1 | #include <select.hfa> |
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2 | #include <thread.hfa> |
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3 | #include <channel.hfa> |
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4 | |
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5 | channel(long long int) A, B, C; |
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6 | |
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7 | volatile bool done = false; |
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8 | long long int globalTotal = 0; |
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9 | |
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10 | thread Server1 {}; |
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11 | void main( Server1 & this ) { |
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12 | long long int a, b, c, i = 0, myTotal = 0; |
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13 | bool isDone = false; |
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14 | for( ; !isDone; i++ ) { |
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15 | waituntil( a << A ) { myTotal += a; } |
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16 | and waituntil( b << B ) { myTotal += b; } |
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17 | and waituntil( c << C ) { if ( c == -1 ) { isDone = true; } else myTotal += c; } // C_TODO fix breaks inside waituntils |
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18 | or else {} |
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19 | } |
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20 | __atomic_fetch_add( &globalTotal, myTotal, __ATOMIC_SEQ_CST ); |
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21 | } |
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22 | |
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23 | size_t numtimes = 100000; |
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24 | size_t numServers = 1; |
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25 | int main( int argc, char * argv[] ) { |
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26 | if ( argc == 2 ) |
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27 | numtimes = atoi( argv[1] ); |
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28 | |
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29 | processor p[numServers]; |
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30 | A{5}; |
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31 | B{5}; |
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32 | C{5}; |
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33 | |
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34 | long long int total = 0; |
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35 | printf("start\n"); |
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36 | { |
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37 | Server1 s[numServers]; |
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38 | for( long long int j = 0; j < numtimes; j++ ) { |
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39 | waituntil( j >> A ) { total += j; } |
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40 | and waituntil( j >> B ) { total += j; } |
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41 | and waituntil( j >> C ) { total += j; } |
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42 | } |
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43 | printf("waiting for empty channels\n"); |
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44 | size_t A_count = get_count( A ); |
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45 | size_t B_count = get_count( B ); |
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46 | size_t C_count = get_count( C ); |
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47 | while( A_count > 0 || B_count > 0 || C_count > 0 ) { |
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48 | A_count = get_count( A ); |
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49 | B_count = get_count( B ); |
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50 | C_count = get_count( C ); |
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51 | } |
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52 | printf("sending sentinels\n"); |
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53 | for ( i; numServers ) { |
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54 | insert( A, 0 ); |
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55 | insert( B, 0 ); |
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56 | insert( C, -1 ); |
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57 | } |
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58 | printf("joining servers\n"); |
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59 | } |
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60 | if ( total != globalTotal ) |
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61 | printf("CHECKSUM MISMATCH!! Main thread got %lld, server sum is %lld\n", total, globalTotal); |
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62 | printf("done\n"); |
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63 | } |
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