1 | #include "../../libcfa/src/vec/vec2.hfa" |
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2 | #include <fstream.hfa> |
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3 | #include <limits.hfa> |
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4 | |
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5 | int main(void) { |
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6 | vec2(int) v1 = {1,2}; |
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7 | sout | "ctor(x,y):" | v1; |
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8 | |
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9 | vec2(int) v2 = v1; |
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10 | sout | "copy ctor:" | v2; |
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11 | |
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12 | v2 = (vec2(int)){3, 4}; |
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13 | sout | "assignment:" | v2; |
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14 | |
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15 | v2 = v1; |
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16 | sout | "move assignment:" | v2; |
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17 | |
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18 | vec2(int) v3 = 0; |
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19 | sout | "zero-init:" | v3; |
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20 | |
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21 | v1 = 0; |
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22 | sout | "zero-assign:" | v1; |
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23 | |
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24 | vec2(int) v4 = {123}; |
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25 | sout | "fill-ctor:" | v4; |
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26 | |
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27 | v1 = (vec2(int)){1, 3}; |
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28 | sout | "?-?:" | (v1 - (vec2(int)){1003, -14}); |
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29 | |
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30 | v1 -= (vec2(int)){1003, -14}; |
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31 | sout | "?-=?:" | v1; |
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32 | |
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33 | v1 = -v1; |
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34 | sout | "-?:" | v1; |
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35 | |
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36 | v1 = (vec2(int)){1, 3}; |
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37 | sout | "?+?:" | (v1 + (vec2(int)){1003, -14}); |
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38 | |
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39 | v1 += (vec2(int)){1003, -14}; |
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40 | sout | "?+=?:" | v1; |
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41 | |
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42 | v1 = (vec2(int)){15, 275}; |
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43 | sout | "v*s:" | v1 * 3; |
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44 | |
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45 | sout | "s*v:" | 3 * v1; |
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46 | |
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47 | v1 *= 3; |
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48 | sout | "?*=?:" | v1; |
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49 | |
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50 | v1 = (vec2(int)){21, -10}; |
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51 | sout | "?/?:" | (v1 / 3); |
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52 | |
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53 | v1 /= 3; |
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54 | sout | "?/=?:" | v1; |
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55 | |
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56 | v1 = (vec2(int)){2, 3}; |
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57 | v2 = (vec2(int)){-3, 2}; |
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58 | sout | "dot_1:" | dot(v1, v2); |
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59 | |
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60 | v2 = (vec2(int)){13, 2}; |
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61 | sout | "dot_2:" | dot(v1, v2); |
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62 | |
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63 | v1 = (vec2(int)){4, 3}; |
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64 | sout | "length_squared:" | length_squared(v1); |
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65 | |
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66 | vec2(int) geometric_normal = {5,6}; |
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67 | vec2(int) perturbed_normal = {4,5}; |
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68 | vec2(int) eyeline = {-1,0}; |
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69 | sout | "faceforward_nochange:" | faceforward(perturbed_normal, eyeline, geometric_normal); |
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70 | |
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71 | eyeline = (vec2(int)){1,0}; |
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72 | sout | "faceforward_flip:" | faceforward(perturbed_normal, eyeline, geometric_normal); |
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73 | } |
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