Changeset 77afbb4 for doc/papers/llheap


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Timestamp:
Jun 6, 2023, 9:24:54 PM (12 months ago)
Author:
Peter A. Buhr <pabuhr@…>
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ast-experimental, master
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55266c7
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541dbc09
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continue condensing Mubeen's thesis into a paper

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doc/papers/llheap
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  • doc/papers/llheap/Paper.tex

    r541dbc09 r77afbb4  
    252252Dynamic code/data memory is managed by the dynamic loader for libraries loaded at runtime, which is complex especially in a multi-threaded program~\cite{Huang06}.
    253253However, changes to the dynamic code/data space are typically infrequent, many occurring at program startup, and are largely outside of a program's control.
    254 Stack memory is managed by the program call/return-mechanism using a simple LIFO technique, which works well for sequential programs.
    255 For stackful coroutines and user threads, a new stack is commonly created in dynamic-allocation memory.
     254Stack memory is managed by the program call/return-mechanism using a LIFO technique, which works well for sequential programs.
     255For stackful coroutines and user threads, a new stack is commonly created in the dynamic-allocation memory.
    256256This work focuses solely on management of the dynamic-allocation memory.
    257257
     
    293293\begin{enumerate}[leftmargin=*,itemsep=0pt]
    294294\item
    295 Implementation of a new stand-alone concurrent low-latency memory-allocator ($\approx$1,200 lines of code) for C/\CC programs using kernel threads (1:1 threading), and specialized versions of the allocator for the programming languages \uC and \CFA using user-level threads running on multiple kernel threads (M:N threading).
    296 
    297 \item
    298 Extend the standard C heap functionality by preserving with each allocation: its request size plus the amount allocated, whether an allocation is zero fill, and allocation alignment.
     295Implementation of a new stand-alone concurrent low-latency memory-allocator ($\approx$1,200 lines of code) for C/\CC programs using kernel threads (1:1 threading), and specialized versions of the allocator for the programming languages \uC~\cite{uC++} and \CFA~\cite{Moss18,Delisle21} using user-level threads running on multiple kernel threads (M:N threading).
     296
     297\item
     298Extend the standard C heap functionality by preserving with each allocation: its request size plus the amount allocated, whether an allocation is zero fill and/or allocation alignment.
    299299
    300300\item
     
    365365
    366366The following discussion is a quick overview of the moving-pieces that affect the design of a memory allocator and its performance.
    367 It is assumed that dynamic allocates and deallocates acquire storage for a program variable, referred to as an \newterm{object}, through calls such as @malloc@ and @free@ in C, and @new@ and @delete@ in \CC.
     367Dynamic acquires and releases obtain storage for a program variable, called an \newterm{object}, through calls such as @malloc@ and @free@ in C, and @new@ and @delete@ in \CC.
    368368Space for each allocated object comes from the dynamic-allocation zone.
    369369
     
    378378
    379379Figure~\ref{f:AllocatorComponents} shows the two important data components for a memory allocator, management and storage, collectively called the \newterm{heap}.
    380 The \newterm{management data} is a data structure located at a known memory address and contains all information necessary to manage the storage data.
    381 The management data starts with fixed-sized information in the static-data memory that references components in the dynamic-allocation memory.
     380The \newterm{management data} is a data structure located at a known memory address and contains fixed-sized information in the static-data memory that references components in the dynamic-allocation memory.
    382381For multi-threaded programs, additional management data may exist in \newterm{thread-local storage} (TLS) for each kernel thread executing the program.
    383382The \newterm{storage data} is composed of allocated and freed objects, and \newterm{reserved memory}.
     
    385384\ie only the program knows the location of allocated storage not the memory allocator.
    386385Freed objects (white) represent memory deallocated by the program, which are linked into one or more lists facilitating easy location of new allocations.
    387 Reserved memory (dark grey) is one or more blocks of memory obtained from the operating system but not yet allocated to the program;
    388 if there are multiple reserved blocks, they are also chained together, usually internally.
     386Reserved memory (dark grey) is one or more blocks of memory obtained from the \newterm{operating system} (OS) but not yet allocated to the program;
     387if there are multiple reserved blocks, they are also chained together.
    389388
    390389\begin{figure}
     
    395394\end{figure}
    396395
    397 In most allocator designs, allocated objects have management data embedded within them.
     396In many allocator designs, allocated objects and reserved blocks have management data embedded within them (see also Section~\ref{s:ObjectContainers}).
    398397Figure~\ref{f:AllocatedObject} shows an allocated object with a header, trailer, and optional spacing around the object.
    399398The header contains information about the object, \eg size, type, etc.
     
    404403When padding and spacing are necessary, neither can be used to satisfy a future allocation request while the current allocation exists.
    405404
    406 A free object also contains management data, \eg size, pointers, etc.
     405A free object often contains management data, \eg size, pointers, etc.
    407406Often the free list is chained internally so it does not consume additional storage, \ie the link fields are placed at known locations in the unused memory blocks.
    408407For internal chaining, the amount of management data for a free node defines the minimum allocation size, \eg if 16 bytes are needed for a free-list node, allocation requests less than 16 bytes are rounded up.
    409 The information in an allocated or freed object is overwritten when it transitions from allocated to freed and vice-versa by new management information and/or program data.
     408The information in an allocated or freed object is overwritten when it transitions from allocated to freed and vice-versa by new program data and/or management information.
    410409
    411410\begin{figure}
     
    428427\label{s:Fragmentation}
    429428
    430 Fragmentation is memory requested from the operating system but not used by the program;
     429Fragmentation is memory requested from the OS but not used by the program;
    431430hence, allocated objects are not fragmentation.
    432431Figure~\ref{f:InternalExternalFragmentation} shows fragmentation is divided into two forms: internal or external.
     
    443442An allocator should strive to keep internal management information to a minimum.
    444443
    445 \newterm{External fragmentation} is all memory space reserved from the operating system but not allocated to the program~\cite{Wilson95,Lim98,Siebert00}, which includes all external management data, freed objects, and reserved memory.
     444\newterm{External fragmentation} is all memory space reserved from the OS but not allocated to the program~\cite{Wilson95,Lim98,Siebert00}, which includes all external management data, freed objects, and reserved memory.
    446445This memory is problematic in two ways: heap blowup and highly fragmented memory.
    447446\newterm{Heap blowup} occurs when freed memory cannot be reused for future allocations leading to potentially unbounded external fragmentation growth~\cite{Berger00}.
    448 Memory can become \newterm{highly fragmented} after multiple allocations and deallocations of objects, resulting in a checkerboard of adjacent allocated and free areas, where the free blocks have become very small.
     447Memory can become \newterm{highly fragmented} after multiple allocations and deallocations of objects, resulting in a checkerboard of adjacent allocated and free areas, where the free blocks have become to small to service requests.
    449448% Figure~\ref{f:MemoryFragmentation} shows an example of how a small block of memory fragments as objects are allocated and deallocated over time.
    450449Heap blowup can occur due to allocator policies that are too restrictive in reusing freed memory (the allocated size cannot use a larger free block) and/or no coalescing of free storage.
     
    452451% Memory is highly fragmented when most free blocks are unusable because of their sizes.
    453452% For example, Figure~\ref{f:Contiguous} and Figure~\ref{f:HighlyFragmented} have the same quantity of external fragmentation, but Figure~\ref{f:HighlyFragmented} is highly fragmented.
    454 % If there is a request to allocate a large object, Figure~\ref{f:Contiguous} is more likely to be able to satisfy it with existing free memory, while Figure~\ref{f:HighlyFragmented} likely has to request more memory from the operating system.
     453% If there is a request to allocate a large object, Figure~\ref{f:Contiguous} is more likely to be able to satisfy it with existing free memory, while Figure~\ref{f:HighlyFragmented} likely has to request more memory from the OS.
    455454
    456455% \begin{figure}
     
    475474The first approach is a \newterm{sequential-fit algorithm} with one list of free objects that is searched for a block large enough to fit a requested object size.
    476475Different search policies determine the free object selected, \eg the first free object large enough or closest to the requested size.
    477 Any storage larger than the request can become spacing after the object or be split into a smaller free object.
     476Any storage larger than the request can become spacing after the object or split into a smaller free object.
    478477% The cost of the search depends on the shape and quality of the free list, \eg a linear versus a binary-tree free-list, a sorted versus unsorted free-list.
    479478
     
    489488
    490489The third approach is \newterm{splitting} and \newterm{coalescing algorithms}.
    491 When an object is allocated, if there are no free objects of the requested size, a larger free object may be split into two smaller objects to satisfy the allocation request without obtaining more memory from the operating system.
    492 For example, in the \newterm{buddy system}, a block of free memory is split into two equal chunks, one of those chunks is again split into two equal chunks, and so on until a block just large enough to fit the requested object is created.
    493 When an object is deallocated it is coalesced with the objects immediately before and after it in memory, if they are free, turning them into one larger object.
     490When an object is allocated, if there are no free objects of the requested size, a larger free object is split into two smaller objects to satisfy the allocation request rather than obtaining more memory from the OS.
     491For example, in the \newterm{buddy system}, a block of free memory is split into equal chunks, one of those chunks is again split, and so on until a minimal block is created that fits the requested object.
     492When an object is deallocated, it is coalesced with the objects immediately before and after it in memory, if they are free, turning them into one larger block.
    494493Coalescing can be done eagerly at each deallocation or lazily when an allocation cannot be fulfilled.
    495 In all cases, coalescing increases allocation latency, hence some allocations can cause unbounded delays during coalescing.
     494In all cases, coalescing increases allocation latency, hence some allocations can cause unbounded delays.
    496495While coalescing does not reduce external fragmentation, the coalesced blocks improve fragmentation quality so future allocations are less likely to cause heap blowup.
    497496% Splitting and coalescing can be used with other algorithms to avoid highly fragmented memory.
     
    501500\label{s:Locality}
    502501
    503 The principle of locality recognizes that programs tend to reference a small set of data, called a working set, for a certain period of time, where a working set is composed of temporal and spatial accesses~\cite{Denning05}.
     502The principle of locality recognizes that programs tend to reference a small set of data, called a \newterm{working set}, for a certain period of time, composed of temporal and spatial accesses~\cite{Denning05}.
    504503% Temporal clustering implies a group of objects are accessed repeatedly within a short time period, while spatial clustering implies a group of objects physically close together (nearby addresses) are accessed repeatedly within a short time period.
    505504% Temporal locality commonly occurs during an iterative computation with a fixed set of disjoint variables, while spatial locality commonly occurs when traversing an array.
    506 Hardware takes advantage of temporal and spatial locality through multiple levels of caching, \ie memory hierarchy.
     505Hardware takes advantage of the working set through multiple levels of caching, \ie memory hierarchy.
    507506% When an object is accessed, the memory physically located around the object is also cached with the expectation that the current and nearby objects will be referenced within a short period of time.
    508 For example, entire cache lines are transferred between memory and cache and entire virtual-memory pages are transferred between disk and memory.
     507For example, entire cache lines are transferred between cache and memory, and entire virtual-memory pages are transferred between memory and disk.
    509508% A program exhibiting good locality has better performance due to fewer cache misses and page faults\footnote{With the advent of large RAM memory, paging is becoming less of an issue in modern programming.}.
    510509
     
    532531\label{s:MutualExclusion}
    533532
    534 \newterm{Mutual exclusion} provides sequential access to the shared management data of the heap.
     533\newterm{Mutual exclusion} provides sequential access to the shared-management data of the heap.
    535534There are two performance issues for mutual exclusion.
    536535First is the overhead necessary to perform (at least) a hardware atomic operation every time a shared resource is accessed.
    537536Second is when multiple threads contend for a shared resource simultaneously, and hence, some threads must wait until the resource is released.
    538537Contention can be reduced in a number of ways:
    539 1) Using multiple fine-grained locks versus a single lock, spreading the contention across a number of locks.
     5381) Using multiple fine-grained locks versus a single lock to spread the contention across a number of locks.
    5405392) Using trylock and generating new storage if the lock is busy, yielding a classic space versus time tradeoff.
    5415403) Using one of the many lock-free approaches for reducing contention on basic data-structure operations~\cite{Oyama99}.
     
    551550a memory allocator can only affect the latter two.
    552551
    553 Assume two objects, object$_1$ and object$_2$, share a cache line.
    554 \newterm{Program-induced false-sharing} occurs when thread$_1$ passes a reference to object$_2$ to thread$_2$, and then threads$_1$ modifies object$_1$ while thread$_2$ modifies object$_2$.
     552Specifically, assume two objects, O$_1$ and O$_2$, share a cache line, with threads, T$_1$ and T$_2$.
     553\newterm{Program-induced false-sharing} occurs when T$_1$ passes a reference to O$_2$ to T$_2$, and then T$_1$ modifies O$_1$ while T$_2$ modifies O$_2$.
    555554% Figure~\ref{f:ProgramInducedFalseSharing} shows when Thread$_1$ passes Object$_2$ to Thread$_2$, a false-sharing situation forms when Thread$_1$ modifies Object$_1$ and Thread$_2$ modifies Object$_2$.
    556555% Changes to Object$_1$ invalidate CPU$_2$'s cache line, and changes to Object$_2$ invalidate CPU$_1$'s cache line.
     
    574573% \label{f:FalseSharing}
    575574% \end{figure}
    576 \newterm{Allocator-induced active false-sharing}\label{s:AllocatorInducedActiveFalseSharing} occurs when object$_1$ and object$_2$ are heap allocated and their references are passed to thread$_1$ and thread$_2$, which modify the objects.
     575\newterm{Allocator-induced active false-sharing}\label{s:AllocatorInducedActiveFalseSharing} occurs when O$_1$ and O$_2$ are heap allocated and their references are passed to T$_1$ and T$_2$, which modify the objects.
    577576% For example, in Figure~\ref{f:AllocatorInducedActiveFalseSharing}, each thread allocates an object and loads a cache-line of memory into its associated cache.
    578577% Again, changes to Object$_1$ invalidate CPU$_2$'s cache line, and changes to Object$_2$ invalidate CPU$_1$'s cache line.
     
    580579% is another form of allocator-induced false-sharing caused by program-induced false-sharing.
    581580% When an object in a program-induced false-sharing situation is deallocated, a future allocation of that object may cause passive false-sharing.
    582 when thread$_1$ passes object$_2$ to thread$_2$, and thread$_2$ subsequently deallocates object$_2$, and then object$_2$ is reallocated to thread$_2$ while thread$_1$ is still using object$_1$.
     581when T$_1$ passes O$_2$ to T$_2$, and T$_2$ subsequently deallocates O$_2$, and then O$_2$ is reallocated to T$_2$ while T$_1$ is still using O$_1$.
    583582
    584583
     
    593592\label{s:MultiThreadedMemoryAllocatorFeatures}
    594593
    595 The following features are used in the construction of multi-threaded memory-allocators:
    596 \begin{enumerate}[itemsep=0pt]
    597 \item multiple heaps: with or without a global heap, or with or without heap ownership.
    598 \item object containers: with or without ownership, fixed or variable sized, global or local free-lists.
    599 \item hybrid private/public heap
    600 \item allocation buffer
    601 \item lock-free operations
    602 \end{enumerate}
     594The following features are used in the construction of multi-threaded memory-allocators: multiple heaps, user-level threading, ownership, object containers, allocation buffer, lock-free operations.
    603595The first feature, multiple heaps, pertains to different kinds of heaps.
    604596The second feature, object containers, pertains to the organization of objects within the storage area.
     
    606598
    607599
    608 \subsection{Multiple Heaps}
     600\subsubsection{Multiple Heaps}
    609601\label{s:MultipleHeaps}
    610602
    611603A multi-threaded allocator has potentially multiple threads and heaps.
    612604The multiple threads cause complexity, and multiple heaps are a mechanism for dealing with the complexity.
    613 The spectrum ranges from multiple threads using a single heap, denoted as T:1 (see Figure~\ref{f:SingleHeap}), to multiple threads sharing multiple heaps, denoted as T:H (see Figure~\ref{f:SharedHeaps}), to one thread per heap, denoted as 1:1 (see Figure~\ref{f:PerThreadHeap}), which is almost back to a single-threaded allocator.
     605The spectrum ranges from multiple threads using a single heap, denoted as T:1, to multiple threads sharing multiple heaps, denoted as T:H, to one thread per heap, denoted as 1:1, which is almost back to a single-threaded allocator.
    614606
    615607\begin{figure}
     
    635627\end{figure}
    636628
    637 \paragraph{T:1 model} where all threads allocate and deallocate objects from one heap.
    638 Memory is obtained from the freed objects, or reserved memory in the heap, or from the operating system (OS);
    639 the heap may also return freed memory to the operating system.
     629\paragraph{T:1 model (see Figure~\ref{f:SingleHeap})} where all threads allocate and deallocate objects from one heap.
     630Memory is obtained from the freed objects, or reserved memory in the heap, or from the OS;
     631the heap may also return freed memory to the OS.
    640632The arrows indicate the direction memory conceptually moves for each kind of operation: allocation moves memory along the path from the heap/operating-system to the user application, while deallocation moves memory along the path from the application back to the heap/operating-system.
    641633To safely handle concurrency, a single lock may be used for all heap operations or fine-grained locking for different operations.
    642634Regardless, a single heap may be a significant source of contention for programs with a large amount of memory allocation.
    643635
    644 \paragraph{T:H model} where each thread allocates storage from several heaps depending on certain criteria, with the goal of reducing contention by spreading allocations/deallocations across the heaps.
     636\paragraph{T:H model (see Figure~\ref{f:SharedHeaps})} where each thread allocates storage from several heaps depending on certain criteria, with the goal of reducing contention by spreading allocations/deallocations across the heaps.
    645637The decision on when to create a new heap and which heap a thread allocates from depends on the allocator design.
    646638To determine which heap to access, each thread must point to its associated heap in some way.
     
    673665An alternative implementation is for all heaps to share one reserved memory, which requires a separate lock for the reserved storage to ensure mutual exclusion when acquiring new memory.
    674666Because multiple threads can allocate/free/reallocate adjacent storage, all forms of false sharing may occur.
    675 Other storage-management options are to use @mmap@ to set aside (large) areas of virtual memory for each heap and suballocate each heap's storage within that area, pushing part of the storage management complexity back to the operating system.
     667Other storage-management options are to use @mmap@ to set aside (large) areas of virtual memory for each heap and suballocate each heap's storage within that area, pushing part of the storage management complexity back to the OS.
    676668
    677669% \begin{figure}
     
    684676Multiple heaps increase external fragmentation as the ratio of heaps to threads increases, which can lead to heap blowup.
    685677The external fragmentation experienced by a program with a single heap is now multiplied by the number of heaps, since each heap manages its own free storage and allocates its own reserved memory.
    686 Additionally, objects freed by one heap cannot be reused by other threads without increasing the cost of the memory operations, except indirectly by returning free memory to the operating system, which can be expensive.
    687 Depending on how the operating system provides dynamic storage to an application, returning storage may be difficult or impossible, \eg the contiguous @sbrk@ area in Unix.
    688 In the worst case, a program in which objects are allocated from one heap but deallocated to another heap means these freed objects are never reused.
     678Additionally, objects freed by one heap cannot be reused by other threads without increasing the cost of the memory operations, except indirectly by returning free memory to the OS (see Section~\ref{s:Ownership}).
     679Returning storage to the OS may be difficult or impossible, \eg the contiguous @sbrk@ area in Unix.
     680% In the worst case, a program in which objects are allocated from one heap but deallocated to another heap means these freed objects are never reused.
    689681
    690682Adding a \newterm{global heap} (G) attempts to reduce the cost of obtaining/returning memory among heaps (sharing) by buffering storage within the application address-space.
    691 Now, each heap obtains and returns storage to/from the global heap rather than the operating system.
     683Now, each heap obtains and returns storage to/from the global heap rather than the OS.
    692684Storage is obtained from the global heap only when a heap allocation cannot be fulfilled, and returned to the global heap when a heap's free memory exceeds some threshold.
    693 Similarly, the global heap buffers this memory, obtaining and returning storage to/from the operating system as necessary.
     685Similarly, the global heap buffers this memory, obtaining and returning storage to/from the OS as necessary.
    694686The global heap does not have its own thread and makes no internal allocation requests;
    695687instead, it uses the application thread, which called one of the multiple heaps and then the global heap, to perform operations.
    696688Hence, the worst-case cost of a memory operation includes all these steps.
    697 With respect to heap blowup, the global heap provides an indirect mechanism to move free memory among heaps, which usually has a much lower cost than interacting with the operating system to achieve the same goal and is independent of the mechanism used by the operating system to present dynamic memory to an address space.
    698 
     689With respect to heap blowup, the global heap provides an indirect mechanism to move free memory among heaps, which usually has a much lower cost than interacting with the OS to achieve the same goal and is independent of the mechanism used by the OS to present dynamic memory to an address space.
    699690However, since any thread may indirectly perform a memory operation on the global heap, it is a shared resource that requires locking.
    700691A single lock can be used to protect the global heap or fine-grained locking can be used to reduce contention.
    701692In general, the cost is minimal since the majority of memory operations are completed without the use of the global heap.
    702693
    703 
    704 \paragraph{1:1 model (thread heaps)} where each thread has its own heap eliminating most contention and locking because threads seldom access another thread's heap (see ownership in Section~\ref{s:Ownership}).
     694\paragraph{1:1 model (see Figure~\ref{f:PerThreadHeap})} where each thread has its own heap eliminating most contention and locking because threads seldom access another thread's heap (see Section~\ref{s:Ownership}).
    705695An additional benefit of thread heaps is improved locality due to better memory layout.
    706696As each thread only allocates from its heap, all objects are consolidated in the storage area for that heap, better utilizing each CPUs cache and accessing fewer pages.
     
    708698Thread heaps can also eliminate allocator-induced active false-sharing, if memory is acquired so it does not overlap at crucial boundaries with memory for another thread's heap.
    709699For example, assume page boundaries coincide with cache line boundaries, if a thread heap always acquires pages of memory then no two threads share a page or cache line unless pointers are passed among them.
    710 Hence, allocator-induced active false-sharing cannot occur because the memory for thread heaps never overlaps.
     700% Hence, allocator-induced active false-sharing cannot occur because the memory for thread heaps never overlaps.
    711701
    712702When a thread terminates, there are two options for handling its thread heap.
     
    720710
    721711It is possible to use any of the heap models with user-level (M:N) threading.
    722 However, an important goal of user-level threading is for fast operations (creation/termination/context-switching) by not interacting with the operating system, which allows the ability to create large numbers of high-performance interacting threads ($>$ 10,000).
     712However, an important goal of user-level threading is for fast operations (creation/termination/context-switching) by not interacting with the OS, which allows the ability to create large numbers of high-performance interacting threads ($>$ 10,000).
    723713It is difficult to retain this goal, if the user-threading model is directly involved with the heap model.
    724714Figure~\ref{f:UserLevelKernelHeaps} shows that virtually all user-level threading systems use whatever kernel-level heap-model is provided by the language runtime.
     
    732722\end{figure}
    733723
    734 Adopting this model results in a subtle problem with shared heaps.
    735 With kernel threading, an operation that is started by a kernel thread is always completed by that thread.
    736 For example, if a kernel thread starts an allocation/deallocation on a shared heap, it always completes that operation with that heap even if preempted, \ie any locking correctness associated with the shared heap is preserved across preemption.
     724Adopting user threading results in a subtle problem with shared heaps.
     725With kernel threading, an operation started by a kernel thread is always completed by that thread.
     726For example, if a kernel thread starts an allocation/deallocation on a shared heap, it always completes that operation with that heap, even if preempted, \ie any locking correctness associated with the shared heap is preserved across preemption.
    737727However, this correctness property is not preserved for user-level threading.
    738728A user thread can start an allocation/deallocation on one kernel thread, be preempted (time slice), and continue running on a different kernel thread to complete the operation~\cite{Dice02}.
    739729When the user thread continues on the new kernel thread, it may have pointers into the previous kernel-thread's heap and hold locks associated with it.
    740730To get the same kernel-thread safety, time slicing must be disabled/\-enabled around these operations, so the user thread cannot jump to another kernel thread.
    741 However, eagerly disabling/enabling time-slicing on the allocation/deallocation fast path is expensive, because preemption does not happen that frequently.
     731However, eagerly disabling/enabling time-slicing on the allocation/deallocation fast path is expensive, because preemption is infrequent (milliseconds).
    742732Instead, techniques exist to lazily detect this case in the interrupt handler, abort the preemption, and return to the operation so it can complete atomically.
    743 Occasionally ignoring a preemption should be benign, but a persistent lack of preemption can result in both short and long term starvation;
    744 techniques like rollforward can be used to force an eventual preemption.
     733Occasional ignoring of a preemption should be benign, but a persistent lack of preemption can result in starvation;
     734techniques like rolling forward the preemption to the next context switch can be used.
    745735
    746736
     
    800790% For example, in Figure~\ref{f:AllocatorInducedPassiveFalseSharing}, Object$_2$ may be deallocated to Thread$_2$'s heap initially.
    801791% If Thread$_2$ reallocates Object$_2$ before it is returned to its owner heap, then passive false-sharing may occur.
     792
     793For thread heaps with ownership, it is possible to combine these approaches into a hybrid approach with both private and public heaps.% (see~Figure~\ref{f:HybridPrivatePublicHeap}).
     794The main goal of the hybrid approach is to eliminate locking on thread-local allocation/deallocation, while providing ownership to prevent heap blowup.
     795In the hybrid approach, a thread first allocates from its private heap and second from its public heap if no free memory exists in the private heap.
     796Similarly, a thread first deallocates an object to its private heap, and second to the public heap.
     797Both private and public heaps can allocate/deallocate to/from the global heap if there is no free memory or excess free memory, although an implementation may choose to funnel all interaction with the global heap through one of the heaps.
     798% Note, deallocation from the private to the public (dashed line) is unlikely because there is no obvious advantages unless the public heap provides the only interface to the global heap.
     799Finally, when a thread frees an object it does not own, the object is either freed immediately to its owner's public heap or put in the freeing thread's private heap for delayed ownership, which does allows the freeing thread to temporarily reuse an object before returning it to its owner or batch objects for an owner heap into a single return.
     800
     801% \begin{figure}
     802% \centering
     803% \input{PrivatePublicHeaps.pstex_t}
     804% \caption{Hybrid Private/Public Heap for Per-thread Heaps}
     805% \label{f:HybridPrivatePublicHeap}
     806% \vspace{10pt}
     807% \input{RemoteFreeList.pstex_t}
     808% \caption{Remote Free-List}
     809% \label{f:RemoteFreeList}
     810% \end{figure}
     811
     812% As mentioned, an implementation may have only one heap interact with the global heap, so the other heap can be simplified.
     813% For example, if only the private heap interacts with the global heap, the public heap can be reduced to a lock-protected free-list of objects deallocated by other threads due to ownership, called a \newterm{remote free-list}.
     814% To avoid heap blowup, the private heap allocates from the remote free-list when it reaches some threshold or it has no free storage.
     815% Since the remote free-list is occasionally cleared during an allocation, this adds to that cost.
     816% Clearing the remote free-list is $O(1)$ if the list can simply be added to the end of the private-heap's free-list, or $O(N)$ if some action must be performed for each freed object.
     817 
     818% If only the public heap interacts with other threads and the global heap, the private heap can handle thread-local allocations and deallocations without locking.
     819% In this scenario, the private heap must deallocate storage after reaching a certain threshold to the public heap (and then eventually to the global heap from the public heap) or heap blowup can occur.
     820% If the public heap does the major management, the private heap can be simplified to provide high-performance thread-local allocations and deallocations.
     821 
     822% The main disadvantage of each thread having both a private and public heap is the complexity of managing two heaps and their interactions in an allocator.
     823% Interestingly, heap implementations often focus on either a private or public heap, giving the impression a single versus a hybrid approach is being used.
     824% In many case, the hybrid approach is actually being used, but the simpler heap is just folded into the complex heap, even though the operations logically belong in separate heaps.
     825% For example, a remote free-list is actually a simple public-heap, but may be implemented as an integral component of the complex private-heap in an allocator, masking the presence of a hybrid approach.
    802826
    803827
     
    817841
    818842
    819 \subsection{Object Containers}
     843\subsubsection{Object Containers}
    820844\label{s:ObjectContainers}
    821845
     
    827851\eg an object is accessed by the program after it is allocated, while the header is accessed by the allocator after it is free.
    828852
    829 The alternative factors common header data to a separate location in memory and organizes associated free storage into blocks called \newterm{object containers} (\newterm{superblocks} in~\cite{Berger00}), as in Figure~\ref{f:ObjectContainer}.
     853An alternative approach factors common header data to a separate location in memory and organizes associated free storage into blocks called \newterm{object containers} (\newterm{superblocks}~\cite{Berger00}), as in Figure~\ref{f:ObjectContainer}.
    830854The header for the container holds information necessary for all objects in the container;
    831855a trailer may also be used at the end of the container.
     
    862886
    863887
    864 \subsubsection{Container Ownership}
     888\paragraph{Container Ownership}
    865889\label{s:ContainerOwnership}
    866890
     
    894918
    895919Additional restrictions may be applied to the movement of containers to prevent active false-sharing.
    896 For example, if a container changes ownership through the global heap, then when a thread allocates an object from the newly acquired container it is actively false-sharing even though no objects are passed among threads.
     920For example, if a container changes ownership through the global heap, then a thread allocating from the newly acquired container is actively false-sharing even though no objects are passed among threads.
    897921Note, once the thread frees the object, no more false sharing can occur until the container changes ownership again.
    898922To prevent this form of false sharing, container movement may be restricted to when all objects in the container are free.
    899 One implementation approach that increases the freedom to return a free container to the operating system involves allocating containers using a call like @mmap@, which allows memory at an arbitrary address to be returned versus only storage at the end of the contiguous @sbrk@ area, again pushing storage management complexity back to the operating system.
     923One implementation approach that increases the freedom to return a free container to the OS involves allocating containers using a call like @mmap@, which allows memory at an arbitrary address to be returned versus only storage at the end of the contiguous @sbrk@ area, again pushing storage management complexity back to the OS.
    900924
    901925% \begin{figure}
     
    930954
    931955
    932 \subsubsection{Container Size}
     956\paragraph{Container Size}
    933957\label{s:ContainerSize}
    934958
     
    941965However, with more objects in a container, there may be more objects that are unallocated, increasing external fragmentation.
    942966With smaller containers, not only are there more containers, but a second new problem arises where objects are larger than the container.
    943 In general, large objects, \eg greater than 64\,KB, are allocated directly from the operating system and are returned immediately to the operating system to reduce long-term external fragmentation.
     967In general, large objects, \eg greater than 64\,KB, are allocated directly from the OS and are returned immediately to the OS to reduce long-term external fragmentation.
    944968If the container size is small, \eg 1\,KB, then a 1.5\,KB object is treated as a large object, which is likely to be inappropriate.
    945969Ideally, it is best to use smaller containers for smaller objects, and larger containers for medium objects, which leads to the issue of locating the container header.
     
    970994
    971995
    972 \subsubsection{Container Free-Lists}
     996\paragraph{Container Free-Lists}
    973997\label{s:containersfreelists}
    974998
     
    10051029
    10061030
    1007 \subsubsection{Hybrid Private/Public Heap}
    1008 \label{s:HybridPrivatePublicHeap}
    1009 
    1010 Section~\ref{s:Ownership} discusses advantages and disadvantages of public heaps (T:H model and with ownership) and private heaps (thread heaps with ownership).
    1011 For thread heaps with ownership, it is possible to combine these approaches into a hybrid approach with both private and public heaps (see~Figure~\ref{f:HybridPrivatePublicHeap}).
    1012 The main goal of the hybrid approach is to eliminate locking on thread-local allocation/deallocation, while providing ownership to prevent heap blowup.
    1013 In the hybrid approach, a thread first allocates from its private heap and second from its public heap if no free memory exists in the private heap.
    1014 Similarly, a thread first deallocates an object to its private heap, and second to the public heap.
    1015 Both private and public heaps can allocate/deallocate to/from the global heap if there is no free memory or excess free memory, although an implementation may choose to funnel all interaction with the global heap through one of the heaps.
    1016 Note, deallocation from the private to the public (dashed line) is unlikely because there is no obvious advantages unless the public heap provides the only interface to the global heap.
    1017 Finally, when a thread frees an object it does not own, the object is either freed immediately to its owner's public heap or put in the freeing thread's private heap for delayed ownership, which allows the freeing thread to temporarily reuse an object before returning it to its owner or batch objects for an owner heap into a single return.
    1018 
    1019 \begin{figure}
    1020 \centering
    1021 \input{PrivatePublicHeaps.pstex_t}
    1022 \caption{Hybrid Private/Public Heap for Per-thread Heaps}
    1023 \label{f:HybridPrivatePublicHeap}
    1024 % \vspace{10pt}
    1025 % \input{RemoteFreeList.pstex_t}
    1026 % \caption{Remote Free-List}
    1027 % \label{f:RemoteFreeList}
    1028 \end{figure}
    1029 
    1030 As mentioned, an implementation may have only one heap interact with the global heap, so the other heap can be simplified.
    1031 For example, if only the private heap interacts with the global heap, the public heap can be reduced to a lock-protected free-list of objects deallocated by other threads due to ownership, called a \newterm{remote free-list}.
    1032 To avoid heap blowup, the private heap allocates from the remote free-list when it reaches some threshold or it has no free storage.
    1033 Since the remote free-list is occasionally cleared during an allocation, this adds to that cost.
    1034 Clearing the remote free-list is $O(1)$ if the list can simply be added to the end of the private-heap's free-list, or $O(N)$ if some action must be performed for each freed object.
    1035 
    1036 If only the public heap interacts with other threads and the global heap, the private heap can handle thread-local allocations and deallocations without locking.
    1037 In this scenario, the private heap must deallocate storage after reaching a certain threshold to the public heap (and then eventually to the global heap from the public heap) or heap blowup can occur.
    1038 If the public heap does the major management, the private heap can be simplified to provide high-performance thread-local allocations and deallocations.
    1039 
    1040 The main disadvantage of each thread having both a private and public heap is the complexity of managing two heaps and their interactions in an allocator.
    1041 Interestingly, heap implementations often focus on either a private or public heap, giving the impression a single versus a hybrid approach is being used.
    1042 In many case, the hybrid approach is actually being used, but the simpler heap is just folded into the complex heap, even though the operations logically belong in separate heaps.
    1043 For example, a remote free-list is actually a simple public-heap, but may be implemented as an integral component of the complex private-heap in an allocator, masking the presence of a hybrid approach.
    1044 
    1045 
    1046 \subsection{Allocation Buffer}
     1031\subsubsection{Allocation Buffer}
    10471032\label{s:AllocationBuffer}
    10481033
    10491034An allocation buffer is reserved memory (see Section~\ref{s:AllocatorComponents}) not yet allocated to the program, and is used for allocating objects when the free list is empty.
    10501035That is, rather than requesting new storage for a single object, an entire buffer is requested from which multiple objects are allocated later.
    1051 Any heap may use an allocation buffer, resulting in allocation from the buffer before requesting objects (containers) from the global heap or operating system, respectively.
     1036Any heap may use an allocation buffer, resulting in allocation from the buffer before requesting objects (containers) from the global heap or OS, respectively.
    10521037The allocation buffer reduces contention and the number of global/operating-system calls.
    10531038For coalescing, a buffer is split into smaller objects by allocations, and recomposed into larger buffer areas during deallocations.
     
    10621047
    10631048Allocation buffers may increase external fragmentation, since some memory in the allocation buffer may never be allocated.
    1064 A smaller allocation buffer reduces the amount of external fragmentation, but increases the number of calls to the global heap or operating system.
     1049A smaller allocation buffer reduces the amount of external fragmentation, but increases the number of calls to the global heap or OS.
    10651050The allocation buffer also slightly increases internal fragmentation, since a pointer is necessary to locate the next free object in the buffer.
    10661051
     
    10681053For example, when a container is created, rather than placing all objects within the container on the free list, the objects form an allocation buffer and are allocated from the buffer as allocation requests are made.
    10691054This lazy method of constructing objects is beneficial in terms of paging and caching.
    1070 For example, although an entire container, possibly spanning several pages, is allocated from the operating system, only a small part of the container is used in the working set of the allocator, reducing the number of pages and cache lines that are brought into higher levels of cache.
    1071 
    1072 
    1073 \subsection{Lock-Free Operations}
     1055For example, although an entire container, possibly spanning several pages, is allocated from the OS, only a small part of the container is used in the working set of the allocator, reducing the number of pages and cache lines that are brought into higher levels of cache.
     1056
     1057
     1058\subsubsection{Lock-Free Operations}
    10741059\label{s:LockFreeOperations}
    10751060
     
    11941179% A sequence of code that is guaranteed to run to completion before being invoked to accept another input is called serially-reusable code.~\cite{SeriallyReusable}\label{p:SeriallyReusable}
    11951180% \end{quote}
    1196 % If a KT is preempted during an allocation operation, the operating system can schedule another KT on the same CPU, which can begin an allocation operation before the previous operation associated with this CPU has completed, invalidating heap correctness.
     1181% If a KT is preempted during an allocation operation, the OS can schedule another KT on the same CPU, which can begin an allocation operation before the previous operation associated with this CPU has completed, invalidating heap correctness.
    11971182% Note, the serially-reusable problem can occur in sequential programs with preemption, if the signal handler calls the preempted function, unless the function is serially reusable.
    1198 % Essentially, the serially-reusable problem is a race condition on an unprotected critical subsection, where the operating system is providing the second thread via the signal handler.
     1183% Essentially, the serially-reusable problem is a race condition on an unprotected critical subsection, where the OS is providing the second thread via the signal handler.
    11991184%
    12001185% Library @librseq@~\cite{librseq} was used to perform a fast determination of the CPU and to ensure all memory operations complete on one CPU using @librseq@'s restartable sequences, which restart the critical subsection after undoing its writes, if the critical subsection is preempted.
     
    12561241A sequence of code that is guaranteed to run to completion before being invoked to accept another input is called serially-reusable code.~\cite{SeriallyReusable}\label{p:SeriallyReusable}
    12571242\end{quote}
    1258 If a KT is preempted during an allocation operation, the operating system can schedule another KT on the same CPU, which can begin an allocation operation before the previous operation associated with this CPU has completed, invalidating heap correctness.
     1243If a KT is preempted during an allocation operation, the OS can schedule another KT on the same CPU, which can begin an allocation operation before the previous operation associated with this CPU has completed, invalidating heap correctness.
    12591244Note, the serially-reusable problem can occur in sequential programs with preemption, if the signal handler calls the preempted function, unless the function is serially reusable.
    1260 Essentially, the serially-reusable problem is a race condition on an unprotected critical subsection, where the operating system is providing the second thread via the signal handler.
     1245Essentially, the serially-reusable problem is a race condition on an unprotected critical subsection, where the OS is providing the second thread via the signal handler.
    12611246
    12621247Library @librseq@~\cite{librseq} was used to perform a fast determination of the CPU and to ensure all memory operations complete on one CPU using @librseq@'s restartable sequences, which restart the critical subsection after undoing its writes, if the critical subsection is preempted.
     
    12731258For the T:H=CPU and 1:1 models, locking is eliminated along the allocation fastpath.
    12741259However, T:H=CPU has poor operating-system support to determine the CPU id (heap id) and prevent the serially-reusable problem for KTs.
    1275 More operating system support is required to make this model viable, but there is still the serially-reusable problem with user-level threading.
     1260More OS support is required to make this model viable, but there is still the serially-reusable problem with user-level threading.
    12761261So the 1:1 model had no atomic actions along the fastpath and no special operating-system support requirements.
    12771262The 1:1 model still has the serially-reusable problem with user-level threading, which is addressed in Section~\ref{s:UserlevelThreadingSupport}, and the greatest potential for heap blowup for certain allocation patterns.
     
    13081293A primary goal of llheap is low latency, hence the name low-latency heap (llheap).
    13091294Two forms of latency are internal and external.
    1310 Internal latency is the time to perform an allocation, while external latency is time to obtain/return storage from/to the operating system.
     1295Internal latency is the time to perform an allocation, while external latency is time to obtain/return storage from/to the OS.
    13111296Ideally latency is $O(1)$ with a small constant.
    13121297
     
    13141299The mitigating factor is that most programs have well behaved allocation patterns, where the majority of allocation operations can be $O(1)$, and heap blowup does not occur without coalescing (although the allocation footprint may be slightly larger).
    13151300
    1316 To obtain $O(1)$ external latency means obtaining one large storage area from the operating system and subdividing it across all program allocations, which requires a good guess at the program storage high-watermark and potential large external fragmentation.
     1301To obtain $O(1)$ external latency means obtaining one large storage area from the OS and subdividing it across all program allocations, which requires a good guess at the program storage high-watermark and potential large external fragmentation.
    13171302Excluding real-time operating-systems, operating-system operations are unbounded, and hence some external latency is unavoidable.
    13181303The mitigating factor is that operating-system calls can often be reduced if a programmer has a sense of the storage high-watermark and the allocator is capable of using this information (see @malloc_expansion@ \pageref{p:malloc_expansion}).
     
    13291314headers per allocation versus containers,
    13301315no coalescing to minimize latency,
    1331 global heap memory (pool) obtained from the operating system using @mmap@ to create and reuse heaps needed by threads,
     1316global heap memory (pool) obtained from the OS using @mmap@ to create and reuse heaps needed by threads,
    13321317local reserved memory (pool) per heap obtained from global pool,
    1333 global reserved memory (pool) obtained from the operating system using @sbrk@ call,
     1318global reserved memory (pool) obtained from the OS using @sbrk@ call,
    13341319optional fast-lookup table for converting allocation requests into bucket sizes,
    13351320optional statistic-counters table for accumulating counts of allocation operations.
     
    13581343Each heap uses segregated free-buckets that have free objects distributed across 91 different sizes from 16 to 4M.
    13591344All objects in a bucket are of the same size.
    1360 The number of buckets used is determined dynamically depending on the crossover point from @sbrk@ to @mmap@ allocation using @mallopt( M_MMAP_THRESHOLD )@, \ie small objects managed by the program and large objects managed by the operating system.
     1345The number of buckets used is determined dynamically depending on the crossover point from @sbrk@ to @mmap@ allocation using @mallopt( M_MMAP_THRESHOLD )@, \ie small objects managed by the program and large objects managed by the OS.
    13611346Each free bucket of a specific size has two lists.
    136213471) A free stack used solely by the KT heap-owner, so push/pop operations do not require locking.
     
    13671352Algorithm~\ref{alg:heapObjectAlloc} shows the allocation outline for an object of size $S$.
    13681353First, the allocation is divided into small (@sbrk@) or large (@mmap@).
    1369 For large allocations, the storage is mapped directly from the operating system.
     1354For large allocations, the storage is mapped directly from the OS.
    13701355For small allocations, $S$ is quantized into a bucket size.
    13711356Quantizing is performed using a binary search over the ordered bucket array.
     
    13781363heap's local pool,
    13791364global pool,
    1380 operating system (@sbrk@).
     1365OS (@sbrk@).
    13811366
    13821367\begin{algorithm}
     
    14431428Algorithm~\ref{alg:heapObjectFreeOwn} shows the de-allocation (free) outline for an object at address $A$ with ownership.
    14441429First, the address is divided into small (@sbrk@) or large (@mmap@).
    1445 For large allocations, the storage is unmapped back to the operating system.
     1430For large allocations, the storage is unmapped back to the OS.
    14461431For small allocations, the bucket associated with the request size is retrieved.
    14471432If the bucket is local to the thread, the allocation is pushed onto the thread's associated bucket.
     
    30443029
    30453030\textsf{pt3} is the only memory allocator where the total dynamic memory goes down in the second half of the program lifetime when the memory is freed by the benchmark program.
    3046 It makes pt3 the only memory allocator that gives memory back to the operating system as it is freed by the program.
     3031It makes pt3 the only memory allocator that gives memory back to the OS as it is freed by the program.
    30473032
    30483033% FOR 1 THREAD
  • doc/papers/llheap/figures/AllocatorComponents.fig

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