[85e49a6] | 1 | #include <select.hfa> |
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| 2 | #include <thread.hfa> |
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| 3 | #include <channel.hfa> |
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| 4 | |
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| 5 | channel(long long int) A, B, C; |
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| 6 | |
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| 7 | volatile bool done = false; |
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| 8 | long long int globalTotal = 0; |
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| 9 | |
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| 10 | thread Server1 {}; |
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| 11 | void main( Server1 & this ) { |
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| 12 | long long int a, b, c, i = 0, myTotal = 0; |
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| 13 | bool isDone = false; |
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| 14 | for( ; !isDone; i++ ) { |
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| 15 | waituntil( a << A ) { myTotal += a; } |
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| 16 | and waituntil( b << B ) { myTotal += b; } |
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| 17 | and waituntil( c << C ) { if ( c == -1 ) { isDone = true; } else myTotal += c; } |
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| 18 | } |
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| 19 | __atomic_fetch_add( &globalTotal, myTotal, __ATOMIC_SEQ_CST ); |
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| 20 | } |
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| 21 | |
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| 22 | size_t numtimes = 100000; |
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| 23 | size_t numServers = 1; |
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| 24 | int main( int argc, char * argv[] ) { |
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| 25 | if ( argc == 2 ) |
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| 26 | numtimes = atoi( argv[1] ); |
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| 27 | |
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| 28 | processor p[numServers]; |
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| 29 | A{5}; |
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| 30 | B{5}; |
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| 31 | C{5}; |
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| 32 | |
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| 33 | long long int total = 0; |
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| 34 | printf("start\n"); |
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| 35 | { |
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| 36 | Server1 s[numServers]; |
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| 37 | for( long long int j = 0; j < numtimes; j++ ) { |
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| 38 | waituntil( j >> A ) { total += j; } |
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| 39 | and waituntil( j >> B ) { total += j; } |
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| 40 | and waituntil( j >> C ) { total += j; } |
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| 41 | } |
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| 42 | printf("waiting for empty channels\n"); |
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| 43 | size_t A_count = get_count( A ); |
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| 44 | size_t B_count = get_count( B ); |
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| 45 | size_t C_count = get_count( C ); |
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| 46 | while( A_count > 0 || B_count > 0 || C_count > 0 ) { |
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| 47 | A_count = get_count( A ); |
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| 48 | B_count = get_count( B ); |
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| 49 | C_count = get_count( C ); |
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| 50 | } |
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| 51 | printf("sending sentinels\n"); |
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| 52 | for ( i; numServers ) { |
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| 53 | insert( A, 0 ); |
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| 54 | insert( B, 0 ); |
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| 55 | insert( C, -1 ); |
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| 56 | } |
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| 57 | printf("joining servers\n"); |
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| 58 | } |
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| 59 | if ( total != globalTotal ) |
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| 60 | printf("CHECKSUM MISMATCH!! Main thread got %lld, server sum is %lld\n", total, globalTotal); |
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| 61 | printf("done\n"); |
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| 62 | } |
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