Changeset c95b115


Ignore:
Timestamp:
Nov 15, 2017, 1:59:51 PM (7 years ago)
Author:
Rob Schluntz <rschlunt@…>
Branches:
ADT, aaron-thesis, arm-eh, ast-experimental, cleanup-dtors, deferred_resn, demangler, enum, forall-pointer-decay, jacob/cs343-translation, jenkins-sandbox, master, new-ast, new-ast-unique-expr, new-env, no_list, persistent-indexer, pthread-emulation, qualifiedEnum, resolv-new, with_gc
Children:
490db327
Parents:
f0994a1
Message:

Add reset counter to type variable renaming scheme to ensure renamings are unique across resolver calls

Location:
src/ResolvExpr
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • src/ResolvExpr/RenameVars.cc

    rf0994a1 rc95b115  
    2929        RenameVars global_renamer;
    3030
    31         RenameVars::RenameVars() : level( 0 ) {
     31        RenameVars::RenameVars() : level( 0 ), resetCount( 0 ) {
    3232                mapStack.push_front( std::map< std::string, std::string >() );
    3333        }
     
    3535        void RenameVars::reset() {
    3636                level = 0;
     37                resetCount++;
    3738        }
    3839
     
    130131                        for ( Type::ForallList::iterator i = type->get_forall().begin(); i != type->get_forall().end(); ++i ) {
    131132                                std::ostringstream output;
    132                                 output << "_" << level << "_" << (*i)->get_name();
     133                                output << "_" << resetCount << "_" << level << "_" << (*i)->get_name();
    133134                                std::string newname( output.str() );
    134135                                mapStack.front()[ (*i)->get_name() ] = newname;
  • src/ResolvExpr/RenameVars.h

    rf0994a1 rc95b115  
    4848                void typeBefore( Type *type );
    4949                void typeAfter( Type *type );
    50                 int level;
     50                int level, resetCount;
    5151                std::list< std::map< std::string, std::string > > mapStack;
    5252        };
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