Changeset 1260224 for doc


Ignore:
Timestamp:
Sep 9, 2022, 7:27:13 PM (20 months ago)
Author:
Thierry Delisle <tdelisle@…>
Branches:
ADT, ast-experimental, master, pthread-emulation
Children:
3e8dacc
Parents:
35ece70 (diff), b0ceb72 (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
Use the (diff) links above to see all the changes relative to each parent.
Message:

Merge branch 'master' of plg.uwaterloo.ca:software/cfa/cfa-cc

File:
1 edited

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  • doc/theses/thierry_delisle_PhD/thesis/glossary.tex

    r35ece70 r1260224  
    1717{name={Thread},text={thread}}
    1818{
    19 A thread is an independent sequential execution path through a program. Each thread is scheduled for execution separately and independently from other threads. A thread must have its own stack to save its state when it is scheduled. Systems offer one or more concrete implementations of this concept, \eg \gls{kthrd}, \gls{job}, task. However, most of the concepts of scheduling are independent of the particular implementations of the thread representation. For this reason, this document uses the term \gls{at} to mean any of these representation that meets the general definition.
     19A thread is an independent sequential execution path through a program. Each thread is scheduled for execution separately and independently from other threads. Systems offer one or more concrete implementations of this concept, \eg \gls{kthrd}, \gls{job}, task. However, most of the concepts of scheduling are independent of the particular implementations of the thread representation. For this reason, this document uses the term \gls{at} to mean any of these representation that meets the general definition.
    2020
    2121\textit{Synonyms : Tasks, Jobs, Blocks.}
     
    3333{name={Ready Queue}, text={ready-queue}}
    3434{
    35 Data structure holding \ats that are ready to \glslink{atrun}{run}, but currently all the processors are in use. Often a \glsxtrshort{fifo} queue for fairness, but can take many different forms, \eg binary tree and priority queue are also common.
     35Data structure holding \ats that are ready to \glslink{atrun}{run}. Often a \glsxtrshort{fifo} queue for fairness, but can take many different forms, \eg binary tree and priority queue are also common.
    3636}
    3737
    3838\longnewglossaryentry{uthrding}
    39 {name={User-Level \Gls{at}ing},text={user-level threading}}
     39{name={User-Level Threading},text={user-level threading}}
    4040{
    41 \Gls{at}ing model where a scheduler runs in users space and maps threads managed and created inside the user-space onto \glspl{kthrd}.
     41Threading model where a scheduler runs in users space and maps threads managed and created inside the user-space onto \glspl{kthrd}.
    4242
    4343\textit{Synonyms : User threads, Lightweight threads, Green threads, Virtual threads, Tasks.}
     
    4747{name={Remote Memory Reference},text={remote memory reference}}
    4848{
    49 A memory reference to an address not in the current \gls{hthrd}'s L1 or L2 cache is a remote reference. L1 and L2 cache references are considered \emph{local}. For example, a cache line that must be updated from the L3 cache or from any cache on another socket, or from RAM in a \glsxtrshort{numa} context.
     49A memory reference to an address not in the current \gls{hthrd}'s cache is a remote reference. Memory references that \emph{are} in the current \gls{hthrd}'s cache is a \newterm{local} memory reference. For example, a cache line that must be updated from the any cache on another socket, or from RAM in a \glsxtrshort{numa} context.
    5050}
    5151
     
    5353
    5454\longnewglossaryentry{hthrd}
    55 {name={Hardware \Gls{at}},text={hardware thread}}
     55{name={Hardware Threading},text={hardware thread}}
    5656{
    57 \Gls{at}s representing the underlying hardware, \eg a CPU core or hyper-thread, if the hardware supports multiple threads of execution per core. The maximum number of hardware threads is fixed on any given computer.
     57Threads representing the underlying hardware, \eg a CPU core or hyper-thread, if the hardware supports multiple threads of execution per core. The number of hardware threads present is fixed on any given computer.
    5858
    59 \textit{Synonyms : Core, Hyper-\Gls{at}, Processing Unit, CPU.}
     59\textit{Synonyms : Core, Hyper-Thread, Processing Unit, CPU.}
    6060}
    6161
    6262\longnewglossaryentry{kthrd}
    63 {name={Kernel-Level \Gls{at}},text={kernel-level thread}}
     63{name={Kernel-Level Thread},text={kernel-level thread}}
    6464{
    65 \Gls{at}s created and managed inside kernel space. Each kernel thread has its own stack and its own thread of execution. Kernel-level threads are owned, managed and scheduled by the underlying operating system.
     65Threads created and managed inside kernel space. Each kernel thread has its own stack and its own thread of execution. Kernel-level threads are owned, managed and scheduled by the underlying operating system.
    6666
    6767\textit{Synonyms : OS threads, Hardware threads, Physical threads.}
     
    8585
    8686\longnewglossaryentry{pool}
    87 {name={\Gls{at} Pool},text={thread-pool}}
     87{name={Thread Pool},text={thread-pool}}
    8888{
    8989Group of homogeneous threads that loop executing units of works. Often executing \glspl{jobs}.
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