source: tests/exceptions/cardgame.cfa

Last change on this file was 4be0117, checked in by Andrew Beach <ajbeach@…>, 7 months ago

Cleaned the warnings from exceptions tests. Mostly explicit fallthrough which we do need for now. There was an error in defaults, although not one that mattered.

  • Property mode set to 100644
File size: 6.3 KB
Line 
1#include <fstream.hfa> // sin/sout
2#include <stdlib.hfa> // convert
3#include <string.h>
4#include <coroutine.hfa>
5
6ExceptionDecl( Schmilblick );
7
8enum { DEATH_DECK_DIVISOR = 7 };
9
10coroutine Player {
11 PRNG & prng;
12 unsigned int id; // identity of the player
13 Player * partner[2]; // task on the left and right
14 unsigned int deck; // size of the deck currently in play
15}; // Player
16
17void players( unsigned int num );
18void ?{}( Player & player, PRNG & prng, unsigned int id );
19void start( Player & player, Player & lp, Player & rp ); // supply partners
20void play( Player & player, unsigned int deck );
21void drink( Player & player );
22
23enum { RIGHT = 0, LEFT = 1 };
24
25enum {
26 MinCardsTaken = 1, // minimum number of cards allowed to draw
27 MaxCardsTaken = 8 // maximum number of cards allowed to draw
28};
29
30static unsigned int NumPlayersRemaining; // number of players currently in the game
31
32static unsigned int MakePlay( Player & player, unsigned int RemainingCards ) with( player ) {
33 unsigned int took = min( RemainingCards, (typeof(RemainingCards))prng( prng, MinCardsTaken, MaxCardsTaken ) ); // cards drawn
34 unsigned int passing = RemainingCards - took; // remaining cards in the deck to be passed
35 return passing;
36} // Player::MakePlay
37
38void main( Player & player ) with( player ) {
39 try {
40 suspend; // return immediately after establishing starter
41 poll();
42
43 for ( ;; ) {
44 if ( partner[LEFT] == &player ) { // stop when only one player
45 sout | id;
46 break;
47 } // exit
48
49 bool die = (deck % DEATH_DECK_DIVISOR) == 0; // check before making a play
50 deck = MakePlay( player, deck ); // make a play
51 if ( deck == 0 ) break; // stop when no cards left
52
53 if ( die ) {
54 partner[LEFT]->partner[RIGHT] = partner[RIGHT]; // unlink node
55 partner[RIGHT]->partner[LEFT] = partner[LEFT];
56 NumPlayersRemaining -= 1;
57 } else if ( prng( prng, 10 ) == 0 ) {
58 try {
59 drink( *partner[RIGHT] ); // have a drink
60 poll();
61 } catchResume( Schmilblick * ) { // stop cycle
62 } // try
63 } // if
64 play( *partner[deck & 1], deck ); // odd goes left, even goes right
65 } // for
66 } catchResume( Schmilblick * ) {
67 drink( *partner[RIGHT] ); // have a drink
68 } // try
69} // Player::main
70
71void ?{}( Player & player, PRNG & prng, unsigned int id ) with( player ) {
72 &player.prng = &prng; player.id = id;
73} // Player::Player
74
75void start( Player & player, Player & lp, Player & rp ) with( player ) { // obtain the partner identifier
76 partner[LEFT] = &lp;
77 partner[RIGHT] = &rp;
78 resume( player ); // establish main as starter for termination
79} // Player::start
80
81void players( unsigned int num ) {
82 NumPlayersRemaining = num;
83} // Player::players
84
85void play( Player & player, unsigned int deck ) with( player ) { // send the deck to the partner
86 player.deck = deck;
87 resume( player );
88 poll();
89} // Player::play
90
91void drink( Player & player ) with( player ) { // cause partner to drink
92 resumeAt( player, ExceptionInst( Schmilblick ) );
93 resume( player );
94} // Player::drink
95
96static unsigned int rightOf( unsigned int me, unsigned int total ) {
97 return ( me + 1 ) % total;
98} // rightOf
99
100static unsigned int leftOf( unsigned int me, unsigned int total ) {
101 return ( me != 0 ) ? me - 1 : total - 1;
102} // leftOf
103
104// convert(...) throws out_of_range or invalid_argument
105ExceptionDecl( cmd_error );
106
107int main( int argc, char * argv[] ) {
108 enum {
109 MinNoPlayers = 2, // minimum players in the game
110 MaxNoPlayers = 10, // maximum players in the game
111 MinNoCards = 10, // minimum cards in the deck
112 MaxNoCards = 200, // maximum cards in the deck
113 DefaultGames = 50, // default games to play
114 };
115 intmax_t numGames = DefaultGames; // games to play
116 intmax_t numPlayers = 0; bool playersSet = false; // players for a particular game
117 intmax_t numCards = 0; bool cardsSet = false; // cards in the deck for a game
118 intmax_t seed = 2423; // random-number seed
119
120 try {
121 switch ( argc ) {
122 case 5:
123 if ( strcmp( argv[4], "d" ) != 0 ) { // default ?
124 seed = convert( argv[4] ); if ( seed < 1 ) throw ExceptionInst( cmd_error ); // invalid ?
125 } // if
126 fallthrough;
127 case 4:
128 if ( strcmp( argv[3], "d" ) != 0 ) { // default ?
129 numCards = convert( argv[3] ); if ( numCards < 1 ) throw ExceptionInst( cmd_error ); // invalid ?
130 cardsSet = true;
131 } // if
132 fallthrough;
133 case 3:
134 if ( strcmp( argv[2], "d" ) != 0 ) { // default ?
135 numPlayers = convert( argv[2] ); if ( numPlayers < 2 ) throw ExceptionInst( cmd_error ); // invalid ?
136 playersSet = true;
137 } // if
138 fallthrough;
139 case 2:
140 if ( strcmp( argv[1], "d" ) != 0 ) { // default ?
141 numGames = convert( argv[1] ); if ( numGames < 0 ) throw ExceptionInst( cmd_error ); // invalid ?
142 } // if
143 fallthrough;
144 case 1: // defaults
145 break;
146 default: // wrong number of options
147 throw ExceptionInst( cmd_error );
148 } // switch
149 } catch( exception_t * ) { // catch any
150 exit | "Usage: " | argv[0]
151 | " [ games (>=0) | 'd' (default " | DefaultGames
152 | ") [ players (>=2) | 'd' (random " | MinNoPlayers | "-" | MaxNoPlayers
153 | ") [ cards (>0) | 'd' (random " | MinNoCards | "-" | MaxNoCards
154 | ") [ seed (>0) | 'd' (random) ] ] ] ]";
155 } // try
156
157 PRNG mprng, pprng;
158 if ( seed != 0 ) { // specified on command line ?
159 set_seed( mprng, seed ); set_seed( pprng, seed );
160 } // if
161 sout | "start";
162 for ( unsigned int game = 1; game <= (unsigned int)numGames; game += 1 ) {
163 if ( ! playersSet ) numPlayers = prng( mprng, MinNoPlayers, MaxNoPlayers );
164 if ( ! cardsSet ) numCards = prng( mprng, MinNoCards, MaxNoCards );
165 {
166 Player * players[numPlayers];
167
168 players( numPlayers ); // set number of players in game
169
170 for ( unsigned int i = 0; i < (unsigned int)numPlayers; i += 1 ) { // start the players
171 players[i] = &(*malloc()){ pprng, i };
172 } // for
173
174 // Tell each player who its partner is.
175 for ( unsigned int i = 0; i < (unsigned int)numPlayers; i += 1 ) {
176 start( *players[i], *players[leftOf(i, numPlayers)], *players[rightOf(i, numPlayers)] );
177 } // for
178
179 play( *players[ prng( mprng, numPlayers ) ], numCards ); // dealer starts the game
180 for ( unsigned int i = 0; i < (unsigned int)numPlayers; i += 1 ) { // delete players when the game is over
181 delete( players[i] );
182 } // for
183 }
184 } // for
185 sout | "done";
186} // main
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