and its root |
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| 461 | type exception). |
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| 462 | |
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| 463 | io_error * virtual_cast(exception * value) { |
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| 464 | return virtual_cast(io_error_typeid, value); |
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| 465 | } |
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| 466 | |
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[18d4dbd] | 467 | ### Extension: Inline vtables |
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[24662ff] | 468 | Since the structures here are usually made to be turned into trait objects |
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[18d4dbd] | 469 | it might be worth it to have fields in them to store the virtual table |
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[07ac6d0] | 470 | pointer. This would have to be declared on the trait as an assertion (example: |
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| 471 | `vtable;` or `T.vtable;`), but if it is the trait object could be a single |
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| 472 | pointer. |
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[24662ff] | 473 | |
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[07ac6d0] | 474 | There are also three options for where the pointer to the vtable. It could be |
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| 475 | anywhere, a fixed location for each trait or always at the front. For the per- |
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[18d4dbd] | 476 | trait solution an extension to specify what it is (example `vtable[0];`) which |
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[07ac6d0] | 477 | could also be used to combine it with others. So these options can be combined |
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| 478 | to allow access to all three options. |
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[24662ff] | 479 | |
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[881f590] | 480 | The pointer to virtual table field on structures might implicately added (the |
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| 481 | types have to declare they are a child here) or created with a declaration, |
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| 482 | possibly like the one used to create the assertion. |
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| 483 | |
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[24662ff] | 484 | ### Virtual Tables as Types |
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[07ac6d0] | 485 | Here we consider encoding plus the implementation of functions on it to be a |
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| 486 | type. Which is to say in the type hierarchy structures aren't concrete types |
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| 487 | anymore, instead they are parent types to vtables, which combine the encoding |
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| 488 | and implementation. |
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[24662ff] | 489 | |
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[881f590] | 490 | ### Question: Wrapping Structures |
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| 491 | One issue is what to do with concrete types at the base of the type tree. |
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| 492 | When we are working with the concrete type generally it would like them to be |
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| 493 | regular structures with direct calls. On the other hand for interactions with |
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| 494 | other types in the hierarchy it is more convenent for the type already to be |
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| 495 | cast. |
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| 496 | |
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| 497 | Which of these two should we use? Should we support both and if so how do we |
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| 498 | choose which one is being used at any given time. |
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| 499 | |
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| 500 | On a related note I have been using pointers two trait types here, as that |
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| 501 | is how many existing languages handle it. However the generic objects might |
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| 502 | be only one or two pointers wide passing the objects as a whole would not |
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| 503 | be very expensive and all operations on the generic objects probably have |
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| 504 | to be defined anyways. |
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| 505 | |
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[24662ff] | 506 | Resolution Scope |
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| 507 | ---------------- |
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| 508 | |
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| 509 | What is the scope of a resolution? When are the functions in a vtable decided |
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| 510 | and how broadly is this applied? |
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| 511 | |
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| 512 | ### Type Level: |
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| 513 | Each structure has a single resolution for all of the functions in the |
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| 514 | virtual trait. This is how many languages that implement this or similar |
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| 515 | features do it. |
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| 516 | |
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| 517 | The main thing CFA would need to do it this way is some single point where |
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[1b94115] | 518 | the type declaration, including the functions that satisfy the trait, are |
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[24662ff] | 519 | all defined. Currently there are many points where this can happen, not all |
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[18d4dbd] | 520 | of them have the same definitions and no way to select one over the other. |
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[24662ff] | 521 | |
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[07ac6d0] | 522 | Some syntax would have to be added to specify the resolution point. To ensure |
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| 523 | a single instance there may have to be two variants, one forward declaration |
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| 524 | and one to create the instance. With some compiler magic the forward |
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| 525 | declaration maybe enough. |
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| 526 | |
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| 527 | extern trait combiner(struct summation) vtable; |
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| 528 | trait combiner(struct summation) vtable; |
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| 529 | |
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| 530 | Or (with the same variants): |
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| 531 | |
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| 532 | vtable combiner(struct summation); |
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| 533 | |
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| 534 | The extern variant promises that the vtable will exist while the normal one |
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| 535 | is where the resolution actually happens. |
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[24662ff] | 536 | |
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[1b94115] | 537 | ### Explicit Resolution Points: |
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| 538 | Slightly looser than the above, there are explicit points where the vtables |
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[24662ff] | 539 | are resolved, but there is no limit on the number of resolution points that |
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| 540 | might be provided. Each time a object is bound to a trait, one of the |
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[1b94115] | 541 | resolutions is selected. This might be the most flexible option. |
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[24662ff] | 542 | |
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| 543 | An syntax would have to be provided as above. There may also be the option |
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| 544 | to name resolution points so that you can choose between them. This also |
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[1b94115] | 545 | could come with the ability to forward declare them. |
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[24662ff] | 546 | |
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| 547 | Especially if they are not named, these resolution points should be able to |
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| 548 | appear in functions, where the scoping rules can be used to select one. |
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| 549 | However this also means that stack-allocated functions can end up in the |
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| 550 | vtable. |
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| 551 | |
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[07ac6d0] | 552 | extern trait combiner(struct summation) vtable sum; |
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| 553 | trait combiner(struct summation) vtable sum; |
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| 554 | |
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| 555 | extern trait combiner(struct summation) vtable sum default; |
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| 556 | trait combiner(struct summation) vtable sum default; |
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| 557 | |
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| 558 | The extern difference is the same before. The name (sum in the samples) is |
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| 559 | used at the binding site to say which one is picked. The default keyword can |
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| 560 | be used in only some of the declarations. |
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| 561 | |
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| 562 | trait combiner fee = (summation_instance, sum); |
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| 563 | trait combiner foe = summation_instance; |
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| 564 | |
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| 565 | (I am not really happy about this syntax, but it kind of works.) |
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| 566 | The object being bound is required. The name of the vtable is optional if |
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| 567 | there is exactly one vtable name marked with default. |
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| 568 | |
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| 569 | These could also be placed inside functions. In which case both the name and |
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[18d4dbd] | 570 | the default keyword might be optional. If the name is omitted in an assignment |
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| 571 | the closest vtable is chosen (returning to the global default rule if no |
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| 572 | appropriate local vtable is in scope). |
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[07ac6d0] | 573 | |
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[24662ff] | 574 | ### Site Based Resolution: |
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| 575 | Every place in code where the binding of a vtable to an object occurs has |
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| 576 | its own resolution. Syntax-wise this is the simplest as it should be able |
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| 577 | to use just the existing declarations and the conversion to trait object. |
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[1b94115] | 578 | It also is very close to the current polymorphic resolution rules. |
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[24662ff] | 579 | |
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[1b94115] | 580 | This works as the explicit resolution points except the resolution points |
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| 581 | are implicit and their would be no selection of which resolution to use. The |
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[24662ff] | 582 | closest (current) resolution is always selected. |
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| 583 | |
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[1b94115] | 584 | This could easily lead to an explosion of vtables as it has the most fine |
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[24662ff] | 585 | grained resolution the number of bindings in a single scope (that produces |
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| 586 | the same binding) could be quite high. Merging identical vtables might help |
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| 587 | reduce that. |
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| 588 | |
---|
| 589 | Vtable Lifetime Issues |
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| 590 | ---------------------- |
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| 591 | |
---|
| 592 | Vtables interact badly with the thunk issue. Conceptually vtables are static |
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[1b94115] | 593 | like type/function data they carry, as those decisions are made by the |
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[24662ff] | 594 | resolver at compile time. |
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| 595 | |
---|
| 596 | Stack allocated functions interact badly with this because they are not |
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[1b94115] | 597 | static. There are several ways to try to resolve this, however without a |
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[881f590] | 598 | general solution most can keep vtables from making the existing thunk problem |
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| 599 | worse, they don't do anything to solve it. |
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[24662ff] | 600 | |
---|
| 601 | Filling in some fields of a static vtable could cause issues on a recursive |
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| 602 | call. And then we are still limited by the lifetime of the stack functions, as |
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| 603 | the vtable with stale pointers is still a problem. |
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| 604 | |
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| 605 | Dynamically allocated vtables introduces memory management overhead and |
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[1b94115] | 606 | requires some way to differentiate between dynamic and statically allocated |
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[24662ff] | 607 | tables. The stale function pointer problem continues unless those becomes |
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| 608 | dynamically allocated as well which gives us the same costs again. |
---|
| 609 | |
---|
| 610 | Stack allocating the vtable seems like the best issue. The vtable's lifetime |
---|
| 611 | is now the limiting factor but it should be effectively the same as the |
---|
| 612 | shortest lifetime of a function assigned to it. However this still limits the |
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[1b94115] | 613 | lifetime "implicitly" and returns to the original problem with thunks. |
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[881f590] | 614 | |
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| 615 | Odds And Ends |
---|
| 616 | ------------- |
---|
| 617 | |
---|
| 618 | In addition to the main design there are a few extras that should be |
---|
| 619 | considered. They are not part of the core design but make the new uses fully |
---|
| 620 | featured. |
---|
| 621 | |
---|
| 622 | ### Extension: Parent-Child Assertion |
---|
| 623 | For hierarchy types in regular traits, generic functions or generic structures |
---|
| 624 | we may want to be able to check parent-child relationships between two types |
---|
| 625 | given. For this we might have to add another primitive assertion. It would |
---|
| 626 | have the following form if declared in code: |
---|
| 627 | |
---|
| 628 | trait is_parent_child(dtype Parent, dtype Child) { <built-in magic> } |
---|
| 629 | |
---|
| 630 | This assertion is satified if Parent is an ancestor of Child in a hierarchy. |
---|
| 631 | In other words Child can be statically cast to Parent. The cast from Parent |
---|
| 632 | to child would be dynamically checked as usual. |
---|
| 633 | |
---|
| 634 | However in this form there are two concerns. The first that Parent will |
---|
| 635 | usually be consistent for a given use, it will not be a variable. Second is |
---|
| 636 | that we may also need the assertion functions. To do any casting/conversions |
---|
| 637 | anyways. |
---|
| 638 | TODO: Talk about when we wrap a concrete type and how that leads to "may". |
---|
| 639 | |
---|
| 640 | To this end it may be better that the parent trait combines the usual |
---|
| 641 | assertions plus this new primitive assertion. There may or may not be use |
---|
| 642 | cases for accessing just one half and providing easy access to them may be |
---|
| 643 | required depending on how that turns out. |
---|
| 644 | |
---|
| 645 | trait Parent(dtype T | interface(T)) virtual(<grand-parent?>) { } |
---|
| 646 | |
---|
| 647 | ### Extension: sizeof Compatablity |
---|
| 648 | Trait types are always sized, it may even be a fixed size like how pointers |
---|
| 649 | have the same size regardless of what they point at. However their contents |
---|
| 650 | may or may not be of a known size (if the `sized(...)` assertion is used). |
---|
| 651 | |
---|
| 652 | Currently there is no way to access this information. If it is needed a |
---|
| 653 | special syntax would have to be added. Here a special case of `sizeof` is |
---|
| 654 | used. |
---|
| 655 | |
---|
| 656 | struct line aLine; |
---|
| 657 | trait drawable widget = aLine; |
---|
| 658 | |
---|
| 659 | size_t x = sizeof(widget); |
---|
| 660 | size_t y = sizeof(trait drawable); |
---|
| 661 | |
---|
| 662 | As usual `y`, size of the type, is the size of the local storage used to put |
---|
| 663 | the value into. The other case `x` checks the saved stored value in the |
---|
| 664 | virtual table and returns that. |
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