Changes in src/ControlStruct/MLEMutator.cc [e39aa0f:994ec2c]
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src/ControlStruct/MLEMutator.cc (modified) (17 diffs)
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src/ControlStruct/MLEMutator.cc
re39aa0f r994ec2c 5 5 // file "LICENCE" distributed with Cforall. 6 6 // 7 // MLEMutator.cc -- 7 // MLEMutator.cc -- 8 8 // 9 9 // Author : Rodolfo G. Esteves … … 14 14 // 15 15 16 // NOTE: There are two known subtle differences from the code that uC++ 16 // NOTE: There are two known subtle differences from the code that uC++ 17 17 // generates for the same input 18 18 // -CFA puts the break label inside at the end of a switch, uC++ puts it after … … 27 27 #include "SynTree/Statement.h" 28 28 #include "SynTree/Expression.h" 29 #include "SynTree/Attribute.h"30 29 31 30 namespace ControlStruct { … … 34 33 targetTable = 0; 35 34 } 36 namespace { 37 Statement * isLoop( Statement * stmt ) { return dynamic_cast< WhileStmt * >( stmt ) ? stmt : dynamic_cast< ForStmt * >( stmt ) ? stmt : 0; } 38 } 39 40 // break labels have to come after the statement they break out of, 35 36 // break labels have to come after the statement they break out of, 41 37 // so mutate a statement, then if they inform us through the breakLabel field 42 // tha they need a place to jump to on a break statement, add the break label 38 // tha they need a place to jump to on a break statement, add the break label 43 39 // to the body of statements 44 40 void MLEMutator::fixBlock( std::list< Statement * > &kids ) { … … 48 44 if ( ! get_breakLabel().empty() ) { 49 45 std::list< Statement * >::iterator next = k+1; 50 std::list<Label> ls; ls.push_back( get_breakLabel() ); 51 kids.insert( next, new NullStmt( ls ) ); 46 if ( next == kids.end() ) { 47 std::list<Label> ls; ls.push_back( get_breakLabel() ); 48 kids.push_back( new NullStmt( ls ) ); 49 } else { 50 (*next)->get_labels().push_back( get_breakLabel() ); 51 } 52 52 53 set_breakLabel(""); 53 54 } // if … … 59 60 if ( labeledBlock ) { 60 61 Label brkLabel = generator->newLabel("blockBreak"); 61 enclosing ControlStructures.push_back( Entry( cmpndStmt, brkLabel ) );62 enclosingBlocks.push_back( Entry( cmpndStmt, brkLabel ) ); 62 63 } // if 63 64 … … 68 69 69 70 if ( labeledBlock ) { 70 assert( ! enclosing ControlStructures.empty() );71 if ( ! enclosing ControlStructures.back().useBreakExit().empty() ) {72 set_breakLabel( enclosing ControlStructures.back().useBreakExit() );71 assert( ! enclosingBlocks.empty() ); 72 if ( ! enclosingBlocks.back().useBreakExit().empty() ) { 73 set_breakLabel( enclosingBlocks.back().useBreakExit() ); 73 74 } 74 enclosing ControlStructures.pop_back();75 enclosingBlocks.pop_back(); 75 76 } // if 76 77 … … 80 81 template< typename LoopClass > 81 82 Statement *MLEMutator::handleLoopStmt( LoopClass *loopStmt ) { 82 // remember this as the most recent enclosing loop, then mutate 83 // remember this as the most recent enclosing loop, then mutate 83 84 // the body of the loop -- this will determine whether brkLabel 84 85 // and contLabel are used with branch statements … … 86 87 Label brkLabel = generator->newLabel("loopBreak"); 87 88 Label contLabel = generator->newLabel("loopContinue"); 88 enclosing ControlStructures.push_back( Entry( loopStmt, brkLabel, contLabel ) );89 enclosingLoops.push_back( Entry( loopStmt, brkLabel, contLabel ) ); 89 90 loopStmt->set_body ( loopStmt->get_body()->acceptMutator( *this ) ); 90 91 91 92 // sanity check that the enclosing loops have been popped correctly 92 Entry &e = enclosing ControlStructures.back();93 Entry &e = enclosingLoops.back(); 93 94 assert ( e == loopStmt ); 94 95 … … 96 97 // two labels, if they are used. 97 98 loopStmt->set_body( mutateLoop( loopStmt->get_body(), e ) ); 98 enclosing ControlStructures.pop_back();99 enclosingLoops.pop_back(); 99 100 100 101 return loopStmt; … … 110 111 template< typename SwitchClass > 111 112 Statement *MLEMutator::handleSwitchStmt( SwitchClass *switchStmt ) { 112 // generate a label for breaking out of a labeled switch 113 // generate a label for breaking out of a labeled switch 113 114 Label brkLabel = generator->newLabel("switchBreak"); 114 enclosing ControlStructures.push_back( Entry(switchStmt, brkLabel) );115 mutateAll( switchStmt->get_branches(), *this ); 116 117 Entry &e = enclosing ControlStructures.back();115 enclosingSwitches.push_back( Entry(switchStmt, brkLabel) ); 116 mutateAll( switchStmt->get_branches(), *this ); 117 118 Entry &e = enclosingSwitches.back(); 118 119 assert ( e == switchStmt ); 119 120 120 121 // only generate break label if labeled break is used 121 122 if (e.isBreakUsed()) { 122 // for the purposes of keeping switch statements uniform (i.e. all statements that are 123 // direct children of a switch should be CastStmts), append the exit label + break to the 123 // for the purposes of keeping switch statements uniform (i.e. all statements that are 124 // direct children of a switch should be CastStmts), append the exit label + break to the 124 125 // last case statement; create a default case if there are no cases 125 126 std::list< Statement * > &branches = switchStmt->get_branches(); … … 130 131 if ( CaseStmt * c = dynamic_cast< CaseStmt * >( branches.back() ) ) { 131 132 std::list<Label> temp; temp.push_back( brkLabel ); 132 c->get_statements().push_back( new BranchStmt( temp, Label(" brkLabel"), BranchStmt::Break ) );133 c->get_statements().push_back( new BranchStmt( temp, Label(""), BranchStmt::Break ) ); 133 134 } else assert(0); // as of this point, all branches of a switch are still CaseStmts 134 135 } 135 136 136 assert ( enclosing ControlStructures.back() == switchStmt );137 enclosing ControlStructures.pop_back();137 assert ( enclosingSwitches.back() == switchStmt ); 138 enclosingSwitches.pop_back(); 138 139 return switchStmt; 139 140 } … … 142 143 std::string originalTarget = branchStmt->get_originalTarget(); 143 144 144 std::list< Entry >::reverse_iterator targetEntry; 145 if ( branchStmt->get_type() == BranchStmt::Goto ) { 145 if ( branchStmt->get_type() == BranchStmt::Goto ) 146 146 return branchStmt; 147 } else if ( branchStmt->get_type() == BranchStmt::Continue) { 148 // continue target must bea loop149 if ( branchStmt->get_target() == "") {150 targetEntry = std::find_if( enclosingControlStructures.rbegin(), enclosingControlStructures.rend(), [](Entry &e) { return isLoop( e.get_controlStructure() ); } );151 } else {152 // labelled continue - lookup label in table ot find attached control structure153 t argetEntry = std::find( enclosingControlStructures.rbegin(), enclosingControlStructures.rend(), (*targetTable)[branchStmt->get_target()]);147 148 // test if continue target is a loop 149 if ( branchStmt->get_type() == BranchStmt::Continue) { 150 if ( enclosingLoops.empty() ) { 151 throw SemanticError( "'continue' outside a loop" ); 152 } else if ( branchStmt->get_target() != "" && std::find( enclosingLoops.begin(), enclosingLoops.end(), (*targetTable)[branchStmt->get_target()] ) == enclosingLoops.end() ) { 153 throw SemanticError( "'continue' target label must be an enclosing loop: " + originalTarget ); 154 154 } 155 if ( targetEntry == enclosingControlStructures.rend() || ! isLoop( targetEntry->get_controlStructure() ) ) { 156 throw SemanticError( "'continue' target must be an enclosing loop: " + originalTarget ); 157 } 158 } else if ( branchStmt->get_type() == BranchStmt::Break ) { 159 if ( enclosingControlStructures.empty() ) throw SemanticError( "'break' outside a loop, switch, or labelled block" ); 160 targetEntry = enclosingControlStructures.rbegin(); 161 } else { 162 assert( false ); 163 } 164 165 if ( branchStmt->get_target() != "" && targetTable->find( branchStmt->get_target() ) == targetTable->end() ) { 155 } 156 157 if ( branchStmt->get_type() == BranchStmt::Break && (enclosingLoops.empty() && enclosingSwitches.empty() && enclosingBlocks.empty() ) ) 158 throw SemanticError( "'break' outside a loop or switch" ); 159 160 if ( branchStmt->get_target() == "" ) return branchStmt; 161 162 if ( targetTable->find( branchStmt->get_target() ) == targetTable->end() ) 166 163 throw SemanticError("The label defined in the exit loop statement does not exist: " + originalTarget ); // shouldn't happen (since that's already checked) 167 } 168 169 // xxx - possibly remove this 164 165 std::list< Entry >::iterator check; 166 if ( ( check = std::find( enclosingLoops.begin(), enclosingLoops.end(), (*targetTable)[branchStmt->get_target()] ) ) == enclosingLoops.end() ) 167 // not in loop, checking if in block 168 if ( (check = std::find( enclosingBlocks.begin(), enclosingBlocks.end(), (*targetTable)[branchStmt->get_target()] )) == enclosingBlocks.end() ) 169 // neither in loop nor in block, checking if in switch/choose 170 if ( (check = std::find( enclosingSwitches.begin(), enclosingSwitches.end(), (*targetTable)[branchStmt->get_target()] )) == enclosingSwitches.end() ) 171 throw SemanticError("The target specified in the exit loop statement does not correspond to an enclosing control structure: " + originalTarget ); 172 170 173 // what about exiting innermost block or switch??? 171 // if ( enclosingControlStructures.back() == (*targetEntry) )172 //return branchStmt; // exit the innermost loop (labels unnecessary)174 if ( enclosingLoops.back() == (*check) ) 175 return branchStmt; // exit the innermost loop (labels unnecessary) 173 176 174 177 // branch error checks, get the appropriate label name and create a goto … … 176 179 switch ( branchStmt->get_type() ) { 177 180 case BranchStmt::Break: 178 assert( targetEntry->useBreakExit() != "");179 exitLabel = targetEntry->useBreakExit();181 assert( check->useBreakExit() != ""); 182 exitLabel = check->useBreakExit(); 180 183 break; 181 184 case BranchStmt::Continue: 182 assert( targetEntry->useContExit() != "");183 exitLabel = targetEntry->useContExit();185 assert( check->useContExit() != ""); 186 exitLabel = check->useContExit(); 184 187 break; 185 188 default: … … 187 190 } // switch 188 191 189 if ( branchStmt->get_target() == "" && branchStmt->get_type() != BranchStmt::Continue ) { 190 // unlabelled break/continue - can keep branch as break/continue for extra semantic information, but add 191 // exitLabel as its destination so that label passes can easily determine where the break/continue goes to 192 branchStmt->set_target( exitLabel ); 193 return branchStmt; 194 } else { 195 // labelled break/continue - can't easily emulate this with break and continue, so transform into a goto 196 delete branchStmt; 197 return new BranchStmt( std::list<Label>(), exitLabel, BranchStmt::Goto ); 198 } 192 return new BranchStmt( std::list<Label>(), exitLabel, BranchStmt::Goto ); 199 193 } 200 194 … … 212 206 // continue label goes in the body as the last statement 213 207 std::list< Label > labels; labels.push_back( e.useContExit() ); 214 newBody->get_kids().push_back( new NullStmt( labels ) ); 208 newBody->get_kids().push_back( new NullStmt( labels ) ); 215 209 } 216 210 217 211 if ( e.isBreakUsed() ) { 218 // break label goes after the loop -- it'll get set by the 212 // break label goes after the loop -- it'll get set by the 219 213 // outer mutator if we do this 220 set_breakLabel( e.useBreakExit() ); 214 set_breakLabel( e.useBreakExit() ); 221 215 } 222 216 … … 237 231 238 232 Statement *MLEMutator::mutate( ChooseStmt *switchStmt ) { 239 return handleSwitchStmt( switchStmt ); 233 return handleSwitchStmt( switchStmt ); 240 234 } 241 235
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