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  • doc/papers/concurrency/Paper.tex

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    266280\CFA is a polymorphic, non-object-oriented, concurrent, backwards-compatible extension of the C programming language.
    267281This paper discusses the design philosophy and implementation of its advanced control-flow and concurrent/parallel features, along with the supporting runtime written in \CFA.
    268 These features are created from scratch as ISO C has only low-level and/or unimplemented concurrency, so C programmers continue to rely on library approaches like pthreads.
     282These features are created from scratch as ISO C has only low-level and/or unimplemented concurrency, so C programmers continue to rely on library features like pthreads.
    269283\CFA introduces modern language-level control-flow mechanisms, like generators, coroutines, user-level threading, and monitors for mutual exclusion and synchronization.
    270284% Library extension for executors, futures, and actors are built on these basic mechanisms.
     
    279293
    280294\begin{document}
    281 \linenumbers                            % comment out to turn off line numbering
     295\linenumbers                                            % comment out to turn off line numbering
    282296
    283297\maketitle
     
    286300\section{Introduction}
    287301
    288 \CFA~\cite{Moss18,Cforall} is a modern, polymorphic, non-object-oriented\footnote{
    289 \CFA has object-oriented features, such as constructors, destructors, virtuals and simple trait/interface inheritance.
    290 % Go interfaces, Rust traits, Swift Protocols, Haskell Type Classes and Java Interfaces.
    291 % "Trait inheritance" works for me. "Interface inheritance" might also be a good choice, and distinguish clearly from implementation inheritance.
    292 % You'll want to be a little bit careful with terms like "structural" and "nominal" inheritance as well. CFA has structural inheritance (I think Go as well) -- it's inferred based on the structure of the code. Java, Rust, and Haskell (not sure about Swift) have nominal inheritance, where there needs to be a specific statement that "this type inherits from this type".
     302This paper discusses the design philosophy and implementation of advanced language-level control-flow and concurrent/parallel features in \CFA~\cite{Moss18,Cforall} and its runtime, which is written entirely in \CFA.
     303\CFA is a modern, polymorphic, non-object-oriented\footnote{
     304\CFA has features often associated with object-oriented programming languages, such as constructors, destructors, virtuals and simple inheritance.
    293305However, functions \emph{cannot} be nested in structures, so there is no lexical binding between a structure and set of functions (member/method) implemented by an implicit \lstinline@this@ (receiver) parameter.},
    294306backwards-compatible extension of the C programming language.
    295 In many ways, \CFA is to C as Scala~\cite{Scala} is to Java, providing a \emph{research vehicle} for new typing and control-flow capabilities on top of a highly popular programming language\footnote{
    296 The TIOBE index~\cite{TIOBE} for December 2019 ranks the top five \emph{popular} programming languages as Java 17\%, C 16\%, Python 10\%, and \CC 6\%, \Csharp 5\% = 54\%, and over the past 30 years, C has always ranked either first or second in popularity.}
    297 allowing immediate dissemination.
    298 This paper discusses the design philosophy and implementation of advanced language-level control-flow and concurrent/parallel features in \CFA and its runtime, which is written entirely in \CFA.
    299 The \CFA control-flow framework extends ISO \Celeven~\cite{C11} with new call/return and concurrent/parallel control-flow.
    300 
    301 % The call/return extensions retain state between callee and caller versus losing the callee's state on return;
    302 % the concurrency extensions allow high-level management of threads.
    303 
    304 Call/return control-flow with argument/parameter passing appeared in the first programming languages.
    305 Over the past 50 years, call/return has been augmented with features like static/dynamic call, exceptions (multi-level return) and generators/coroutines (retain state between calls).
    306 While \CFA has mechanisms for dynamic call (algebraic effects) and exceptions\footnote{
    307 \CFA exception handling will be presented in a separate paper.
    308 The key feature that dovetails with this paper is nonlocal exceptions allowing exceptions to be raised across stacks, with synchronous exceptions raised among coroutines and asynchronous exceptions raised among threads, similar to that in \uC~\cite[\S~5]{uC++}}, this work only discusses retaining state between calls via generators/coroutines.
    309 \newterm{Coroutining} was introduced by Conway~\cite{Conway63} (1963), discussed by Knuth~\cite[\S~1.4.2]{Knuth73V1}, implemented in Simula67~\cite{Simula67}, formalized by Marlin~\cite{Marlin80}, and is now popular and appears in old and new programming languages: CLU~\cite{CLU}, \Csharp~\cite{Csharp}, Ruby~\cite{Ruby}, Python~\cite{Python}, JavaScript~\cite{JavaScript}, Lua~\cite{Lua}, \CCtwenty~\cite{C++20Coroutine19}.
    310 Coroutining is sequential execution requiring direct handoff among coroutines, \ie only the programmer is controlling execution order.
    311 If coroutines transfer to an internal event-engine for scheduling the next coroutines, the program transitions into the realm of concurrency~\cite[\S~3]{Buhr05a}.
    312 Coroutines are only a stepping stone towards concurrency where the commonality is that coroutines and threads retain state between calls.
    313 
    314 \Celeven/\CCeleven define concurrency~\cite[\S~7.26]{C11}, but it is largely wrappers for a subset of the pthreads library~\cite{Pthreads}.\footnote{Pthreads concurrency is based on simple thread fork/join in a function and mutex/condition locks, which is low-level and error-prone}
    315 Interestingly, almost a decade after the \Celeven standard, neither gcc-9, clang-9 nor msvc-19 (most recent versions) support the \Celeven include @threads.h@, indicating no interest in the C11 concurrency approach (possibly because of the recent effort to add concurrency to \CC).
    316 While the \Celeven standard does not state a threading model, the historical association with pthreads suggests implementations would adopt kernel-level threading (1:1)~\cite{ThreadModel}, as for \CC.
     307In many ways, \CFA is to C as Scala~\cite{Scala} is to Java, providing a \emph{research vehicle} for new typing and control-flow capabilities on top of a highly popular programming language allowing immediate dissemination.
     308Within the \CFA framework, new control-flow features are created from scratch because ISO \Celeven defines only a subset of the \CFA extensions, where the overlapping features are concurrency~\cite[\S~7.26]{C11}.
     309However, \Celeven concurrency is largely wrappers for a subset of the pthreads library~\cite{Butenhof97,Pthreads}, and \Celeven and pthreads concurrency is simple, based on thread fork/join in a function and mutex/condition locks, which is low-level and error-prone;
     310no high-level language concurrency features are defined.
     311Interestingly, almost a decade after publication of the \Celeven standard, neither gcc-8, clang-9 nor msvc-19 (most recent versions) support the \Celeven include @threads.h@, indicating little interest in the C11 concurrency approach (possibly because the effort to add concurrency to \CC).
     312Finally, while the \Celeven standard does not state a threading model, the historical association with pthreads suggests implementations would adopt kernel-level threading (1:1)~\cite{ThreadModel}.
     313
    317314In contrast, there has been a renewed interest during the past decade in user-level (M:N, green) threading in old and new programming languages.
    318315As multi-core hardware became available in the 1980/90s, both user and kernel threading were examined.
    319316Kernel threading was chosen, largely because of its simplicity and fit with the simpler operating systems and hardware architectures at the time, which gave it a performance advantage~\cite{Drepper03}.
    320317Libraries like pthreads were developed for C, and the Solaris operating-system switched from user (JDK 1.1~\cite{JDK1.1}) to kernel threads.
    321 As a result, many current languages implementations adopt the 1:1 kernel-threading model, like Java (Scala), Objective-C~\cite{obj-c-book}, \CCeleven~\cite{C11}, C\#~\cite{Csharp} and Rust~\cite{Rust}, with a variety of presentation mechanisms.
    322 From 2000 onwards, several language implementations have championed the M:N user-threading model, like Go~\cite{Go}, Erlang~\cite{Erlang}, Haskell~\cite{Haskell}, D~\cite{D}, and \uC~\cite{uC++,uC++book}, including putting green threads back into Java~\cite{Quasar}, and many user-threading libraries have appeared~\cite{Qthreads,MPC,Marcel}.
    323 The main argument for user-level threading is that it is lighter weight than kernel threading (locking and context switching do not cross the kernel boundary), so there is less restriction on programming styles that encourages large numbers of threads performing medium-sized work to facilitate load balancing by the runtime~\cite{Verch12}.
     318As a result, languages like Java, Scala, Objective-C~\cite{obj-c-book}, \CCeleven~\cite{C11}, and C\#~\cite{Csharp} adopt the 1:1 kernel-threading model, with a variety of presentation mechanisms.
     319From 2000 onwards, languages like Go~\cite{Go}, Erlang~\cite{Erlang}, Haskell~\cite{Haskell}, D~\cite{D}, and \uC~\cite{uC++,uC++book} have championed the M:N user-threading model, and many user-threading libraries have appeared~\cite{Qthreads,MPC,Marcel}, including putting green threads back into Java~\cite{Quasar}.
     320The main argument for user-level threading is that it is lighter weight than kernel threading (locking and context switching do not cross the kernel boundary), so there is less restriction on programming styles that encourage large numbers of threads performing medium work units to facilitate load balancing by the runtime~\cite{Verch12}.
    324321As well, user-threading facilitates a simpler concurrency approach using thread objects that leverage sequential patterns versus events with call-backs~\cite{Adya02,vonBehren03}.
    325322Finally, performant user-threading implementations (both time and space) meet or exceed direct kernel-threading implementations, while achieving the programming advantages of high concurrency levels and safety.
    326323
    327 A further effort over the past two decades is the development of language memory models to deal with the conflict between language features and compiler/hardware optimizations, \eg some language features are unsafe in the presence of aggressive sequential optimizations~\cite{Buhr95a,Boehm05}.
     324A further effort over the past two decades is the development of language memory models to deal with the conflict between language features and compiler/hardware optimizations, \ie some language features are unsafe in the presence of aggressive sequential optimizations~\cite{Buhr95a,Boehm05}.
    328325The consequence is that a language must provide sufficient tools to program around safety issues, as inline and library code is all sequential to the compiler.
    329326One solution is low-level qualifiers and functions (\eg @volatile@ and atomics) allowing \emph{programmers} to explicitly write safe (race-free~\cite{Boehm12}) programs.
    330 A safer solution is high-level language constructs so the \emph{compiler} knows the concurrency boundaries (where mutual exclusion and synchronization are acquired/released) and provide implicit safety at and across these boundaries.
    331 While the optimization problem is best known with respect to concurrency, it applies to other complex control-flow, like exceptions and coroutines.
    332 As well, language solutions allow matching the language paradigm with the approach, \eg matching the functional paradigm with data-flow programming or the imperative paradigm with thread programming.
    333 
    334 Finally, it is important for a language to provide safety over performance \emph{as the default}, allowing careful reduction of safety (unsafe code) for performance when necessary.
    335 Two concurrency violations of this philosophy are \emph{spurious wakeup} (random wakeup~\cite[\S~9]{Buhr05a}) and \emph{barging}\footnote{
    336 Barging is competitive succession instead of direct handoff, \ie after a lock is released both arriving and preexisting waiter threads compete to acquire the lock.
    337 Hence, an arriving thread can temporally \emph{barge} ahead of threads already waiting for an event, which can repeat indefinitely leading to starvation of waiter threads.
     327A safer solution is high-level language constructs so the \emph{compiler} knows the optimization boundaries, and hence, provides implicit safety.
     328This problem is best known with respect to concurrency, but applies to other complex control-flow, like exceptions\footnote{
     329\CFA exception handling will be presented in a separate paper.
     330The key feature that dovetails with this paper is nonlocal exceptions allowing exceptions to be raised across stacks, with synchronous exceptions raised among coroutines and asynchronous exceptions raised among threads, similar to that in \uC~\cite[\S~5]{uC++}
     331} and coroutines.
     332Finally, language solutions allow matching constructs with language paradigm, \ie imperative and functional languages often have different presentations of the same concept to fit their programming model.
     333
     334Finally, it is important for a language to provide safety over performance \emph{as the default}, allowing careful reduction of safety for performance when necessary.
     335Two concurrency violations of this philosophy are \emph{spurious wakeup} (random wakeup~\cite[\S~8]{Buhr05a}) and \emph{barging}\footnote{
     336The notion of competitive succession instead of direct handoff, \ie a lock owner releases the lock and an arriving thread acquires it ahead of preexisting waiter threads.
    338337} (signals-as-hints~\cite[\S~8]{Buhr05a}), where one is a consequence of the other, \ie once there is spurious wakeup, signals-as-hints follow.
    339 (Author experience teaching concurrency is that students are confused by these semantics.)
    340 However, spurious wakeup is \emph{not} a foundational concurrency property~\cite[\S~9]{Buhr05a};
    341 it is a performance design choice.
    342 We argue removing spurious wakeup and signals-as-hints make concurrent programming simpler and safer as there is less local non-determinism to manage.
    343 If barging acquisition is allowed, its specialized performance advantage should be available as an option not the default.
    344 
    345 \CFA embraces language extensions for advanced control-flow, user-level threading, and safety as the default.
    346 We present comparative examples to support our argument that the \CFA control-flow extensions are as expressive and safe as those in other concurrent imperative programming languages, and perform experiments to show the \CFA runtime is competitive with other similar mechanisms.
     338However, spurious wakeup is \emph{not} a foundational concurrency property~\cite[\S~8]{Buhr05a}, it is a performance design choice.
     339Similarly, signals-as-hints are often a performance decision.
     340We argue removing spurious wakeup and signals-as-hints make concurrent programming significantly safer because it removes local non-determinism and matches with programmer expectation.
     341(Author experience teaching concurrency is that students are highly confused by these semantics.)
     342Clawing back performance, when local non-determinism is unimportant, should be an option not the default.
     343
     344\begin{comment}
     345Most augmented traditional (Fortran 18~\cite{Fortran18}, Cobol 14~\cite{Cobol14}, Ada 12~\cite{Ada12}, Java 11~\cite{Java11}) and new languages (Go~\cite{Go}, Rust~\cite{Rust}, and D~\cite{D}), except \CC, diverge from C with different syntax and semantics, only interoperate indirectly with C, and are not systems languages, for those with managed memory.
     346As a result, there is a significant learning curve to move to these languages, and C legacy-code must be rewritten.
     347While \CC, like \CFA, takes an evolutionary approach to extend C, \CC's constantly growing complex and interdependent features-set (\eg objects, inheritance, templates, etc.) mean idiomatic \CC code is difficult to use from C, and C programmers must expend significant effort learning \CC.
     348Hence, rewriting and retraining costs for these languages, even \CC, are prohibitive for companies with a large C software-base.
     349\CFA with its orthogonal feature-set, its high-performance runtime, and direct access to all existing C libraries circumvents these problems.
     350\end{comment}
     351
     352\CFA embraces user-level threading, language extensions for advanced control-flow, and safety as the default.
     353We present comparative examples so the reader can judge if the \CFA control-flow extensions are better and safer than those in other concurrent, imperative programming languages, and perform experiments to show the \CFA runtime is competitive with other similar mechanisms.
    347354The main contributions of this work are:
    348 \begin{itemize}[topsep=3pt,itemsep=0pt]
     355\begin{itemize}[topsep=3pt,itemsep=1pt]
    349356\item
    350 a set of fundamental execution properties that dictate which language-level control-flow features need to be supported,
    351 
     357language-level generators, coroutines and user-level threading, which respect the expectations of C programmers.
    352358\item
    353 integration of these language-level control-flow features, while respecting the style and expectations of C programmers,
    354 
     359monitor synchronization without barging, and the ability to safely acquiring multiple monitors \emph{simultaneously} (deadlock free), while seamlessly integrating these capabilities with all monitor synchronization mechanisms.
    355360\item
    356 monitor synchronization without barging, and the ability to safely acquiring multiple monitors \emph{simultaneously} (deadlock free), while seamlessly integrating these capabilities with all monitor synchronization mechanisms,
    357 
    358 \item
    359 providing statically type-safe interfaces that integrate with the \CFA polymorphic type-system and other language features,
    360 
     361providing statically type-safe interfaces that integrate with the \CFA polymorphic type-system and other language features.
    361362% \item
    362363% library extensions for executors, futures, and actors built on the basic mechanisms.
    363 
    364364\item
    365 a runtime system without spurious wake-up and no performance loss,
    366 
     365a runtime system with no spurious wakeup.
    367366\item
    368 a dynamic partitioning mechanism to segregate groups of executing user and kernel threads performing specialized work (\eg web-server or compute engine) or requiring different scheduling (\eg NUMA or real-time).
    369 
     367a dynamic partitioning mechanism to segregate the execution environment for specialized requirements.
    370368% \item
    371369% a non-blocking I/O library
    372 
    373370\item
    374 experimental results showing comparable performance of the \CFA features with similar mechanisms in other languages.
     371experimental results showing comparable performance of the new features with similar mechanisms in other programming languages.
    375372\end{itemize}
    376373
    377 Section~\ref{s:FundamentalExecutionProperties} presents the compositional hierarchy of execution properties directing the design of control-flow features in \CFA.
    378 Section~\ref{s:StatefulFunction} begins advanced control by introducing sequential functions that retain data and execution state between calls producing constructs @generator@ and @coroutine@.
    379 Section~\ref{s:Concurrency} begins concurrency, or how to create (fork) and destroy (join) a thread producing the @thread@ construct.
     374Section~\ref{s:StatefulFunction} begins advanced control by introducing sequential functions that retain data and execution state between calls, which produces constructs @generator@ and @coroutine@.
     375Section~\ref{s:Concurrency} begins concurrency, or how to create (fork) and destroy (join) a thread, which produces the @thread@ construct.
    380376Section~\ref{s:MutualExclusionSynchronization} discusses the two mechanisms to restricted nondeterminism when controlling shared access to resources (mutual exclusion) and timing relationships among threads (synchronization).
    381377Section~\ref{s:Monitor} shows how both mutual exclusion and synchronization are safely embedded in the @monitor@ and @thread@ constructs.
    382378Section~\ref{s:CFARuntimeStructure} describes the large-scale mechanism to structure (cluster) threads and virtual processors (kernel threads).
    383 Section~\ref{s:Performance} uses a series of microbenchmarks to compare \CFA threading with pthreads, Java 11.0.6, Go 1.12.6, Rust 1.37.0, Python 3.7.6, Node.js 12.14.1, and \uC 7.0.0.
    384 
    385 
    386 \section{Fundamental Execution Properties}
    387 \label{s:FundamentalExecutionProperties}
    388 
    389 The features in a programming language should be composed from a set of fundamental properties rather than an ad hoc collection chosen by the designers.
    390 To this end, the control-flow features created for \CFA are based on the fundamental properties of any language with function-stack control-flow (see also \uC~\cite[pp.~140-142]{uC++}).
    391 The fundamental properties are execution state, thread, and mutual-exclusion/synchronization (MES).
    392 These independent properties can be used alone, in pairs, or in triplets to compose different language features, forming a compositional hierarchy where the most advanced feature has all the properties (state/thread/MES).
    393 While it is possible for a language to only support the most advanced feature~\cite{Hermes90}, this unnecessarily complicates and makes inefficient solutions to certain classes of problems.
    394 As is shown, each of the (non-rejected) composed features solves a particular set of problems, and hence, has a defensible position in a programming language.
    395 If a compositional feature is missing, a programmer has too few/many fundamental properties resulting in a complex and/or is inefficient solution.
    396 
    397 In detail, the fundamental properties are:
    398 \begin{description}[leftmargin=\parindent,topsep=3pt,parsep=0pt]
    399 \item[\newterm{execution state}:]
    400 is the state information needed by a control-flow feature to initialize, manage compute data and execution location(s), and de-initialize.
    401 State is retained in fixed-sized aggregate structures and dynamic-sized stack(s), often allocated in the heap(s) managed by the runtime system.
    402 The lifetime of the state varies with the control-flow feature, where longer life-time and dynamic size provide greater power but also increase usage complexity and cost.
    403 Control-flow transfers among execution states occurs in multiple ways, such as function call, context switch, asynchronous await, etc.
    404 Because the programming language determines what constitutes an execution state, implicitly manages this state, and defines movement mechanisms among states, execution state is an elementary property of the semantics of a programming language.
    405 % An execution-state is related to the notion of a process continuation \cite{Hieb90}.
    406 
    407 \item[\newterm{threading}:]
    408 is execution of code that occurs independently of other execution, \ie the execution resulting from a thread is sequential.
    409 Multiple threads provide \emph{concurrent execution};
    410 concurrent execution becomes parallel when run on multiple processing units (hyper-threading, cores, sockets).
    411 There must be language mechanisms to create, block/unblock, and join with a thread.
    412 
    413 \item[\newterm{MES}:]
    414 is the concurrency mechanisms to perform an action without interruption and establish timing relationships among multiple threads.
    415 These two properties are independent, \ie mutual exclusion cannot provide synchronization and vice versa without introducing additional threads~\cite[\S~4]{Buhr05a}.
    416 Limiting MES, \eg no access to shared data, results in contrived solutions and inefficiency on multi-core von Neumann computers where shared memory is a foundational aspect of its design.
    417 \end{description}
    418 These properties are fundamental because they cannot be built from existing language features, \eg a basic programming language like C99~\cite{C99} cannot create new control-flow features, concurrency, or provide MES using atomic hardware mechanisms.
    419 
    420 
    421 \subsection{Execution Properties}
    422 
    423 Table~\ref{t:ExecutionPropertyComposition} shows how the three fundamental execution properties: state, thread, and mutual exclusion compose a hierarchy of control-flow features needed in a programming language.
    424 (When doing case analysis, not all combinations are meaningful.)
    425 Note, basic von Neumann execution requires at least one thread and an execution state providing some form of call stack.
    426 For table entries missing these minimal components, the property is borrowed from the invoker (caller).
    427 
    428 Case 1 is a function that borrows storage for its state (stack frame/activation) and a thread from its invoker and retains this state across \emph{callees}, \ie function local-variables are retained on the stack across calls.
    429 Case 2 is case 1 with access to shared state so callers are restricted during update (mutual exclusion) and scheduling for other threads (synchronization).
    430 Case 3 is a stateful function supporting resume/suspend along with call/return to retain state across \emph{callers}, but has some restrictions because the function's state is stackless.
    431 Note, stackless functions still borrow the caller's stack and thread, where the stack is used to preserve state across its callees.
    432 Case 4 is cases 2 and 3 with protection to shared state for stackless functions.
    433 Cases 5 and 6 are the same as 3 and 4 but only the thread is borrowed as the function state is stackful, so resume/suspend is a context switch from the caller's to the function's stack.
    434 Cases 7 and 8 are rejected because a function that is given a new thread must have its own stack where the thread begins and stack frames are stored for calls, \ie there is no stack to borrow.
    435 Cases 9 and 10 are rejected because a thread with a fixed state (no stack) cannot accept calls, make calls, block, or be preempted, all of which require an unknown amount of additional dynamic state.
    436 Hence, once started, this kind of thread must execute to completion, \ie computation only, which severely restricts runtime management.
    437 Cases 11 and 12 have a stackful thread with and without safe access to shared state.
    438 Execution properties increase the cost of creation and execution along with complexity of usage.
    439 
    440 \begin{table}
    441 \caption{Execution property composition}
    442 \centering
    443 \label{t:ExecutionPropertyComposition}
    444 \renewcommand{\arraystretch}{1.25}
    445 %\setlength{\tabcolsep}{5pt}
    446 \begin{tabular}{c|c||l|l}
    447 \multicolumn{2}{c||}{execution properties} & \multicolumn{2}{c}{mutual exclusion / synchronization} \\
    448 \hline
    449 stateful                        & thread        & \multicolumn{1}{c|}{No} & \multicolumn{1}{c}{Yes} \\
    450 \hline   
    451 \hline   
    452 No                                      & No            & \textbf{1}\ \ \ function                              & \textbf{2}\ \ \ @monitor@ function    \\
    453 \hline   
    454 Yes (stackless)         & No            & \textbf{3}\ \ \ @generator@                   & \textbf{4}\ \ \ @monitor@ @generator@ \\
    455 \hline   
    456 Yes (stackful)          & No            & \textbf{5}\ \ \ @coroutine@                   & \textbf{6}\ \ \ @monitor@ @coroutine@ \\
    457 \hline   
    458 No                                      & Yes           & \textbf{7}\ \ \ {\color{red}rejected} & \textbf{8}\ \ \ {\color{red}rejected} \\
    459 \hline   
    460 Yes (stackless)         & Yes           & \textbf{9}\ \ \ {\color{red}rejected} & \textbf{10}\ \ \ {\color{red}rejected} \\
    461 \hline   
    462 Yes (stackful)          & Yes           & \textbf{11}\ \ \ @thread@                             & \textbf{12}\ \ @monitor@ @thread@             \\
    463 \end{tabular}
    464 \end{table}
    465 
    466 Given the execution-properties taxonomy, programmers can now answer three basic questions: is state necessary across calls and how much, is a separate thread necessary, is access to shared state necessary.
    467 The answers define the optimal language feature need for implementing a programming problem.
    468 The next sections discusses how \CFA fills in the table with language features, while other programming languages may only provide a subset of the table.
    469 
    470 
    471 \subsection{Design Requirements}
    472 
    473 The following design requirements largely stem from building \CFA on top of C.
    474 \begin{itemize}[topsep=3pt,parsep=0pt]
    475 \item
    476 All communication must be statically type checkable for early detection of errors and efficient code generation.
    477 This requirement is consistent with the fact that C is a statically-typed programming-language.
    478 
    479 \item
    480 Direct interaction among language features must be possible allowing any feature to be selected without restricting comm\-unication.
    481 For example, many concurrent languages do not provide direct communication (calls) among threads, \ie threads only communicate indirectly through monitors, channels, messages, and/or futures.
    482 Indirect communication increases the number of objects, consuming more resources, and require additional synchronization and possibly data transfer.
    483 
    484 \item
    485 All communication is performed using function calls, \ie data is transmitted from argument to parameter and results are returned from function calls.
    486 Alternative forms of communication, such as call-backs, message passing, channels, or communication ports, step outside of C's normal form of communication.
    487 
    488 \item
    489 All stateful features must follow the same declaration scopes and lifetimes as other language data.
    490 For C that means at program startup, during block and function activation, and on demand using dynamic allocation.
    491 
    492 \item
    493 MES must be available implicitly in language constructs as well as explicitly for specialized requirements, because requiring programmers to build MES using low-level locks often leads to incorrect programs.
    494 Furthermore, reducing synchronization scope by encapsulating it within language constructs further reduces errors in concurrent programs.
    495 
    496 \item
    497 Both synchronous and asynchronous communication are needed.
    498 However, we believe the best way to provide asynchrony, such as call-buffering/chaining and/or returning futures~\cite{multilisp}, is building it from expressive synchronous features.
    499 
    500 \item
    501 Synchronization must be able to control the service order of requests including prioritizing selection from different kinds of outstanding requests, and postponing a request for an unspecified time while continuing to accept new requests.
    502 Otherwise, certain concurrency problems are difficult, e.g.\ web server, disk scheduling, and the amount of concurrency is inhibited~\cite{Gentleman81}.
    503 \end{itemize}
    504 We have satisfied these requirements in \CFA while maintaining backwards compatibility with the huge body of legacy C programs.
    505 % In contrast, other new programming languages must still access C programs (\eg operating-system service routines), but do so through fragile C interfaces.
    506 
    507 
    508 \subsection{Asynchronous Await / Call}
    509 
    510 Asynchronous await/call is a caller mechanism for structuring programs and/or increasing concurrency, where the caller (client) postpones an action into the future, which is subsequently executed by a callee (server).
    511 The caller detects the action's completion through a \newterm{future}/\newterm{promise}.
    512 The benefit is asynchronous caller execution with respect to the callee until future resolution.
    513 For single-threaded languages like JavaScript, an asynchronous call passes a callee action, which is queued in the event-engine, and continues execution with a promise.
    514 When the caller needs the promise to be fulfilled, it executes @await@.
    515 A promise-completion call-back can be part of the callee action or the caller is rescheduled;
    516 in either case, the call back is executed after the promise is fulfilled.
    517 While asynchronous calls generate new callee (server) events, we content this mechanism is insufficient for advanced control-flow mechanisms like generators or coroutines (which are discussed next).
    518 Specifically, control between caller and callee occurs indirectly through the event-engine precluding direct handoff and cycling among events, and requires complex resolution of a control promise and data.
    519 Note, @async-await@ is just syntactic-sugar over the event engine so it does not solve these deficiencies.
    520 For multi-threaded languages like Java, the asynchronous call queues a callee action with an executor (server), which subsequently executes the work by a thread in the executor thread-pool.
    521 The problem is when concurrent work-units need to interact and/or block as this effects the executor, \eg stops threads.
    522 While it is possible to extend this approach to support the necessary mechanisms, \eg message passing in Actors, we show monitors and threads provide an equally competitive approach that does not deviate from normal call communication and can be used to build asynchronous call, as is done in Java.
     379Section~\ref{s:Performance} uses a series of microbenchmarks to compare \CFA threading with pthreads, Java OpenJDK-9, Go 1.12.6 and \uC 7.0.0.
    523380
    524381
     
    526383\label{s:StatefulFunction}
    527384
    528 A \emph{stateful function} has the ability to remember state between calls, where state can be either data or execution, \eg plugin, device driver, finite-state machine (FSM).
    529 A simple technique to retain data state between calls is @static@ declarations within a function, which is often implemented by hoisting the declarations to the global scope but hiding the names within the function using name mangling.
    530 However, each call starts the function at the top making it difficult to determine the last point of execution in an algorithm, and requiring multiple flag variables and testing to reestablish the continuation point.
    531 Hence, the next step of generalizing function state is implicitly remembering the return point between calls and reentering the function at this point rather than the top, called \emph{generators}\,/\,\emph{iterators} or \emph{stackless coroutines}.
    532 For example, a Fibonacci generator retains data and execution state allowing it to remember prior values needed to generate the next value and the location in the algorithm to compute that value.
    533 The next step of generalization is instantiating the function to allow multiple named instances, \eg multiple Fibonacci generators, where each instance has its own state, and hence, can generate an independent sequence of values.
    534 Note, a subset of generator state is a function \emph{closure}, \ie the technique of capturing lexical references when returning a nested function.
    535 A further generalization is adding a stack to a generator's state, called a \emph{coroutine}, so it can suspend outside of itself, \eg call helper functions to arbitrary depth before suspending back to its resumer without unwinding these calls.
    536 For example, a coroutine iterator for a binary tree can stop the traversal at the visit point (pre, infix, post traversal), return the node value to the caller, and then continue the recursive traversal from the current node on the next call.
    537 
    538 There are two styles of activating a stateful function, \emph{asymmetric} or \emph{symmetric}, identified by resume/suspend (no cycles) and resume/resume (cycles).
    539 These styles \emph{do not} cause incremental stack growth, \eg a million resume/suspend or resume/resume cycles do not remember each cycle just the last resumer for each cycle.
    540 Selecting between stackless/stackful semantics and asymmetric/symmetric style is a tradeoff between programming requirements, performance, and design, where stackless is faster and smaller (modified call/return between closures), stackful is more general but slower and larger (context switching between distinct stacks), and asymmetric is simpler control-flow than symmetric.
    541 Additionally, storage management for the closure/stack (especially in unmanaged languages, \ie no garbage collection) must be factored into design and performance.
    542 Note, creation cost (closure/stack) is amortized across usage, so activation cost (resume/suspend) is usually the dominant factor.
    543 
    544 % The stateful function is an old idea~\cite{Conway63,Marlin80} that is new again~\cite{C++20Coroutine19}, where execution is temporarily suspended and later resumed, \eg plugin, device driver, finite-state machine.
    545 % Hence, a stateful function may not end when it returns to its caller, allowing it to be restarted with the data and execution location present at the point of suspension.
    546 % If the closure is fixed size, we call it a \emph{generator} (or \emph{stackless}), and its control flow is restricted, \eg suspending outside the generator is prohibited.
    547 % If the closure is variable size, we call it a \emph{coroutine} (or \emph{stackful}), and as the names implies, often implemented with a separate stack with no programming restrictions.
    548 % Hence, refactoring a stackless coroutine may require changing it to stackful.
    549 % A foundational property of all \emph{stateful functions} is that resume/suspend \emph{do not} cause incremental stack growth, \ie resume/suspend operations are remembered through the closure not the stack.
    550 % As well, activating a stateful function is \emph{asymmetric} or \emph{symmetric}, identified by resume/suspend (no cycles) and resume/resume (cycles).
    551 % A fixed closure activated by modified call/return is faster than a variable closure activated by context switching.
    552 % Additionally, any storage management for the closure (especially in unmanaged languages, \ie no garbage collection) must also be factored into design and performance.
    553 % Therefore, selecting between stackless and stackful semantics is a tradeoff between programming requirements and performance, where stackless is faster and stackful is more general.
    554 % nppNote, creation cost is amortized across usage, so activation cost is usually the dominant factor.
    555 
    556 For example, Python presents asymmetric generators as a function object, \uC presents symmetric coroutines as a \lstinline[language=C++]|class|-like object, and many languages present threading using function pointers, @pthreads@~\cite{Butenhof97}, \Csharp~\cite{Csharp}, Go~\cite{Go}, and Scala~\cite{Scala}.
    557 \begin{center}
    558 \begin{tabular}{@{}l|l|l@{}}
    559 \multicolumn{1}{@{}c|}{Python asymmetric generator} & \multicolumn{1}{c|}{\uC symmetric coroutine} & \multicolumn{1}{c@{}}{Pthreads thread} \\
    560 \hline
    561 \begin{python}
    562 `def Gen():` $\LstCommentStyle{\color{red}// function}$
    563         ... yield val ...
    564 gen = Gen()
    565 for i in range( 10 ):
    566         print( next( gen ) )
    567 \end{python}
    568 &
    569 \begin{uC++}
    570 `_Coroutine Cycle {` $\LstCommentStyle{\color{red}// class}$
    571         Cycle * p;
    572         void main() { p->cycle(); }
    573         void cycle() { resume(); }  `};`
    574 Cycle c1, c2; c1.p=&c2; c2.p=&c1; c1.cycle();
    575 \end{uC++}
    576 &
    577 \begin{cfa}
    578 void * rtn( void * arg ) { ... }
    579 int i = 3, rc;
    580 pthread_t t; $\C{// thread id}$
    581 $\LstCommentStyle{\color{red}// function pointer}$
    582 rc=pthread_create(&t, `rtn`, (void *)i);
    583 \end{cfa}
    584 \end{tabular}
    585 \end{center}
    586 \CFA's preferred presentation model for generators/coroutines/threads is a hybrid of functions and classes, giving an object-oriented flavour.
    587 Essentially, the generator/coroutine/thread function is semantically coupled with a generator/coroutine/thread custom type via the type's name.
    588 The custom type solves several issues, while accessing the underlying mechanisms used by the custom types is still allowed for flexibility reasons.
    589 Each custom type is discussed in detail in the following sections.
    590 
    591 
    592 \subsection{Generator}
    593 
    594 Stackless generators (Table~\ref{t:ExecutionPropertyComposition} case 3) have the potential to be very small and fast, \ie as small and fast as function call/return for both creation and execution.
    595 The \CFA goal is to achieve this performance target, possibly at the cost of some semantic complexity.
    596 A series of different kinds of generators and their implementation demonstrate how this goal is accomplished.\footnote{
    597 The \CFA operator syntax uses \lstinline|?| to denote operands, which allows precise definitions for pre, post, and infix operators, \eg \lstinline|?++|, \lstinline|++?|, and \lstinline|?+?|, in addition \lstinline|?\{\}| denotes a constructor, as in \lstinline|foo `f` = `\{`...`\}`|, \lstinline|^?\{\}| denotes a destructor, and \lstinline|?()| is \CC function call \lstinline|operator()|.
    598 Operator \lstinline+|+ is overloaded for printing, like bit-shift \lstinline|<<| in \CC.
    599 The \CFA \lstinline|with| clause opens an aggregate scope making its fields directly accessible, like Pascal \lstinline|with|, but using parallel semantics;
    600 multiple aggregates may be opened.
    601 \CFA has rebindable references \lstinline|int i, & ip = i, j; `&ip = &j;`| and non-rebindable references \lstinline|int i, & `const` ip = i, j; `&ip = &j;` // disallowed|.
    602 }%
     385The stateful function is an old idea~\cite{Conway63,Marlin80} that is new again~\cite{C++20Coroutine19}, where execution is temporarily suspended and later resumed, \eg plugin, device driver, finite-state machine.
     386Hence, a stateful function may not end when it returns to its caller, allowing it to be restarted with the data and execution location present at the point of suspension.
     387This capability is accomplished by retaining a data/execution \emph{closure} between invocations.
     388If the closure is fixed size, we call it a \emph{generator} (or \emph{stackless}), and its control flow is restricted, \eg suspending outside the generator is prohibited.
     389If the closure is variable size, we call it a \emph{coroutine} (or \emph{stackful}), and as the names implies, often implemented with a separate stack with no programming restrictions.
     390Hence, refactoring a stackless coroutine may require changing it to stackful.
     391A foundational property of all \emph{stateful functions} is that resume/suspend \emph{do not} cause incremental stack growth, \ie resume/suspend operations are remembered through the closure not the stack.
     392As well, activating a stateful function is \emph{asymmetric} or \emph{symmetric}, identified by resume/suspend (no cycles) and resume/resume (cycles).
     393A fixed closure activated by modified call/return is faster than a variable closure activated by context switching.
     394Additionally, any storage management for the closure (especially in unmanaged languages, \ie no garbage collection) must also be factored into design and performance.
     395Therefore, selecting between stackless and stackful semantics is a tradeoff between programming requirements and performance, where stackless is faster and stackful is more general.
     396Note, creation cost is amortized across usage, so activation cost is usually the dominant factor.
    603397
    604398\begin{figure}
     
    614408
    615409
    616 
    617 
    618410        int fn = f->fn; f->fn = f->fn1;
    619411                f->fn1 = f->fn + fn;
    620412        return fn;
     413
    621414}
    622415int main() {
     
    637430void `main(Fib & fib)` with(fib) {
    638431
    639 
    640432        [fn1, fn] = [1, 0];
    641433        for () {
     
    657449\begin{cfa}[aboveskip=0pt,belowskip=0pt]
    658450typedef struct {
    659         int `restart`, fn1, fn;
     451        int fn1, fn;  void * `next`;
    660452} Fib;
    661 #define FibCtor { `0`, 1, 0 }
     453#define FibCtor { 1, 0, NULL }
    662454Fib * comain( Fib * f ) {
    663         `static void * states[] = {&&s0, &&s1};`
    664         `goto *states[f->restart];`
    665   s0: f->`restart` = 1;
     455        if ( f->next ) goto *f->next;
     456        f->next = &&s1;
    666457        for ( ;; ) {
    667458                return f;
    668459          s1:; int fn = f->fn + f->fn1;
    669                 f->fn1 = f->fn; f->fn = fn;
     460                        f->fn1 = f->fn; f->fn = fn;
    670461        }
    671462}
     
    679470\end{lrbox}
    680471
    681 \subfloat[C]{\label{f:CFibonacci}\usebox\myboxA}
     472\subfloat[C asymmetric generator]{\label{f:CFibonacci}\usebox\myboxA}
    682473\hspace{3pt}
    683474\vrule
    684475\hspace{3pt}
    685 \subfloat[\CFA]{\label{f:CFAFibonacciGen}\usebox\myboxB}
     476\subfloat[\CFA asymmetric generator]{\label{f:CFAFibonacciGen}\usebox\myboxB}
    686477\hspace{3pt}
    687478\vrule
    688479\hspace{3pt}
    689 \subfloat[C generated code for \CFA version]{\label{f:CFibonacciSim}\usebox\myboxC}
     480\subfloat[C generator implementation]{\label{f:CFibonacciSim}\usebox\myboxC}
    690481\caption{Fibonacci (output) asymmetric generator}
    691482\label{f:FibonacciAsymmetricGenerator}
     
    700491};
    701492void ?{}( Fmt & fmt ) { `resume(fmt);` } // constructor
    702 void ^?{}( Fmt & f ) with(f) { $\C[2.25in]{// destructor}$
     493void ^?{}( Fmt & f ) with(f) { $\C[1.75in]{// destructor}$
    703494        if ( g != 0 || b != 0 ) sout | nl; }
    704495void `main( Fmt & f )` with(f) {
     
    706497                for ( ; g < 5; g += 1 ) { $\C{// groups}$
    707498                        for ( ; b < 4; b += 1 ) { $\C{// blocks}$
    708                                 do { `suspend;` $\C{// wait for character}$
    709                                 while ( ch == '\n' ); // ignore newline
    710                                 sout | ch;                      $\C{// print character}$
    711                         } sout | " ";  $\C{// block separator}$
    712                 } sout | nl; $\C{// group separator}$
     499                                `suspend;` $\C{// wait for character}$
     500                                while ( ch == '\n' ) `suspend;` // ignore
     501                                sout | ch;                                              // newline
     502                        } sout | " ";  // block spacer
     503                } sout | nl; // group newline
    713504        }
    714505}
     
    728519\begin{cfa}[aboveskip=0pt,belowskip=0pt]
    729520typedef struct {
    730         int `restart`, g, b;
     521        void * next;
    731522        char ch;
     523        int g, b;
    732524} Fmt;
    733525void comain( Fmt * f ) {
    734         `static void * states[] = {&&s0, &&s1};`
    735         `goto *states[f->restart];`
    736   s0: f->`restart` = 1;
     526        if ( f->next ) goto *f->next;
     527        f->next = &&s1;
    737528        for ( ;; ) {
    738529                for ( f->g = 0; f->g < 5; f->g += 1 ) {
    739530                        for ( f->b = 0; f->b < 4; f->b += 1 ) {
    740                                 do { return;  s1: ;
    741                                 } while ( f->ch == '\n' );
     531                                return;
     532                          s1:;  while ( f->ch == '\n' ) return;
    742533                                printf( "%c", f->ch );
    743534                        } printf( " " );
     
    746537}
    747538int main() {
    748         Fmt fmt = { `0` };  comain( &fmt ); // prime
     539        Fmt fmt = { NULL };  comain( &fmt ); // prime
    749540        for ( ;; ) {
    750541                scanf( "%c", &fmt.ch );
     
    757548\end{lrbox}
    758549
    759 \subfloat[\CFA]{\label{f:CFAFormatGen}\usebox\myboxA}
    760 \hspace{35pt}
     550\subfloat[\CFA asymmetric generator]{\label{f:CFAFormatGen}\usebox\myboxA}
     551\hspace{3pt}
    761552\vrule
    762553\hspace{3pt}
    763 \subfloat[C generated code for \CFA version]{\label{f:CFormatGenImpl}\usebox\myboxB}
     554\subfloat[C generator simulation]{\label{f:CFormatSim}\usebox\myboxB}
    764555\hspace{3pt}
    765556\caption{Formatter (input) asymmetric generator}
     
    767558\end{figure}
    768559
    769 Figure~\ref{f:FibonacciAsymmetricGenerator} shows an unbounded asymmetric generator for an infinite sequence of Fibonacci numbers written (left to right) in C, \CFA, and showing the underlying C implementation for the \CFA version.
     560Stateful functions appear as generators, coroutines, and threads, where presentations are based on function objects or pointers~\cite{Butenhof97, C++14, MS:VisualC++, BoostCoroutines15}.
     561For example, Python presents generators as a function object:
     562\begin{python}
     563def Gen():
     564        ... `yield val` ...
     565gen = Gen()
     566for i in range( 10 ):
     567        print( next( gen ) )
     568\end{python}
     569Boost presents coroutines in terms of four functor object-types:
     570\begin{cfa}
     571asymmetric_coroutine<>::pull_type
     572asymmetric_coroutine<>::push_type
     573symmetric_coroutine<>::call_type
     574symmetric_coroutine<>::yield_type
     575\end{cfa}
     576and many languages present threading using function pointers, @pthreads@~\cite{Butenhof97}, \Csharp~\cite{Csharp}, Go~\cite{Go}, and Scala~\cite{Scala}, \eg pthreads:
     577\begin{cfa}
     578void * rtn( void * arg ) { ... }
     579int i = 3, rc;
     580pthread_t t; $\C{// thread id}$
     581`rc = pthread_create( &t, rtn, (void *)i );` $\C{// create and initialized task, type-unsafe input parameter}$
     582\end{cfa}
     583% void mycor( pthread_t cid, void * arg ) {
     584%       int * value = (int *)arg;                               $\C{// type unsafe, pointer-size only}$
     585%       // thread body
     586% }
     587% int main() {
     588%       int input = 0, output;
     589%       coroutine_t cid = coroutine_create( &mycor, (void *)&input ); $\C{// type unsafe, pointer-size only}$
     590%       coroutine_resume( cid, (void *)input, (void **)&output ); $\C{// type unsafe, pointer-size only}$
     591% }
     592\CFA's preferred presentation model for generators/coroutines/threads is a hybrid of objects and functions, with an object-oriented flavour.
     593Essentially, the generator/coroutine/thread function is semantically coupled with a generator/coroutine/thread custom type.
     594The custom type solves several issues, while accessing the underlying mechanisms used by the custom types is still allowed.
     595
     596
     597\subsection{Generator}
     598
     599Stackless generators have the potential to be very small and fast, \ie as small and fast as function call/return for both creation and execution.
     600The \CFA goal is to achieve this performance target, possibly at the cost of some semantic complexity.
     601A series of different kinds of generators and their implementation demonstrate how this goal is accomplished.
     602
     603Figure~\ref{f:FibonacciAsymmetricGenerator} shows an unbounded asymmetric generator for an infinite sequence of Fibonacci numbers written in C and \CFA, with a simple C implementation for the \CFA version.
    770604This generator is an \emph{output generator}, producing a new result on each resumption.
    771605To compute Fibonacci, the previous two values in the sequence are retained to generate the next value, \ie @fn1@ and @fn@, plus the execution location where control restarts when the generator is resumed, \ie top or middle.
     
    775609The C version only has the middle execution state because the top execution state is declaration initialization.
    776610Figure~\ref{f:CFAFibonacciGen} shows the \CFA approach, which also has a manual closure, but replaces the structure with a custom \CFA @generator@ type.
    777 Each generator type must have a function named \lstinline|main|,
    778 % \footnote{
    779 % The name \lstinline|main| has special meaning in C, specifically the function where a program starts execution.
    780 % Leveraging starting semantics to this name for generator/coroutine/thread is a logical extension.}
    781 called a \emph{generator main} (leveraging the starting semantics for program @main@ in C), which is connected to the generator type via its single reference parameter.
     611This generator type is then connected to a function that \emph{must be named \lstinline|main|},\footnote{
     612The name \lstinline|main| has special meaning in C, specifically the function where a program starts execution.
     613Hence, overloading this name for other starting points (generator/coroutine/thread) is a logical extension.}
     614called a \emph{generator main},which takes as its only parameter a reference to the generator type.
    782615The generator main contains @suspend@ statements that suspend execution without ending the generator versus @return@.
    783 For the Fibonacci generator-main,
     616For the Fibonacci generator-main,\footnote{
     617The \CFA \lstinline|with| opens an aggregate scope making its fields directly accessible, like Pascal \lstinline|with|, but using parallel semantics.
     618Multiple aggregates may be opened.}
    784619the top initialization state appears at the start and the middle execution state is denoted by statement @suspend@.
    785620Any local variables in @main@ \emph{are not retained} between calls;
     
    790625Resuming an ended (returned) generator is undefined.
    791626Function @resume@ returns its argument generator so it can be cascaded in an expression, in this case to print the next Fibonacci value @fn@ computed in the generator instance.
    792 Figure~\ref{f:CFibonacciSim} shows the C implementation of the \CFA asymmetric generator.
    793 Only one execution-state field, @restart@, is needed to subscript the suspension points in the generator.
    794 At the start of the generator main, the @static@ declaration, @states@, is initialized to the N suspend points in the generator (where operator @&&@ dereferences/references a label~\cite{gccValueLabels}).
    795 Next, the computed @goto@ selects the last suspend point and branches to it.
    796 The  cost of setting @restart@ and branching via the computed @goto@ adds very little cost to the suspend/resume calls.
    797 
    798 An advantage of the \CFA explicit generator type is the ability to allow multiple type-safe interface functions taking and returning arbitrary types.
     627Figure~\ref{f:CFibonacciSim} shows the C implementation of the \CFA generator only needs one additional field, @next@, to handle retention of execution state.
     628The computed @goto@ at the start of the generator main, which branches after the previous suspend, adds very little cost to the resume call.
     629Finally, an explicit generator type provides both design and performance benefits, such as multiple type-safe interface functions taking and returning arbitrary types.\footnote{
     630The \CFA operator syntax uses \lstinline|?| to denote operands, which allows precise definitions for pre, post, and infix operators, \eg \lstinline|++?|, \lstinline|?++|, and \lstinline|?+?|, in addition \lstinline|?\{\}| denotes a constructor, as in \lstinline|foo `f` = `\{`...`\}`|, \lstinline|^?\{\}| denotes a destructor, and \lstinline|?()| is \CC function call \lstinline|operator()|.
     631}%
    799632\begin{cfa}
    800633int ?()( Fib & fib ) { return `resume( fib )`.fn; } $\C[3.9in]{// function-call interface}$
    801 int ?()( Fib & fib, int N ) { for ( N - 1 ) `fib()`; return `fib()`; } $\C{// add parameter to skip N values}$
    802 double ?()( Fib & fib ) { return (int)`fib()` / 3.14159; } $\C{// different return type, cast prevents recursive call}$
    803 Fib f;  int i;  double d;
    804 i = f();  i = f( 2 );  d = f();                                         $\C{// alternative interfaces}\CRT$
     634int ?()( Fib & fib, int N ) { for ( N - 1 ) `fib()`; return `fib()`; } $\C{// use function-call interface to skip N values}$
     635double ?()( Fib & fib ) { return (int)`fib()` / 3.14159; } $\C{// different return type, cast prevents recursive call}\CRT$
     636sout | (int)f1() | (double)f1() | f2( 2 ); // alternative interface, cast selects call based on return type, step 2 values
    805637\end{cfa}
    806638Now, the generator can be a separately compiled opaque-type only accessed through its interface functions.
    807639For contrast, Figure~\ref{f:PythonFibonacci} shows the equivalent Python Fibonacci generator, which does not use a generator type, and hence only has a single interface, but an implicit closure.
    808640
    809 \begin{figure}
    810 %\centering
    811 \newbox\myboxA
    812 \begin{lrbox}{\myboxA}
    813 \begin{python}[aboveskip=0pt,belowskip=0pt]
    814 def Fib():
    815         fn1, fn = 0, 1
    816         while True:
    817                 `yield fn1`
    818                 fn1, fn = fn, fn1 + fn
    819 f1 = Fib()
    820 f2 = Fib()
    821 for i in range( 10 ):
    822         print( next( f1 ), next( f2 ) )
    823 
    824 
    825 
    826 
    827 
    828 
    829 
    830 
    831 
    832 
    833 \end{python}
    834 \end{lrbox}
    835 
    836 \newbox\myboxB
    837 \begin{lrbox}{\myboxB}
    838 \begin{python}[aboveskip=0pt,belowskip=0pt]
    839 def Fmt():
    840         try:
    841                 while True:                                             $\C[2.5in]{\# until destructor call}$
    842                         for g in range( 5 ):            $\C{\# groups}$
    843                                 for b in range( 4 ):    $\C{\# blocks}$
    844                                         while True:
    845                                                 ch = (yield)    $\C{\# receive from send}$
    846                                                 if '\n' not in ch: $\C{\# ignore newline}$
    847                                                         break
    848                                         print( ch, end='' )     $\C{\# print character}$
    849                                 print( '  ', end='' )   $\C{\# block separator}$
    850                         print()                                         $\C{\# group separator}$
    851         except GeneratorExit:                           $\C{\# destructor}$
    852                 if g != 0 | b != 0:                             $\C{\# special case}$
    853                         print()
    854 fmt = Fmt()
    855 `next( fmt )`                                                   $\C{\# prime, next prewritten}$
    856 for i in range( 41 ):
    857         `fmt.send( 'a' );`                                      $\C{\# send to yield}$
    858 \end{python}
    859 \end{lrbox}
    860 
    861 \hspace{30pt}
    862 \subfloat[Fibonacci]{\label{f:PythonFibonacci}\usebox\myboxA}
    863 \hspace{3pt}
    864 \vrule
    865 \hspace{3pt}
    866 \subfloat[Formatter]{\label{f:PythonFormatter}\usebox\myboxB}
    867 \caption{Python generator}
    868 \label{f:PythonGenerator}
    869 \end{figure}
    870 
    871 Having to manually create the generator closure by moving local-state variables into the generator type is an additional programmer burden (removed by the coroutine in Section~\ref{s:Coroutine}).
    872 This manual requirement follows from the generality of allowing variable-size local-state, \eg local state with a variable-length array requires dynamic allocation as the array size is unknown at compile time.
     641Having to manually create the generator closure by moving local-state variables into the generator type is an additional programmer burden.
     642(This restriction is removed by the coroutine in Section~\ref{s:Coroutine}.)
     643This requirement follows from the generality of variable-size local-state, \eg local state with a variable-length array requires dynamic allocation because the array size is unknown at compile time.
    873644However, dynamic allocation significantly increases the cost of generator creation/destruction and is a showstopper for embedded real-time programming.
    874645But more importantly, the size of the generator type is tied to the local state in the generator main, which precludes separate compilation of the generator main, \ie a generator must be inlined or local state must be dynamically allocated.
    875 With respect to safety, we believe static analysis can discriminate persistent generator state from temporary generator-main state and raise a compile-time error for temporary usage spanning suspend points.
    876 Our experience using generators is that the problems have simple data state, including local state, but complex execution state, so the burden of creating the generator type is small.
     646With respect to safety, we believe static analysis can discriminate local state from temporary variables in a generator, \ie variable usage spanning @suspend@, and generate a compile-time error.
     647Finally, our current experience is that most generator problems have simple data state, including local state, but complex execution state, so the burden of creating the generator type is small.
    877648As well, C programmers are not afraid of this kind of semantic programming requirement, if it results in very small, fast generators.
    878649
     
    896667The example takes advantage of resuming a generator in the constructor to prime the loops so the first character sent for formatting appears inside the nested loops.
    897668The destructor provides a newline, if formatted text ends with a full line.
    898 Figure~\ref{f:CFormatGenImpl} shows the C implementation of the \CFA input generator with one additional field and the computed @goto@.
    899 For contrast, Figure~\ref{f:PythonFormatter} shows the equivalent Python format generator with the same properties as the format generator.
    900 
    901 % https://dl-acm-org.proxy.lib.uwaterloo.ca/
    902 
    903 Figure~\ref{f:DeviceDriverGen} shows an important application for an asymmetric generator, a device-driver, because device drivers are a significant source of operating-system errors: 85\% in Windows XP~\cite[p.~78]{Swift05} and 51.6\% in Linux~\cite[p.~1358,]{Xiao19}. %\cite{Palix11}
    904 Swift \etal~\cite[p.~86]{Swift05} restructure device drivers using the Extension Procedure Call (XPC) within the kernel via functions @nooks_driver_call@ and @nooks_kernel_call@, which have coroutine properties context switching to separate stacks with explicit hand-off calls;
    905 however, the calls do not retain execution state, and hence always start from the top.
    906 The alternative approach for implementing device drivers is using stack-ripping.
    907 However, Adya \etal~\cite{Adya02} argue against stack ripping in Section 3.2 and suggest a hybrid approach in Section 4 using cooperatively scheduled \emph{fibers}, which is coroutining.
    908 
    909 As an example, the following protocol:
     669Figure~\ref{f:CFormatSim} shows the C implementation of the \CFA input generator with one additional field and the computed @goto@.
     670For contrast, Figure~\ref{f:PythonFormatter} shows the equivalent Python format generator with the same properties as the Fibonacci generator.
     671
     672Figure~\ref{f:DeviceDriverGen} shows a \emph{killer} asymmetric generator, a device-driver, because device drivers caused 70\%-85\% of failures in Windows/Linux~\cite{Swift05}.
     673Device drives follow the pattern of simple data state but complex execution state, \ie finite state-machine (FSM) parsing a protocol.
     674For example, the following protocol:
    910675\begin{center}
    911676\ldots\, STX \ldots\, message \ldots\, ESC ETX \ldots\, message \ldots\, ETX 2-byte crc \ldots
    912677\end{center}
    913 is for a simple network message beginning with the control character STX, ending with an ETX, and followed by a 2-byte cyclic-redundancy check.
     678is a network message beginning with the control character STX, ending with an ETX, and followed by a 2-byte cyclic-redundancy check.
    914679Control characters may appear in a message if preceded by an ESC.
    915680When a message byte arrives, it triggers an interrupt, and the operating system services the interrupt by calling the device driver with the byte read from a hardware register.
    916 The device driver returns a status code of its current state, and when a complete message is obtained, the operating system read the message accumulated in the supplied buffer.
    917 Hence, the device driver is an input/output generator, where the cost of resuming the device-driver generator is the same as call/return, so performance in an operating-system kernel is excellent.
    918 The key benefits of using a generator are correctness, safety, and maintenance because the execution states are transcribed directly into the programming language rather than table lookup or stack ripping.
    919 The conclusion is that FSMs are complex and occur in important domains, so direct generator support is important in a system programming language.
     681The device driver returns a status code of its current state, and when a complete message is obtained, the operating system knows the message is in the message buffer.
     682Hence, the device driver is an input/output generator.
     683
     684Note, the cost of creating and resuming the device-driver generator, @Driver@, is virtually identical to call/return, so performance in an operating-system kernel is excellent.
     685As well, the data state is small, where variables @byte@ and @msg@ are communication variables for passing in message bytes and returning the message, and variables @lnth@, @crc@, and @sum@ are local variable that must be retained between calls and are manually hoisted into the generator type.
     686% Manually, detecting and hoisting local-state variables is easy when the number is small.
     687In contrast, the execution state is large, with one @resume@ and seven @suspend@s.
     688Hence, the key benefits of the generator are correctness, safety, and maintenance because the execution states are transcribed directly into the programming language rather than using a table-driven approach.
     689Because FSMs can be complex and frequently occur in important domains, direct generator support is important in a system programming language.
    920690
    921691\begin{figure}
    922692\centering
     693\newbox\myboxA
     694\begin{lrbox}{\myboxA}
     695\begin{python}[aboveskip=0pt,belowskip=0pt]
     696def Fib():
     697        fn1, fn = 0, 1
     698        while True:
     699                `yield fn1`
     700                fn1, fn = fn, fn1 + fn
     701f1 = Fib()
     702f2 = Fib()
     703for i in range( 10 ):
     704        print( next( f1 ), next( f2 ) )
     705
     706
     707
     708
     709
     710
     711\end{python}
     712\end{lrbox}
     713
     714\newbox\myboxB
     715\begin{lrbox}{\myboxB}
     716\begin{python}[aboveskip=0pt,belowskip=0pt]
     717def Fmt():
     718        try:
     719                while True:
     720                        for g in range( 5 ):
     721                                for b in range( 4 ):
     722                                        print( `(yield)`, end='' )
     723                                print( '  ', end='' )
     724                        print()
     725        except GeneratorExit:
     726                if g != 0 | b != 0:
     727                        print()
     728fmt = Fmt()
     729`next( fmt )`                    # prime, next prewritten
     730for i in range( 41 ):
     731        `fmt.send( 'a' );`      # send to yield
     732\end{python}
     733\end{lrbox}
     734\subfloat[Fibonacci]{\label{f:PythonFibonacci}\usebox\myboxA}
     735\hspace{3pt}
     736\vrule
     737\hspace{3pt}
     738\subfloat[Formatter]{\label{f:PythonFormatter}\usebox\myboxB}
     739\caption{Python generator}
     740\label{f:PythonGenerator}
     741
     742\bigskip
     743
    923744\begin{tabular}{@{}l|l@{}}
    924745\begin{cfa}[aboveskip=0pt,belowskip=0pt]
     
    927748`generator` Driver {
    928749        Status status;
    929         char byte, * msg; // communication
    930         int lnth, sum;      // local state
    931         short int crc;
     750        unsigned char byte, * msg; // communication
     751        unsigned int lnth, sum;      // local state
     752        unsigned short int crc;
    932753};
    933754void ?{}( Driver & d, char * m ) { d.msg = m; }
     
    977798(The trivial cycle is a generator resuming itself.)
    978799This control flow is similar to recursion for functions but without stack growth.
    979 Figure~\ref{f:PingPongFullCoroutineSteps} shows the steps for symmetric control-flow are creating, executing, and terminating the cycle.
     800The steps for symmetric control-flow are creating, executing, and terminating the cycle.
    980801Constructing the cycle must deal with definition-before-use to close the cycle, \ie, the first generator must know about the last generator, which is not within scope.
    981802(This issue occurs for any cyclic data structure.)
    982 The example creates the generators, @ping@/@pong@, and then assigns the partners that form the cycle.
    983 % (Alternatively, the constructor can assign the partners as they are declared, except the first, and the first-generator partner is set after the last generator declaration to close the cycle.)
    984 Once the cycle is formed, the program main resumes one of the generators, @ping@, and the generators can then traverse an arbitrary cycle using @resume@ to activate partner generator(s).
     803% The example creates all the generators and then assigns the partners that form the cycle.
     804% Alternatively, the constructor can assign the partners as they are declared, except the first, and the first-generator partner is set after the last generator declaration to close the cycle.
     805Once the cycle is formed, the program main resumes one of the generators, and the generators can then traverse an arbitrary cycle using @resume@ to activate partner generator(s).
    985806Terminating the cycle is accomplished by @suspend@ or @return@, both of which go back to the stack frame that started the cycle (program main in the example).
    986 Note, the creator and starter may be different, \eg if the creator calls another function that starts the cycle.
    987807The starting stack-frame is below the last active generator because the resume/resume cycle does not grow the stack.
    988 Also, since local variables are not retained in the generator function, there are no objects with destructors to be called, so the cost is the same as a function return.
    989 Destructor cost occurs when the generator instance is deallocated by the creator.
     808Also, since local variables are not retained in the generator function, it does not contain any objects with destructors that must be called, so the  cost is the same as a function return.
     809Destructor cost occurs when the generator instance is deallocated, which is easily controlled by the programmer.
     810
     811Figure~\ref{f:CPingPongSim} shows the implementation of the symmetric generator, where the complexity is the @resume@, which needs an extension to the calling convention to perform a forward rather than backward jump.
     812This jump-starts at the top of the next generator main to re-execute the normal calling convention to make space on the stack for its local variables.
     813However, before the jump, the caller must reset its stack (and any registers) equivalent to a @return@, but subsequently jump forward.
     814This semantics is basically a tail-call optimization, which compilers already perform.
     815The example shows the assembly code to undo the generator's entry code before the direct jump.
     816This assembly code depends on what entry code is generated, specifically if there are local variables and the level of optimization.
     817To provide this new calling convention requires a mechanism built into the compiler, which is beyond the scope of \CFA at this time.
     818Nevertheless, it is possible to hand generate any symmetric generators for proof of concept and performance testing.
     819A compiler could also eliminate other artifacts in the generator simulation to further increase performance, \eg LLVM has various coroutine support~\cite{CoroutineTS}, and \CFA can leverage this support should it fork @clang@.
    990820
    991821\begin{figure}
     
    994824\begin{cfa}[aboveskip=0pt,belowskip=0pt]
    995825`generator PingPong` {
    996         int N, i;                               // local state
    997826        const char * name;
     827        int N;
     828        int i;                          // local state
    998829        PingPong & partner; // rebindable reference
    999830};
    1000831
    1001832void `main( PingPong & pp )` with(pp) {
    1002 
    1003 
    1004833        for ( ; i < N; i += 1 ) {
    1005834                sout | name | i;
     
    1019848\begin{cfa}[escapechar={},aboveskip=0pt,belowskip=0pt]
    1020849typedef struct PingPong {
    1021         int restart, N, i;
    1022850        const char * name;
     851        int N, i;
    1023852        struct PingPong * partner;
     853        void * next;
    1024854} PingPong;
    1025 #define PPCtor(name, N) {0, N, 0, name, NULL}
     855#define PPCtor(name, N) {name,N,0,NULL,NULL}
    1026856void comain( PingPong * pp ) {
    1027         static void * states[] = {&&s0, &&s1};
    1028         goto *states[pp->restart];
    1029   s0: pp->restart = 1;
     857        if ( pp->next ) goto *pp->next;
     858        pp->next = &&cycle;
    1030859        for ( ; pp->i < pp->N; pp->i += 1 ) {
    1031860                printf( "%s %d\n", pp->name, pp->i );
    1032861                asm( "mov  %0,%%rdi" : "=m" (pp->partner) );
    1033862                asm( "mov  %rdi,%rax" );
    1034                 asm( "add  $16, %rsp" );
    1035                 asm( "popq %rbp" );
     863                asm( "popq %rbx" );
    1036864                asm( "jmp  comain" );
    1037           s1: ;
     865          cycle: ;
    1038866        }
    1039867}
     
    1051879\end{figure}
    1052880
    1053 \begin{figure}
    1054 \centering
    1055 \input{FullCoroutinePhases.pstex_t}
    1056 \vspace*{-10pt}
    1057 \caption{Symmetric coroutine steps: Ping / Pong}
    1058 \label{f:PingPongFullCoroutineSteps}
    1059 \end{figure}
    1060 
    1061 Figure~\ref{f:CPingPongSim} shows the C implementation of the \CFA symmetric generator, where there is still only one additional field, @restart@, but @resume@ is more complex because it does a forward rather than backward jump.
    1062 Before the jump, the parameter for the next call @partner@ is placed into the register used for the first parameter, @rdi@, and the remaining registers are reset for a return.
    1063 The @jmp comain@ restarts the function but with a different parameter, so the new call's behaviour depends on the state of the coroutine type, i.e., branch to restart location with different data state.
    1064 While the semantics of call forward is a tail-call optimization, which compilers perform, the generator state is different on each call rather a common state for a tail-recursive function (i.e., the parameter to the function never changes during the forward calls.
    1065 However, this assembler code depends on what entry code is generated, specifically if there are local variables and the level of optimization.
    1066 Hence, internal compiler support is necessary for any forward call (or backwards return), \eg LLVM has various coroutine support~\cite{CoroutineTS}, and \CFA can leverage this support should it eventually fork @clang@.
    1067 For this reason, \CFA does not support general symmetric generators at this time, but, it is possible to hand generate any symmetric generators (as in Figure~\ref{f:CPingPongSim}) for proof of concept and performance testing.
    1068 
    1069 Finally, part of this generator work was inspired by the recent \CCtwenty coroutine proposal~\cite{C++20Coroutine19}, which uses the general term coroutine to mean generator.
     881Finally, part of this generator work was inspired by the recent \CCtwenty generator proposal~\cite{C++20Coroutine19} (which they call coroutines).
    1070882Our work provides the same high-performance asymmetric generators as \CCtwenty, and extends their work with symmetric generators.
    1071883An additional \CCtwenty generator feature allows @suspend@ and @resume@ to be followed by a restricted compound statement that is executed after the current generator has reset its stack but before calling the next generator, specified with \CFA syntax:
     
    1082894\label{s:Coroutine}
    1083895
    1084 Stackful coroutines (Table~\ref{t:ExecutionPropertyComposition} case 5) extend generator semantics, \ie there is an implicit closure and @suspend@ may appear in a helper function called from the coroutine main.
     896Stackful coroutines extend generator semantics, \ie there is an implicit closure and @suspend@ may appear in a helper function called from the coroutine main.
    1085897A coroutine is specified by replacing @generator@ with @coroutine@ for the type.
    1086 Coroutine generality results in higher cost for creation, due to dynamic stack allocation, for execution, due to context switching among stacks, and for terminating, due to possible stack unwinding and dynamic stack deallocation.
     898Coroutine generality results in higher cost for creation, due to dynamic stack allocation, execution, due to context switching among stacks, and terminating, due to possible stack unwinding and dynamic stack deallocation.
    1087899A series of different kinds of coroutines and their implementations demonstrate how coroutines extend generators.
    1088900
    1089901First, the previous generator examples are converted to their coroutine counterparts, allowing local-state variables to be moved from the generator type into the coroutine main.
    1090 \begin{center}
    1091 \begin{tabular}{@{}l|l|l|l@{}}
    1092 \multicolumn{1}{c|}{Fibonacci} & \multicolumn{1}{c|}{Formatter} & \multicolumn{1}{c|}{Device Driver} & \multicolumn{1}{c}{PingPong} \\
    1093 \hline
     902\begin{description}
     903\item[Fibonacci]
     904Move the declaration of @fn1@ to the start of coroutine main.
    1094905\begin{cfa}[xleftmargin=0pt]
    1095 void main( Fib & fib ) ...
     906void main( Fib & fib ) with(fib) {
    1096907        `int fn1;`
    1097 
    1098 
    1099 \end{cfa}
    1100 &
     908\end{cfa}
     909\item[Formatter]
     910Move the declaration of @g@ and @b@ to the for loops in the coroutine main.
    1101911\begin{cfa}[xleftmargin=0pt]
    1102912for ( `g`; 5 ) {
    1103913        for ( `b`; 4 ) {
    1104 
    1105 
    1106 \end{cfa}
    1107 &
     914\end{cfa}
     915\item[Device Driver]
     916Move the declaration of @lnth@ and @sum@ to their points of initialization.
    1108917\begin{cfa}[xleftmargin=0pt]
    1109 status = CONT;
    1110 `int lnth = 0, sum = 0;`
    1111 ...
    1112 `short int crc = byte << 8;`
    1113 \end{cfa}
    1114 &
     918        status = CONT;
     919        `unsigned int lnth = 0, sum = 0;`
     920        ...
     921        `unsigned short int crc = byte << 8;`
     922\end{cfa}
     923\item[PingPong]
     924Move the declaration of @i@ to the for loop in the coroutine main.
    1115925\begin{cfa}[xleftmargin=0pt]
    1116 void main( PingPong & pp ) ...
     926void main( PingPong & pp ) with(pp) {
    1117927        for ( `i`; N ) {
    1118 
    1119 
    1120 \end{cfa}
    1121 \end{tabular}
    1122 \end{center}
     928\end{cfa}
     929\end{description}
    1123930It is also possible to refactor code containing local-state and @suspend@ statements into a helper function, like the computation of the CRC for the device driver.
    1124931\begin{cfa}
    1125 int Crc() {
     932unsigned int Crc() {
    1126933        `suspend;`
    1127         short int crc = byte << 8;
     934        unsigned short int crc = byte << 8;
    1128935        `suspend;`
    1129936        status = (crc | byte) == sum ? MSG : ECRC;
     
    1136943
    1137944\begin{comment}
    1138 Figure~\ref{f:Coroutine3States} creates a @coroutine@ type, @`coroutine` Fib { int fn; }@, which provides communication, @fn@, for the \newterm{coroutine main}, @main@, which runs on the coroutine stack, and possibly multiple interface functions, \eg @restart@.
     945Figure~\ref{f:Coroutine3States} creates a @coroutine@ type, @`coroutine` Fib { int fn; }@, which provides communication, @fn@, for the \newterm{coroutine main}, @main@, which runs on the coroutine stack, and possibly multiple interface functions, \eg @next@.
    1139946Like the structure in Figure~\ref{f:ExternalState}, the coroutine type allows multiple instances, where instances of this type are passed to the (overloaded) coroutine main.
    1140947The coroutine main's stack holds the state for the next generation, @f1@ and @f2@, and the code represents the three states in the Fibonacci formula via the three suspend points, to context switch back to the caller's @resume@.
    1141 The interface function @restart@, takes a Fibonacci instance and context switches to it using @resume@;
     948The interface function @next@, takes a Fibonacci instance and context switches to it using @resume@;
    1142949on restart, the Fibonacci field, @fn@, contains the next value in the sequence, which is returned.
    1143950The first @resume@ is special because it allocates the coroutine stack and cocalls its coroutine main on that stack;
     
    13051112\begin{figure}
    13061113\centering
     1114\lstset{language=CFA,escapechar={},moredelim=**[is][\protect\color{red}]{`}{`}}% allow $
    13071115\begin{tabular}{@{}l@{\hspace{2\parindentlnth}}l@{}}
    13081116\begin{cfa}
    13091117`coroutine` Prod {
    1310         Cons & c;                       $\C[1.5in]{// communication}$
     1118        Cons & c;                       // communication
    13111119        int N, money, receipt;
    13121120};
    13131121void main( Prod & prod ) with( prod ) {
    1314         for ( i; N ) {          $\C{// 1st resume}\CRT$
     1122        // 1st resume starts here
     1123        for ( i; N ) {
    13151124                int p1 = random( 100 ), p2 = random( 100 );
     1125                sout | p1 | " " | p2;
    13161126                int status = delivery( c, p1, p2 );
     1127                sout | " $" | money | nl | status;
    13171128                receipt += 1;
    13181129        }
    13191130        stop( c );
     1131        sout | "prod stops";
    13201132}
    13211133int payment( Prod & prod, int money ) {
     
    13381150\begin{cfa}
    13391151`coroutine` Cons {
    1340         Prod & p;                       $\C[1.5in]{// communication}$
     1152        Prod & p;                       // communication
    13411153        int p1, p2, status;
    13421154        bool done;
    13431155};
    13441156void ?{}( Cons & cons, Prod & p ) {
    1345         &cons.p = &p;           $\C{// reassignable reference}$
     1157        &cons.p = &p; // reassignable reference
    13461158        cons.[status, done ] = [0, false];
    13471159}
    13481160void main( Cons & cons ) with( cons ) {
    1349         int money = 1, receipt; $\C{// 1st resume}\CRT$
     1161        // 1st resume starts here
     1162        int money = 1, receipt;
    13501163        for ( ; ! done; ) {
     1164                sout | p1 | " " | p2 | nl | " $" | money;
    13511165                status += 1;
    13521166                receipt = payment( p, money );
     1167                sout | " #" | receipt;
    13531168                money += 1;
    13541169        }
     1170        sout | "cons stops";
    13551171}
    13561172int delivery( Cons & cons, int p1, int p2 ) {
     
    13731189This example is illustrative because both producer/consumer have two interface functions with @resume@s that suspend execution in these interface (helper) functions.
    13741190The program main creates the producer coroutine, passes it to the consumer coroutine in its initialization, and closes the cycle at the call to @start@ along with the number of items to be produced.
    1375 The call to @start@ is the first @resume@ of @prod@, which remembers the program main as the starter and creates @prod@'s stack with a frame for @prod@'s coroutine main at the top, and context switches to it.
    1376 @prod@'s coroutine main starts, creates local-state variables that are retained between coroutine activations, and executes $N$ iterations, each generating two random values, calling the consumer's @deliver@ function to transfer the values, and printing the status returned from the consumer.
     1191The first @resume@ of @prod@ creates @prod@'s stack with a frame for @prod@'s coroutine main at the top, and context switches to it.
     1192@prod@'s coroutine main starts, creates local-state variables that are retained between coroutine activations, and executes $N$ iterations, each generating two random values, calling the consumer to deliver the values, and printing the status returned from the consumer.
     1193
    13771194The producer call to @delivery@ transfers values into the consumer's communication variables, resumes the consumer, and returns the consumer status.
    1378 Similarly on the first resume, @cons@'s stack is created and initialized, holding local-state variables retained between subsequent activations of the coroutine.
    1379 The symmetric coroutine cycle forms when the consumer calls the producer's @payment@ function, which resumes the producer in the consumer's delivery function.
    1380 When the producer calls @delivery@ again, it resumes the consumer in the @payment@ function.
    1381 Both interface function than return to the their corresponding coroutine-main functions for the next cycle.
     1195On the first resume, @cons@'s stack is created and initialized, holding local-state variables retained between subsequent activations of the coroutine.
     1196The consumer iterates until the @done@ flag is set, prints the values delivered by the producer, increments status, and calls back to the producer via @payment@, and on return from @payment@, prints the receipt from the producer and increments @money@ (inflation).
     1197The call from the consumer to @payment@ introduces the cycle between producer and consumer.
     1198When @payment@ is called, the consumer copies values into the producer's communication variable and a resume is executed.
     1199The context switch restarts the producer at the point where it last context switched, so it continues in @delivery@ after the resume.
     1200@delivery@ returns the status value in @prod@'s coroutine main, where the status is printed.
     1201The loop then repeats calling @delivery@, where each call resumes the consumer coroutine.
     1202The context switch to the consumer continues in @payment@.
     1203The consumer increments and returns the receipt to the call in @cons@'s coroutine main.
     1204The loop then repeats calling @payment@, where each call resumes the producer coroutine.
    13821205Figure~\ref{f:ProdConsRuntimeStacks} shows the runtime stacks of the program main, and the coroutine mains for @prod@ and @cons@ during the cycling.
    1383 As a consequence of a coroutine retaining its last resumer for suspending back, these reverse pointers allow @suspend@ to cycle \emph{backwards} around a symmetric coroutine cycle.
    13841206
    13851207\begin{figure}
     
    13901212\caption{Producer / consumer runtime stacks}
    13911213\label{f:ProdConsRuntimeStacks}
     1214
     1215\medskip
     1216
     1217\begin{center}
     1218\input{FullCoroutinePhases.pstex_t}
     1219\end{center}
     1220\vspace*{-10pt}
     1221\caption{Ping / Pong coroutine steps}
     1222\label{f:PingPongFullCoroutineSteps}
    13921223\end{figure}
    13931224
    13941225Terminating a coroutine cycle is more complex than a generator cycle, because it requires context switching to the program main's \emph{stack} to shutdown the program, whereas generators started by the program main run on its stack.
    1395 Furthermore, each deallocated coroutine must execute all destructors for object allocated in the coroutine type \emph{and} allocated on the coroutine's stack at the point of suspension, which can be arbitrarily deep.
    1396 In the example, termination begins with the producer's loop stopping after N iterations and calling the consumer's @stop@ function, which sets the @done@ flag, resumes the consumer in function @payment@, terminating the call, and the consumer's loop in its coroutine main.
    1397 % (Not shown is having @prod@ raise a nonlocal @stop@ exception at @cons@ after it finishes generating values and suspend back to @cons@, which catches the @stop@ exception to terminate its loop.)
    1398 When the consumer's main ends, its stack is already unwound so any stack allocated objects with destructors are finalized.
    1399 The question now is where does control continue?
    1400 
     1226Furthermore, each deallocated coroutine must guarantee all destructors are run for object allocated in the coroutine type \emph{and} allocated on the coroutine's stack at the point of suspension, which can be arbitrarily deep.
     1227When a coroutine's main ends, its stack is already unwound so any stack allocated objects with destructors have been finalized.
    14011228The na\"{i}ve semantics for coroutine-cycle termination is to context switch to the last resumer, like executing a @suspend@/@return@ in a generator.
    14021229However, for coroutines, the last resumer is \emph{not} implicitly below the current stack frame, as for generators, because each coroutine's stack is independent.
    14031230Unfortunately, it is impossible to determine statically if a coroutine is in a cycle and unrealistic to check dynamically (graph-cycle problem).
    14041231Hence, a compromise solution is necessary that works for asymmetric (acyclic) and symmetric (cyclic) coroutines.
    1405 Our solution is to retain a coroutine's starter (first resumer), and context switch back to the starter when the coroutine ends.
    1406 Hence, the consumer restarts its first resumer, @prod@, in @stop@, and when the producer ends, it restarts its first resumer, program main, in @start@ (see dashed lines from the end of the coroutine mains in Figure~\ref{f:ProdConsRuntimeStacks}).
     1232
     1233Our solution is to context switch back to the first resumer (starter) once the coroutine ends.
    14071234This semantics works well for the most common asymmetric and symmetric coroutine usage patterns.
    1408 For asymmetric coroutines, it is common for the first resumer (starter) coroutine to be the only resumer;
    1409 for symmetric coroutines, it is common for the cycle creator to persist for the lifetime of the cycle.
     1235For asymmetric coroutines, it is common for the first resumer (starter) coroutine to be the only resumer.
     1236All previous generators converted to coroutines have this property.
     1237For symmetric coroutines, it is common for the cycle creator to persist for the lifetime of the cycle.
     1238Hence, the starter coroutine is remembered on the first resume and ending the coroutine resumes the starter.
     1239Figure~\ref{f:ProdConsRuntimeStacks} shows this semantic by the dashed lines from the end of the coroutine mains: @prod@ starts @cons@ so @cons@ resumes @prod@ at the end, and the program main starts @prod@ so @prod@ resumes the program main at the end.
    14101240For other scenarios, it is always possible to devise a solution with additional programming effort, such as forcing the cycle forward (backward) to a safe point before starting termination.
    14111241
    1412 Note, the producer/consumer example does not illustrate the full power of the starter semantics because @cons@ always ends first.
    1413 Assume generator @PingPong@ in Figure~\ref{f:PingPongSymmetricGenerator} is converted to a coroutine.
    1414 Unlike generators, coroutines have a starter structure with multiple levels, where the program main starts @ping@ and @ping@ starts @pong@.
    1415 By adjusting $N$ for either @ping@/@pong@, it is possible to have either finish first.
    1416 If @pong@ ends first, it resumes its starter @ping@ in its coroutine main, then @ping@ ends and resumes its starter the program main on return;
    1417 if @ping@ ends first, it resumes its starter the program main on return.
    1418 Regardless of the cycle complexity, the starter structure always leads back to the program main, but the path can be entered at an arbitrary point.
    1419 Once back at the program main (creator), coroutines @ping@ and @pong@ are deallocated, runnning any destructors for objects within the coroutine and possibly deallocating any coroutine stacks for non-terminated coroutines, where stack deallocation implies stack unwinding to find destructors for allocated objects on the stack.
    1420 Hence, the \CFA termination semantics for the generator and coroutine ensure correct deallocation semnatics, regardless of the coroutine's state (terminated or active), like any other aggregate object.
     1242The producer/consumer example does not illustrate the full power of the starter semantics because @cons@ always ends first.
     1243Assume generator @PingPong@ is converted to a coroutine.
     1244Figure~\ref{f:PingPongFullCoroutineSteps} shows the creation, starter, and cyclic execution steps of the coroutine version.
     1245The program main creates (declares) coroutine instances @ping@ and @pong@.
     1246Next, program main resumes @ping@, making it @ping@'s starter, and @ping@'s main resumes @pong@'s main, making it @pong@'s starter.
     1247Execution forms a cycle when @pong@ resumes @ping@, and cycles $N$ times.
     1248By adjusting $N$ for either @ping@/@pong@, it is possible to have either one finish first, instead of @pong@ always ending first.
     1249If @pong@ ends first, it resumes its starter @ping@ in its coroutine main, then @ping@ ends and resumes its starter the program main in function @start@.
     1250If @ping@ ends first, it resumes its starter the program main in function @start@.
     1251Regardless of the cycle complexity, the starter stack always leads back to the program main, but the stack can be entered at an arbitrary point.
     1252Once back at the program main, coroutines @ping@ and @pong@ are deallocated.
     1253For generators, deallocation runs the destructors for all objects in the generator type.
     1254For coroutines, deallocation deals with objects in the coroutine type and must also run the destructors for any objects pending on the coroutine's stack for any unterminated coroutine.
     1255Hence, if a coroutine's destructor detects the coroutine is not ended, it implicitly raises a cancellation exception (uncatchable exception) at the coroutine and resumes it so the cancellation exception can propagate to the root of the coroutine's stack destroying all local variable on the stack.
     1256So the \CFA semantics for the generator and coroutine, ensure both can be safely deallocated at any time, regardless of their current state, like any other aggregate object.
     1257Explicitly raising normal exceptions at another coroutine can replace flag variables, like @stop@, \eg @prod@ raises a @stop@ exception at @cons@ after it finishes generating values and resumes @cons@, which catches the @stop@ exception to terminate its loop.
     1258
     1259Finally, there is an interesting effect for @suspend@ with symmetric coroutines.
     1260A coroutine must retain its last resumer to suspend back because the resumer is on a different stack.
     1261These reverse pointers allow @suspend@ to cycle \emph{backwards}, which may be useful in certain cases.
     1262However, there is an anomaly if a coroutine resumes itself, because it overwrites its last resumer with itself, losing the ability to resume the last external resumer.
     1263To prevent losing this information, a self-resume does not overwrite the last resumer.
    14211264
    14221265
     
    14491292Users wanting to extend custom types or build their own can only do so in ways offered by the language.
    14501293Furthermore, implementing custom types without language support may display the power of a programming language.
    1451 \CFA blends the two approaches, providing custom type for idiomatic \CFA code, while extending and building new custom types is still possible, similar to Java concurrency with builtin and library (@java.util.concurrent@) monitors.
     1294\CFA blends the two approaches, providing custom type for idiomatic \CFA code, while extending and building new custom types is still possible, similar to Java concurrency with builtin and library.
    14521295
    14531296Part of the mechanism to generalize custom types is the \CFA trait~\cite[\S~2.3]{Moss18}, \eg the definition for custom-type @coroutine@ is anything satisfying the trait @is_coroutine@, and this trait both enforces and restricts the coroutine-interface functions.
     
    14591302forall( `dtype` T | is_coroutine(T) ) void $suspend$( T & ), resume( T & );
    14601303\end{cfa}
    1461 Note, copying generators/coroutines/threads is undefined because muliple objects cannot execute on a shared stack and stack copying does not work in unmanaged languages (no garbage collection), like C, because the stack may contain pointers to objects within it that require updating for the copy.
     1304Note, copying generators/coroutines/threads is not meaningful.
     1305For example, both the resumer and suspender descriptors can have bidirectional pointers;
     1306copying these coroutines does not update the internal pointers so behaviour of both copies would be difficult to understand.
     1307Furthermore, two coroutines cannot logically execute on the same stack.
     1308A deep coroutine copy, which copies the stack, is also meaningless in an unmanaged language (no garbage collection), like C, because the stack may contain pointers to object within it that require updating for the copy.
    14621309The \CFA @dtype@ property provides no \emph{implicit} copying operations and the @is_coroutine@ trait provides no \emph{explicit} copying operations, so all coroutines must be passed by reference (pointer).
    14631310The function definitions ensure there is a statically typed @main@ function that is the starting point (first stack frame) of a coroutine, and a mechanism to get (read) the coroutine descriptor from its handle.
     
    15031350The combination of custom types and fundamental @trait@ description of these types allows a concise specification for programmers and tools, while more advanced programmers can have tighter control over memory layout and initialization.
    15041351
    1505 Figure~\ref{f:CoroutineMemoryLayout} shows different memory-layout options for a coroutine (where a thread is similar).
     1352Figure~\ref{f:CoroutineMemoryLayout} shows different memory-layout options for a coroutine (where a task is similar).
    15061353The coroutine handle is the @coroutine@ instance containing programmer specified type global/communication variables across interface functions.
    15071354The coroutine descriptor contains all implicit declarations needed by the runtime, \eg @suspend@/@resume@, and can be part of the coroutine handle or separate.
    15081355The coroutine stack can appear in a number of locations and be fixed or variable sized.
    1509 Hence, the coroutine's stack could be a variable-length structure (VLS)\footnote{
    1510 We are examining VLSs, where fields can be variable-sized structures or arrays.
     1356Hence, the coroutine's stack could be a VLS\footnote{
     1357We are examining variable-sized structures (VLS), where fields can be variable-sized structures or arrays.
    15111358Once allocated, a VLS is fixed sized.}
    15121359on the allocating stack, provided the allocating stack is large enough.
    15131360For a VLS stack allocation/deallocation is an inexpensive adjustment of the stack pointer, modulo any stack constructor costs (\eg initial frame setup).
    1514 For stack allocation in the heap, allocation/deallocation is an expensive allocation, where the heap can be a shared resource, modulo any stack constructor costs.
    1515 It is also possible to use a split (segmented) stack calling convention, available with gcc and clang, allowing a variable-sized stack via a set of connected blocks in the heap.
     1361For heap stack allocation, allocation/deallocation is an expensive heap allocation (where the heap can be a shared resource), modulo any stack constructor costs.
     1362With heap stack allocation, it is also possible to use a split (segmented) stack calling convention, available with gcc and clang, so the stack is variable sized.
    15161363Currently, \CFA supports stack/heap allocated descriptors but only fixed-sized heap allocated stacks.
    15171364In \CFA debug-mode, the fixed-sized stack is terminated with a write-only page, which catches most stack overflows.
    15181365Experience teaching concurrency with \uC~\cite{CS343} shows fixed-sized stacks are rarely an issue for students.
    1519 Split-stack allocation is under development but requires recompilation of legacy code, which is not always possible.
     1366Split-stack allocation is under development but requires recompilation of legacy code, which may be impossible.
    15201367
    15211368\begin{figure}
     
    15311378
    15321379Concurrency is nondeterministic scheduling of independent sequential execution paths (threads), where each thread has its own stack.
    1533 A single thread with multiple stacks, \ie coroutining, does \emph{not} imply concurrency~\cite[\S~3]{Buhr05a}.
    1534 Coroutining self-schedule the thread across stacks so execution is deterministic.
     1380A single thread with multiple call stacks, \newterm{coroutining}~\cite{Conway63,Marlin80}, does \emph{not} imply concurrency~\cite[\S~2]{Buhr05a}.
     1381In coroutining, coroutines self-schedule the thread across stacks so execution is deterministic.
    15351382(It is \emph{impossible} to generate a concurrency error when coroutining.)
    1536 
    1537 The transition to concurrency, even for a single thread with multiple stacks, occurs when coroutines context switch to a \newterm{scheduling coroutine}, introducing non-determinism from the coroutine perspective~\cite[\S~3]{Buhr05a}.
     1383However, coroutines are a stepping stone towards concurrency.
     1384
     1385The transition to concurrency, even for a single thread with multiple stacks, occurs when coroutines context switch to a \newterm{scheduling coroutine}, introducing non-determinism from the coroutine perspective~\cite[\S~3,]{Buhr05a}.
    15381386Therefore, a minimal concurrency system requires coroutines \emph{in conjunction with a nondeterministic scheduler}.
    1539 The resulting execution system now follows a cooperative threading-model~\cite{Adya02,libdill} because context-switching points to the scheduler (blocking) are known, but the next unblocking point is unknown due to the scheduler.
    1540 Adding \newterm{preemption} introduces \newterm{non-cooperative} or \newterm{preemptive} scheduling, where context switching points to the scheduler are unknown as they can occur randomly between any two instructions often based on a timer interrupt.
     1387The resulting execution system now follows a cooperative threading model~\cite{Adya02,libdill}, called \newterm{non-preemptive scheduling}.
     1388Adding \newterm{preemption} introduces non-cooperative scheduling, where context switching occurs randomly between any two instructions often based on a timer interrupt, called \newterm{preemptive scheduling}.
     1389While a scheduler introduces uncertain execution among explicit context switches, preemption introduces uncertainty by introducing implicit context switches.
    15411390Uncertainty gives the illusion of parallelism on a single processor and provides a mechanism to access and increase performance on multiple processors.
    15421391The reason is that the scheduler/runtime have complete knowledge about resources and how to best utilized them.
    1543 However, the introduction of unrestricted nondeterminism results in the need for \newterm{mutual exclusion} and \newterm{synchronization}~\cite[\S~4]{Buhr05a}, which restrict nondeterminism for correctness;
     1392However, the introduction of unrestricted nondeterminism results in the need for \newterm{mutual exclusion} and \newterm{synchronization}, which restrict nondeterminism for correctness;
    15441393otherwise, it is impossible to write meaningful concurrent programs.
    15451394Optimal concurrent performance is often obtained by having as much nondeterminism as mutual exclusion and synchronization correctness allow.
    15461395
    1547 A scheduler can also be stackless or stackful.
     1396A scheduler can either be a stackless or stackful.
    15481397For stackless, the scheduler performs scheduling on the stack of the current coroutine and switches directly to the next coroutine, so there is one context switch.
    15491398For stackful, the current coroutine switches to the scheduler, which performs scheduling, and it then switches to the next coroutine, so there are two context switches.
     
    15541403\label{s:threads}
    15551404
    1556 Threading (Table~\ref{t:ExecutionPropertyComposition} case 11) needs the ability to start a thread and wait for its completion.
     1405Threading needs the ability to start a thread and wait for its completion.
    15571406A common API for this ability is @fork@ and @join@.
    1558 \vspace{4pt}
    1559 \par\noindent
    1560 \begin{tabular}{@{}l|l|l@{}}
    1561 \multicolumn{1}{c|}{\textbf{Java}} & \multicolumn{1}{c|}{\textbf{\Celeven}} & \multicolumn{1}{c}{\textbf{pthreads}} \\
    1562 \hline
    1563 \begin{cfa}
    1564 class MyThread extends Thread {...}
    1565 mythread t = new MyThread(...);
     1407\begin{cquote}
     1408\begin{tabular}{@{}lll@{}}
     1409\multicolumn{1}{c}{\textbf{Java}} & \multicolumn{1}{c}{\textbf{\Celeven}} & \multicolumn{1}{c}{\textbf{pthreads}} \\
     1410\begin{cfa}
     1411class MyTask extends Thread {...}
     1412mytask t = new MyTask(...);
    15661413`t.start();` // start
    15671414// concurrency
     
    15701417&
    15711418\begin{cfa}
    1572 class MyThread { ... } // functor
    1573 MyThread mythread;
    1574 `thread t( mythread, ... );` // start
     1419class MyTask { ... } // functor
     1420MyTask mytask;
     1421`thread t( mytask, ... );` // start
    15751422// concurrency
    15761423`t.join();` // wait
     
    15851432\end{cfa}
    15861433\end{tabular}
    1587 \vspace{1pt}
    1588 \par\noindent
     1434\end{cquote}
    15891435\CFA has a simpler approach using a custom @thread@ type and leveraging declaration semantics (allocation/deallocation), where threads implicitly @fork@ after construction and @join@ before destruction.
    15901436\begin{cfa}
    1591 thread MyThread {};
    1592 void main( MyThread & this ) { ... }
     1437thread MyTask {};
     1438void main( MyTask & this ) { ... }
    15931439int main() {
    1594         MyThread team`[10]`; $\C[2.5in]{// allocate stack-based threads, implicit start after construction}$
     1440        MyTask team`[10]`; $\C[2.5in]{// allocate stack-based threads, implicit start after construction}$
    15951441        // concurrency
    15961442} $\C{// deallocate stack-based threads, implicit joins before destruction}$
     
    16001446Arbitrary topologies are possible using dynamic allocation, allowing threads to outlive their declaration scope, identical to normal dynamic allocation.
    16011447\begin{cfa}
    1602 MyThread * factory( int N ) { ... return `anew( N )`; } $\C{// allocate heap-based threads, implicit start after construction}$
     1448MyTask * factory( int N ) { ... return `anew( N )`; } $\C{// allocate heap-based threads, implicit start after construction}$
    16031449int main() {
    1604         MyThread * team = factory( 10 );
     1450        MyTask * team = factory( 10 );
    16051451        // concurrency
    16061452        `delete( team );` $\C{// deallocate heap-based threads, implicit joins before destruction}\CRT$
     
    16481494
    16491495Threads in \CFA are user level run by runtime kernel threads (see Section~\ref{s:CFARuntimeStructure}), where user threads provide concurrency and kernel threads provide parallelism.
    1650 Like coroutines, and for the same design reasons, \CFA provides a custom @thread@ type and a @trait@ to enforce and restrict the thread-interface functions.
     1496Like coroutines, and for the same design reasons, \CFA provides a custom @thread@ type and a @trait@ to enforce and restrict the task-interface functions.
    16511497\begin{cquote}
    16521498\begin{tabular}{@{}c@{\hspace{3\parindentlnth}}c@{}}
     
    16791525\label{s:MutualExclusionSynchronization}
    16801526
    1681 Unrestricted nondeterminism is meaningless as there is no way to know when a result is completed and safe to access.
     1527Unrestricted nondeterminism is meaningless as there is no way to know when the result is completed without synchronization.
    16821528To produce meaningful execution requires clawing back some determinism using mutual exclusion and synchronization, where mutual exclusion provides access control for threads using shared data, and synchronization is a timing relationship among threads~\cite[\S~4]{Buhr05a}.
    1683 The shared data protected by mutual exlusion is called a \newterm{critical section}~\cite{Dijkstra65}, and the protection can be simple (only 1 thread) or complex (only N kinds of threads, \eg group~\cite{Joung00} or readers/writer~\cite{Courtois71}).
    1684 Without synchronization control in a critical section, an arriving thread can barge ahead of preexisting waiter threads resulting in short/long-term starvation, staleness/freshness problems, and/or incorrect transfer of data.
    1685 Preventing or detecting barging is a challenge with low-level locks, but made easier through higher-level constructs.
    1686 This challenge is often split into two different approaches: barging \emph{avoidance} and \emph{prevention}.
    1687 Approaches that unconditionally releasing a lock for competing threads to acquire must use barging avoidance with flag/counter variable(s) to force barging threads to wait;
    1688 approaches that conditionally hold locks during synchronization, \eg baton-passing~\cite{Andrews89}, prevent barging completely.
    1689 
    1690 At the lowest level, concurrent control is provided by atomic operations, upon which different kinds of locking mechanisms are constructed, \eg spin locks, semaphores~\cite{Dijkstra68b}, barriers, and path expressions~\cite{Campbell74}.
    1691 However, for productivity it is always desirable to use the highest-level construct that provides the necessary efficiency~\cite{Hochstein05}.
    1692 A significant challenge with locks is composability because it takes careful organization for multiple locks to be used while preventing deadlock.
    1693 Easing composability is another feature higher-level mutual-exclusion mechanisms can offer.
    1694 Some concurrent systems eliminate mutable shared-state by switching to non-shared communication like message passing~\cite{Thoth,Harmony,V-Kernel,MPI} (Erlang, MPI), channels~\cite{CSP} (CSP,Go), actors~\cite{Akka} (Akka, Scala), or functional techniques (Haskell).
     1529Some concurrent systems eliminate mutable shared-state by switching to stateless communication like message passing~\cite{Thoth,Harmony,V-Kernel,MPI} (Erlang, MPI), channels~\cite{CSP} (CSP,Go), actors~\cite{Akka} (Akka, Scala), or functional techniques (Haskell).
    16951530However, these approaches introduce a new communication mechanism for concurrency different from the standard communication using function call/return.
    16961531Hence, a programmer must learn and manipulate two sets of design/programming patterns.
    16971532While this distinction can be hidden away in library code, effective use of the library still has to take both paradigms into account.
    1698 In contrast, approaches based on shared-state models more closely resemble the standard call/return programming model, resulting in a single programming paradigm.
    1699 Finally, a newer approach for restricting non-determinism is transactional memory~\cite{Herlihy93}.
    1700 While this approach is pursued in hardware~\cite{Nakaike15} and system languages, like \CC~\cite{Cpp-Transactions}, the performance and feature set is still too restrictive~\cite{Cascaval08,Boehm09} to be the main concurrency paradigm for system languages.
     1533In contrast, approaches based on stateful models more closely resemble the standard call/return programming model, resulting in a single programming paradigm.
     1534
     1535At the lowest level, concurrent control is implemented by atomic operations, upon which different kinds of locking mechanisms are constructed, \eg semaphores~\cite{Dijkstra68b}, barriers, and path expressions~\cite{Campbell74}.
     1536However, for productivity it is always desirable to use the highest-level construct that provides the necessary efficiency~\cite{Hochstein05}.
     1537A newer approach for restricting non-determinism is transactional memory~\cite{Herlihy93}.
     1538While this approach is pursued in hardware~\cite{Nakaike15} and system languages, like \CC~\cite{Cpp-Transactions}, the performance and feature set is still too restrictive to be the main concurrency paradigm for system languages, which is why it is rejected as the core paradigm for concurrency in \CFA.
     1539
     1540One of the most natural, elegant, and efficient mechanisms for mutual exclusion and synchronization for shared-memory systems is the \emph{monitor}.
     1541First proposed by Brinch Hansen~\cite{Hansen73} and later described and extended by C.A.R.~Hoare~\cite{Hoare74}, many concurrent programming languages provide monitors as an explicit language construct: \eg Concurrent Pascal~\cite{ConcurrentPascal}, Mesa~\cite{Mesa}, Modula~\cite{Modula-2}, Turing~\cite{Turing:old}, Modula-3~\cite{Modula-3}, NeWS~\cite{NeWS}, Emerald~\cite{Emerald}, \uC~\cite{Buhr92a} and Java~\cite{Java}.
     1542In addition, operating-system kernels and device drivers have a monitor-like structure, although they often use lower-level primitives such as mutex locks or semaphores to simulate monitors.
     1543For these reasons, \CFA selected monitors as the core high-level concurrency construct, upon which higher-level approaches can be easily constructed.
     1544
     1545
     1546\subsection{Mutual Exclusion}
     1547
     1548A group of instructions manipulating a specific instance of shared data that must be performed atomically is called a \newterm{critical section}~\cite{Dijkstra65}, which is enforced by \newterm{simple mutual-exclusion}.
     1549The generalization is called a \newterm{group critical-section}~\cite{Joung00}, where multiple tasks with the same session use the resource simultaneously and different sessions are segregated, which is enforced by \newterm{complex mutual-exclusion} providing the correct kind and number of threads using a group critical-section.
     1550The readers/writer problem~\cite{Courtois71} is an instance of a group critical-section, where readers share a session but writers have a unique session.
     1551
     1552However, many solutions exist for mutual exclusion, which vary in terms of performance, flexibility and ease of use.
     1553Methods range from low-level locks, which are fast and flexible but require significant attention for correctness, to higher-level concurrency techniques, which sacrifice some performance to improve ease of use.
     1554Ease of use comes by either guaranteeing some problems cannot occur, \eg deadlock free, or by offering a more explicit coupling between shared data and critical section.
     1555For example, the \CC @std::atomic<T>@ offers an easy way to express mutual-exclusion on a restricted set of operations, \eg reading/writing, for numerical types.
     1556However, a significant challenge with locks is composability because it takes careful organization for multiple locks to be used while preventing deadlock.
     1557Easing composability is another feature higher-level mutual-exclusion mechanisms can offer.
     1558
     1559
     1560\subsection{Synchronization}
     1561
     1562Synchronization enforces relative ordering of execution, and synchronization tools provide numerous mechanisms to establish these timing relationships.
     1563Low-level synchronization primitives offer good performance and flexibility at the cost of ease of use;
     1564higher-level mechanisms often simplify usage by adding better coupling between synchronization and data, \eg receive-specific versus receive-any thread in message passing or offering specialized solutions, \eg barrier lock.
     1565Often synchronization is used to order access to a critical section, \eg ensuring a waiting writer thread enters the critical section before a calling reader thread.
     1566If the calling reader is scheduled before the waiting writer, the reader has barged.
     1567Barging can result in staleness/freshness problems, where a reader barges ahead of a writer and reads temporally stale data, or a writer barges ahead of another writer overwriting data with a fresh value preventing the previous value from ever being read (lost computation).
     1568Preventing or detecting barging is an involved challenge with low-level locks, which is made easier through higher-level constructs.
     1569This challenge is often split into two different approaches: barging avoidance and prevention.
     1570Algorithms that unconditionally releasing a lock for competing threads to acquire use barging avoidance during synchronization to force a barging thread to wait;
     1571algorithms that conditionally hold locks during synchronization, \eg baton-passing~\cite{Andrews89}, prevent barging completely.
    17011572
    17021573
     
    17041575\label{s:Monitor}
    17051576
    1706 One of the most natural, elegant, efficient, high-level mechanisms for mutual exclusion and synchronization for shared-memory systems is the \emph{monitor} (Table~\ref{t:ExecutionPropertyComposition} case 2).
    1707 First proposed by Brinch Hansen~\cite{Hansen73} and later described and extended by C.A.R.~Hoare~\cite{Hoare74}, many concurrent programming languages provide monitors as an explicit language construct: \eg Concurrent Pascal~\cite{ConcurrentPascal}, Mesa~\cite{Mesa}, Modula~\cite{Modula-2}, Turing~\cite{Turing:old}, Modula-3~\cite{Modula-3}, NeWS~\cite{NeWS}, Emerald~\cite{Emerald}, \uC~\cite{Buhr92a} and Java~\cite{Java}.
    1708 In addition, operating-system kernels and device drivers have a monitor-like structure, although they often use lower-level primitives such as mutex locks or semaphores to manually implement a monitor.
    1709 For these reasons, \CFA selected monitors as the core high-level concurrency construct, upon which higher-level approaches can be easily constructed.
    1710 
    1711 Specifically, a \textbf{monitor} is a set of functions that ensure mutual exclusion when accessing shared state.
    1712 More precisely, a monitor is a programming technique that implicitly binds mutual exclusion to static function scope by call/return, as opposed to locks, where mutual-exclusion is defined by acquire/release calls, independent of lexical context (analogous to block and heap storage allocation).
     1577A \textbf{monitor} is a set of functions that ensure mutual exclusion when accessing shared state.
     1578More precisely, a monitor is a programming technique that implicitly binds mutual exclusion to static function scope, as opposed to locks, where mutual-exclusion is defined by acquire/release calls, independent of lexical context (analogous to block and heap storage allocation).
    17131579Restricting acquire/release points eases programming, comprehension, and maintenance, at a slight cost in flexibility and efficiency.
    17141580\CFA uses a custom @monitor@ type and leverages declaration semantics (deallocation) to protect active or waiting threads in a monitor.
    17151581
    17161582The following is a \CFA monitor implementation of an atomic counter.
    1717 \begin{cfa}
     1583\begin{cfa}[morekeywords=nomutex]
    17181584`monitor` Aint { int cnt; }; $\C[4.25in]{// atomic integer counter}$
    1719 int ++?( Aint & `mutex` this ) with( this ) { return ++cnt; } $\C{// increment}$
    1720 int ?=?( Aint & `mutex` lhs, int rhs ) with( lhs ) { cnt = rhs; } $\C{// conversions with int, mutex optional}\CRT$
    1721 int ?=?( int & lhs, Aint & `mutex` rhs ) with( rhs ) { lhs = cnt; }
    1722 \end{cfa}
    1723 The operators use the parameter-only declaration type-qualifier @mutex@ to mark which parameters require locking during function execution to protect from race conditions.
    1724 The assignment operators provide bidirectional conversion between an atomic and normal integer without accessing field @cnt@.
    1725 (These operations only need @mutex@, if reading/writing the implementation type is not atomic.)
    1726 The atomic counter is used without any explicit mutual-exclusion and provides thread-safe semantics.
     1585int ++?( Aint & `mutex`$\(_{opt}\)$ this ) with( this ) { return ++cnt; } $\C{// increment}$
     1586int ?=?( Aint & `mutex`$\(_{opt}\)$ lhs, int rhs ) with( lhs ) { cnt = rhs; } $\C{// conversions with int}\CRT$
     1587int ?=?( int & lhs, Aint & `mutex`$\(_{opt}\)$ rhs ) with( rhs ) { lhs = cnt; }
     1588\end{cfa}
     1589% The @Aint@ constructor, @?{}@, uses the \lstinline[morekeywords=nomutex]@nomutex@ qualifier indicating mutual exclusion is unnecessary during construction because an object is inaccessible (private) until after it is initialized.
     1590% (While a constructor may publish its address into a global variable, doing so generates a race-condition.)
     1591The prefix increment operation, @++?@, is normally @mutex@, indicating mutual exclusion is necessary during function execution, to protect the incrementing from race conditions, unless there is an atomic increment instruction for the implementation type.
     1592The assignment operators provide bidirectional conversion between an atomic and normal integer without accessing field @cnt@;
     1593these operations only need @mutex@, if reading/writing the implementation type is not atomic.
     1594The atomic counter is used without any explicit mutual-exclusion and provides thread-safe semantics, which is similar to the \CC template @std::atomic@.
    17271595\begin{cfa}
    17281596int i = 0, j = 0, k = 5;
     
    17321600i = x; j = y; k = z;
    17331601\end{cfa}
    1734 Note, like other concurrent programming languages, \CFA has specializations for the basic types using atomic instructions for performance and a general trait similar to the \CC template @std::atomic@.
    17351602
    17361603\CFA monitors have \newterm{multi-acquire} semantics so the thread in the monitor may acquire it multiple times without deadlock, allowing recursion and calling other interface functions.
    1737 \newpage
    17381604\begin{cfa}
    17391605monitor M { ... } m;
     
    17441610\end{cfa}
    17451611\CFA monitors also ensure the monitor lock is released regardless of how an acquiring function ends (normal or exceptional), and returning a shared variable is safe via copying before the lock is released.
    1746 Similar safety is offered by \emph{explicit} opt-in disciplines like \CC RAII versus the monitor \emph{implicit} language-enforced safety guarantee ensuring no programmer usage errors.
     1612Similar safety is offered by \emph{explicit} mechanisms like \CC RAII;
     1613monitor \emph{implicit} safety ensures no programmer usage errors.
    17471614Furthermore, RAII mechanisms cannot handle complex synchronization within a monitor, where the monitor lock may not be released on function exit because it is passed to an unblocking thread;
    17481615RAII is purely a mutual-exclusion mechanism (see Section~\ref{s:Scheduling}).
     
    17701637\end{cquote}
    17711638The @dtype@ property prevents \emph{implicit} copy operations and the @is_monitor@ trait provides no \emph{explicit} copy operations, so monitors must be passed by reference (pointer).
     1639% Copying a lock is insecure because it is possible to copy an open lock and then use the open copy when the original lock is closed to simultaneously access the shared data.
     1640% Copying a monitor is secure because both the lock and shared data are copies, but copying the shared data is meaningless because it no longer represents a unique entity.
    17721641Similarly, the function definitions ensures there is a mechanism to get (read) the monitor descriptor from its handle, and a special destructor to prevent deallocation if a thread using the shared data.
    17731642The custom monitor type also inserts any locks needed to implement the mutual exclusion semantics.
     
    17811650For example, a monitor may be passed through multiple helper functions before it is necessary to acquire the monitor's mutual exclusion.
    17821651
    1783 \CFA requires programmers to identify the kind of parameter with the @mutex@ keyword and uses no keyword to mean \lstinline[morekeywords=nomutex]@nomutex@, because @mutex@ parameters are rare and no keyword is the \emph{normal} parameter semantics.
    1784 Hence, @mutex@ parameters are documentation, at the function and its prototype, to both programmer and compiler, without other redundant keywords.
    1785 Furthermore, \CFA relies heavily on traits as an abstraction mechanism, so the @mutex@ qualifier prevents coincidentally matching of a monitor trait with a type that is not a monitor, similar to coincidental inheritance where a shape and playing card can both be drawable.
     1652The benefit of mandatory monitor qualifiers is self-documentation, but requiring both @mutex@ and \lstinline[morekeywords=nomutex]@nomutex@ for all monitor parameters is redundant.
     1653Instead, the semantics has one qualifier as the default and the other required.
     1654For example, make the safe @mutex@ qualifier the default because assuming \lstinline[morekeywords=nomutex]@nomutex@ may cause subtle errors.
     1655Alternatively, make the unsafe \lstinline[morekeywords=nomutex]@nomutex@ qualifier the default because it is the \emph{normal} parameter semantics while @mutex@ parameters are rare.
     1656Providing a default qualifier implies knowing whether a parameter is a monitor.
     1657Since \CFA relies heavily on traits as an abstraction mechanism, types can coincidentally match the monitor trait but not be a monitor, similar to inheritance where a shape and playing card can both be drawable.
     1658For this reason, \CFA requires programmers to identify the kind of parameter with the @mutex@ keyword and uses no keyword to mean \lstinline[morekeywords=nomutex]@nomutex@.
    17861659
    17871660The next semantic decision is establishing which parameter \emph{types} may be qualified with @mutex@.
     
    17971670Function @f3@ has a multiple object matrix, and @f4@ a multiple object data structure.
    17981671While shown shortly, multiple object acquisition is possible, but the number of objects must be statically known.
    1799 Therefore, \CFA only acquires one monitor per parameter with exactly one level of indirection, and exclude pointer types to unknown sized arrays.
     1672Therefore, \CFA only acquires one monitor per parameter with at most one level of indirection, excluding pointers as it is impossible to statically determine the size.
    18001673
    18011674For object-oriented monitors, \eg Java, calling a mutex member \emph{implicitly} acquires mutual exclusion of the receiver object, @`rec`.foo(...)@.
     
    18041677While object-oriented monitors can be extended with a mutex qualifier for multiple-monitor members, no prior example of this feature could be found.}
    18051678called \newterm{bulk acquire}.
    1806 \CFA guarantees bulk acquisition order is consistent across calls to @mutex@ functions using the same monitors as arguments, so acquiring multiple monitors in a bulk acquire is safe from deadlock.
     1679\CFA guarantees acquisition order is consistent across calls to @mutex@ functions using the same monitors as arguments, so acquiring multiple monitors is safe from deadlock.
    18071680Figure~\ref{f:BankTransfer} shows a trivial solution to the bank transfer problem~\cite{BankTransfer}, where two resources must be locked simultaneously, using \CFA monitors with implicit locking and \CC with explicit locking.
    18081681A \CFA programmer only has to manage when to acquire mutual exclusion;
     
    18241697void transfer( BankAccount & `mutex` my,
    18251698        BankAccount & `mutex` your, int me2you ) {
    1826         // bulk acquire
     1699
    18271700        deposit( my, -me2you ); // debit
    18281701        deposit( your, me2you ); // credit
     
    18541727void transfer( BankAccount & my,
    18551728                        BankAccount & your, int me2you ) {
    1856         `scoped_lock lock( my.m, your.m );` // bulk acquire
     1729        `scoped_lock lock( my.m, your.m );`
    18571730        deposit( my, -me2you ); // debit
    18581731        deposit( your, me2you ); // credit
     
    18821755\end{figure}
    18831756
    1884 Users can still force the acquiring order by using or not using @mutex@.
     1757Users can still force the acquiring order by using @mutex@/\lstinline[morekeywords=nomutex]@nomutex@.
    18851758\begin{cfa}
    18861759void foo( M & mutex m1, M & mutex m2 ); $\C{// acquire m1 and m2}$
    1887 void bar( M & mutex m1, M & m2 ) { $\C{// only acquire m1}$
     1760void bar( M & mutex m1, M & /* nomutex */ m2 ) { $\C{// acquire m1}$
    18881761        ... foo( m1, m2 ); ... $\C{// acquire m2}$
    18891762}
    1890 void baz( M & m1, M & mutex m2 ) { $\C{// only acquire m2}$
     1763void baz( M & /* nomutex */ m1, M & mutex m2 ) { $\C{// acquire m2}$
    18911764        ... foo( m1, m2 ); ... $\C{// acquire m1}$
    18921765}
     
    19311804% There are many aspects of scheduling in a concurrency system, all related to resource utilization by waiting threads, \ie which thread gets the resource next.
    19321805% Different forms of scheduling include access to processors by threads (see Section~\ref{s:RuntimeStructureCluster}), another is access to a shared resource by a lock or monitor.
    1933 This section discusses scheduling for waiting threads eligible for monitor entry, \ie which user thread gets the shared resource next. (See Section~\ref{s:RuntimeStructureCluster} for scheduling kernel threads on virtual processors.)
    1934 While monitor mutual-exclusion provides safe access to its shared data, the data may indicate a thread cannot proceed, \eg a bounded buffer may be full/\-empty so produce/consumer threads must block.
    1935 Leaving the monitor and retrying (busy waiting) is impractical for high-level programming.
    1936 
    1937 Monitors eliminate busy waiting by providing synchronization within the monitor critical-section to schedule threads needing access to the shared data, where threads block versus spin.
     1806This section discusses monitor scheduling for waiting threads eligible for entry, \ie which thread gets the shared resource next. (See Section~\ref{s:RuntimeStructureCluster} for scheduling threads on virtual processors.)
     1807While monitor mutual-exclusion provides safe access to shared data, the monitor data may indicate that a thread accessing it cannot proceed, \eg a bounded buffer may be full/empty so produce/consumer threads must block.
     1808Leaving the monitor and trying again (busy waiting) is impractical for high-level programming.
     1809Monitors eliminate busy waiting by providing synchronization to schedule threads needing access to the shared data, where threads block versus spinning.
    19381810Synchronization is generally achieved with internal~\cite{Hoare74} or external~\cite[\S~2.9.2]{uC++} scheduling.
    1939 \newterm{Internal} (largely) schedules threads located \emph{inside} the monitor and is accomplished using condition variables with signal and wait.
    1940 \newterm{External} (largely) schedules threads located \emph{outside} the monitor and is accomplished with the @waitfor@ statement.
    1941 Note, internal scheduling has a small amount of external scheduling and vice versus, so the naming denotes where the majority of the block threads reside (inside or outside) for scheduling.
    1942 For complex scheduling, the approaches can be combined, so there can be an equal number of threads waiting inside and outside.
    1943 
    1944 \CFA monitors do not allow calling threads to barge ahead of signalled threads (via barging prevention), which simplifies synchronization among threads in the monitor and increases correctness.
    1945 A direct consequence of this semantics is that unblocked waiting threads are not required to recheck the waiting condition, \ie waits are not in a starvation-prone busy-loop as required by the signals-as-hints style with barging.
    1946 Preventing barging comes directly from Hoare's semantics in the seminal paper on monitors~\cite[p.~550]{Hoare74}.
     1811\newterm{Internal scheduling} is characterized by each thread entering the monitor and making an individual decision about proceeding or blocking, while \newterm{external scheduling} is characterized by an entering thread making a decision about proceeding for itself and on behalf of other threads attempting entry.
     1812Finally, \CFA monitors do not allow calling threads to barge ahead of signalled threads, which simplifies synchronization among threads in the monitor and increases correctness.
     1813If barging is allowed, synchronization between a signaller and signallee is difficult, often requiring additional flags and multiple unblock/block cycles.
     1814In fact, signals-as-hints is completely opposite from that proposed by Hoare in the seminal paper on monitors~\cite[p.~550]{Hoare74}.
    19471815% \begin{cquote}
    19481816% However, we decree that a signal operation be followed immediately by resumption of a waiting program, without possibility of an intervening procedure call from yet a third program.
    19491817% It is only in this way that a waiting program has an absolute guarantee that it can acquire the resource just released by the signalling program without any danger that a third program will interpose a monitor entry and seize the resource instead.~\cite[p.~550]{Hoare74}
    19501818% \end{cquote}
    1951 Furthermore, \CFA concurrency has no spurious wakeup~\cite[\S~9]{Buhr05a}, which eliminates an implicit self barging.
    1952 
    1953 Monitor mutual-exclusion means signalling cannot have the signaller and signalled thread in the monitor simultaneously, so only the signaller or signallee can proceed.
    1954 Figure~\ref{f:MonitorScheduling} shows internal/external scheduling for the bounded-buffer examples in Figure~\ref{f:GenericBoundedBuffer}.
    1955 For internal scheduling in Figure~\ref{f:BBInt}, the @signal@ moves the signallee (front thread of the specified condition queue) to urgent and the signaller continues (solid line).
    1956 Multiple signals move multiple signallees to urgent until the condition queue is empty.
    1957 When the signaller exits or waits, a thread is implicitly unblocked from urgent (if available) before unblocking a calling thread to prevent barging.
     1819Furthermore, \CFA concurrency has no spurious wakeup~\cite[\S~9]{Buhr05a}, which eliminates an implicit form of self barging.
     1820Hence, a \CFA @wait@ statement is not enclosed in a @while@ loop retesting a blocking predicate, which can cause thread starvation due to barging.
     1821
     1822Figure~\ref{f:MonitorScheduling} shows general internal/external scheduling (for the bounded-buffer example in Figure~\ref{f:InternalExternalScheduling}).
     1823External calling threads block on the calling queue, if the monitor is occupied, otherwise they enter in FIFO order.
     1824Internal threads block on condition queues via @wait@ and reenter from the condition in FIFO order.
     1825Alternatively, internal threads block on urgent from the @signal_block@ or @waitfor@, and reenter implicitly when the monitor becomes empty, \ie, the thread in the monitor exits or waits.
     1826
     1827There are three signalling mechanisms to unblock waiting threads to enter the monitor.
     1828Note, signalling cannot have the signaller and signalled thread in the monitor simultaneously because of the mutual exclusion, so either the signaller or signallee can proceed.
     1829For internal scheduling, threads are unblocked from condition queues using @signal@, where the signallee is moved to urgent and the signaller continues (solid line).
     1830Multiple signals move multiple signallees to urgent until the condition is empty.
     1831When the signaller exits or waits, a thread blocked on urgent is processed before calling threads to prevent barging.
    19581832(Java conceptually moves the signalled thread to the calling queue, and hence, allows barging.)
    1959 Signal is used when the signaller is providing the cooperation needed by the signallee (\eg creating an empty slot in a buffer for a producer) and the signaller immediately exits the monitor to run concurrently (consume the buffer element) and passes control of the monitor to the signalled thread, which can immediately take advantage of the state change.
    1960 Specifically, the @wait@ function atomically blocks the calling thread and implicitly releases the monitor lock(s) for all monitors in the function's parameter list.
    1961 Signalling is unconditional because signalling an empty condition queue does nothing.
    1962 It is common to declare condition queues as monitor fields to prevent shared access, hence no locking is required for access as the queues are protected by the monitor lock.
    1963 In \CFA, a condition queue can be created/stored independently.
     1833The alternative unblock is in the opposite order using @signal_block@, where the signaller is moved to urgent and the signallee continues (dashed line), and is implicitly unblocked from urgent when the signallee exits or waits.
     1834
     1835For external scheduling, the condition queues are not used;
     1836instead threads are unblocked directly from the calling queue using @waitfor@ based on function names requesting mutual exclusion.
     1837(The linear search through the calling queue to locate a particular call can be reduced to $O(1)$.)
     1838The @waitfor@ has the same semantics as @signal_block@, where the signalled thread executes before the signallee, which waits on urgent.
     1839Executing multiple @waitfor@s from different signalled functions causes the calling threads to move to urgent.
     1840External scheduling requires urgent to be a stack, because the signaller expects to execute immediately after the specified monitor call has exited or waited.
     1841Internal scheduling behaves the same for an urgent stack or queue, except for multiple signalling, where the threads unblock from urgent in reverse order from signalling.
     1842If the restart order is important, multiple signalling by a signal thread can be transformed into daisy-chain signalling among threads, where each thread signals the next thread.
     1843We tried both a stack for @waitfor@ and queue for signalling, but that resulted in complex semantics about which thread enters next.
     1844Hence, \CFA uses a single urgent stack to correctly handle @waitfor@ and adequately support both forms of signalling.
    19641845
    19651846\begin{figure}
     
    19791860\end{figure}
    19801861
     1862Figure~\ref{f:BBInt} shows a \CFA generic bounded-buffer with internal scheduling, where producers/consumers enter the monitor, detect the buffer is full/empty, and block on an appropriate condition variable, @full@/@empty@.
     1863The @wait@ function atomically blocks the calling thread and implicitly releases the monitor lock(s) for all monitors in the function's parameter list.
     1864The appropriate condition variable is signalled to unblock an opposite kind of thread after an element is inserted/removed from the buffer.
     1865Signalling is unconditional, because signalling an empty condition variable does nothing.
     1866It is common to declare condition variables as monitor fields to prevent shared access, hence no locking is required for access as the conditions are protected by the monitor lock.
     1867In \CFA, a condition variable can be created/stored independently.
     1868% To still prevent expensive locking on access, a condition variable is tied to a \emph{group} of monitors on first use, called \newterm{branding}, resulting in a low-cost boolean test to detect sharing from other monitors.
     1869
     1870% Signalling semantics cannot have the signaller and signalled thread in the monitor simultaneously, which means:
     1871% \begin{enumerate}
     1872% \item
     1873% The signalling thread returns immediately and the signalled thread continues.
     1874% \item
     1875% The signalling thread continues and the signalled thread is marked for urgent unblocking at the next scheduling point (exit/wait).
     1876% \item
     1877% The signalling thread blocks but is marked for urgent unblocking at the next scheduling point and the signalled thread continues.
     1878% \end{enumerate}
     1879% The first approach is too restrictive, as it precludes solving a reasonable class of problems, \eg dating service (see Figure~\ref{f:DatingService}).
     1880% \CFA supports the next two semantics as both are useful.
     1881
    19811882\begin{figure}
    19821883\centering
     
    19901891                T elements[10];
    19911892        };
    1992         void ?{}( Buffer(T) & buf ) with(buf) {
     1893        void ?{}( Buffer(T) & buffer ) with(buffer) {
    19931894                front = back = count = 0;
    19941895        }
    1995 
    1996         void insert(Buffer(T) & mutex buf, T elm) with(buf){
    1997                 if ( count == 10 ) `wait( empty )`; // full ?
    1998                 // insert elm into buf
     1896        void insert( Buffer(T) & mutex buffer, T elem )
     1897                                with(buffer) {
     1898                if ( count == 10 ) `wait( empty )`;
     1899                // insert elem into buffer
    19991900                `signal( full )`;
    20001901        }
    2001         T remove( Buffer(T) & mutex buf ) with(buf) {
    2002                 if ( count == 0 ) `wait( full )`; // empty ?
    2003                 // remove elm from buf
     1902        T remove( Buffer(T) & mutex buffer ) with(buffer) {
     1903                if ( count == 0 ) `wait( full )`;
     1904                // remove elem from buffer
    20041905                `signal( empty )`;
    2005                 return elm;
     1906                return elem;
    20061907        }
    20071908}
    20081909\end{cfa}
    20091910\end{lrbox}
     1911
     1912% \newbox\myboxB
     1913% \begin{lrbox}{\myboxB}
     1914% \begin{cfa}[aboveskip=0pt,belowskip=0pt]
     1915% forall( otype T ) { // distribute forall
     1916%       monitor Buffer {
     1917%
     1918%               int front, back, count;
     1919%               T elements[10];
     1920%       };
     1921%       void ?{}( Buffer(T) & buffer ) with(buffer) {
     1922%               [front, back, count] = 0;
     1923%       }
     1924%       T remove( Buffer(T) & mutex buffer ); // forward
     1925%       void insert( Buffer(T) & mutex buffer, T elem )
     1926%                               with(buffer) {
     1927%               if ( count == 10 ) `waitfor( remove, buffer )`;
     1928%               // insert elem into buffer
     1929%
     1930%       }
     1931%       T remove( Buffer(T) & mutex buffer ) with(buffer) {
     1932%               if ( count == 0 ) `waitfor( insert, buffer )`;
     1933%               // remove elem from buffer
     1934%
     1935%               return elem;
     1936%       }
     1937% }
     1938% \end{cfa}
     1939% \end{lrbox}
    20101940
    20111941\newbox\myboxB
    20121942\begin{lrbox}{\myboxB}
    20131943\begin{cfa}[aboveskip=0pt,belowskip=0pt]
    2014 forall( otype T ) { // distribute forall
    2015         monitor Buffer {
    2016 
    2017                 int front, back, count;
    2018                 T elements[10];
    2019         };
    2020         void ?{}( Buffer(T) & buf ) with(buf) {
    2021                 front = back = count = 0;
    2022         }
    2023         T remove( Buffer(T) & mutex buf ); // forward
    2024         void insert(Buffer(T) & mutex buf, T elm) with(buf){
    2025                 if ( count == 10 ) `waitfor( remove : buf )`;
    2026                 // insert elm into buf
    2027 
    2028         }
    2029         T remove( Buffer(T) & mutex buf ) with(buf) {
    2030                 if ( count == 0 ) `waitfor( insert : buf )`;
    2031                 // remove elm from buf
    2032 
    2033                 return elm;
    2034         }
    2035 }
    2036 \end{cfa}
    2037 \end{lrbox}
    2038 
    2039 \subfloat[Internal scheduling]{\label{f:BBInt}\usebox\myboxA}
    2040 \hspace{1pt}
    2041 \vrule
    2042 \hspace{3pt}
    2043 \subfloat[External scheduling]{\label{f:BBExt}\usebox\myboxB}
    2044 
    2045 \caption{Generic bounded buffer}
    2046 \label{f:GenericBoundedBuffer}
    2047 \end{figure}
    2048 
    2049 The @signal_block@ provides the opposite unblocking order, where the signaller is moved to urgent and the signallee continues and a thread is implicitly unblocked from urgent when the signallee exits or waits (dashed line).
    2050 Signal block is used when the signallee is providing the cooperation needed by the signaller (\eg if the buffer is removed and a producer hands off an item to a consumer, as in Figure~\ref{f:DatingSignalBlock}) so the signaller must wait until the signallee unblocks, provides the cooperation, exits the monitor to run concurrently, and passes control of the monitor to the signaller, which can immediately take advantage of the state change.
    2051 Using @signal@ or @signal_block@ can be a dynamic decision based on whether the thread providing the cooperation arrives before or after the thread needing the cooperation.
    2052 
    2053 External scheduling in Figure~\ref{f:BBExt} simplifies internal scheduling by eliminating condition queues and @signal@/@wait@ (cases where it cannot are discussed shortly), and has existed in the programming language Ada for almost 40 years with variants in other languages~\cite{SR,ConcurrentC++,uC++}.
    2054 While prior languages use external scheduling solely for thread interaction, \CFA generalizes it to both monitors and threads.
    2055 External scheduling allows waiting for events from other threads while restricting unrelated events, that would otherwise have to wait on condition queues in the monitor.
    2056 Scheduling is controlled by the @waitfor@ statement, which atomically blocks the calling thread, releases the monitor lock, and restricts the function calls that can next acquire mutual exclusion.
    2057 Specifically, a thread calling the monitor is unblocked directly from the calling queue based on function names that can fulfill the cooperation required by the signaller.
    2058 (The linear search through the calling queue to locate a particular call can be reduced to $O(1)$.)
    2059 Hence, the @waitfor@ has the same semantics as @signal_block@, where the signallee thread from the calling queue executes before the signaller, which waits on urgent.
    2060 Now when a producer/consumer detects a full/empty buffer, the necessary cooperation for continuation is specified by indicating the next function call that can occur.
    2061 For example, a producer detecting a full buffer must have cooperation from a consumer to remove an item so function @remove@ is accepted, which prevents producers from entering the monitor, and after a consumer calls @remove@, the producer waiting on urgent is \emph{implicitly} unblocked because it can now continue its insert operation.
    2062 Hence, this mechanism is done in terms of control flow, next call, versus in terms of data, channels, as in Go/Rust @select@.
    2063 While both mechanisms have strengths and weaknesses, \CFA uses the control-flow mechanism to be consistent with other language features.
    2064 
    2065 Figure~\ref{f:ReadersWriterLock} shows internal/external scheduling for a readers/writer lock with no barging and threads are serviced in FIFO order to eliminate staleness/freshness among the reader/writer threads.
    2066 For internal scheduling in Figure~\ref{f:RWInt}, the readers and writers wait on the same condition queue in FIFO order, making it impossible to tell if a waiting thread is a reader or writer.
    2067 To clawback the kind of thread, a \CFA condition can store user data in the node for a blocking thread at the @wait@, \ie whether the thread is a @READER@ or @WRITER@.
    2068 An unblocked reader thread checks if the thread at the front of the queue is a reader and unblock it, \ie the readers daisy-chain signal the next group of readers demarcated by the next writer or end of the queue.
    2069 For external scheduling in Figure~\ref{f:RWExt}, a waiting reader checks if a writer is using the resource, and if so, restricts further calls until the writer exits by calling @EndWrite@.
    2070 The writer does a similar action for each reader or writer using the resource.
    2071 Note, no new calls to @StartRead@/@StartWrite@ may occur when waiting for the call to @EndRead@/@EndWrite@.
    2072 
    2073 \begin{figure}
    2074 \centering
    2075 \newbox\myboxA
    2076 \begin{lrbox}{\myboxA}
    2077 \begin{cfa}[aboveskip=0pt,belowskip=0pt]
    2078 enum RW { READER, WRITER };
    20791944monitor ReadersWriter {
    2080         int rcnt, wcnt; // readers/writer using resource
    2081         `condition RWers;`
     1945        int rcnt, wcnt; // readers/writer using resource
    20821946};
    20831947void ?{}( ReadersWriter & rw ) with(rw) {
     
    20861950void EndRead( ReadersWriter & mutex rw ) with(rw) {
    20871951        rcnt -= 1;
    2088         if ( rcnt == 0 ) `signal( RWers )`;
    20891952}
    20901953void EndWrite( ReadersWriter & mutex rw ) with(rw) {
    20911954        wcnt = 0;
    2092         `signal( RWers );`
    20931955}
    20941956void StartRead( ReadersWriter & mutex rw ) with(rw) {
    2095         if ( wcnt !=0 || ! empty( RWers ) )
    2096                 `wait( RWers, READER )`;
     1957        if ( wcnt > 0 ) `waitfor( EndWrite, rw );`
    20971958        rcnt += 1;
    2098         if ( ! empty(RWers) && `front(RWers) == READER` )
    2099                 `signal( RWers )`;  // daisy-chain signalling
    21001959}
    21011960void StartWrite( ReadersWriter & mutex rw ) with(rw) {
    2102         if ( wcnt != 0 || rcnt != 0 ) `wait( RWers, WRITER )`;
    2103 
     1961        if ( wcnt > 0 ) `waitfor( EndWrite, rw );`
     1962        else while ( rcnt > 0 ) `waitfor( EndRead, rw );`
    21041963        wcnt = 1;
    21051964}
     1965
    21061966\end{cfa}
    21071967\end{lrbox}
    21081968
    2109 \newbox\myboxB
    2110 \begin{lrbox}{\myboxB}
    2111 \begin{cfa}[aboveskip=0pt,belowskip=0pt]
    2112 
    2113 monitor ReadersWriter {
    2114         int rcnt, wcnt; // readers/writer using resource
    2115 
    2116 };
    2117 void ?{}( ReadersWriter & rw ) with(rw) {
    2118         rcnt = wcnt = 0;
    2119 }
    2120 void EndRead( ReadersWriter & mutex rw ) with(rw) {
    2121         rcnt -= 1;
    2122 
    2123 }
    2124 void EndWrite( ReadersWriter & mutex rw ) with(rw) {
    2125         wcnt = 0;
    2126 
    2127 }
    2128 void StartRead( ReadersWriter & mutex rw ) with(rw) {
    2129         if ( wcnt > 0 ) `waitfor( EndWrite : rw );`
    2130 
    2131         rcnt += 1;
    2132 
    2133 
    2134 }
    2135 void StartWrite( ReadersWriter & mutex rw ) with(rw) {
    2136         if ( wcnt > 0 ) `waitfor( EndWrite : rw );`
    2137         else while ( rcnt > 0 ) `waitfor( EndRead : rw );`
    2138         wcnt = 1;
    2139 }
    2140 \end{cfa}
    2141 \end{lrbox}
    2142 
    2143 \subfloat[Internal scheduling]{\label{f:RWInt}\usebox\myboxA}
    2144 \hspace{1pt}
     1969\subfloat[Generic bounded buffer, internal scheduling]{\label{f:BBInt}\usebox\myboxA}
     1970\hspace{3pt}
    21451971\vrule
    21461972\hspace{3pt}
    2147 \subfloat[External scheduling]{\label{f:RWExt}\usebox\myboxB}
    2148 
    2149 \caption{Readers / writer lock}
    2150 \label{f:ReadersWriterLock}
     1973\subfloat[Readers / writer lock, external scheduling]{\label{f:RWExt}\usebox\myboxB}
     1974
     1975\caption{Internal / external scheduling}
     1976\label{f:InternalExternalScheduling}
    21511977\end{figure}
    21521978
    2153 Finally, external scheduling requires urgent to be a stack, because the signaller expects to execute immediately after the specified monitor call has exited or waited.
    2154 Internal schedulling performing multiple signalling results in unblocking from urgent in the reverse order from signalling.
    2155 It is rare for the unblocking order to be important as an unblocked thread can be time-sliced immediately after leaving the monitor.
    2156 If the unblocking order is important, multiple signalling can be restructured into daisy-chain signalling, where each thread signals the next thread.
    2157 Hence, \CFA uses a single urgent stack to correctly handle @waitfor@ and adequately support both forms of signalling.
    2158 (Advanced @waitfor@ features are discussed in Section~\ref{s:ExtendedWaitfor}.)
     1979Figure~\ref{f:BBInt} can be transformed into external scheduling by removing the condition variables and signals/waits, and adding the following lines at the locations of the current @wait@s in @insert@/@remove@, respectively.
     1980\begin{cfa}[aboveskip=2pt,belowskip=1pt]
     1981if ( count == 10 ) `waitfor( remove, buffer )`;       |      if ( count == 0 ) `waitfor( insert, buffer )`;
     1982\end{cfa}
     1983Here, the producers/consumers detects a full/\-empty buffer and prevents more producers/consumers from entering the monitor until there is a free/empty slot in the buffer.
     1984External scheduling is controlled by the @waitfor@ statement, which atomically blocks the calling thread, releases the monitor lock, and restricts the function calls that can next acquire mutual exclusion.
     1985If the buffer is full, only calls to @remove@ can acquire the buffer, and if the buffer is empty, only calls to @insert@ can acquire the buffer.
     1986Threads calling excluded functions block outside of (external to) the monitor on the calling queue, versus blocking on condition queues inside of (internal to) the monitor.
     1987Figure~\ref{f:RWExt} shows a readers/writer lock written using external scheduling, where a waiting reader detects a writer using the resource and restricts further calls until the writer exits by calling @EndWrite@.
     1988The writer does a similar action for each reader or writer using the resource.
     1989Note, no new calls to @StarRead@/@StartWrite@ may occur when waiting for the call to @EndRead@/@EndWrite@.
     1990External scheduling allows waiting for events from other threads while restricting unrelated events, that would otherwise have to wait on conditions in the monitor.
     1991The mechnaism can be done in terms of control flow, \eg Ada @accept@ or \uC @_Accept@, or in terms of data, \eg Go @select@ on channels.
     1992While both mechanisms have strengths and weaknesses, this project uses the control-flow mechanism to be consistent with other language features.
     1993% Two challenges specific to \CFA for external scheduling are loose object-definitions (see Section~\ref{s:LooseObjectDefinitions}) and multiple-monitor functions (see Section~\ref{s:Multi-MonitorScheduling}).
     1994
     1995Figure~\ref{f:DatingService} shows a dating service demonstrating non-blocking and blocking signalling.
     1996The dating service matches girl and boy threads with matching compatibility codes so they can exchange phone numbers.
     1997A thread blocks until an appropriate partner arrives.
     1998The complexity is exchanging phone numbers in the monitor because of the mutual-exclusion property.
     1999For signal scheduling, the @exchange@ condition is necessary to block the thread finding the match, while the matcher unblocks to take the opposite number, post its phone number, and unblock the partner.
     2000For signal-block scheduling, the implicit urgent-queue replaces the explict @exchange@-condition and @signal_block@ puts the finding thread on the urgent condition and unblocks the matcher.
     2001The dating service is an example of a monitor that cannot be written using external scheduling because it requires knowledge of calling parameters to make scheduling decisions, and parameters of waiting threads are unavailable;
     2002as well, an arriving thread may not find a partner and must wait, which requires a condition variable, and condition variables imply internal scheduling.
     2003Furthermore, barging corrupts the dating service during an exchange because a barger may also match and change the phone numbers, invalidating the previous exchange phone number.
     2004Putting loops around the @wait@s does not correct the problem;
     2005the simple solution must be restructured to account for barging.
    21592006
    21602007\begin{figure}
     
    21702017};
    21712018int girl( DS & mutex ds, int phNo, int ccode ) {
    2172         if ( empty( Boys[ccode] ) ) {
     2019        if ( is_empty( Boys[ccode] ) ) {
    21732020                wait( Girls[ccode] );
    21742021                GirlPhNo = phNo;
     
    21972044};
    21982045int girl( DS & mutex ds, int phNo, int ccode ) {
    2199         if ( empty( Boys[ccode] ) ) { // no compatible
     2046        if ( is_empty( Boys[ccode] ) ) { // no compatible
    22002047                wait( Girls[ccode] ); // wait for boy
    22012048                GirlPhNo = phNo; // make phone number available
     
    22172064\qquad
    22182065\subfloat[\lstinline@signal_block@]{\label{f:DatingSignalBlock}\usebox\myboxB}
    2219 \caption{Dating service Monitor}
    2220 \label{f:DatingServiceMonitor}
     2066\caption{Dating service}
     2067\label{f:DatingService}
    22212068\end{figure}
    22222069
    2223 Figure~\ref{f:DatingServiceMonitor} shows a dating service demonstrating non-blocking and blocking signalling.
    2224 The dating service matches girl and boy threads with matching compatibility codes so they can exchange phone numbers.
    2225 A thread blocks until an appropriate partner arrives.
    2226 The complexity is exchanging phone numbers in the monitor because of the mutual-exclusion property.
    2227 For signal scheduling, the @exchange@ condition is necessary to block the thread finding the match, while the matcher unblocks to take the opposite number, post its phone number, and unblock the partner.
    2228 For signal-block scheduling, the implicit urgent-queue replaces the explicit @exchange@-condition and @signal_block@ puts the finding thread on the urgent stack and unblocks the matcher.
    2229 
    2230 The dating service is an important example of a monitor that cannot be written using external scheduling.
    2231 First, because scheduling requires knowledge of calling parameters to make matching decisions, and parameters of calling threads are unavailable within the monitor.
    2232 For example, a girl thread within the monitor cannot examine the @ccode@ of boy threads waiting on the calling queue to determine if there is a matching partner.
    2233 Second, because a scheduling decision may be delayed when there is no immediate match, which requires a condition queue for waiting, and condition queues imply internal scheduling.
    2234 For example, if a girl thread could determine there is no calling boy with the same @ccode@, it must wait until a matching boy arrives.
    2235 Finally, barging corrupts the dating service during an exchange because a barger may also match and change the phone numbers, invalidating the previous exchange phone number.
    2236 This situation shows rechecking the waiting condition and waiting again (signals-as-hints) fails, requiring significant restructured to account for barging.
     2070In summation, for internal scheduling, non-blocking signalling (as in the producer/consumer example) is used when the signaller is providing the cooperation for a waiting thread;
     2071the signaller enters the monitor and changes state, detects a waiting threads that can use the state, performs a non-blocking signal on the condition queue for the waiting thread, and exits the monitor to run concurrently.
     2072The waiter unblocks next from the urgent queue, uses/takes the state, and exits the monitor.
     2073Blocking signal is the reverse, where the waiter is providing the cooperation for the signalling thread;
     2074the signaller enters the monitor, detects a waiting thread providing the necessary state, performs a blocking signal to place it on the urgent queue and unblock the waiter.
     2075The waiter changes state and exits the monitor, and the signaller unblocks next from the urgent queue to use/take the state.
    22372076
    22382077Both internal and external scheduling extend to multiple monitors in a natural way.
    22392078\begin{cquote}
    2240 \begin{tabular}{@{}l@{\hspace{2\parindentlnth}}l@{}}
     2079\begin{tabular}{@{}l@{\hspace{3\parindentlnth}}l@{}}
    22412080\begin{cfa}
    22422081monitor M { `condition e`; ... };
     
    22492088&
    22502089\begin{cfa}
    2251 void rtn$\(_1\)$( M & mutex m1, M & mutex m2 ); // overload rtn
     2090void rtn$\(_1\)$( M & mutex m1, M & mutex m2 );
    22522091void rtn$\(_2\)$( M & mutex m1 );
    22532092void bar( M & mutex m1, M & mutex m2 ) {
    2254         ... waitfor( `rtn`${\color{red}\(_1\)}$ ); ...       // $\LstCommentStyle{waitfor( rtn\(_1\) : m1, m2 )}$
    2255         ... waitfor( `rtn${\color{red}\(_2\)}$ : m1` ); ...
     2093        ... waitfor( `rtn` ); ...       // $\LstCommentStyle{waitfor( rtn\(_1\), m1, m2 )}$
     2094        ... waitfor( `rtn, m1` ); ... // $\LstCommentStyle{waitfor( rtn\(_2\), m1 )}$
    22562095}
    22572096\end{cfa}
     
    22602099For @wait( e )@, the default semantics is to atomically block the signaller and release all acquired mutex parameters, \ie @wait( e, m1, m2 )@.
    22612100To override the implicit multi-monitor wait, specific mutex parameter(s) can be specified, \eg @wait( e, m1 )@.
    2262 Wait cannot statically verify the released monitors are the acquired mutex-parameters without disallowing separately compiled helper functions calling @wait@.
    2263 While \CC supports bulk locking, @wait@ only accepts a single lock for a condition queue, so bulk locking with condition queues is asymmetric.
     2101Wait cannot statically verifies the released monitors are the acquired mutex-parameters without disallowing separately compiled helper functions calling @wait@.
     2102While \CC supports bulk locking, @wait@ only accepts a single lock for a condition variable, so bulk locking with condition variables is asymmetric.
    22642103Finally, a signaller,
    22652104\begin{cfa}
     
    22702109must have acquired at least the same locks as the waiting thread signalled from a condition queue to allow the locks to be passed, and hence, prevent barging.
    22712110
    2272 Similarly, for @waitfor( rtn )@, the default semantics is to atomically block the acceptor and release all acquired mutex parameters, \ie @waitfor( rtn : m1, m2 )@.
    2273 To override the implicit multi-monitor wait, specific mutex parameter(s) can be specified, \eg @waitfor( rtn : m1 )@.
     2111Similarly, for @waitfor( rtn )@, the default semantics is to atomically block the acceptor and release all acquired mutex parameters, \ie @waitfor( rtn, m1, m2 )@.
     2112To override the implicit multi-monitor wait, specific mutex parameter(s) can be specified, \eg @waitfor( rtn, m1 )@.
    22742113@waitfor@ does statically verify the monitor types passed are the same as the acquired mutex-parameters of the given function or function pointer, hence the function (pointer) prototype must be accessible.
    22752114% When an overloaded function appears in an @waitfor@ statement, calls to any function with that name are accepted.
     
    22792118void rtn( M & mutex m );
    22802119`int` rtn( M & mutex m );
    2281 waitfor( (`int` (*)( M & mutex ))rtn : m );
    2282 \end{cfa}
    2283 
    2284 The ability to release a subset of acquired monitors can result in a \newterm{nested monitor}~\cite{Lister77} deadlock (see Section~\ref{s:MutexAcquisition}).
    2285 \newpage
     2120waitfor( (`int` (*)( M & mutex ))rtn, m );
     2121\end{cfa}
     2122
     2123The ability to release a subset of acquired monitors can result in a \newterm{nested monitor}~\cite{Lister77} deadlock.
    22862124\begin{cfa}
    22872125void foo( M & mutex m1, M & mutex m2 ) {
    2288         ... wait( `e, m1` ); ...                                $\C{// release m1, keeping m2 acquired}$
    2289 void bar( M & mutex m1, M & mutex m2 ) {        $\C{// must acquire m1 and m2}$
     2126        ... wait( `e, m1` ); ...                                $\C{// release m1, keeping m2 acquired )}$
     2127void bar( M & mutex m1, M & mutex m2 ) {        $\C{// must acquire m1 and m2 )}$
    22902128        ... signal( `e` ); ...
    22912129\end{cfa}
    22922130The @wait@ only releases @m1@ so the signalling thread cannot acquire @m1@ and @m2@ to enter @bar@ and @signal@ the condition.
    2293 While deadlock can occur with multiple/nesting acquisition, this is a consequence of locks, and by extension monitor locking is not perfectly composable.
     2131While deadlock can occur with multiple/nesting acquisition, this is a consequence of locks, and by extension monitors, not being perfectly composable.
     2132
    22942133
    22952134
    22962135\subsection{\texorpdfstring{Extended \protect\lstinline@waitfor@}{Extended waitfor}}
    2297 \label{s:ExtendedWaitfor}
    22982136
    22992137Figure~\ref{f:ExtendedWaitfor} shows the extended form of the @waitfor@ statement to conditionally accept one of a group of mutex functions, with an optional statement to be performed \emph{after} the mutex function finishes.
     
    23062144Hence, the terminating @else@ clause allows a conditional attempt to accept a call without blocking.
    23072145If both @timeout@ and @else@ clause are present, the @else@ must be conditional, or the @timeout@ is never triggered.
    2308 There is also a traditional future wait queue (not shown) (\eg Microsoft @WaitForMultipleObjects@), to wait for a specified number of future elements in the queue.
    2309 Finally, there is a shorthand for specifying multiple functions using the same set of monitors: @waitfor( f, g, h : m1, m2, m3 )@.
     2146There is also a traditional future wait queue (not shown) (\eg Microsoft (@WaitForMultipleObjects@)), to wait for a specified number of future elements in the queue.
    23102147
    23112148\begin{figure}
     
    23342171The right example accepts either @mem1@ or @mem2@ if @C1@ and @C2@ are true.
    23352172
    2336 An interesting use of @waitfor@ is accepting the @mutex@ destructor to know when an object is deallocated, \eg assume the bounded buffer is restructured from a monitor to a thread with the following @main@.
     2173An interesting use of @waitfor@ is accepting the @mutex@ destructor to know when an object is deallocated, \eg assume the bounded buffer is restructred from a monitor to a thread with the following @main@.
    23372174\begin{cfa}
    23382175void main( Buffer(T) & buffer ) with(buffer) {
    23392176        for () {
    2340                 `waitfor( ^?{} : buffer )` break;
    2341                 or when ( count != 20 ) waitfor( insert : buffer ) { ... }
    2342                 or when ( count != 0 ) waitfor( remove : buffer ) { ... }
     2177                `waitfor( ^?{}, buffer )` break;
     2178                or when ( count != 20 ) waitfor( insert, buffer ) { ... }
     2179                or when ( count != 0 ) waitfor( remove, buffer ) { ... }
    23432180        }
    23442181        // clean up
     
    24322269To support this efficient semantics (and prevent barging), the implementation maintains a list of monitors acquired for each blocked thread.
    24332270When a signaller exits or waits in a monitor function/statement, the front waiter on urgent is unblocked if all its monitors are released.
    2434 Implementing a fast subset check for the necessary released monitors is important and discussed in the following sections.
     2271Implementing a fast subset check for the necessary released monitors is important.
    24352272% The benefit is encapsulating complexity into only two actions: passing monitors to the next owner when they should be released and conditionally waking threads if all conditions are met.
    24362273
    24372274
    2438 \subsection{\texorpdfstring{\protect\lstinline@waitfor@ Implementation}{waitfor Implementation}}
    2439 \label{s:waitforImplementation}
    2440 
    2441 In a statically-typed object-oriented programming language, a class has an exhaustive list of members, even when members are added via static inheritance (see Figure~\ref{f:uCinheritance}).
    2442 Knowing all members at compilation (even separate compilation) allows uniquely numbered them so the accept-statement implementation can use a fast/compact bit mask with $O(1)$ compare.
    2443 
    2444 \begin{figure}
    2445 \centering
    2446 \begin{lrbox}{\myboxA}
    2447 \begin{uC++}[aboveskip=0pt,belowskip=0pt]
    2448 $\emph{translation unit 1}$
    2449 _Monitor B { // common type in .h file
    2450         _Mutex virtual void `f`( ... );
    2451         _Mutex virtual void `g`( ... );
    2452         _Mutex virtual void w1( ... ) { ... _Accept(`f`, `g`); ... }
    2453 };
    2454 $\emph{translation unit 2}$
    2455 // include B
    2456 _Monitor D : public B { // inherit
    2457         _Mutex void `h`( ... ); // add
    2458         _Mutex void w2( ... ) { ... _Accept(`f`, `h`); ... }
    2459 };
    2460 \end{uC++}
    2461 \end{lrbox}
    2462 
    2463 \begin{lrbox}{\myboxB}
    2464 \begin{cfa}[aboveskip=0pt,belowskip=0pt]
    2465 $\emph{translation unit 1}$
    2466 monitor M { ... }; // common type in .h file
    2467 void `f`( M & mutex m, ... );
    2468 void `g`( M & mutex m, ... );
    2469 void w1( M & mutex m, ... ) { ... waitfor(`f`, `g` : m); ... }
    2470 
    2471 $\emph{translation unit 2}$
    2472 // include M
    2473 extern void `f`( M & mutex m, ... ); // import f but not g
    2474 void `h`( M & mutex m ); // add
    2475 void w2( M & mutex m, ... ) { ... waitfor(`f`, `h` : m); ... }
    2476 
    2477 \end{cfa}
    2478 \end{lrbox}
    2479 
    2480 \subfloat[\uC]{\label{f:uCinheritance}\usebox\myboxA}
    2481 \hspace{3pt}
    2482 \vrule
    2483 \hspace{3pt}
    2484 \subfloat[\CFA]{\label{f:CFinheritance}\usebox\myboxB}
    2485 \caption{Member / Function visibility}
    2486 \label{f:MemberFunctionVisibility}
    2487 \end{figure}
    2488 
    2489 However, the @waitfor@ statement in translation unit 2 (see Figure~\ref{f:CFinheritance}) cannot see function @g@ in translation unit 1 precluding a unique numbering for a bit-mask because the monitor type only carries the protected shared-data.
     2275\subsection{Loose Object Definitions}
     2276\label{s:LooseObjectDefinitions}
     2277
     2278In an object-oriented programming language, a class includes an exhaustive list of operations.
     2279A new class can add members via static inheritance but the subclass still has an exhaustive list of operations.
     2280(Dynamic member adding, \eg JavaScript~\cite{JavaScript}, is not considered.)
     2281In the object-oriented scenario, the type and all its operators are always present at compilation (even separate compilation), so it is possible to number the operations in a bit mask and use an $O(1)$ compare with a similar bit mask created for the operations specified in a @waitfor@.
     2282
     2283However, in \CFA, monitor functions can be statically added/removed in translation units, making a fast subset check difficult.
     2284\begin{cfa}
     2285        monitor M { ... }; // common type, included in .h file
     2286translation unit 1
     2287        void `f`( M & mutex m );
     2288        void g( M & mutex m ) { waitfor( `f`, m ); }
     2289translation unit 2
     2290        void `f`( M & mutex m ); $\C{// replacing f and g for type M in this translation unit}$
     2291        void `g`( M & mutex m );
     2292        void h( M & mutex m ) { waitfor( `f`, m ) or waitfor( `g`, m ); } $\C{// extending type M in this translation unit}$
     2293\end{cfa}
     2294The @waitfor@ statements in each translation unit cannot form a unique bit-mask because the monitor type does not carry that information.
     2295Hence, function pointers are used to identify the functions listed in the @waitfor@ statement, stored in a variable-sized array.
     2296Then, the same implementation approach used for the urgent stack is used for the calling queue.
     2297Each caller has a list of monitors acquired, and the @waitfor@ statement performs a (usually short) linear search matching functions in the @waitfor@ list with called functions, and then verifying the associated mutex locks can be transfers.
    24902298(A possible way to construct a dense mapping is at link or load-time.)
    2491 Hence, function pointers are used to identify the functions listed in the @waitfor@ statement, stored in a variable-sized array.
    2492 Then, the same implementation approach used for the urgent stack (see Section~\ref{s:Scheduling}) is used for the calling queue.
    2493 Each caller has a list of monitors acquired, and the @waitfor@ statement performs a (short) linear search matching functions in the @waitfor@ list with called functions, and then verifying the associated mutex locks can be transfers.
    24942299
    24952300
     
    25062311The solution is for the programmer to disambiguate:
    25072312\begin{cfa}
    2508 waitfor( f : `m2` ); $\C{// wait for call to f with argument m2}$
     2313waitfor( f, `m2` ); $\C{// wait for call to f with argument m2}$
    25092314\end{cfa}
    25102315Both locks are acquired by function @g@, so when function @f@ is called, the lock for monitor @m2@ is passed from @g@ to @f@, while @g@ still holds lock @m1@.
     
    25132318monitor M { ... };
    25142319void f( M & mutex m1, M & mutex m2 );
    2515 void g( M & mutex m1, M & mutex m2 ) { waitfor( f : `m1, m2` ); $\C{// wait for call to f with arguments m1 and m2}$
     2320void g( M & mutex m1, M & mutex m2 ) { waitfor( f, `m1, m2` ); $\C{// wait for call to f with arguments m1 and m2}$
    25162321\end{cfa}
    25172322Again, the set of monitors passed to the @waitfor@ statement must be entirely contained in the set of monitors already acquired by the accepting function.
    2518 % Also, the order of the monitors in a @waitfor@ statement must match the order of the mutex parameters.
    2519 
    2520 Figure~\ref{f:UnmatchedMutexSets} shows internal and external scheduling with multiple monitors that must match exactly with a signalling or accepting thread, \ie partial matching results in waiting.
    2521 In both cases, the set of monitors is disjoint so unblocking is impossible.
     2323Also, the order of the monitors in a @waitfor@ statement is unimportant.
     2324
     2325Figure~\ref{f:UnmatchedMutexSets} shows an example where, for internal and external scheduling with multiple monitors, a signalling or accepting thread must match exactly, \ie partial matching results in waiting.
     2326For both examples, the set of monitors is disjoint so unblocking is impossible.
    25222327
    25232328\begin{figure}
     
    25482353}
    25492354void g( M1 & mutex m1, M2 & mutex m2 ) {
    2550         waitfor( f : m1, m2 );
     2355        waitfor( f, m1, m2 );
    25512356}
    25522357g( `m11`, m2 ); // block on accept
     
    25632368\end{figure}
    25642369
     2370
     2371\subsection{\texorpdfstring{\protect\lstinline@mutex@ Threads}{mutex Threads}}
     2372
     2373Threads in \CFA can also be monitors to allow \emph{direct communication} among threads, \ie threads can have mutex functions that are called by other threads.
     2374Hence, all monitor features are available when using threads.
     2375Figure~\ref{f:DirectCommunication} shows a comparison of direct call communication in \CFA with direct channel communication in Go.
     2376(Ada provides a similar mechanism to the \CFA direct communication.)
     2377The program main in both programs communicates directly with the other thread versus indirect communication where two threads interact through a passive monitor.
     2378Both direct and indirection thread communication are valuable tools in structuring concurrent programs.
     2379
    25652380\begin{figure}
    25662381\centering
     
    25692384
    25702385struct Msg { int i, j; };
    2571 monitor thread GoRtn { int i;  float f;  Msg m; };
     2386thread GoRtn { int i;  float f;  Msg m; };
    25722387void mem1( GoRtn & mutex gortn, int i ) { gortn.i = i; }
    25732388void mem2( GoRtn & mutex gortn, float f ) { gortn.f = f; }
     
    25792394        for () {
    25802395
    2581                 `waitfor( mem1 : gortn )` sout | i;  // wait for calls
    2582                 or `waitfor( mem2 : gortn )` sout | f;
    2583                 or `waitfor( mem3 : gortn )` sout | m.i | m.j;
    2584                 or `waitfor( ^?{} : gortn )` break; // low priority
     2396                `waitfor( mem1, gortn )` sout | i;  // wait for calls
     2397                or `waitfor( mem2, gortn )` sout | f;
     2398                or `waitfor( mem3, gortn )` sout | m.i | m.j;
     2399                or `waitfor( ^?{}, gortn )` break;
    25852400
    25862401        }
     
    26362451\hspace{3pt}
    26372452\subfloat[Go]{\label{f:Gochannel}\usebox\myboxB}
    2638 \caption{Direct versus indirect communication}
    2639 \label{f:DirectCommunicationComparison}
    2640 
    2641 \medskip
    2642 
    2643 \begin{cfa}
    2644 monitor thread DatingService {
    2645         condition Girls[CompCodes], Boys[CompCodes];
    2646         int girlPhoneNo, boyPhoneNo, ccode;
    2647 };
    2648 int girl( DatingService & mutex ds, int phoneno, int code ) with( ds ) {
    2649         girlPhoneNo = phoneno;  ccode = code;
    2650         `wait( Girls[ccode] );`                                                         $\C{// wait for boy}$
    2651         girlPhoneNo = phoneno;  return boyPhoneNo;
    2652 }
    2653 int boy( DatingService & mutex ds, int phoneno, int code ) with( ds ) {
    2654         boyPhoneNo = phoneno;  ccode = code;
    2655         `wait( Boys[ccode] );`                                                          $\C{// wait for girl}$
    2656         boyPhoneNo = phoneno;  return girlPhoneNo;
    2657 }
    2658 void main( DatingService & ds ) with( ds ) {                    $\C{// thread starts, ds defaults to mutex}$
    2659         for () {
    2660                 waitfor( ^?{} ) break;                                                  $\C{// high priority}$
    2661                 or waitfor( girl )                                                              $\C{// girl called, compatible boy ? restart boy then girl}$
    2662                         if ( ! is_empty( Boys[ccode] ) ) { `signal_block( Boys[ccode] );  signal_block( Girls[ccode] );` }
    2663                 or waitfor( boy ) {                                                             $\C{// boy called, compatible girl ? restart girl then boy}$
    2664                         if ( ! is_empty( Girls[ccode] ) ) { `signal_block( Girls[ccode] );  signal_block( Boys[ccode] );` }
    2665         }
    2666 }
    2667 \end{cfa}
    2668 \caption{Direct communication dating service}
    2669 \label{f:DirectCommunicationDatingService}
     2453\caption{Direct communication}
     2454\label{f:DirectCommunication}
    26702455\end{figure}
    26712456
     
    26822467void main( Ping & pi ) {
    26832468        for ( 10 ) {
    2684                 `waitfor( ping : pi );`
     2469                `waitfor( ping, pi );`
    26852470                `pong( po );`
    26862471        }
     
    26952480        for ( 10 ) {
    26962481                `ping( pi );`
    2697                 `waitfor( pong : po );`
     2482                `waitfor( pong, po );`
    26982483        }
    26992484}
     
    27102495
    27112496
    2712 \subsection{\texorpdfstring{\protect\lstinline@monitor@ Generators / Coroutines / Threads}{monitor Generators / Coroutines / Threads}}
    2713 
    2714 \CFA generators, coroutines, and threads can also be monitors (Table~\ref{t:ExecutionPropertyComposition} cases 4, 6, 12) allowing safe \emph{direct communication} with threads, \ie the custom types can have mutex functions that are called by other threads.
    2715 All monitor features are available within these mutex functions.
    2716 For example, if the formatter generator (or coroutine equivalent) in Figure~\ref{f:CFAFormatGen} is extended with the monitor property and this interface function is used to communicate with the formatter:
    2717 \begin{cfa}
    2718 void fmt( Fmt & mutex fmt, char ch ) { fmt.ch = ch; resume( fmt ) }
    2719 \end{cfa}
    2720 multiple threads can safely pass characters for formatting.
    2721 
    2722 Figure~\ref{f:DirectCommunicationComparison} shows a comparison of direct call-communication in \CFA versus indirect channel-communication in Go.
    2723 (Ada has a similar mechanism to \CFA direct communication.)
    2724 The program thread in \CFA @main@ uses the call/return paradigm to directly communicate with the @GoRtn main@, whereas Go switches to the channel paradigm to indirectly communicate with the goroutine.
    2725 Communication by multiple threads is safe for the @gortn@ thread via mutex calls in \CFA or channel assignment in Go.
    2726 
    2727 Figure~\ref{f:DirectCommunicationDatingService} shows the dating-service problem in Figure~\ref{f:DatingServiceMonitor} extended from indirect monitor communication to direct thread communication.
    2728 When converting a monitor to a thread (server), the coding pattern is to move as much code as possible from the accepted members into the thread main so it does an much work as possible.
    2729 Notice, the dating server is postponing requests for an unspecified time while continuing to accept new requests.
    2730 For complex servers (web-servers), there can be hundreds of lines of code in the thread main and safe interaction with clients can be complex.
     2497\subsection{Execution Properties}
     2498
     2499Table~\ref{t:ObjectPropertyComposition} shows how the \CFA high-level constructs cover 3 fundamental execution properties: thread, stateful function, and mutual exclusion.
     2500Case 1 is a basic object, with none of the new execution properties.
     2501Case 2 allows @mutex@ calls to Case 1 to protect shared data.
     2502Case 3 allows stateful functions to suspend/resume but restricts operations because the state is stackless.
     2503Case 4 allows @mutex@ calls to Case 3 to protect shared data.
     2504Cases 5 and 6 are the same as 3 and 4 without restriction because the state is stackful.
     2505Cases 7 and 8 are rejected because a thread cannot execute without a stackful state in a preemptive environment when context switching from the signal handler.
     2506Cases 9 and 10 have a stackful thread without and with @mutex@ calls.
     2507For situations where threads do not require direct communication, case 9 provides faster creation/destruction by eliminating @mutex@ setup.
     2508
     2509\begin{table}
     2510\caption{Object property composition}
     2511\centering
     2512\label{t:ObjectPropertyComposition}
     2513\renewcommand{\arraystretch}{1.25}
     2514%\setlength{\tabcolsep}{5pt}
     2515\begin{tabular}{c|c||l|l}
     2516\multicolumn{2}{c||}{object properties} & \multicolumn{2}{c}{mutual exclusion} \\
     2517\hline
     2518thread  & stateful                              & \multicolumn{1}{c|}{No} & \multicolumn{1}{c}{Yes} \\
     2519\hline
     2520\hline
     2521No              & No                                    & \textbf{1}\ \ \ aggregate type                & \textbf{2}\ \ \ @monitor@ aggregate type \\
     2522\hline
     2523No              & Yes (stackless)               & \textbf{3}\ \ \ @generator@                   & \textbf{4}\ \ \ @monitor@ @generator@ \\
     2524\hline
     2525No              & Yes (stackful)                & \textbf{5}\ \ \ @coroutine@                   & \textbf{6}\ \ \ @monitor@ @coroutine@ \\
     2526\hline
     2527Yes             & No / Yes (stackless)  & \textbf{7}\ \ \ {\color{red}rejected} & \textbf{8}\ \ \ {\color{red}rejected} \\
     2528\hline
     2529Yes             & Yes (stackful)                & \textbf{9}\ \ \ @thread@                              & \textbf{10}\ \ @monitor@ @thread@ \\
     2530\end{tabular}
     2531\end{table}
    27312532
    27322533
     
    27342535
    27352536For completeness and efficiency, \CFA provides a standard set of low-level locks: recursive mutex, condition, semaphore, barrier, \etc, and atomic instructions: @fetchAssign@, @fetchAdd@, @testSet@, @compareSet@, \etc.
    2736 Some of these low-level mechanism are used to build the \CFA runtime, but we always advocate using high-level mechanisms whenever possible.
     2537Some of these low-level mechanism are used in the \CFA runtime, but we strongly advocate using high-level mechanisms whenever possible.
    27372538
    27382539
     
    27772578\begin{cfa}
    27782579struct Adder {
    2779         int * row, cols;
     2580    int * row, cols;
    27802581};
    27812582int operator()() {
     
    28362637\label{s:RuntimeStructureCluster}
    28372638
    2838 A \newterm{cluster} is a collection of user and kernel threads, where the kernel threads run the user threads from the cluster's ready queue, and the operating system runs the kernel threads on the processors from its ready queue.
    2839 The term \newterm{virtual processor} is introduced as a synonym for kernel thread to disambiguate between user and kernel thread.
    2840 From the language perspective, a virtual processor is an actual processor (core).
    2841 
     2639A \newterm{cluster} is a collection of threads and virtual processors (abstract kernel-thread) that execute the (user) threads from its own ready queue (like an OS executing kernel threads).
    28422640The purpose of a cluster is to control the amount of parallelism that is possible among threads, plus scheduling and other execution defaults.
    28432641The default cluster-scheduler is single-queue multi-server, which provides automatic load-balancing of threads on processors.
     
    28582656Programs may use more virtual processors than hardware processors.
    28592657On a multiprocessor, kernel threads are distributed across the hardware processors resulting in virtual processors executing in parallel.
    2860 (It is possible to use affinity to lock a virtual processor onto a particular hardware processor~\cite{affinityLinux,affinityWindows}, which is used when caching issues occur or for heterogeneous hardware processors.) %, affinityFreebsd, affinityNetbsd, affinityMacosx
     2658(It is possible to use affinity to lock a virtual processor onto a particular hardware processor~\cite{affinityLinux, affinityWindows, affinityFreebsd, affinityNetbsd, affinityMacosx}, which is used when caching issues occur or for heterogeneous hardware processors.)
    28612659The \CFA runtime attempts to block unused processors and unblock processors as the system load increases;
    2862 balancing the workload with processors is difficult because it requires future knowledge, \ie what will the application workload do next.
     2660balancing the workload with processors is difficult because it requires future knowledge, \ie what will the applicaton workload do next.
    28632661Preemption occurs on virtual processors rather than user threads, via operating-system interrupts.
    28642662Thus virtual processors execute user threads, where preemption frequency applies to a virtual processor, so preemption occurs randomly across the executed user threads.
     
    28952693Nondeterministic preemption provides fairness from long-running threads, and forces concurrent programmers to write more robust programs, rather than relying on code between cooperative scheduling to be atomic.
    28962694This atomic reliance can fail on multi-core machines, because execution across cores is nondeterministic.
    2897 A different reason for not supporting preemption is that it significantly complicates the runtime system, \eg Windows runtime does not support interrupts and on Linux systems, interrupts are complex (see below).
     2695A different reason for not supporting preemption is that it significantly complicates the runtime system, \eg Microsoft runtime does not support interrupts and on Linux systems, interrupts are complex (see below).
    28982696Preemption is normally handled by setting a countdown timer on each virtual processor.
    2899 When the timer expires, an interrupt is delivered, and its signal handler resets the countdown timer, and if the virtual processor is executing in user code, the signal handler performs a user-level context-switch, or if executing in the language runtime kernel, the preemption is ignored or rolled forward to the point where the runtime kernel context switches back to user code.
     2697When the timer expires, an interrupt is delivered, and the interrupt handler resets the countdown timer, and if the virtual processor is executing in user code, the signal handler performs a user-level context-switch, or if executing in the language runtime kernel, the preemption is ignored or rolled forward to the point where the runtime kernel context switches back to user code.
    29002698Multiple signal handlers may be pending.
    29012699When control eventually switches back to the signal handler, it returns normally, and execution continues in the interrupted user thread, even though the return from the signal handler may be on a different kernel thread than the one where the signal is delivered.
    29022700The only issue with this approach is that signal masks from one kernel thread may be restored on another as part of returning from the signal handler;
    29032701therefore, the same signal mask is required for all virtual processors in a cluster.
    2904 Because preemption interval is usually long (1 millisecond) performance cost is negligible.
    2905 
    2906 Linux switched a decade ago from specific to arbitrary virtual-processor signal-delivery for applications with multiple kernel threads.
    2907 In the new semantics, a virtual-processor directed signal may be delivered to any virtual processor created by the application that does not have the signal blocked.
     2702Because preemption frequency is usually long (1 millisecond) performance cost is negligible.
     2703
     2704Linux switched a decade ago from specific to arbitrary process signal-delivery for applications with multiple kernel threads.
     2705\begin{cquote}
     2706A process-directed signal may be delivered to any one of the threads that does not currently have the signal blocked.
     2707If more than one of the threads has the signal unblocked, then the kernel chooses an arbitrary thread to which it will deliver the signal.
     2708SIGNAL(7) - Linux Programmer's Manual
     2709\end{cquote}
    29082710Hence, the timer-expiry signal, which is generated \emph{externally} by the Linux kernel to an application, is delivered to any of its Linux subprocesses (kernel threads).
    29092711To ensure each virtual processor receives a preemption signal, a discrete-event simulation is run on a special virtual processor, and only it sets and receives timer events.
     
    29232725\label{s:Performance}
    29242726
    2925 To test the performance of the \CFA runtime, a series of microbenchmarks are used to compare \CFA with pthreads, Java 11.0.6, Go 1.12.6, Rust 1.37.0, Python 3.7.6, Node.js 12.14.1, and \uC 7.0.0.
     2727To verify the implementation of the \CFA runtime, a series of microbenchmarks are performed comparing \CFA with pthreads, Java OpenJDK-9, Go 1.12.6 and \uC 7.0.0.
    29262728For comparison, the package must be multi-processor (M:N), which excludes libdill/libmil~\cite{libdill} (M:1)), and use a shared-memory programming model, \eg not message passing.
    2927 The benchmark computer is an AMD Opteron\texttrademark\ 6380 NUMA 64-core, 8 socket, 2.5 GHz processor, running Ubuntu 16.04.6 LTS, and pthreads/\CFA/\uC are compiled with gcc 9.2.1.
     2729The benchmark computer is an AMD Opteron\texttrademark\ 6380 NUMA 64-core, 8 socket, 2.5 GHz processor, running Ubuntu 16.04.6 LTS, and \CFA/\uC are compiled with gcc 6.5.
    29282730
    29292731All benchmarks are run using the following harness. (The Java harness is augmented to circumvent JIT issues.)
    29302732\begin{cfa}
    2931 #define BENCH( `run` ) uint64_t start = cputime_ns();  `run;`  double result = (double)(cputime_ns() - start) / N;
    2932 \end{cfa}
    2933 where CPU time in nanoseconds is from the appropriate language clock.
    2934 Each benchmark is performed @N@ times, where @N@ is selected so the benchmark runs in the range of 2--20 seconds for the specific programming language.
    2935 The total time is divided by @N@ to obtain the average time for a benchmark.
    2936 Each benchmark experiment is run 13 times and the average appears in the table.
     2733unsigned int N = 10_000_000;
     2734#define BENCH( `run` ) Time before = getTimeNsec();  `run;`  Duration result = (getTimeNsec() - before) / N;
     2735\end{cfa}
     2736The method used to get time is @clock_gettime( CLOCK_REALTIME )@.
     2737Each benchmark is performed @N@ times, where @N@ varies depending on the benchmark;
     2738the total time is divided by @N@ to obtain the average time for a benchmark.
     2739Each benchmark experiment is run 31 times.
    29372740All omitted tests for other languages are functionally identical to the \CFA tests and available online~\cite{CforallBenchMarks}.
    2938 % tar --exclude-ignore=exclude -cvhf benchmark.tar benchmark
    2939 
    2940 \paragraph{Context Switching}
     2741% tar --exclude=.deps --exclude=Makefile --exclude=Makefile.in --exclude=c.c --exclude=cxx.cpp --exclude=fetch_add.c -cvhf benchmark.tar benchmark
     2742
     2743\paragraph{Object Creation}
     2744
     2745Object creation is measured by creating/deleting the specific kind of concurrent object.
     2746Figure~\ref{f:creation} shows the code for \CFA, with results in Table~\ref{tab:creation}.
     2747The only note here is that the call stacks of \CFA coroutines are lazily created, therefore without priming the coroutine to force stack creation, the creation cost is artificially low.
     2748
     2749\begin{multicols}{2}
     2750\lstset{language=CFA,moredelim=**[is][\color{red}]{@}{@},deletedelim=**[is][]{`}{`}}
     2751\begin{cfa}
     2752@thread@ MyThread {};
     2753void @main@( MyThread & ) {}
     2754int main() {
     2755        BENCH( for ( N ) { @MyThread m;@ } )
     2756        sout | result`ns;
     2757}
     2758\end{cfa}
     2759\captionof{figure}{\CFA object-creation benchmark}
     2760\label{f:creation}
     2761
     2762\columnbreak
     2763
     2764\vspace*{-16pt}
     2765\captionof{table}{Object creation comparison (nanoseconds)}
     2766\label{tab:creation}
     2767
     2768\begin{tabular}[t]{@{}r*{3}{D{.}{.}{5.2}}@{}}
     2769\multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} & \multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
     2770\CFA Coroutine Lazy             & 13.2          & 13.1          & 0.44          \\
     2771\CFA Coroutine Eager    & 531.3         & 536.0         & 26.54         \\
     2772\CFA Thread                             & 2074.9        & 2066.5        & 170.76        \\
     2773\uC Coroutine                   & 89.6          & 90.5          & 1.83          \\
     2774\uC Thread                              & 528.2         & 528.5         & 4.94          \\
     2775Goroutine                               & 4068.0        & 4113.1        & 414.55        \\
     2776Java Thread                             & 103848.5      & 104295.4      & 2637.57       \\
     2777Pthreads                                & 33112.6       & 33127.1       & 165.90
     2778\end{tabular}
     2779\end{multicols}
     2780
     2781
     2782\paragraph{Context-Switching}
    29412783
    29422784In procedural programming, the cost of a function call is important as modularization (refactoring) increases.
    2943 (In many cases, a compiler inlines function calls to increase the size and number of basic blocks for optimizing.)
    2944 Similarly, when modularization extends to coroutines/threads, the time for a context switch becomes a relevant factor.
     2785(In many cases, a compiler inlines function calls to eliminate this cost.)
     2786Similarly, when modularization extends to coroutines/tasks, the time for a context switch becomes a relevant factor.
    29452787The coroutine test is from resumer to suspender and from suspender to resumer, which is two context switches.
    2946 %For async-await systems, the test is scheduling and fulfilling @N@ empty promises, where all promises are allocated before versus interleaved with fulfillment to avoid garbage collection.
    2947 For async-await systems, the test measures the cost of the @await@ expression entering the event engine by awaiting @N@ promises, where each created promise is resolved by an immediate event in the engine (using Node.js @setImmediate@).
    29482788The thread test is using yield to enter and return from the runtime kernel, which is two context switches.
    29492789The difference in performance between coroutine and thread context-switch is the cost of scheduling for threads, whereas coroutines are self-scheduling.
    2950 Figure~\ref{f:ctx-switch} shows the \CFA code for a coroutine/thread with results in Table~\ref{t:ctx-switch}.
    2951 
    2952 % From: Gregor Richards <gregor.richards@uwaterloo.ca>
    2953 % To: "Peter A. Buhr" <pabuhr@plg2.cs.uwaterloo.ca>
    2954 % Date: Fri, 24 Jan 2020 13:49:18 -0500
    2955 %
    2956 % I can also verify that the previous version, which just tied a bunch of promises together, *does not* go back to the
    2957 % event loop at all in the current version of Node. Presumably they're taking advantage of the fact that the ordering of
    2958 % events is intentionally undefined to just jump right to the next 'then' in the chain, bypassing event queueing
    2959 % entirely. That's perfectly correct behavior insofar as its difference from the specified behavior isn't observable, but
    2960 % it isn't typical or representative of much anything useful, because most programs wouldn't have whole chains of eager
    2961 % promises. Also, it's not representative of *anything* you can do with async/await, as there's no way to encode such an
    2962 % eager chain that way.
     2790Figure~\ref{f:ctx-switch} only shows the \CFA code for coroutines/threads (other systems are similar) with all results in Table~\ref{tab:ctx-switch}.
    29632791
    29642792\begin{multicols}{2}
     
    29662794\begin{cfa}[aboveskip=0pt,belowskip=0pt]
    29672795@coroutine@ C {} c;
    2968 void main( C & ) { while () { @suspend;@ } }
     2796void main( C & ) { for ( ;; ) { @suspend;@ } }
    29692797int main() { // coroutine test
    29702798        BENCH( for ( N ) { @resume( c );@ } )
    2971         sout | result;
    2972 }
    2973 int main() { // thread test
     2799        sout | result`ns;
     2800}
     2801int main() { // task test
    29742802        BENCH( for ( N ) { @yield();@ } )
    2975         sout | result;
     2803        sout | result`ns;
    29762804}
    29772805\end{cfa}
     
    29832811\vspace*{-16pt}
    29842812\captionof{table}{Context switch comparison (nanoseconds)}
    2985 \label{t:ctx-switch}
     2813\label{tab:ctx-switch}
    29862814\begin{tabular}{@{}r*{3}{D{.}{.}{3.2}}@{}}
    29872815\multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} &\multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
    2988 C function                      & 1.8           & 1.8           & 0.0   \\
    2989 \CFA generator          & 1.8           & 1.8           & 0.1   \\
    2990 \CFA coroutine          & 32.5          & 32.9          & 0.8   \\
    2991 \CFA thread                     & 93.8          & 93.6          & 2.2   \\
    2992 \uC coroutine           & 50.3          & 50.3          & 0.2   \\
    2993 \uC thread                      & 97.3          & 97.4          & 1.0   \\
    2994 Python generator        & 40.9          & 41.3          & 1.5   \\
    2995 Node.js generator       & 32.6          & 32.2          & 1.0   \\
    2996 Node.js await           & 1852.2        & 1854.7        & 16.4  \\
    2997 Goroutine thread        & 143.0         & 143.3         & 1.1   \\
    2998 Rust thread                     & 332.0         & 331.4         & 2.4   \\
    2999 Java thread                     & 405.0         & 415.0         & 17.6  \\
    3000 Pthreads thread         & 334.3         & 335.2         & 3.9
     2816C function              & 1.8   & 1.8   & 0.01  \\
     2817\CFA generator  & 2.4   & 2.2   & 0.25  \\
     2818\CFA Coroutine  & 36.2  & 36.2  & 0.25  \\
     2819\CFA Thread             & 93.2  & 93.5  & 2.09  \\
     2820\uC Coroutine   & 52.0  & 52.1  & 0.51  \\
     2821\uC Thread              & 96.2  & 96.3  & 0.58  \\
     2822Goroutine               & 141.0 & 141.3 & 3.39  \\
     2823Java Thread             & 374.0 & 375.8 & 10.38 \\
     2824Pthreads Thread & 361.0 & 365.3 & 13.19
    30012825\end{tabular}
    30022826\end{multicols}
    30032827
    3004 \paragraph{Internal Scheduling}
    3005 
    3006 Internal scheduling is measured using a cycle of two threads signalling and waiting.
    3007 Figure~\ref{f:schedint} shows the code for \CFA, with results in Table~\ref{t:schedint}.
     2828
     2829\paragraph{Mutual-Exclusion}
     2830
     2831Uncontented mutual exclusion, which frequently occurs, is measured by entering/leaving a critical section.
     2832For monitors, entering and leaving a monitor function is measured.
     2833To put the results in context, the cost of entering a non-inline function and the cost of acquiring and releasing a @pthread_mutex@ lock is also measured.
     2834Figure~\ref{f:mutex} shows the code for \CFA with all results in Table~\ref{tab:mutex}.
    30082835Note, the incremental cost of bulk acquire for \CFA, which is largely a fixed cost for small numbers of mutex objects.
    3009 Java scheduling is significantly greater because the benchmark explicitly creates multiple thread in order to prevent the JIT from making the program sequential, \ie removing all locking.
    30102836
    30112837\begin{multicols}{2}
    30122838\lstset{language=CFA,moredelim=**[is][\color{red}]{@}{@},deletedelim=**[is][]{`}{`}}
    30132839\begin{cfa}
    3014 volatile int go = 0;
    3015 @condition c;@
    30162840@monitor@ M {} m1/*, m2, m3, m4*/;
    3017 void call( M & @mutex p1/*, p2, p3, p4*/@ ) {
    3018         @signal( c );@
    3019 }
    3020 void wait( M & @mutex p1/*, p2, p3, p4*/@ ) {
    3021         go = 1; // continue other thread
    3022         for ( N ) { @wait( c );@ } );
    3023 }
    3024 thread T {};
    3025 void main( T & ) {
    3026         while ( go == 0 ) { yield(); } // waiter must start first
    3027         BENCH( for ( N ) { call( m1/*, m2, m3, m4*/ ); } )
    3028         sout | result;
    3029 }
     2841void __attribute__((noinline))
     2842do_call( M & @mutex m/*, m2, m3, m4*/@ ) {}
    30302843int main() {
    3031         T t;
    3032         wait( m1/*, m2, m3, m4*/ );
    3033 }
    3034 \end{cfa}
    3035 \captionof{figure}{\CFA Internal-scheduling benchmark}
    3036 \label{f:schedint}
     2844        BENCH(
     2845                for( N ) do_call( m1/*, m2, m3, m4*/ );
     2846        )
     2847        sout | result`ns;
     2848}
     2849\end{cfa}
     2850\captionof{figure}{\CFA acquire/release mutex benchmark}
     2851\label{f:mutex}
    30372852
    30382853\columnbreak
    30392854
    30402855\vspace*{-16pt}
    3041 \captionof{table}{Internal-scheduling comparison (nanoseconds)}
    3042 \label{t:schedint}
    3043 \bigskip
    3044 
    3045 \begin{tabular}{@{}r*{3}{D{.}{.}{5.2}}@{}}
    3046 \multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} & \multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
    3047 \CFA @signal@, 1 monitor        & 364.4         & 364.2         & 4.4           \\
    3048 \CFA @signal@, 2 monitor        & 484.4         & 483.9         & 8.8           \\
    3049 \CFA @signal@, 4 monitor        & 709.1         & 707.7         & 15.0          \\
    3050 \uC @signal@ monitor            & 328.3         & 327.4         & 2.4           \\
    3051 Rust cond. variable                     & 7514.0        & 7437.4        & 397.2         \\
    3052 Java @notify@ monitor           & 9623.0        & 9654.6        & 236.2         \\
    3053 Pthreads cond. variable         & 5553.7        & 5576.1        & 345.6
     2856\captionof{table}{Mutex comparison (nanoseconds)}
     2857\label{tab:mutex}
     2858\begin{tabular}{@{}r*{3}{D{.}{.}{3.2}}@{}}
     2859\multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} &\multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
     2860test and test-and-test lock             & 19.1  & 18.9  & 0.40  \\
     2861\CFA @mutex@ function, 1 arg.   & 45.9  & 46.6  & 1.45  \\
     2862\CFA @mutex@ function, 2 arg.   & 105.0 & 104.7 & 3.08  \\
     2863\CFA @mutex@ function, 4 arg.   & 165.0 & 167.6 & 5.65  \\
     2864\uC @monitor@ member rtn.               & 54.0  & 53.7  & 0.82  \\
     2865Java synchronized method                & 31.0  & 31.1  & 0.50  \\
     2866Pthreads Mutex Lock                             & 33.6  & 32.6  & 1.14
    30542867\end{tabular}
    30552868\end{multicols}
     
    30592872
    30602873External scheduling is measured using a cycle of two threads calling and accepting the call using the @waitfor@ statement.
    3061 Figure~\ref{f:schedext} shows the code for \CFA with results in Table~\ref{t:schedext}.
     2874Figure~\ref{f:ext-sched} shows the code for \CFA, with results in Table~\ref{tab:ext-sched}.
    30622875Note, the incremental cost of bulk acquire for \CFA, which is largely a fixed cost for small numbers of mutex objects.
    30632876
     
    30662879\vspace*{-16pt}
    30672880\begin{cfa}
    3068 @monitor@ M {} m1/*, m2, m3, m4*/;
    3069 void call( M & @mutex p1/*, p2, p3, p4*/@ ) {}
    3070 void wait( M & @mutex p1/*, p2, p3, p4*/@ ) {
    3071         for ( N ) { @waitfor( call : p1/*, p2, p3, p4*/ );@ }
    3072 }
     2881volatile int go = 0;
     2882@monitor@ M {} m;
    30732883thread T {};
     2884void __attribute__((noinline))
     2885do_call( M & @mutex@ ) {}
    30742886void main( T & ) {
    3075         BENCH( for ( N ) { call( m1/*, m2, m3, m4*/ ); } )
    3076         sout | result;
     2887        while ( go == 0 ) { yield(); }
     2888        while ( go == 1 ) { do_call( m ); }
     2889}
     2890int __attribute__((noinline))
     2891do_wait( M & @mutex@ m ) {
     2892        go = 1; // continue other thread
     2893        BENCH( for ( N ) { @waitfor( do_call, m );@ } )
     2894        go = 0; // stop other thread
     2895        sout | result`ns;
    30772896}
    30782897int main() {
    30792898        T t;
    3080         wait( m1/*, m2, m3, m4*/ );
     2899        do_wait( m );
    30812900}
    30822901\end{cfa}
    30832902\captionof{figure}{\CFA external-scheduling benchmark}
    3084 \label{f:schedext}
     2903\label{f:ext-sched}
    30852904
    30862905\columnbreak
     
    30882907\vspace*{-16pt}
    30892908\captionof{table}{External-scheduling comparison (nanoseconds)}
    3090 \label{t:schedext}
     2909\label{tab:ext-sched}
    30912910\begin{tabular}{@{}r*{3}{D{.}{.}{3.2}}@{}}
    30922911\multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} &\multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
    3093 \CFA @waitfor@, 1 monitor       & 367.1 & 365.3 & 5.0   \\
    3094 \CFA @waitfor@, 2 monitor       & 463.0 & 464.6 & 7.1   \\
    3095 \CFA @waitfor@, 4 monitor       & 689.6 & 696.2 & 21.5  \\
    3096 \uC \lstinline[language=uC++]|_Accept| monitor  & 328.2 & 329.1 & 3.4   \\
    3097 Go \lstinline[language=Golang]|select| channel  & 365.0 & 365.5 & 1.2
     2912\CFA @waitfor@, 1 @monitor@     & 376.4 & 376.8 & 7.63  \\
     2913\CFA @waitfor@, 2 @monitor@     & 491.4 & 492.0 & 13.31 \\
     2914\CFA @waitfor@, 4 @monitor@     & 681.0 & 681.7 & 19.10 \\
     2915\uC @_Accept@                           & 331.1 & 331.4 & 2.66
    30982916\end{tabular}
    30992917\end{multicols}
    31002918
    3101 \paragraph{Mutual-Exclusion}
    3102 
    3103 Uncontented mutual exclusion, which frequently occurs, is measured by entering/leaving a critical section.
    3104 For monitors, entering and leaving a monitor function is measured, otherwise the language-appropriate mutex-lock is measured.
    3105 For comparison, a spinning (versus blocking) test-and-test-set lock is presented.
    3106 Figure~\ref{f:mutex} shows the code for \CFA with results in Table~\ref{t:mutex}.
    3107 Note the incremental cost of bulk acquire for \CFA, which is largely a fixed cost for small numbers of mutex objects.
     2919
     2920\paragraph{Internal Scheduling}
     2921
     2922Internal scheduling is measured using a cycle of two threads signalling and waiting.
     2923Figure~\ref{f:int-sched} shows the code for \CFA, with results in Table~\ref{tab:int-sched}.
     2924Note, the incremental cost of bulk acquire for \CFA, which is largely a fixed cost for small numbers of mutex objects.
     2925Java scheduling is significantly greater because the benchmark explicitly creates multiple thread in order to prevent the JIT from making the program sequential, \ie removing all locking.
    31082926
    31092927\begin{multicols}{2}
    31102928\lstset{language=CFA,moredelim=**[is][\color{red}]{@}{@},deletedelim=**[is][]{`}{`}}
    31112929\begin{cfa}
    3112 @monitor@ M {} m1/*, m2, m3, m4*/;
    3113 call( M & @mutex p1/*, p2, p3, p4*/@ ) {}
     2930volatile int go = 0;
     2931@monitor@ M { @condition c;@ } m;
     2932void __attribute__((noinline))
     2933do_call( M & @mutex@ a1 ) { @signal( c );@ }
     2934thread T {};
     2935void main( T & this ) {
     2936        while ( go == 0 ) { yield(); }
     2937        while ( go == 1 ) { do_call( m ); }
     2938}
     2939int  __attribute__((noinline))
     2940do_wait( M & mutex m ) with(m) {
     2941        go = 1; // continue other thread
     2942        BENCH( for ( N ) { @wait( c );@ } );
     2943        go = 0; // stop other thread
     2944        sout | result`ns;
     2945}
    31142946int main() {
    3115         BENCH( for( N ) call( m1/*, m2, m3, m4*/ ); )
    3116         sout | result;
    3117 }
    3118 \end{cfa}
    3119 \captionof{figure}{\CFA acquire/release mutex benchmark}
    3120 \label{f:mutex}
     2947        T t;
     2948        do_wait( m );
     2949}
     2950\end{cfa}
     2951\captionof{figure}{\CFA Internal-scheduling benchmark}
     2952\label{f:int-sched}
    31212953
    31222954\columnbreak
    31232955
    31242956\vspace*{-16pt}
    3125 \captionof{table}{Mutex comparison (nanoseconds)}
    3126 \label{t:mutex}
    3127 \begin{tabular}{@{}r*{3}{D{.}{.}{3.2}}@{}}
    3128 \multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} &\multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
    3129 test-and-test-set lock                  & 19.1  & 18.9  & 0.4   \\
    3130 \CFA @mutex@ function, 1 arg.   & 48.3  & 47.8  & 0.9   \\
    3131 \CFA @mutex@ function, 2 arg.   & 86.7  & 87.6  & 1.9   \\
    3132 \CFA @mutex@ function, 4 arg.   & 173.4 & 169.4 & 5.9   \\
    3133 \uC @monitor@ member rtn.               & 54.8  & 54.8  & 0.1   \\
    3134 Goroutine mutex lock                    & 34.0  & 34.0  & 0.0   \\
    3135 Rust mutex lock                                 & 33.0  & 33.2  & 0.8   \\
    3136 Java synchronized method                & 31.0  & 31.0  & 0.0   \\
    3137 Pthreads mutex Lock                             & 31.0  & 31.1  & 0.4
     2957\captionof{table}{Internal-scheduling comparison (nanoseconds)}
     2958\label{tab:int-sched}
     2959\bigskip
     2960
     2961\begin{tabular}{@{}r*{3}{D{.}{.}{5.2}}@{}}
     2962\multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} & \multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
     2963\CFA @signal@, 1 @monitor@      & 372.6         & 374.3         & 14.17         \\
     2964\CFA @signal@, 2 @monitor@      & 492.7         & 494.1         & 12.99         \\
     2965\CFA @signal@, 4 @monitor@      & 749.4         & 750.4         & 24.74         \\
     2966\uC @signal@                            & 320.5         & 321.0         & 3.36          \\
     2967Java @notify@                           & 10160.5       & 10169.4       & 267.71        \\
     2968Pthreads Cond. Variable         & 4949.6        & 5065.2        & 363
    31382969\end{tabular}
    31392970\end{multicols}
    31402971
    3141 \paragraph{Creation}
    3142 
    3143 Creation is measured by creating/deleting a specific kind of control-flow object.
    3144 Figure~\ref{f:creation} shows the code for \CFA with results in Table~\ref{t:creation}.
    3145 Note, the call stacks of \CFA coroutines are lazily created on the first resume, therefore the cost of creation with and without a stack are presented.
    3146 
    3147 \begin{multicols}{2}
    3148 \lstset{language=CFA,moredelim=**[is][\color{red}]{@}{@},deletedelim=**[is][]{`}{`}}
    3149 \begin{cfa}
    3150 @coroutine@ MyCoroutine {};
    3151 void ?{}( MyCoroutine & this ) {
    3152 #ifdef EAGER
    3153         resume( this );
    3154 #endif
    3155 }
    3156 void main( MyCoroutine & ) {}
    3157 int main() {
    3158         BENCH( for ( N ) { @MyCoroutine c;@ } )
    3159         sout | result;
    3160 }
    3161 \end{cfa}
    3162 \captionof{figure}{\CFA creation benchmark}
    3163 \label{f:creation}
    3164 
    3165 \columnbreak
    3166 
    3167 \vspace*{-16pt}
    3168 \captionof{table}{Creation comparison (nanoseconds)}
    3169 \label{t:creation}
    3170 
    3171 \begin{tabular}[t]{@{}r*{3}{D{.}{.}{5.2}}@{}}
    3172 \multicolumn{1}{@{}c}{} & \multicolumn{1}{c}{Median} & \multicolumn{1}{c}{Average} & \multicolumn{1}{c@{}}{Std Dev} \\
    3173 \CFA generator                  & 0.6           & 0.6           & 0.0           \\
    3174 \CFA coroutine lazy             & 13.4          & 13.1          & 0.5           \\
    3175 \CFA coroutine eager    & 144.7         & 143.9         & 1.5           \\
    3176 \CFA thread                             & 466.4         & 468.0         & 11.3          \\
    3177 \uC coroutine                   & 155.6         & 155.7         & 1.7           \\
    3178 \uC thread                              & 523.4         & 523.9         & 7.7           \\
    3179 Python generator                & 123.2         & 124.3         & 4.1           \\
    3180 Node.js generator               & 32.3          & 32.2          & 0.3           \\
    3181 Goroutine thread                & 751.0         & 750.5         & 3.1           \\
    3182 Rust thread                             & 53801.0       & 53896.8       & 274.9         \\
    3183 Java thread                             & 120274.0      & 120722.9      & 2356.7        \\
    3184 Pthreads thread                 & 31465.5       & 31419.5       & 140.4
    3185 \end{tabular}
    3186 \end{multicols}
    3187 
    3188 
    3189 \subsection{Discussion}
    3190 
    3191 Languages using 1:1 threading based on pthreads can at best meet or exceed (due to language overhead) the pthread results.
    3192 Note, pthreads has a fast zero-contention mutex lock checked in user space.
    3193 Languages with M:N threading have better performance than 1:1 because there is no operating-system interactions.
    3194 Languages with stackful coroutines have higher cost than stackless coroutines because of stack allocation and context switching;
    3195 however, stackful \uC and \CFA coroutines have approximately the same performance as stackless Python and Node.js generators.
    3196 The \CFA stackless generator is approximately 25 times faster for suspend/resume and 200 times faster for creation than stackless Python and Node.js generators.
    3197 
    31982972
    31992973\section{Conclusion}
     
    32012975Advanced control-flow will always be difficult, especially when there is temporal ordering and nondeterminism.
    32022976However, many systems exacerbate the difficulty through their presentation mechanisms.
    3203 This paper shows it is possible to understand high-level control-flow using three properties: statefulness, thread, mutual-exclusion/synchronization.
    3204 Combining these properties creates a number of high-level, efficient, and maintainable control-flow types: generator, coroutine, thread, each of which can be a monitor.
    3205 Eliminated from \CFA are barging and spurious wakeup, which are nonintuitive and lead to errors, and having to work with a bewildering set of low-level locks and acquisition techniques.
    3206 \CFA high-level race-free monitors and threads provide the core mechanisms for mutual exclusion and synchronization, without having to resort to magic qualifiers like @volatile@/@atomic@.
     2977This paper shows it is possible to present a hierarchy of control-flow features, generator, coroutine, thread, and monitor, providing an integrated set of high-level, efficient, and maintainable control-flow features.
     2978Eliminated from \CFA are spurious wakeup and barging, which are nonintuitive and lead to errors, and having to work with a bewildering set of low-level locks and acquisition techniques.
     2979\CFA high-level race-free monitors and tasks provide the core mechanisms for mutual exclusion and synchronization, without having to resort to magic qualifiers like @volatile@/@atomic@.
    32072980Extending these mechanisms to handle high-level deadlock-free bulk acquire across both mutual exclusion and synchronization is a unique contribution.
    32082981The \CFA runtime provides concurrency based on a preemptive M:N user-level threading-system, executing in clusters, which encapsulate scheduling of work on multiple kernel threads providing parallelism.
    32092982The M:N model is judged to be efficient and provide greater flexibility than a 1:1 threading model.
    32102983These concepts and the \CFA runtime-system are written in the \CFA language, extensively leveraging the \CFA type-system, which demonstrates the expressiveness of the \CFA language.
    3211 Performance comparisons with other concurrent systems/languages show the \CFA approach is competitive across all basic operations, which translates directly into good performance in well-written applications with advanced control-flow.
    3212 C programmers should feel comfortable using these mechanisms for developing complex control-flow in applications, with the ability to obtain maximum available performance by selecting mechanisms at the appropriate level of need using only calling communication.
     2984Performance comparisons with other concurrent systems/languages show the \CFA approach is competitive across all low-level operations, which translates directly into good performance in well-written concurrent applications.
     2985C programmers should feel comfortable using these mechanisms for developing complex control-flow in applications, with the ability to obtain maximum available performance by selecting mechanisms at the appropriate level of need.
    32132986
    32142987
     
    32303003\label{futur:nbio}
    32313004
    3232 Many modern workloads are not bound by computation but IO operations, common cases being web servers and XaaS~\cite{XaaS} (anything as a service).
     3005Many modern workloads are not bound by computation but IO operations, a common case being web servers and XaaS~\cite{XaaS} (anything as a service).
    32333006These types of workloads require significant engineering to amortizing costs of blocking IO-operations.
    32343007At its core, non-blocking I/O is an operating-system level feature queuing IO operations, \eg network operations, and registering for notifications instead of waiting for requests to complete.
     
    32583031\section{Acknowledgements}
    32593032
    3260 The authors recognize the design assistance of Aaron Moss, Rob Schluntz, Andrew Beach, and Michael Brooks; David Dice for commenting and helping with the Java benchmarks; and Gregor Richards for helping with the Node.js benchmarks.
    3261 This research is funded by a grant from Waterloo-Huawei (\url{http://www.huawei.com}) Joint Innovation Lab. %, and Peter Buhr is partially funded by the Natural Sciences and Engineering Research Council of Canada.
     3033The authors would like to recognize the design assistance of Aaron Moss, Rob Schluntz, Andrew Beach and Michael Brooks on the features described in this paper.
     3034Funding for this project has been provided by Huawei Ltd.\ (\url{http://www.huawei.com}). %, and Peter Buhr is partially funded by the Natural Sciences and Engineering Research Council of Canada.
    32623035
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     3037\fontsize{9bp}{12bp}\selectfont%
    32653038\bibliography{pl,local}
    32663039}%
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