[aefb247] | 1 | #include <vec/vec3.hfa> |
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[0dedf756] | 2 | #include <fstream.hfa> |
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| 3 | |
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| 4 | int main(void) { |
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| 5 | vec3(float) v1 = {1.f,2.f,3.f}; |
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| 6 | sout | "ctor(x,y):" | v1; |
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| 7 | |
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| 8 | vec3(float) v2 = v1; |
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| 9 | sout | "copy ctor:" | v2; |
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| 10 | |
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| 11 | v2 = (vec3(float)){3.f, 4.2f, -2.f}; |
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| 12 | sout | "assignment:" | v2; |
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| 13 | |
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| 14 | v2 = v1; |
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| 15 | sout | "move assignment:" | v2; |
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| 16 | |
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| 17 | vec3(float) v3 = 0; |
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| 18 | sout | "zero-init:" | v3; |
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| 19 | |
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| 20 | v1 = 0; |
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| 21 | sout | "zero-assign:" | v1; |
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| 22 | |
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| 23 | vec3(float) v4 = {1.23f}; |
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| 24 | sout | "fill-ctor:" | v4; |
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| 25 | |
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| 26 | v1 = (vec3(float)){1.23f, 3.43f, 0.000002f}; |
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| 27 | sout | "?-?:" | (v1 - (vec3(float)){1.21f,3,1}); |
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| 28 | |
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| 29 | v1 -= (vec3(float)){1.23f, 3.43f, 0.000002f}; |
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| 30 | sout | "?-=?:" | v1; |
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| 31 | |
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| 32 | v1 = -v1; |
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| 33 | sout | "-?:" | v1; |
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| 34 | |
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| 35 | v1 = (vec3(float)){1.5f, 2.75f, -14.2f}; |
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| 36 | sout | "?+?:" | (v1 + (vec3(float)){0.8f, -0.3f, 5}); |
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| 37 | |
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| 38 | v1 += (vec3(float)){0.8f, -0.3f, 5}; |
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| 39 | sout | "?+=?:" | v1; |
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| 40 | |
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| 41 | v1 = (vec3(float)){1.5f, 2.75f, 100.3f}; |
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| 42 | sout | "v*s:" | v1 * 3.f; |
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| 43 | |
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| 44 | sout | "s*v:" | 3.f * v1; |
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| 45 | |
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| 46 | v1 *= 3; |
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| 47 | sout | "?*=?:" | v1; |
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| 48 | |
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[ae09808] | 49 | { |
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| 50 | vec3(float) u = {1, 2, 3}; |
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| 51 | vec3(float) v = {2, 3, 4.5f}; |
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| 52 | sout | "?*?(vec):" | (u * v); |
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| 53 | sout | "?*=?(vec):" | (u *= v); |
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| 54 | } |
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| 55 | |
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[0dedf756] | 56 | v1 = (vec3(float)){2, -0.1f, 45}; |
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| 57 | sout | "?/?:" | (v1 / 3.f); |
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| 58 | |
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| 59 | v1 /= 3.f; |
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| 60 | sout | "?/=?:" | v1; |
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| 61 | |
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[ae09808] | 62 | { |
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| 63 | vec3(float) u = {2, -0.1f, 3}; |
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| 64 | vec3(float) v = {2, 3, 4.5f}; |
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| 65 | sout | "?/?(vec):" | (u / v); |
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| 66 | sout | "?/=?(vec):" | (u /= v); |
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| 67 | } |
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| 68 | |
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[0dedf756] | 69 | v1 = (vec3(float)){4,2,3}; |
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| 70 | v2 = (vec3(float)){0,-3,2}; |
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| 71 | sout | "dot_1:" | dot(v1, v2); |
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| 72 | |
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| 73 | v2 = (vec3(float)){1.3f, -2, 12.2f}; |
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| 74 | sout | "dot_2:" | dot(v1, v2); |
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| 75 | |
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[7c94bae] | 76 | v2 = cross((vec3(float)){3,-3,1},(vec3(float)){4,9,2}); |
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| 77 | sout | "cross:" | v2; |
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| 78 | |
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[0dedf756] | 79 | v1 = (vec3(float)){1,2,3}; |
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| 80 | sout | "length:" | length(v1); |
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| 81 | |
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| 82 | sout | "length_squared:" | length_squared(v1); |
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| 83 | |
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| 84 | v2 = (vec3(float)){6, -3.2f, 1}; |
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| 85 | sout | "distance:" | distance(v1, v2); |
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| 86 | |
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| 87 | sout | "normalize:" | normalize(v2); |
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| 88 | |
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| 89 | sout | "project:" | project((vec3(float)){5,6,0}, (vec3(float)){0, 0, 1}); |
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| 90 | sout | "project_2:" | project((vec3(float)){5,6,3.2f}, (vec3(float)){10, 1, 4}); |
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| 91 | |
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| 92 | v1 = (vec3(float)){5,6,2.333f}; |
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| 93 | v2 = (vec3(float)){1,0,-13.5f}; |
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| 94 | sout | "reflect:" | reflect(v1,v2); |
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| 95 | |
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| 96 | v2 = (vec3(float)){0,-1,2}; |
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| 97 | sout | "refract:" | refract(normalize(v1),normalize(v2),1.f); |
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| 98 | sout | "refract:" | refract(normalize(v1),normalize(v2),1.f/1.33f); |
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| 99 | |
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| 100 | vec3(float) geometric_normal = {5,6,1}; |
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| 101 | vec3(float) perturbed_normal = {4,5.5f,2}; |
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| 102 | vec3(float) eyeline = {-1,0.002f,-1.0345f}; |
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| 103 | sout | "faceforward_nochange:" | faceforward(perturbed_normal, eyeline, geometric_normal); |
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| 104 | |
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| 105 | eyeline = (vec3(float)){1,0.002f,-1.0345f}; |
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| 106 | sout | "faceforward_flip:" | faceforward(perturbed_normal, eyeline, geometric_normal); |
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| 107 | } |
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