| 1 | //----------------------------------------------------------------
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| 2 | // Recursion test
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| 3 | // Ensures that proper ordering occurs between the nested waitfors
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| 4 | //-----------------------------------------------------------------
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| 5 | 
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| 6 | #include <fstream.hfa>
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| 7 | #include <kernel.hfa>
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| 8 | #include <monitor.hfa>
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| 9 | #include <stdlib.hfa>
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| 10 | #include <thread.hfa>
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| 11 | 
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| 12 | #include <stdbool.h>
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| 13 | #include <time.h>
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| 14 | 
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| 15 | static const unsigned long N = 5_000ul;
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| 16 | 
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| 17 | static inline void rand_yield() { yield(random( 10 )); }
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| 18 | 
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| 19 | enum state_t { FIRST, SECOND, THIRD, LAST, STOP };
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| 20 | void shuffle(enum state_t * array)
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| 21 | {
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| 22 |         int i;
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| 23 |         for (i = 0; i < 4; i++)
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| 24 |         {
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| 25 |                 int j = random( 4 );
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| 26 |                 enum state_t t = array[j];
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| 27 |                 array[j] = array[i];
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| 28 |                 array[i] = t;
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| 29 |         }
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| 30 | }
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| 31 | 
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| 32 | 
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| 33 | monitor global_t {
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| 34 |         int counter;
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| 35 |         volatile bool ready;
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| 36 |         state_t actions[4];
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| 37 | };
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| 38 | 
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| 39 | void ?{} ( global_t & this ) {
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| 40 |         this.counter = 0;
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| 41 |         this.ready = false;
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| 42 |         this.actions[0] = FIRST;
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| 43 |         this.actions[1] = SECOND;
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| 44 |         this.actions[2] = THIRD;
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| 45 |         this.actions[3] = LAST;
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| 46 |         shuffle( this.actions );
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| 47 | }
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| 48 | 
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| 49 | void ^?{} ( global_t & mutex this ) {}
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| 50 | 
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| 51 | global_t global;
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| 52 | 
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| 53 | state_t call4( global_t & mutex this, int idx ) {
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| 54 |         sout | "Last";
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| 55 | 
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| 56 |         rand_yield();
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| 57 |         this.counter++;
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| 58 |         this.ready = false;
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| 59 |         shuffle( this.actions );
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| 60 | 
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| 61 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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| 62 | }
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| 63 | 
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| 64 | state_t call3( global_t & mutex this, int idx ) {
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| 65 |         sout | "3rd";
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| 66 | 
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| 67 |         rand_yield();
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| 68 |         waitfor( call4, this );
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| 69 |         rand_yield();
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| 70 | 
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| 71 |         sout | "3rd";
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| 72 | 
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| 73 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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| 74 | }
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| 75 | 
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| 76 | state_t call2( global_t & mutex this, int idx ) {
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| 77 |         sout | "2nd";
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| 78 | 
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| 79 |         rand_yield();
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| 80 |         waitfor( call3, this );
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| 81 |         rand_yield();
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| 82 | 
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| 83 |         sout | "2nd";
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| 84 | 
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| 85 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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| 86 | }
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| 87 | 
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| 88 | state_t call1( global_t & mutex this, int idx ) {
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| 89 |         this.ready = true;
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| 90 | 
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| 91 |         sout | this.counter | "1st";
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| 92 | 
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| 93 |         rand_yield();
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| 94 |         waitfor( call2, this );
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| 95 |         rand_yield();
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| 96 | 
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| 97 |         sout | "1st" | nl;
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| 98 | 
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| 99 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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| 100 | }
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| 101 | 
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| 102 | thread waiter_t{
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| 103 |         int     idx;
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| 104 |         state_t state;
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| 105 | };
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| 106 | 
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| 107 | void ^?{} ( waiter_t & mutex this ) {}
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| 108 | void ?{} ( waiter_t & this ) {}
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| 109 | 
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| 110 | void ?{}( waiter_t & this, int idx, state_t state ) {
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| 111 |         this.idx   = idx;
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| 112 |         this.state = state;
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| 113 | }
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| 114 | 
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| 115 | 
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| 116 | void main( waiter_t & this ) {
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| 117 |         while( this.state != STOP ) {
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| 118 |                 rand_yield();
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| 119 | 
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| 120 |                 switch( this.state ) {
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| 121 |                         case FIRST  :                                     this.state = call1( global, this.idx ); break;
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| 122 |                         case SECOND : while( !global.ready ) { yield(); } this.state = call2( global, this.idx ); break;
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| 123 |                         case THIRD  : while( !global.ready ) { yield(); } this.state = call3( global, this.idx ); break;
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| 124 |                         case LAST   : while( !global.ready ) { yield(); } this.state = call4( global, this.idx ); break;
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| 125 |                         case STOP   : serr | "This should not happen" | nl;
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| 126 |                 }
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| 127 |         }
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| 128 | }
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| 129 | 
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| 130 | static waiter_t * volatile the_threads;
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| 131 | 
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| 132 | int main() {
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| 133 |         srandom( time(NULL) );
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| 134 |         sout | nlOff;                                   // turn off auto newline
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| 135 |         sout | "Starting" | nl;
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| 136 |         {
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| 137 |                 waiter_t waiters[4] = {
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| 138 |                         { 0, FIRST  },
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| 139 |                         { 1, SECOND },
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| 140 |                         { 2, THIRD  },
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| 141 |                         { 3, LAST   }
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| 142 |                 };
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| 143 |                 the_threads = waiters;
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| 144 |         }
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| 145 |         sout | "Stopping" | nl;
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| 146 | }
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