1 | #include "../../libcfa/src/vec/vec3.hfa" |
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2 | #include <fstream.hfa> |
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3 | #include <limits.hfa> |
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4 | |
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5 | int main(void) { |
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6 | vec3(int) v1 = {1,2,3}; |
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7 | sout | "ctor(x,y):" | v1; |
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8 | |
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9 | vec3(int) v2 = v1; |
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10 | sout | "copy ctor:" | v2; |
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11 | |
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12 | { |
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13 | vec3(int) u = {11, -5, 7}; |
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14 | vec3(int) v = {2, 3, 7}; |
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15 | sout | "?/?(vec)" | (u / v); |
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16 | sout | "?/=?(vec)" | (u /= v); |
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17 | } |
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18 | |
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19 | { |
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20 | vec3(int) u = {1, -3, 100}; |
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21 | sout | "++?" | ++u; |
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22 | } |
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23 | |
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24 | { |
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25 | vec3(int) u = {1, -3, 100}; |
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26 | sout | "--?" | --u; |
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27 | } |
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28 | { |
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29 | vec3(int) u = {1, -3, 100}; |
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30 | sout | "?++(part 1)" | u++; |
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31 | sout | "?++(part 2)" | u; |
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32 | } |
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33 | { |
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34 | vec3(int) u = {1, -3, 100}; |
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35 | sout | "?--(part 1)" | u--; |
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36 | sout | "?--(part 2)" | u; |
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37 | } |
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38 | |
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39 | // % |
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40 | { |
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41 | vec3(int) u = {-12, 123, 100}; |
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42 | sout | "?%?(int)" | (u % 2); |
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43 | sout | "?%=?(int)" | (u %= 2); |
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44 | } |
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45 | { |
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46 | vec3(int) u = {-12, 27, 100}; |
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47 | vec3(int) v = {5, 4, 13}; |
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48 | sout | "?%?(vec)" | (u % v); |
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49 | sout | "?%=?(vec)" | (u %= v); |
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50 | } |
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51 | |
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52 | |
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53 | // & |
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54 | { |
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55 | vec3(int) u = {5, 1, 8}; |
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56 | sout | "?&?(int)" | (u & (1 << 3)); |
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57 | sout | "?&=?(int)" | (u &= (1 << 3)); |
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58 | } |
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59 | { |
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60 | vec3(int) u = {5, 6, 5}; |
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61 | vec3(int) v = {3, 7, 3}; |
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62 | sout | "?&?(vec)" | (u & v); |
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63 | sout | "?&=?(vec)" | (u &= v); |
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64 | } |
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65 | |
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66 | // | |
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67 | { |
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68 | vec3(int) u = {5, 1, 5}; |
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69 | sout | "?|?(int)" | (u | 2); |
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70 | sout | "?|=?(int)" | (u |= 2); |
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71 | } |
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72 | { |
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73 | vec3(int) u = {5, 1, 5}; |
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74 | vec3(int) v = {2, 1, 2}; |
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75 | sout | "?|?(vec)" | (u | v); |
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76 | sout | "?|=?(vec)" | (u |= v); |
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77 | } |
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78 | |
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79 | // ^ |
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80 | { |
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81 | vec3(int) u = {9, 5, 8}; |
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82 | sout | "?^?(int)" | (u ^ 5); |
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83 | sout | "?^=?(int)" | (u ^= 5); |
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84 | } |
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85 | { |
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86 | vec3(int) u = {9, 5, 8}; |
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87 | vec3(int) v = {5, 0, 1}; |
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88 | sout | "?^?(vec)" | (u ^ v); |
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89 | sout | "?^=?(vec)" | (u ^= v); |
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90 | } |
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91 | |
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92 | // << |
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93 | { |
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94 | vec3(int) u = {2, 1, 4}; |
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95 | sout | "?<<?(int)" | (u << 1); |
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96 | sout | "?<<=?(int)" | (u <<= 1); |
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97 | } |
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98 | { |
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99 | vec3(int) u = {1, 1, 1}; |
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100 | vec3(int) v = {5, 2, 1}; |
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101 | sout | "?<<?(vec)" | (u << v); |
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102 | sout | "?<<=?(vec)" | (u <<= v); |
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103 | } |
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104 | |
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105 | // >> |
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106 | { |
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107 | vec3(int) u = {2, 1, 4}; |
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108 | sout | "?>>?(int)" | (u >> 1); |
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109 | sout | "?>>=?(int)" | (u >>= 1); |
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110 | } |
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111 | { |
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112 | vec3(int) u = {5, 7, 8}; |
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113 | vec3(int) v = {1, 2, 2}; |
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114 | sout | "?>>?(vec)" | (u >> v); |
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115 | sout | "?>>=?(vec)" | (u >>= v); |
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116 | } |
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117 | |
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118 | // ~ |
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119 | { |
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120 | vec3(int) u = {5, 2, 1}; |
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121 | sout | "~?" | (~u); |
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122 | } |
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123 | |
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124 | v1 = (vec3(int)){2, 3, 4}; |
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125 | v2 = (vec3(int)){13, 2, -7}; |
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126 | sout | "dot:" | dot(v1, v2); |
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127 | |
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128 | v1 = (vec3(int)){2,3,4}; |
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129 | sout | "length_squared:" | length_squared(v1); |
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130 | } |
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