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doc/theses/mubeen_zulfiqar_MMath/allocator.tex
ra9cf339 rdb4a8cf 1 1 \chapter{Allocator} 2 2 3 \section{uHeap} 4 uHeap is a lightweight memory allocator. The objective behind uHeap is to design a minimal concurrent memory allocator that has new features and also fulfills GNU C Library requirements (FIX ME: cite requirements). 5 6 The objective of uHeap's new design was to fulfill following requirements: 7 \begin{itemize} 8 \item It should be concurrent and thread-safe for multi-threaded programs. 9 \item It should avoid global locks, on resources shared across all threads, as much as possible. 10 \item It's performance (FIX ME: cite performance benchmarks) should be comparable to the commonly used allocators (FIX ME: cite common allocators). 11 \item It should be a lightweight memory allocator. 12 \end{itemize} 3 This chapter presents a new stand-lone concurrent low-latency memory-allocator ($\approx$1,200 lines of code), called llheap (low-latency heap), for C/\CC programs using kernel threads (1:1 threading), and specialized versions of the allocator for the programming languages \uC and \CFA using user-level threads running over multiple kernel threads (M:N threading). 4 The new allocator fulfills the GNU C Library allocator API~\cite{GNUallocAPI}. 5 6 7 \section{llheap} 8 9 The primary design objective for llheap is low-latency across all allocator calls independent of application access-patterns and/or number of threads, \ie very seldom does the allocator have a delay during an allocator call. 10 (Large allocations requiring initialization, \eg zero fill, and/or copying are not covered by the low-latency objective.) 11 A direct consequence of this objective is very simple or no storage coalescing; 12 hence, llheap's design is willing to use more storage to lower latency. 13 This objective is apropos because systems research and industrial applications are striving for low latency and computers have huge amounts of RAM memory. 14 Finally, llheap's performance should be comparable with the current best allocators (see performance comparison in \VRef[Chapter]{Performance}). 15 16 % The objective of llheap's new design was to fulfill following requirements: 17 % \begin{itemize} 18 % \item It should be concurrent and thread-safe for multi-threaded programs. 19 % \item It should avoid global locks, on resources shared across all threads, as much as possible. 20 % \item It's performance (FIX ME: cite performance benchmarks) should be comparable to the commonly used allocators (FIX ME: cite common allocators). 21 % \item It should be a lightweight memory allocator. 22 % \end{itemize} 13 23 14 24 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 15 25 16 \section{Design choices for uHeap} 17 uHeap's design was reviewed and changed to fulfill new requirements (FIX ME: cite allocator philosophy). For this purpose, following two designs of uHeapLmm were proposed: 18 19 \paragraph{Design 1: Centralized} 20 One heap, but lower bucket sizes are N-shared across KTs. 21 This design leverages the fact that 95\% of allocation requests are less than 512 bytes and there are only 3--5 different request sizes. 22 When KTs $\le$ N, the important bucket sizes are uncontented. 23 When KTs $>$ N, the free buckets are contented. 24 Therefore, threads are only contending for a small number of buckets, which are distributed among them to reduce contention. 25 \begin{cquote} 26 \section{Design Choices} 27 28 llheap's design was reviewed and changed multiple times throughout the thesis. 29 Some of the rejected designs are discussed because they show the path to the final design (see discussion in \VRef{s:MultipleHeaps}). 30 Note, a few simples tests for a design choice were compared with the current best allocators to determine the viability of a design. 31 32 33 \subsection{Allocation Fastpath} 34 35 These designs look at the allocation/free \newterm{fastpath}, \ie when an allocation can immediately return free storage or returned storage is not coalesced. 36 \paragraph{T:1 model} 37 \VRef[Figure]{f:T1SharedBuckets} shows one heap accessed by multiple kernel threads (KTs) using a bucket array, where smaller bucket sizes are N-shared across KTs. 38 This design leverages the fact that 95\% of allocation requests are less than 1024 bytes and there are only 3--5 different request sizes. 39 When KTs $\le$ N, the common bucket sizes are uncontented; 40 when KTs $>$ N, the free buckets are contented and latency increases significantly. 41 In all cases, a KT must acquire/release a lock, contented or uncontented, along the fast allocation path because a bucket is shared. 42 Therefore, while threads are contending for a small number of buckets sizes, the buckets are distributed among them to reduce contention, which lowers latency; 43 however, picking N is workload specific. 44 45 \begin{figure} 46 \centering 47 \input{AllocDS1} 48 \caption{T:1 with Shared Buckets} 49 \label{f:T1SharedBuckets} 50 \end{figure} 51 52 Problems: 53 \begin{itemize} 54 \item 55 Need to know when a KT is created/destroyed to assign/unassign a shared bucket-number from the memory allocator. 56 \item 57 When no thread is assigned a bucket number, its free storage is unavailable. 58 \item 59 All KTs contend for the global-pool lock for initial allocations, before free-lists get populated. 60 \end{itemize} 61 Tests showed having locks along the allocation fast-path produced a significant increase in allocation costs and any contention among KTs produces a significant spike in latency. 62 63 \paragraph{T:H model} 64 \VRef[Figure]{f:THSharedHeaps} shows a fixed number of heaps (N), each a local free pool, where the heaps are sharded across the KTs. 65 A KT can point directly to its assigned heap or indirectly through the corresponding heap bucket. 66 When KT $\le$ N, the heaps are uncontented; 67 when KTs $>$ N, the heaps are contented. 68 In all cases, a KT must acquire/release a lock, contented or uncontented along the fast allocation path because a heap is shared. 69 By adjusting N upwards, this approach reduces contention but increases storage (time versus space); 70 however, picking N is workload specific. 71 72 \begin{figure} 26 73 \centering 27 74 \input{AllocDS2} 28 \end{cquote} 29 Problems: need to know when a kernel thread (KT) is created and destroyed to know when to assign a shared bucket-number. 30 When no thread is assigned a bucket number, its free storage is unavailable. All KTs will be contended for one lock on sbrk for their initial allocations (before free-lists gets populated). 31 32 \paragraph{Design 2: Decentralized N Heaps} 33 Fixed number of heaps: shard the heap into N heaps each with a bump-area allocated from the @sbrk@ area. 34 Kernel threads (KT) are assigned to the N heaps. 35 When KTs $\le$ N, the heaps are uncontented. 36 When KTs $>$ N, the heaps are contented. 37 By adjusting N, this approach reduces storage at the cost of speed due to contention. 38 In all cases, a thread acquires/releases a lock, contented or uncontented. 39 \begin{cquote} 40 \centering 41 \input{AllocDS1} 42 \end{cquote} 43 Problems: need to know when a KT is created and destroyed to know when to assign/un-assign a heap to the KT. 44 45 \paragraph{Design 3: Decentralized Per-thread Heaps} 46 Design 3 is similar to design 2 but instead of having an M:N model, it uses a 1:1 model. So, instead of having N heaos and sharing them among M KTs, Design 3 has one heap for each KT. 47 Dynamic number of heaps: create a thread-local heap for each kernel thread (KT) with a bump-area allocated from the @sbrk@ area. 48 Each KT will have its own exclusive thread-local heap. Heap will be uncontended between KTs regardless how many KTs have been created. 49 Operations on @sbrk@ area will still be protected by locks. 50 %\begin{cquote} 51 %\centering 52 %\input{AllocDS3} FIXME add figs 53 %\end{cquote} 54 Problems: We cannot destroy the heap when a KT exits because our dynamic objects have ownership and they are returned to the heap that created them when the program frees a dynamic object. All dynamic objects point back to their owner heap. If a thread A creates an object O, passes it to another thread B, and A itself exits. When B will free object O, O should return to A's heap so A's heap should be preserved for the lifetime of the whole program as their might be objects in-use of other threads that were allocated by A. Also, we need to know when a KT is created and destroyed to know when to create/destroy a heap for the KT. 55 56 \paragraph{Design 4: Decentralized Per-CPU Heaps} 57 Design 4 is similar to Design 3 but instead of having a heap for each thread, it creates a heap for each CPU. 58 Fixed number of heaps for a machine: create a heap for each CPU with a bump-area allocated from the @sbrk@ area. 59 Each CPU will have its own CPU-local heap. When the program does a dynamic memory operation, it will be entertained by the heap of the CPU where the process is currently running on. 60 Each CPU will have its own exclusive heap. Just like Design 3(FIXME cite), heap will be uncontended between KTs regardless how many KTs have been created. 61 Operations on @sbrk@ area will still be protected by locks. 62 To deal with preemtion during a dynamic memory operation, librseq(FIXME cite) will be used to make sure that the whole dynamic memory operation completes on one CPU. librseq's restartable sequences can make it possible to re-run a critical section and undo the current writes if a preemption happened during the critical section's execution. 63 %\begin{cquote} 64 %\centering 65 %\input{AllocDS4} FIXME add figs 66 %\end{cquote} 67 68 Problems: This approach was slower than the per-thread model. Also, librseq does not provide such restartable sequences to detect preemtions in user-level threading system which is important to us as CFA(FIXME cite) has its own threading system that we want to support. 69 70 Out of the four designs, Design 3 was chosen because of the following reasons. 71 \begin{itemize} 72 \item 73 Decentralized designes are better in general as compared to centralized design because their concurrency is better across all bucket-sizes as design 1 shards a few buckets of selected sizes while other designs shards all the buckets. Decentralized designes shard the whole heap which has all the buckets with the addition of sharding sbrk area. So Design 1 was eliminated. 74 \item 75 Design 2 was eliminated because it has a possibility of contention in-case of KT > N while Design 3 and 4 have no contention in any scenerio. 76 \item 77 Design 4 was eliminated because it was slower than Design 3 and it provided no way to achieve user-threading safety using librseq. We had to use CFA interruption handling to achive user-threading safety which has some cost to it. Desing 4 was already slower than Design 3, adding cost of interruption handling on top of that would have made it even slower. 78 \end{itemize} 79 80 81 \subsection{Advantages of distributed design} 82 83 The distributed design of uHeap is concurrent to work in multi-threaded applications. 84 85 Some key benefits of the distributed design of uHeap are as follows: 86 87 \begin{itemize} 88 \item 89 The bump allocation is concurrent as memory taken from sbrk is sharded across all heaps as bump allocation reserve. The call to sbrk will be protected using locks but bump allocation (on memory taken from sbrk) will not be contended once the sbrk call has returned. 90 \item 91 Low or almost no contention on heap resources. 92 \item 93 It is possible to use sharing and stealing techniques to share/find unused storage, when a free list is unused or empty. 94 \item 95 Distributed design avoids unnecassry locks on resources shared across all KTs. 96 \end{itemize} 75 \caption{T:H with Shared Heaps} 76 \label{f:THSharedHeaps} 77 \end{figure} 78 79 Problems: 80 \begin{itemize} 81 \item 82 Need to know when a KT is created/destroyed to assign/unassign a heap from the memory allocator. 83 \item 84 When no thread is assigned to a heap, its free storage is unavailable. 85 \item 86 Ownership issues arise (see \VRef{s:Ownership}). 87 \item 88 All KTs contend for the local/global-pool lock for initial allocations, before free-lists get populated. 89 \end{itemize} 90 Tests showed having locks along the allocation fast-path produced a significant increase in allocation costs and any contention among KTs produces a significant spike in latency. 91 92 \paragraph{T:H model, H = number of CPUs} 93 This design is the T:H model but H is set to the number of CPUs on the computer or the number restricted to an application, \eg via @taskset@. 94 (See \VRef[Figure]{f:THSharedHeaps} but with a heap bucket per CPU.) 95 Hence, each CPU logically has its own private heap and local pool. 96 A memory operation is serviced from the heap associated with the CPU executing the operation. 97 This approach removes fastpath locking and contention, regardless of the number of KTs mapped across the CPUs, because only one KT is running on each CPU at a time (modulo operations on the global pool and ownership). 98 This approach is essentially an M:N approach where M is the number if KTs and N is the number of CPUs. 99 100 Problems: 101 \begin{itemize} 102 \item 103 Need to know when a CPU is added/removed from the @taskset@. 104 \item 105 Need a fast way to determine the CPU a KT is executing on to access the appropriate heap. 106 \item 107 Need to prevent preemption during a dynamic memory operation because of the \newterm{serially-reusable problem}. 108 \begin{quote} 109 A sequence of code that is guaranteed to run to completion before being invoked to accept another input is called serially-reusable code.~\cite{SeriallyReusable} 110 \end{quote} 111 If a KT is preempted during an allocation operation, the operating system can schedule another KT on the same CPU, which can begin an allocation operation before the previous operation associated with this CPU has completed, invalidating heap correctness. 112 Note, the serially-reusable problem can occur in sequential programs with preemption, if the signal handler calls the preempted function, unless the function is serially reusable. 113 Essentially, the serially-reusable problem is a race condition on an unprotected critical section, where the operating system is providing the second thread via the signal handler. 114 115 \noindent 116 Library @librseq@~\cite{librseq} was used to perform a fast determination of the CPU and to ensure all memory operations complete on one CPU using @librseq@'s restartable sequences, which restart the critical section after undoing its writes, if the critical section is preempted. 117 \end{itemize} 118 Tests showed that @librseq@ can determine the particular CPU quickly but setting up the restartable critical-section along the allocation fast-path produced a significant increase in allocation costs. 119 Also, the number of undoable writes in @librseq@ is limited and restartable sequences cannot deal with user-level thread (UT) migration across KTs. 120 For example, UT$_1$ is executing a memory operation by KT$_1$ on CPU$_1$ and a time-slice preemption occurs. 121 The signal handler context switches UT$_1$ onto the user-level ready-queue and starts running UT$_2$ on KT$_1$, which immediately calls a memory operation. 122 Since KT$_1$ is still executing on CPU$_1$, @librseq@ takes no action because it assumes KT$_1$ is still executing the same critical section. 123 Then UT$_1$ is scheduled onto KT$_2$ by the user-level scheduler, and its memory operation continues in parallel with UT$_2$ using references into the heap associated with CPU$_1$, which corrupts CPU$_1$'s heap. 124 A significant effort was made to make this approach work but its complexity, lack of robustness, and performance costs resulted in its rejection. 125 126 127 \paragraph{1:1 model} 128 This design is the T:H model with T = H, where there is one thread-local heap for each KT. 129 (See \VRef[Figure]{f:THSharedHeaps} but with a heap bucket per KT and no bucket or local-pool lock.) 130 Hence, immediately after a KT starts, its heap is created and just before a KT terminates, its heap is (logically) deleted. 131 Heaps are uncontended for a KTs memory operations to its heap (modulo operations on the global pool and ownership). 132 133 Problems: 134 \begin{itemize} 135 \item 136 Need to know when a KT is starts/terminates to create/delete its heap. 137 138 \noindent 139 It is possible to leverage constructors/destructors for thread-local objects to get a general handle on when a KT starts/terminates. 140 \item 141 There is a classic \newterm{memory-reclamation} problem for ownership because storage passed to another thread can be returned to a terminated heap. 142 143 \noindent 144 The classic solution only deletes a heap after all referents are returned, which is complex. 145 The cheap alternative is for heaps to persist for program duration to handle outstanding referent frees. 146 If old referents return storage to a terminated heap, it is handled in the same way as an active heap. 147 To prevent heap blowup, terminated heaps can be reused by new KTs, where a reused heap may be populated with free storage from a prior KT (external fragmentation). 148 In most cases, heap blowup is not a problem because programs have a small allocation set-size, so the free storage from a prior KT is apropos for a new KT. 149 \item 150 There can be significant external fragmentation as the number of KTs increases. 151 152 \noindent 153 In many concurrent applications, good performance is achieved with the number of KTs proportional to the number of CPUs. 154 Since the number of CPUs is relatively small, >~1024, and a heap relatively small, $\approx$10K bytes (not including any associated freed storage), the worst-case external fragmentation is still small compared to the RAM available on large servers with many CPUs. 155 \item 156 There is the same serially-reusable problem with UTs migrating across KTs. 157 \end{itemize} 158 Tests showed this design produced the closest performance match with the best current allocators, and code inspection showed most of these allocators use different variations of this approach. 159 160 161 \vspace{5pt} 162 \noindent 163 The conclusion from this design exercise is: any atomic fence, instruction (lock free), or lock along the allocation fastpath produces significant slowdown. 164 For the T:1 and T:H models, locking must exist along the allocation fastpath because the buckets or heaps maybe shared by multiple threads, even when KTs $\le$ N. 165 For the T:H=CPU and 1:1 models, locking is eliminated along the allocation fastpath. 166 However, T:H=CPU has poor operating-system support to determine the CPU id (heap id) and prevent the serially-reusable problem for KTs. 167 More operating system support is required to make this model viable, but there is still the serially-reusable problem with user-level threading. 168 Leaving the 1:1 model with no atomic actions along the fastpath and no special operating-system support required. 169 The 1:1 model still has the serially-reusable problem with user-level threading, which is address in \VRef{}, and the greatest potential for heap blowup for certain allocation patterns. 170 171 172 % \begin{itemize} 173 % \item 174 % A decentralized design is better to centralized design because their concurrency is better across all bucket-sizes as design 1 shards a few buckets of selected sizes while other designs shards all the buckets. Decentralized designs shard the whole heap which has all the buckets with the addition of sharding @sbrk@ area. So Design 1 was eliminated. 175 % \item 176 % Design 2 was eliminated because it has a possibility of contention in-case of KT > N while Design 3 and 4 have no contention in any scenario. 177 % \item 178 % Design 3 was eliminated because it was slower than Design 4 and it provided no way to achieve user-threading safety using librseq. We had to use CFA interruption handling to achieve user-threading safety which has some cost to it. 179 % that because of 4 was already slower than Design 3, adding cost of interruption handling on top of that would have made it even slower. 180 % \end{itemize} 181 % Of the four designs for a low-latency memory allocator, the 1:1 model was chosen for the following reasons: 182 183 % \subsection{Advantages of distributed design} 184 % 185 % The distributed design of llheap is concurrent to work in multi-threaded applications. 186 % Some key benefits of the distributed design of llheap are as follows: 187 % \begin{itemize} 188 % \item 189 % The bump allocation is concurrent as memory taken from @sbrk@ is sharded across all heaps as bump allocation reserve. The call to @sbrk@ will be protected using locks but bump allocation (on memory taken from @sbrk@) will not be contended once the @sbrk@ call has returned. 190 % \item 191 % Low or almost no contention on heap resources. 192 % \item 193 % It is possible to use sharing and stealing techniques to share/find unused storage, when a free list is unused or empty. 194 % \item 195 % Distributed design avoids unnecessary locks on resources shared across all KTs. 196 % \end{itemize} 197 198 \subsection{Allocation Latency} 199 200 A primary goal of llheap is low latency. 201 Two forms of latency are internal and external. 202 Internal latency is the time to perform an allocation, while external latency is time to obtain/return storage from/to the operating system. 203 Ideally latency is $O(1)$ with a small constant. 204 205 To obtain $O(1)$ internal latency means no searching on the allocation fastpath, largely prohibits coalescing, which leads to external fragmentation. 206 The mitigating factor is that most programs have well behaved allocation patterns, where the majority of allocation operations can be $O(1)$, and heap blowup does not occur without coalescing (although the allocation footprint may be slightly larger). 207 208 To obtain $O(1)$ external latency means obtaining one large storage area from the operating system and subdividing it across all program allocations, which requires a good guess at the program storage high-watermark and potential large external fragmentation. 209 Excluding real-time operating-systems, operating-system operations are unbounded, and hence some external latency is unavoidable. 210 The mitigating factor is that operating-system calls can often be reduced if a programmer has a sense of the storage high-watermark and the allocator is capable of using this information (see @malloc_expansion@ \VRef{}). 211 Furthermore, while operating-system calls are unbounded, many are now reasonably fast, so their latency is tolerable and infrequent. 212 97 213 98 214 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 99 215 100 \section{uHeap Structure} 101 102 As described in (FIXME cite 2.4) uHeap uses following features of multi-threaded memory allocators. 103 \begin{itemize} 104 \item 105 uHeap has multiple heaps without a global heap and uses 1:1 model. (FIXME cite 2.5 1:1 model) 106 \item 107 uHeap uses object ownership. (FIXME cite 2.5.2) 108 \item 109 uHeap does not use object containers (FIXME cite 2.6) or any coalescing technique. Instead each dynamic object allocated by uHeap has a header than contains bookkeeping information. 110 \item 111 Each thread-local heap in uHeap has its own allocation buffer that is taken from the system using sbrk() call. (FIXME cite 2.7) 112 \item 113 Unless a heap is freeing an object that is owned by another thread's heap or heap is using sbrk() system call, uHeap is mostly lock-free which eliminates most of the contention on shared resources. (FIXME cite 2.8) 114 \end{itemize} 115 116 As uHeap uses a heap per-thread model to reduce contention on heap resources, we manage a list of heaps (heap-list) that can be used by threads. The list is empty at the start of the program. When a kernel thread (KT) is created, we check if heap-list is empty. If no then a heap is removed from the heap-list and is given to this new KT to use exclusively. If yes then a new heap object is created in dynamic memory and is given to this new KT to use exclusively. When a KT exits, its heap is not destroyed but instead its heap is put on the heap-list and is ready to be reused by new KTs. 117 118 This reduces the memory footprint as the objects on free-lists of a KT that has exited can be reused by a new KT. Also, we preserve all the heaps that were created during the lifetime of the program till the end of the program. uHeap uses object ownership where an object is freed to the free-buckets of the heap that allocated it. Even after a KT A has exited, its heap has to be preserved as there might be objects in-use of other threads that were initially allocated by A and the passed to other threads. 216 \section{llheap Structure} 217 218 \VRef[Figure]{f:llheapStructure} shows the design of llheap, which uses the following features: 219 \begin{itemize} 220 \item 221 1:1 multiple-heap model to minimize the fastpath, 222 \item 223 can be built with or without heap ownership, 224 \item 225 headers per allocation versus containers, 226 \item 227 no coalescing to minimize latency, 228 \item 229 local reserved memory (pool) obtained from the operating system using @sbrk@ call, 230 \item 231 global reserved memory (pool) obtained from the operating system using @mmap@ call to create and reuse heaps needed by threads. 232 \end{itemize} 119 233 120 234 \begin{figure} 121 235 \centering 122 \includegraphics[width=0.65\textwidth]{figures/NewHeapStructure.eps} 123 \caption{HeapStructure} 124 \label{fig:heapStructureFig} 236 % \includegraphics[width=0.65\textwidth]{figures/NewHeapStructure.eps} 237 \input{llheap} 238 \caption{llheap Structure} 239 \label{f:llheapStructure} 125 240 \end{figure} 126 241 127 Each heap uses seggregated free-buckets that have free objects of a specific size. Each free-bucket of a specific size has following 2 lists in it: 128 \begin{itemize} 129 \item 130 Free list is used when a thread is freeing an object that is owned by its own heap so free list does not use any locks/atomic-operations as it is only used by the owner KT. 131 \item 132 Away list is used when a thread A is freeing an object that is owned by another KT B's heap. This object should be freed to the owner heap (B's heap) so A will place the object on the away list of B. Away list is lock protected as it is shared by all other threads. 133 \end{itemize} 134 135 When a dynamic object of a size S is requested. The thread-local heap will check if S is greater than or equal to the mmap threshhold. Any request larger than the mmap threshhold is fulfilled by allocating an mmap area of that size and such requests are not allocated on sbrk area. The value of this threshhold can be changed using mallopt routine but the new value should not be larger than our biggest free-bucket size. 136 137 Algorithm~\ref{alg:heapObjectAlloc} briefly shows how an allocation request is fulfilled. 242 llheap starts by creating an array of $N$ global heaps from storage obtained by @mmap@, where $N$ is the number of computer cores. 243 There is a global bump-pointer to the next free heap in the array. 244 When this array is exhausted, another array is allocated. 245 There is a global top pointer to a heap intrusive link that chain free heaps from terminated threads, where these heaps are reused by new threads. 246 When statistics are turned on, there is a global top pointer to a heap intrusive link that chain \emph{all} the heaps, which is traversed to accumulate statistics counters across heaps (see @malloc_stats@ \VRef{}). 247 248 When a KT starts, a heap is allocated from the current array for exclusive used by the KT. 249 When a KT terminates, its heap is chained onto the heap free-list for reuse by a new KT, which prevents unbounded growth of heaps. 250 The free heaps is a stack so hot storage is reused first. 251 Preserving all heaps created during the program lifetime, solves the storage lifetime problem. 252 This approach wastes storage if a large number of KTs are created/terminated at program start and then the program continues sequentially. 253 llheap can be configured with object ownership, where an object is freed to the heap from which it is allocated, or object no-ownership, where an object is freed to the KT's current heap. 254 255 Each heap uses segregated free-buckets that have free objects distributed across 91 different sizes from 16 to 4M. 256 The number of buckets used is determined dynamically depending on the crossover point from @sbrk@ to @mmap@ allocation (see @mallopt@ \VRef{}), \ie small objects managed by the program and large objects managed by the operating system. 257 Each free bucket of a specific size has following two lists: 258 \begin{itemize} 259 \item 260 A free stack used solely by the KT heap-owner, so push/pop operations do not require locking. 261 The free objects is a stack so hot storage is reused first. 262 \item 263 For ownership, a shared away-stack for KTs to return storage allocated by other KTs, so push/pop operation require locking. 264 The entire ownership stack be removed and become the head of the corresponding free stack, when the free stack is empty. 265 \end{itemize} 266 267 Algorithm~\ref{alg:heapObjectAlloc} shows the allocation outline for an object of size $S$. 268 First, the allocation is divided into small (@sbrk@) or large (@mmap@). 269 For small allocations, $S$ is quantized into a bucket size. 270 Quantizing is performed using a binary search, using the ordered bucket array. 271 An optional optimization is fast lookup $O(1)$ for sizes < 64K from a 64K array of type @char@, where each element has an index to the corresponding bucket. 272 (Type @char@ restricts the number of bucket sizes to 256.) 273 For $S$ > 64K, the binary search is used. 274 Then, the allocation storage is obtained from the following locations (in order), with increasing latency. 275 \begin{enumerate}[topsep=0pt,itemsep=0pt,parsep=0pt] 276 \item 277 bucket's free stack, 278 \item 279 bucket's away stack, 280 \item 281 heap's local pool 282 \item 283 global pool 284 \item 285 operating system (@sbrk@) 286 \end{enumerate} 138 287 139 288 \begin{algorithm} 140 \caption{Dynamic object allocation of size S}\label{alg:heapObjectAlloc}289 \caption{Dynamic object allocation of size $S$}\label{alg:heapObjectAlloc} 141 290 \begin{algorithmic}[1] 142 291 \State $\textit{O} \gets \text{NULL}$ 143 292 \If {$S < \textit{mmap-threshhold}$} 144 \State $\textit{B} \gets (\text{smallest free-bucket} \geq S)$293 \State $\textit{B} \gets \text{smallest free-bucket} \geq S$ 145 294 \If {$\textit{B's free-list is empty}$} 146 295 \If {$\textit{B's away-list is empty}$} 147 296 \If {$\textit{heap's allocation buffer} < S$} 148 \State $\text{get allocation buffer using system call sbrk()}$297 \State $\text{get allocation from global pool (which might call \lstinline{sbrk})}$ 149 298 \EndIf 150 299 \State $\textit{O} \gets \text{bump allocate an object of size S from allocation buffer}$ … … 164 313 \end{algorithm} 165 314 315 Algorithm~\ref{alg:heapObjectFree} shows the de-allocation (free) outline for an object at address $A$. 316 317 \begin{algorithm}[h] 318 \caption{Dynamic object free at address $A$}\label{alg:heapObjectFree} 319 %\begin{algorithmic}[1] 320 %\State write this algorithm 321 %\end{algorithmic} 322 \end{algorithm} 323 166 324 167 325 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 168 326 169 327 \section{Added Features and Methods} 170 To improve the uHeap allocator (FIX ME: cite uHeap) interface and make it more user friendly, we added a few more routines to the C allocator. Also, we built a \CFA (FIX ME: cite cforall) interface on top of C interface to increase the usability of the allocator. 328 To improve the llheap allocator (FIX ME: cite llheap) interface and make it more user friendly, we added a few more routines to the C allocator. 329 Also, we built a \CFA (FIX ME: cite cforall) interface on top of C interface to increase the usability of the allocator. 171 330 172 331 \subsection{C Interface} 173 We added a few more features and routines to the allocator's C interface that can make the allocator more usable to the programmers. THese features will programmer more control on the dynamic memory allocation. 332 We added a few more features and routines to the allocator's C interface that can make the allocator more usable to the programmers. 333 These features will programmer more control on the dynamic memory allocation. 174 334 175 335 \subsection{Out of Memory} … … 183 343 184 344 \subsection{\lstinline{void * aalloc( size_t dim, size_t elemSize )}} 185 @aalloc@ is an extension of malloc. It allows programmer to allocate a dynamic array of objects without calculating the total size of array explicitly. The only alternate of this routine in the other allocators is calloc but calloc also fills the dynamic memory with 0 which makes it slower for a programmer who only wants to dynamically allocate an array of objects without filling it with 0. 345 @aalloc@ is an extension of malloc. 346 It allows programmer to allocate a dynamic array of objects without calculating the total size of array explicitly. 347 The only alternate of this routine in the other allocators is @calloc@ but @calloc@ also fills the dynamic memory with 0 which makes it slower for a programmer who only wants to dynamically allocate an array of objects without filling it with 0. 186 348 \paragraph{Usage} 187 349 @aalloc@ takes two parameters. … … 193 355 @elemSize@: size of the object in the array. 194 356 \end{itemize} 195 It returns address of dynamic object allocatoed on heap that can contain dim number of objects of the size elemSize. On failure, it returns a @NULL@ pointer. 357 It returns address of dynamic object allocated on heap that can contain dim number of objects of the size elemSize. 358 On failure, it returns a @NULL@ pointer. 196 359 197 360 \subsection{\lstinline{void * resize( void * oaddr, size_t size )}} 198 @resize@ is an extension of relloc. It allows programmer to reuse a cuurently allocated dynamic object with a new size requirement. Its alternate in the other allocators is @realloc@ but relloc also copy the data in old object to the new object which makes it slower for the programmer who only wants to reuse an old dynamic object for a new size requirement but does not want to preserve the data in the old object to the new object. 361 @resize@ is an extension of relloc. 362 It allows programmer to reuse a currently allocated dynamic object with a new size requirement. 363 Its alternate in the other allocators is @realloc@ but relloc also copy the data in old object to the new object which makes it slower for the programmer who only wants to reuse an old dynamic object for a new size requirement but does not want to preserve the data in the old object to the new object. 199 364 \paragraph{Usage} 200 365 @resize@ takes two parameters. … … 206 371 @size@: the new size requirement of the to which the old object needs to be resized. 207 372 \end{itemize} 208 It returns an object that is of the size given but it does not preserve the data in the old object. On failure, it returns a @NULL@ pointer. 373 It returns an object that is of the size given but it does not preserve the data in the old object. 374 On failure, it returns a @NULL@ pointer. 209 375 210 376 \subsection{\lstinline{void * resize( void * oaddr, size_t nalign, size_t size )}} 211 This @resize@ is an extension of the above @resize@ (FIX ME: cite above resize). In addition to resizing the size of of an old object, it can also realign the old object to a new alignment requirement. 212 \paragraph{Usage} 213 This resize takes three parameters. It takes an additional parameter of nalign as compared to the above resize (FIX ME: cite above resize). 377 This @resize@ is an extension of the above @resize@ (FIX ME: cite above resize). 378 In addition to resizing the size of of an old object, it can also realign the old object to a new alignment requirement. 379 \paragraph{Usage} 380 This resize takes three parameters. 381 It takes an additional parameter of nalign as compared to the above resize (FIX ME: cite above resize). 214 382 215 383 \begin{itemize} … … 221 389 @size@: the new size requirement of the to which the old object needs to be resized. 222 390 \end{itemize} 223 It returns an object with the size and alignment given in the parameters. On failure, it returns a @NULL@ pointer. 391 It returns an object with the size and alignment given in the parameters. 392 On failure, it returns a @NULL@ pointer. 224 393 225 394 \subsection{\lstinline{void * amemalign( size_t alignment, size_t dim, size_t elemSize )}} 226 amemalign is a hybrid of memalign and aalloc. It allows programmer to allocate an aligned dynamic array of objects without calculating the total size of the array explicitly. It frees the programmer from calculating the total size of the array. 395 amemalign is a hybrid of memalign and aalloc. 396 It allows programmer to allocate an aligned dynamic array of objects without calculating the total size of the array explicitly. 397 It frees the programmer from calculating the total size of the array. 227 398 \paragraph{Usage} 228 399 amemalign takes three parameters. … … 236 407 @elemSize@: size of the object in the array. 237 408 \end{itemize} 238 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. The returned dynamic array is aligned to the given alignment. On failure, it returns a @NULL@ pointer. 409 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. 410 The returned dynamic array is aligned to the given alignment. 411 On failure, it returns a @NULL@ pointer. 239 412 240 413 \subsection{\lstinline{void * cmemalign( size_t alignment, size_t dim, size_t elemSize )}} 241 cmemalign is a hybrid of amemalign and calloc. It allows programmer to allocate an aligned dynamic array of objects that is 0 filled. The current way to do this in other allocators is to allocate an aligned object with memalign and then fill it with 0 explicitly. This routine provides both features of aligning and 0 filling, implicitly. 414 cmemalign is a hybrid of amemalign and calloc. 415 It allows programmer to allocate an aligned dynamic array of objects that is 0 filled. 416 The current way to do this in other allocators is to allocate an aligned object with memalign and then fill it with 0 explicitly. 417 This routine provides both features of aligning and 0 filling, implicitly. 242 418 \paragraph{Usage} 243 419 cmemalign takes three parameters. … … 251 427 @elemSize@: size of the object in the array. 252 428 \end{itemize} 253 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. The returned dynamic array is aligned to the given alignment and is 0 filled. On failure, it returns a @NULL@ pointer. 429 It returns a dynamic array of objects that has the capacity to contain dim number of objects of the size of elemSize. 430 The returned dynamic array is aligned to the given alignment and is 0 filled. 431 On failure, it returns a @NULL@ pointer. 254 432 255 433 \subsection{\lstinline{size_t malloc_alignment( void * addr )}} 256 @malloc_alignment@ returns the alignment of a currently allocated dynamic object. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verofying the alignment of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required alignment. 434 @malloc_alignment@ returns the alignment of a currently allocated dynamic object. 435 It allows the programmer in memory management and personal bookkeeping. 436 It helps the programmer in verifying the alignment of a dynamic object especially in a scenario similar to producer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required alignment. 257 437 \paragraph{Usage} 258 438 @malloc_alignment@ takes one parameters. … … 262 442 @addr@: the address of the currently allocated dynamic object. 263 443 \end{itemize} 264 @malloc_alignment@ returns the alignment of the given dynamic object. On failure, it return the value of default alignment of the uHeap allocator. 444 @malloc_alignment@ returns the alignment of the given dynamic object. 445 On failure, it return the value of default alignment of the llheap allocator. 265 446 266 447 \subsection{\lstinline{bool malloc_zero_fill( void * addr )}} 267 @malloc_zero_fill@ returns whether a currently allocated dynamic object was initially zero filled at the time of allocation. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verifying the zero filled property of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was zero filled at the time of allocation. 448 @malloc_zero_fill@ returns whether a currently allocated dynamic object was initially zero filled at the time of allocation. 449 It allows the programmer in memory management and personal bookkeeping. 450 It helps the programmer in verifying the zero filled property of a dynamic object especially in a scenario similar to producer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was zero filled at the time of allocation. 268 451 \paragraph{Usage} 269 452 @malloc_zero_fill@ takes one parameters. … … 273 456 @addr@: the address of the currently allocated dynamic object. 274 457 \end{itemize} 275 @malloc_zero_fill@ returns true if the dynamic object was initially zero filled and return false otherwise. On failure, it returns false. 458 @malloc_zero_fill@ returns true if the dynamic object was initially zero filled and return false otherwise. 459 On failure, it returns false. 276 460 277 461 \subsection{\lstinline{size_t malloc_size( void * addr )}} 278 @malloc_size@ returns the allocation size of a currently allocated dynamic object. It allows the programmer in memory management and personal bookkeeping. It helps the programmer in verofying the alignment of a dynamic object especially in a scenerio similar to prudcer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required size. Its current alternate in the other allocators is @malloc_usable_size@. But, @malloc_size@ is different from @malloc_usable_size@ as @malloc_usabe_size@ returns the total data capacity of dynamic object including the extra space at the end of the dynamic object. On the other hand, @malloc_size@ returns the size that was given to the allocator at the allocation of the dynamic object. This size is updated when an object is realloced, resized, or passed through a similar allocator routine. 462 @malloc_size@ returns the allocation size of a currently allocated dynamic object. 463 It allows the programmer in memory management and personal bookkeeping. 464 It helps the programmer in verifying the alignment of a dynamic object especially in a scenario similar to producer-consumer where a producer allocates a dynamic object and the consumer needs to assure that the dynamic object was allocated with the required size. 465 Its current alternate in the other allocators is @malloc_usable_size@. 466 But, @malloc_size@ is different from @malloc_usable_size@ as @malloc_usabe_size@ returns the total data capacity of dynamic object including the extra space at the end of the dynamic object. 467 On the other hand, @malloc_size@ returns the size that was given to the allocator at the allocation of the dynamic object. 468 This size is updated when an object is realloced, resized, or passed through a similar allocator routine. 279 469 \paragraph{Usage} 280 470 @malloc_size@ takes one parameters. … … 284 474 @addr@: the address of the currently allocated dynamic object. 285 475 \end{itemize} 286 @malloc_size@ returns the allocation size of the given dynamic object. On failure, it return zero. 476 @malloc_size@ returns the allocation size of the given dynamic object. 477 On failure, it return zero. 287 478 288 479 \subsection{\lstinline{void * realloc( void * oaddr, size_t nalign, size_t size )}} 289 This @realloc@ is an extension of the default @realloc@ (FIX ME: cite default @realloc@). In addition to reallocating an old object and preserving the data in old object, it can also realign the old object to a new alignment requirement. 290 \paragraph{Usage} 291 This @realloc@ takes three parameters. It takes an additional parameter of nalign as compared to the default @realloc@. 480 This @realloc@ is an extension of the default @realloc@ (FIX ME: cite default @realloc@). 481 In addition to reallocating an old object and preserving the data in old object, it can also realign the old object to a new alignment requirement. 482 \paragraph{Usage} 483 This @realloc@ takes three parameters. 484 It takes an additional parameter of nalign as compared to the default @realloc@. 292 485 293 486 \begin{itemize} … … 299 492 @size@: the new size requirement of the to which the old object needs to be resized. 300 493 \end{itemize} 301 It returns an object with the size and alignment given in the parameters that preserves the data in the old object. On failure, it returns a @NULL@ pointer. 494 It returns an object with the size and alignment given in the parameters that preserves the data in the old object. 495 On failure, it returns a @NULL@ pointer. 302 496 303 497 \subsection{\CFA Malloc Interface} 304 We added some routines to the malloc interface of \CFA. These routines can only be used in \CFA and not in our standalone uHeap allocator as these routines use some features that are only provided by \CFA and not by C. It makes the allocator even more usable to the programmers. 305 \CFA provides the liberty to know the returned type of a call to the allocator. So, mainly in these added routines, we removed the object size parameter from the routine as allocator can calculate the size of the object from the returned type. 498 We added some routines to the @malloc@ interface of \CFA. 499 These routines can only be used in \CFA and not in our stand-alone llheap allocator as these routines use some features that are only provided by \CFA and not by C. 500 It makes the allocator even more usable to the programmers. 501 \CFA provides the liberty to know the returned type of a call to the allocator. 502 So, mainly in these added routines, we removed the object size parameter from the routine as allocator can calculate the size of the object from the returned type. 306 503 307 504 \subsection{\lstinline{T * malloc( void )}} 308 This malloc is a simplified polymorphic form of defualt malloc (FIX ME: cite malloc). It does not take any parameter as compared to default malloc that takes one parameter. 309 \paragraph{Usage} 310 This malloc takes no parameters. 311 It returns a dynamic object of the size of type @T@. On failure, it returns a @NULL@ pointer. 505 This @malloc@ is a simplified polymorphic form of default @malloc@ (FIX ME: cite malloc). 506 It does not take any parameter as compared to default @malloc@ that takes one parameter. 507 \paragraph{Usage} 508 This @malloc@ takes no parameters. 509 It returns a dynamic object of the size of type @T@. 510 On failure, it returns a @NULL@ pointer. 312 511 313 512 \subsection{\lstinline{T * aalloc( size_t dim )}} 314 This aalloc is a simplified polymorphic form of above aalloc (FIX ME: cite aalloc). It takes one parameter as compared to the above aalloc that takes two parameters. 513 This @aalloc@ is a simplified polymorphic form of above @aalloc@ (FIX ME: cite aalloc). 514 It takes one parameter as compared to the above @aalloc@ that takes two parameters. 315 515 \paragraph{Usage} 316 516 aalloc takes one parameters. … … 320 520 @dim@: required number of objects in the array. 321 521 \end{itemize} 322 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. On failure, it returns a @NULL@ pointer. 522 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. 523 On failure, it returns a @NULL@ pointer. 323 524 324 525 \subsection{\lstinline{T * calloc( size_t dim )}} 325 This calloc is a simplified polymorphic form of defualt calloc (FIX ME: cite calloc). It takes one parameter as compared to the default calloc that takes two parameters. 326 \paragraph{Usage} 327 This calloc takes one parameter. 526 This @calloc@ is a simplified polymorphic form of default @calloc@ (FIX ME: cite calloc). 527 It takes one parameter as compared to the default @calloc@ that takes two parameters. 528 \paragraph{Usage} 529 This @calloc@ takes one parameter. 328 530 329 531 \begin{itemize} … … 331 533 @dim@: required number of objects in the array. 332 534 \end{itemize} 333 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. On failure, it returns a @NULL@ pointer. 535 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. 536 On failure, it returns a @NULL@ pointer. 334 537 335 538 \subsection{\lstinline{T * resize( T * ptr, size_t size )}} 336 This resize is a simplified polymorphic form of above resize (FIX ME: cite resize with alignment). It takes two parameters as compared to the above resize that takes three parameters. It frees the programmer from explicitly mentioning the alignment of the allocation as \CFA provides gives allocator the liberty to get the alignment of the returned type. 539 This resize is a simplified polymorphic form of above resize (FIX ME: cite resize with alignment). 540 It takes two parameters as compared to the above resize that takes three parameters. 541 It frees the programmer from explicitly mentioning the alignment of the allocation as \CFA provides gives allocator the liberty to get the alignment of the returned type. 337 542 \paragraph{Usage} 338 543 This resize takes two parameters. … … 344 549 @size@: the required size of the new object. 345 550 \end{itemize} 346 It returns a dynamic object of the size given in paramters. The returned object is aligned to the alignemtn of type @T@. On failure, it returns a @NULL@ pointer. 551 It returns a dynamic object of the size given in parameters. 552 The returned object is aligned to the alignment of type @T@. 553 On failure, it returns a @NULL@ pointer. 347 554 348 555 \subsection{\lstinline{T * realloc( T * ptr, size_t size )}} 349 This @realloc@ is a simplified polymorphic form of defualt @realloc@ (FIX ME: cite @realloc@ with align). It takes two parameters as compared to the above @realloc@ that takes three parameters. It frees the programmer from explicitly mentioning the alignment of the allocation as \CFA provides gives allocator the liberty to get the alignment of the returned type. 556 This @realloc@ is a simplified polymorphic form of default @realloc@ (FIX ME: cite @realloc@ with align). 557 It takes two parameters as compared to the above @realloc@ that takes three parameters. 558 It frees the programmer from explicitly mentioning the alignment of the allocation as \CFA provides gives allocator the liberty to get the alignment of the returned type. 350 559 \paragraph{Usage} 351 560 This @realloc@ takes two parameters. … … 357 566 @size@: the required size of the new object. 358 567 \end{itemize} 359 It returns a dynamic object of the size given in paramters that preserves the data in the given object. The returned object is aligned to the alignemtn of type @T@. On failure, it returns a @NULL@ pointer. 568 It returns a dynamic object of the size given in parameters that preserves the data in the given object. 569 The returned object is aligned to the alignment of type @T@. 570 On failure, it returns a @NULL@ pointer. 360 571 361 572 \subsection{\lstinline{T * memalign( size_t align )}} 362 This memalign is a simplified polymorphic form of defualt memalign (FIX ME: cite memalign). It takes one parameters as compared to the default memalign that takes two parameters. 573 This memalign is a simplified polymorphic form of default memalign (FIX ME: cite memalign). 574 It takes one parameters as compared to the default memalign that takes two parameters. 363 575 \paragraph{Usage} 364 576 memalign takes one parameters. … … 368 580 @align@: the required alignment of the dynamic object. 369 581 \end{itemize} 370 It returns a dynamic object of the size of type @T@ that is aligned to given parameter align. On failure, it returns a @NULL@ pointer. 582 It returns a dynamic object of the size of type @T@ that is aligned to given parameter align. 583 On failure, it returns a @NULL@ pointer. 371 584 372 585 \subsection{\lstinline{T * amemalign( size_t align, size_t dim )}} 373 This amemalign is a simplified polymorphic form of above amemalign (FIX ME: cite amemalign). It takes two parameter as compared to the above amemalign that takes three parameters. 586 This amemalign is a simplified polymorphic form of above amemalign (FIX ME: cite amemalign). 587 It takes two parameter as compared to the above amemalign that takes three parameters. 374 588 \paragraph{Usage} 375 589 amemalign takes two parameters. … … 381 595 @dim@: required number of objects in the array. 382 596 \end{itemize} 383 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. The returned object is aligned to the given parameter align. On failure, it returns a @NULL@ pointer. 597 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. 598 The returned object is aligned to the given parameter align. 599 On failure, it returns a @NULL@ pointer. 384 600 385 601 \subsection{\lstinline{T * cmemalign( size_t align, size_t dim )}} 386 This cmemalign is a simplified polymorphic form of above cmemalign (FIX ME: cite cmemalign). It takes two parameter as compared to the above cmemalign that takes three parameters. 602 This cmemalign is a simplified polymorphic form of above cmemalign (FIX ME: cite cmemalign). 603 It takes two parameter as compared to the above cmemalign that takes three parameters. 387 604 \paragraph{Usage} 388 605 cmemalign takes two parameters. … … 394 611 @dim@: required number of objects in the array. 395 612 \end{itemize} 396 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. The returned object is aligned to the given parameter align and is zero filled. On failure, it returns a @NULL@ pointer. 613 It returns a dynamic object that has the capacity to contain dim number of objects, each of the size of type @T@. 614 The returned object is aligned to the given parameter align and is zero filled. 615 On failure, it returns a @NULL@ pointer. 397 616 398 617 \subsection{\lstinline{T * aligned_alloc( size_t align )}} 399 This @aligned_alloc@ is a simplified polymorphic form of defualt @aligned_alloc@ (FIX ME: cite @aligned_alloc@). It takes one parameter as compared to the default @aligned_alloc@ that takes two parameters. 618 This @aligned_alloc@ is a simplified polymorphic form of default @aligned_alloc@ (FIX ME: cite @aligned_alloc@). 619 It takes one parameter as compared to the default @aligned_alloc@ that takes two parameters. 400 620 \paragraph{Usage} 401 621 This @aligned_alloc@ takes one parameter. … … 405 625 @align@: required alignment of the dynamic object. 406 626 \end{itemize} 407 It returns a dynamic object of the size of type @T@ that is aligned to the given parameter. On failure, it returns a @NULL@ pointer. 627 It returns a dynamic object of the size of type @T@ that is aligned to the given parameter. 628 On failure, it returns a @NULL@ pointer. 408 629 409 630 \subsection{\lstinline{int posix_memalign( T ** ptr, size_t align )}} 410 This @posix_memalign@ is a simplified polymorphic form of defualt @posix_memalign@ (FIX ME: cite @posix_memalign@). It takes two parameters as compared to the default @posix_memalign@ that takes three parameters. 631 This @posix_memalign@ is a simplified polymorphic form of default @posix_memalign@ (FIX ME: cite @posix_memalign@). 632 It takes two parameters as compared to the default @posix_memalign@ that takes three parameters. 411 633 \paragraph{Usage} 412 634 This @posix_memalign@ takes two parameter. … … 419 641 \end{itemize} 420 642 421 It stores address of the dynamic object of the size of type @T@ in given parameter ptr. This object is aligned to the given parameter. On failure, it returns a @NULL@ pointer. 643 It stores address of the dynamic object of the size of type @T@ in given parameter ptr. 644 This object is aligned to the given parameter. 645 On failure, it returns a @NULL@ pointer. 422 646 423 647 \subsection{\lstinline{T * valloc( void )}} 424 This @valloc@ is a simplified polymorphic form of defualt @valloc@ (FIX ME: cite @valloc@). It takes no parameters as compared to the default @valloc@ that takes one parameter. 648 This @valloc@ is a simplified polymorphic form of default @valloc@ (FIX ME: cite @valloc@). 649 It takes no parameters as compared to the default @valloc@ that takes one parameter. 425 650 \paragraph{Usage} 426 651 @valloc@ takes no parameters. 427 It returns a dynamic object of the size of type @T@ that is aligned to the page size. On failure, it returns a @NULL@ pointer. 652 It returns a dynamic object of the size of type @T@ that is aligned to the page size. 653 On failure, it returns a @NULL@ pointer. 428 654 429 655 \subsection{\lstinline{T * pvalloc( void )}} 430 656 \paragraph{Usage} 431 657 @pvalloc@ takes no parameters. 432 It returns a dynamic object of the size that is calcutaed by rouding the size of type @T@. The returned object is also aligned to the page size. On failure, it returns a @NULL@ pointer. 658 It returns a dynamic object of the size that is calculated by rounding the size of type @T@. 659 The returned object is also aligned to the page size. 660 On failure, it returns a @NULL@ pointer. 433 661 434 662 \subsection{Alloc Interface} 435 In addition to improve allocator interface both for \CFA and our standalone allocator uHeap in C. We also added a new alloc interface in \CFA that increases usability of dynamic memory allocation. 663 In addition to improve allocator interface both for \CFA and our stand-alone allocator llheap in C. 664 We also added a new alloc interface in \CFA that increases usability of dynamic memory allocation. 436 665 This interface helps programmers in three major ways. 437 666 438 667 \begin{itemize} 439 668 \item 440 Routine Name: alloc interfce frees programmers from remmebring different routine names for different kind of dynamic allocations. 441 \item 442 Parametre Positions: alloc interface frees programmers from remembering parameter postions in call to routines. 443 \item 444 Object Size: alloc interface does not require programmer to mention the object size as \CFA allows allocator to determince the object size from returned type of alloc call. 445 \end{itemize} 446 447 Alloc interface uses polymorphism, backtick routines (FIX ME: cite backtick) and ttype parameters of \CFA (FIX ME: cite ttype) to provide a very simple dynamic memory allocation interface to the programmers. The new interfece has just one routine name alloc that can be used to perform a wide range of dynamic allocations. The parameters use backtick functions to provide a similar-to named parameters feature for our alloc interface so that programmers do not have to remember parameter positions in alloc call except the position of dimension (dim) parameter. 448 449 \subsection{Routine: \lstinline{T * alloc( ... )}} 450 Call to alloc wihout any parameter returns one object of size of type @T@ allocated dynamically. 451 Only the dimension (dim) parameter for array allocation has the fixed position in the alloc routine. If programmer wants to allocate an array of objects that the required number of members in the array has to be given as the first parameter to the alloc routine. 452 alocc routine accepts six kinds of arguments. Using different combinations of tha parameters, different kind of allocations can be performed. Any combincation of parameters can be used together except @`realloc@ and @`resize@ that should not be used simultanously in one call to routine as it creates ambiguity about whether to reallocate or resize a currently allocated dynamic object. If both @`resize@ and @`realloc@ are used in a call to alloc then the latter one will take effect or unexpected resulted might be produced. 669 Routine Name: alloc interface frees programmers from remembering different routine names for different kind of dynamic allocations. 670 \item 671 Parameter Positions: alloc interface frees programmers from remembering parameter positions in call to routines. 672 \item 673 Object Size: alloc interface does not require programmer to mention the object size as \CFA allows allocator to determine the object size from returned type of alloc call. 674 \end{itemize} 675 676 Alloc interface uses polymorphism, backtick routines (FIX ME: cite backtick) and ttype parameters of \CFA (FIX ME: cite ttype) to provide a very simple dynamic memory allocation interface to the programmers. 677 The new interface has just one routine name alloc that can be used to perform a wide range of dynamic allocations. 678 The parameters use backtick functions to provide a similar-to named parameters feature for our alloc interface so that programmers do not have to remember parameter positions in alloc call except the position of dimension (dim) parameter. 679 680 \subsection{Routine: \lstinline{T * alloc( ... 681 )}} 682 Call to alloc without any parameter returns one object of size of type @T@ allocated dynamically. 683 Only the dimension (dim) parameter for array allocation has the fixed position in the alloc routine. 684 If programmer wants to allocate an array of objects that the required number of members in the array has to be given as the first parameter to the alloc routine. 685 alloc routine accepts six kinds of arguments. 686 Using different combinations of than parameters, different kind of allocations can be performed. 687 Any combination of parameters can be used together except @`realloc@ and @`resize@ that should not be used simultaneously in one call to routine as it creates ambiguity about whether to reallocate or resize a currently allocated dynamic object. 688 If both @`resize@ and @`realloc@ are used in a call to alloc then the latter one will take effect or unexpected resulted might be produced. 453 689 454 690 \paragraph{Dim} 455 This is the only parameter in the alloc routine that has a fixed-position and it is also the only parameter that does not use a backtick function. It has to be passed at the first position to alloc call in-case of an array allocation of objects of type @T@. 456 It represents the required number of members in the array allocation as in \CFA's aalloc (FIX ME: cite aalloc). 691 This is the only parameter in the alloc routine that has a fixed-position and it is also the only parameter that does not use a backtick function. 692 It has to be passed at the first position to alloc call in-case of an array allocation of objects of type @T@. 693 It represents the required number of members in the array allocation as in \CFA's @aalloc@ (FIX ME: cite aalloc). 457 694 This parameter should be of type @size_t@. 458 695 … … 461 698 462 699 \paragraph{Align} 463 This parameter is position-free and uses a backtick routine align (@`align@). The parameter passed with @`align@ should be of type @size_t@. If the alignment parameter is not a power of two or is less than the default alignment of the allocator (that can be found out using routine libAlign in \CFA) then the passed alignment parameter will be rejected and the default alignment will be used. 700 This parameter is position-free and uses a backtick routine align (@`align@). 701 The parameter passed with @`align@ should be of type @size_t@. 702 If the alignment parameter is not a power of two or is less than the default alignment of the allocator (that can be found out using routine libAlign in \CFA) then the passed alignment parameter will be rejected and the default alignment will be used. 464 703 465 704 Example: @int b = alloc( 5 , 64`align )@ 466 This call will return a dynamic array of five integers. It will align the allocated object to 64. 705 This call will return a dynamic array of five integers. 706 It will align the allocated object to 64. 467 707 468 708 \paragraph{Fill} 469 This parameter is position-free and uses a backtick routine fill (@`fill@). In case of @realloc@, only the extra space after copying the data in the old object will be filled with given parameter. 709 This parameter is position-free and uses a backtick routine fill (@`fill@). 710 In case of @realloc@, only the extra space after copying the data in the old object will be filled with given parameter. 470 711 Three types of parameters can be passed using `fill. 471 712 … … 476 717 Object of returned type: An object of type of returned type can be passed with @`fill@ to fill the whole dynamic allocation with the given object recursively till the end of required allocation. 477 718 \item 478 Dynamic object of returned type: A dynamic object of type of returned type can be passed with @`fill@ to fill the dynamic allocation with the given dynamic object. In this case, the allocated memory is not filled recursively till the end of allocation. The filling happen untill the end object passed to @`fill@ or the end of requested allocation reaches. 719 Dynamic object of returned type: A dynamic object of type of returned type can be passed with @`fill@ to fill the dynamic allocation with the given dynamic object. 720 In this case, the allocated memory is not filled recursively till the end of allocation. 721 The filling happen until the end object passed to @`fill@ or the end of requested allocation reaches. 479 722 \end{itemize} 480 723 481 724 Example: @int b = alloc( 5 , 'a'`fill )@ 482 This call will return a dynamic array of five integers. It will fill the allocated object with character 'a' recursively till the end of requested allocation size. 725 This call will return a dynamic array of five integers. 726 It will fill the allocated object with character 'a' recursively till the end of requested allocation size. 483 727 484 728 Example: @int b = alloc( 5 , 4`fill )@ 485 This call will return a dynamic array of five integers. It will fill the allocated object with integer 4 recursively till the end of requested allocation size. 729 This call will return a dynamic array of five integers. 730 It will fill the allocated object with integer 4 recursively till the end of requested allocation size. 486 731 487 732 Example: @int b = alloc( 5 , a`fill )@ where @a@ is a pointer of int type 488 This call will return a dynamic array of five integers. It will copy data in a to the returned object non-recursively untill end of a or the newly allocated object is reached. 733 This call will return a dynamic array of five integers. 734 It will copy data in a to the returned object non-recursively until end of a or the newly allocated object is reached. 489 735 490 736 \paragraph{Resize} 491 This parameter is position-free and uses a backtick routine resize (@`resize@). It represents the old dynamic object (oaddr) that the programmer wants to 737 This parameter is position-free and uses a backtick routine resize (@`resize@). 738 It represents the old dynamic object (oaddr) that the programmer wants to 492 739 \begin{itemize} 493 740 \item … … 498 745 fill with something. 499 746 \end{itemize} 500 The data in old dynamic object will not be preserved in the new object. The type of object passed to @`resize@ and the returned type of alloc call can be different. 747 The data in old dynamic object will not be preserved in the new object. 748 The type of object passed to @`resize@ and the returned type of alloc call can be different. 501 749 502 750 Example: @int b = alloc( 5 , a`resize )@ … … 504 752 505 753 Example: @int b = alloc( 5 , a`resize , 32`align )@ 506 This call will resize object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32. 754 This call will resize object a to a dynamic array that can contain 5 integers. 755 The returned object will also be aligned to 32. 507 756 508 757 Example: @int b = alloc( 5 , a`resize , 32`align , 2`fill )@ 509 This call will resize object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32 and will be filled with 2. 758 This call will resize object a to a dynamic array that can contain 5 integers. 759 The returned object will also be aligned to 32 and will be filled with 2. 510 760 511 761 \paragraph{Realloc} 512 This parameter is position-free and uses a backtick routine @realloc@ (@`realloc@). It represents the old dynamic object (oaddr) that the programmer wants to 762 This parameter is position-free and uses a backtick routine @realloc@ (@`realloc@). 763 It represents the old dynamic object (oaddr) that the programmer wants to 513 764 \begin{itemize} 514 765 \item … … 519 770 fill with something. 520 771 \end{itemize} 521 The data in old dynamic object will be preserved in the new object. The type of object passed to @`realloc@ and the returned type of alloc call cannot be different. 772 The data in old dynamic object will be preserved in the new object. 773 The type of object passed to @`realloc@ and the returned type of alloc call cannot be different. 522 774 523 775 Example: @int b = alloc( 5 , a`realloc )@ … … 525 777 526 778 Example: @int b = alloc( 5 , a`realloc , 32`align )@ 527 This call will realloc object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32. 779 This call will realloc object a to a dynamic array that can contain 5 integers. 780 The returned object will also be aligned to 32. 528 781 529 782 Example: @int b = alloc( 5 , a`realloc , 32`align , 2`fill )@ 530 This call will resize object a to a dynamic array that can contain 5 integers. The returned object will also be aligned to 32. The extra space after copying data of a to the returned object will be filled with 2. 783 This call will resize object a to a dynamic array that can contain 5 integers. 784 The returned object will also be aligned to 32. 785 The extra space after copying data of a to the returned object will be filled with 2.
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