| 1 | #include <glm/glm.hpp> | 
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| 2 | #include <iostream> | 
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| 3 |  | 
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| 4 | using namespace glm; | 
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| 5 |  | 
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| 6 | std::ostream& operator<<(std::ostream& os, glm::tvec2<int>& v) { | 
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| 7 | os << "<" << v.x << "," << v.y << ">"; | 
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| 8 | return os; | 
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| 9 | } | 
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| 10 | std::ostream& operator<<(std::ostream& os, glm::tvec2<int>&& v) { | 
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| 11 | os << "<" << v.x << "," << v.y << ">"; | 
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| 12 | return os; | 
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| 13 | } | 
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| 14 |  | 
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| 15 | int length_squared(glm::tvec2<float> v) { | 
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| 16 | return dot(v, v); | 
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| 17 | } | 
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| 18 |  | 
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| 19 | // tvec2<int> project(glm::tvec2<int> u, glm::tvec2<int> v) { | 
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| 20 | //     return normalize(v) * dot(u, normalize(v)); | 
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| 21 | // } | 
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| 22 |  | 
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| 23 | int main(void) { | 
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| 24 | tvec2<int> v1 = {1,2}; | 
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| 25 | std::cout << "ctor(x,y):" << v1 << std::endl; | 
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| 26 |  | 
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| 27 | tvec2<int> v2 = v1; | 
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| 28 | std::cout << "copy ctor:" << v2 << std::endl; | 
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| 29 |  | 
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| 30 | v2 = (tvec2<int>){3, 4}; | 
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| 31 | std::cout << "assignment:" << v2 << std::endl; | 
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| 32 |  | 
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| 33 | v2 = v1; | 
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| 34 | std::cout << "move assignment:" << v2 << std::endl; | 
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| 35 |  | 
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| 36 |  | 
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| 37 | // NOT SUPPORTED BY GLM | 
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| 38 | // tvec2<int> v3 = 0; | 
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| 39 | // std::cout << "zero-init:" << v3 << std::endl; | 
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| 40 |  | 
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| 41 | // v1 = 0; | 
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| 42 | // std::cout << "zero-assign:" << v1 << std::endl; | 
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| 43 |  | 
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| 44 | // tvec2<int> v4 = {1.23f}; | 
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| 45 | // std::cout << "fill-ctor:" << v4 << std::endl; | 
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| 46 |  | 
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| 47 |  | 
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| 48 | v1 = (tvec2<int>){1, 3}; | 
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| 49 | std::cout << "?-?:" << (v1 - (tvec2<int>){1003, -14}) << std::endl; | 
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| 50 |  | 
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| 51 | v1 -= (tvec2<int>){1003, -14}; | 
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| 52 | std::cout << "?-=?:" << v1 << std::endl; | 
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| 53 |  | 
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| 54 | v1 = -v1; | 
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| 55 | std::cout << "-?:" << v1 << std::endl; | 
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| 56 |  | 
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| 57 | v1 = (tvec2<int>){1, 3}; | 
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| 58 | std::cout << "?+?:" << (v1 + (tvec2<int>){1003, -14}) << std::endl; | 
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| 59 |  | 
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| 60 | v1 += (tvec2<int>){1003, -14}; | 
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| 61 | std::cout << "?+=?:" << v1 << std::endl; | 
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| 62 |  | 
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| 63 | v1 = (tvec2<int>){15, 275}; | 
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| 64 | std::cout << "v*s:" << v1 * 3 << std::endl; | 
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| 65 |  | 
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| 66 | std::cout << "s*v:" << 3 * v1 << std::endl; | 
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| 67 |  | 
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| 68 | v1 *= 3; | 
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| 69 | std::cout << "?*=?:" << v1 << std::endl; | 
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| 70 |  | 
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| 71 | v1 = (tvec2<int>){21, -10}; | 
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| 72 | std::cout << "?/?:" << (v1 / 3) << std::endl; | 
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| 73 |  | 
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| 74 | v1 /= 3; | 
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| 75 | std::cout << "?/=?:" << v1 << std::endl; | 
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| 76 |  | 
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| 77 | //      FORCE GLM TO FLOAT, BUT WORKS | 
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| 78 | tvec2<float> v1_f = (tvec2<float>){2.f, 3}; | 
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| 79 | tvec2<float> v2_f = (tvec2<float>){-3.f, 2.f}; | 
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| 80 | std::cout << "dot_1:" << dot(v1_f, v2_f) << std::endl; | 
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| 81 |  | 
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| 82 | v2_f = (tvec2<float>){13, 2}; | 
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| 83 | std::cout << "dot_2:" << dot(v1_f, v2_f) << std::endl; | 
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| 84 |  | 
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| 85 |  | 
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| 86 | //      NOT IN GLM BUT | 
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| 87 | //      USES DOT, BUT THAT'S FLOATING-POINT ONLY! | 
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| 88 | std::cout << "length_squared:" << length_squared(v1_f) << std::endl; | 
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| 89 |  | 
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| 90 | //      FLOATING-POINT ONLY GLM | 
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| 91 | // v1 = (tvec2<int>){100, -101}; | 
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| 92 | // v2 = (tvec2<int>){6, 3}; | 
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| 93 | // std::cout << "distance:" << distance(v1, v2) << std::endl; | 
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| 94 | // | 
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| 95 | // std::cout << "normalize:" << normalize(v2) << std::endl; | 
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| 96 | // | 
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| 97 | // v1 = (tvec2<int>){1,0}; | 
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| 98 | // std::cout << "normalize_2:" << normalize(v1) << std::endl; | 
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| 99 | // | 
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| 100 | // std::cout << "project:" << project((tvec2<int>){5,6}, (tvec2<int>){1, 0}) << std::endl; | 
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| 101 | // std::cout << "project_2:" << project((tvec2<int>){5,6}, (tvec2<int>){1, 1}) << std::endl; | 
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| 102 | // | 
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| 103 | // v1 = (tvec2<int>){5,6}; | 
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| 104 | // v2 = (tvec2<int>){1,0}; | 
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| 105 | // std::cout << "reflect:" << reflect(v1,v2) << std::endl; | 
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| 106 | // | 
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| 107 | // v2 = (tvec2<int>){0,-1}; | 
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| 108 | // std::cout << "refract:" << refract(v1,normalize(v2),1) << std::endl; | 
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| 109 | // std::cout << "refract:" << refract(v1,normalize(v2),1.f/1.33f) << std::endl; | 
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| 110 | // | 
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| 111 | // | 
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| 112 | //      FLOATING-POINT ONLY IN GLM BUT JUST USES DOT SO... | 
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| 113 | tvec2<float> geometric_normal = {5,6}; | 
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| 114 | tvec2<float> perturbed_normal = {4,5}; | 
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| 115 | tvec2<float> eyeline = {-1,0}; | 
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| 116 | std::cout << "faceforward_nochange:" << faceforward(perturbed_normal, eyeline, geometric_normal) << std::endl; | 
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| 117 |  | 
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| 118 | eyeline = (tvec2<int>){1,0}; | 
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| 119 | std::cout << "faceforward_flip:" << faceforward(perturbed_normal, eyeline, geometric_normal) << std::endl; | 
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| 120 | } | 
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