[418882a] | 1 | #include <actor.hfa> |
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| 2 | #include <fstream.hfa> |
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| 3 | #include <stdlib.hfa> |
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| 4 | #include <string.h> |
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| 5 | #include <stdio.h> |
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| 6 | #include <mutex_stmt.hfa> |
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| 7 | |
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[757099e] | 8 | struct dummy_actor { actor a; }; // this won't work since the actor isn't inlined |
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| 9 | |
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[418882a] | 10 | struct derived_actor { |
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| 11 | inline actor; |
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| 12 | int counter; |
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| 13 | }; |
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| 14 | static inline void ?{}( derived_actor & this ) { ((actor &)this){}; this.counter = 0; } |
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| 15 | |
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| 16 | struct d_msg { |
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| 17 | inline message; |
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| 18 | int num; |
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| 19 | }; |
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| 20 | static inline void ?{}( d_msg & this ) { ((message &)this){}; } |
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| 21 | |
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| 22 | // this isn't a valid receive routine since int is not a message type |
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| 23 | Allocation receive( derived_actor & receiver, int i ) with( receiver ) { |
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| 24 | mutex(sout) sout | i; |
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| 25 | counter++; |
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| 26 | if ( counter == 2 ) return Finished; |
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| 27 | return Nodelete; |
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| 28 | } |
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| 29 | |
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[757099e] | 30 | Allocation receive( derived_actor & receiver, d_msg & msg ) { |
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| 31 | return receive( receiver, msg.num ); |
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| 32 | } |
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| 33 | |
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[418882a] | 34 | struct derived_actor2 { |
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[757099e] | 35 | struct nested { int i; }; // testing nested before inline |
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[418882a] | 36 | inline actor; |
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| 37 | }; |
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| 38 | static inline void ?{}( derived_actor2 & this ) { ((actor &)this){}; } |
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| 39 | |
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[757099e] | 40 | Allocation receive( derived_actor2 & receiver, d_msg & msg ) { |
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| 41 | mutex(sout) sout | msg.num; |
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| 42 | return Finished; |
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| 43 | } |
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| 44 | |
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[418882a] | 45 | struct derived_actor3 { |
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| 46 | inline actor; |
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| 47 | }; |
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| 48 | static inline void ?{}( derived_actor3 & this ) { ((actor &)this){}; } |
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| 49 | |
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| 50 | struct d_msg2 { |
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| 51 | inline message; |
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| 52 | int num; |
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| 53 | }; |
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| 54 | static inline void ?{}( d_msg2 & this ) { ((message &)this){}; } |
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| 55 | |
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| 56 | Allocation receive( derived_actor3 & receiver, d_msg & msg ) { |
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| 57 | mutex(sout) sout | msg.num; |
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| 58 | if ( msg.num == -1 ) return Nodelete; |
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| 59 | return Finished; |
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| 60 | } |
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| 61 | |
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| 62 | Allocation receive( derived_actor3 & receiver, d_msg2 & msg ) { |
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| 63 | mutex(sout) sout | msg.num; |
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| 64 | return Finished; |
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| 65 | } |
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| 66 | |
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| 67 | size_t Processors = 3; |
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| 68 | |
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| 69 | int main( int argc, char * argv[] ) { |
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| 70 | printf("start\n"); |
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| 71 | |
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| 72 | processor p[Processors - 1]; |
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| 73 | |
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| 74 | printf("basic test\n"); |
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| 75 | start_actor_system( Processors ); // test passing number of processors |
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| 76 | derived_actor a; |
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| 77 | d_msg b, c; |
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| 78 | b.num = 1; |
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| 79 | c.num = 2; |
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| 80 | a | b | c; |
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| 81 | stop_actor_system(); |
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| 82 | |
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| 83 | printf("same message and different actors test\n"); |
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| 84 | start_actor_system(); // let system detect # of processors |
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| 85 | derived_actor2 d_ac2_0, d_ac2_1; |
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| 86 | d_msg d_ac2_msg; |
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| 87 | d_ac2_msg.num = 3; |
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| 88 | d_ac2_0 | d_ac2_msg; |
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| 89 | d_ac2_1 | d_ac2_msg; |
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| 90 | stop_actor_system(); |
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| 91 | |
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| 92 | |
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| 93 | { |
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| 94 | printf("same message and different actor types test\n"); |
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| 95 | executor e{ 0, Processors, Processors == 1 ? 1 : Processors * 4, false }; |
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| 96 | start_actor_system( e ); // pass an explicit executor |
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| 97 | derived_actor2 d_ac2_2; |
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| 98 | derived_actor3 d_ac3_0; |
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| 99 | d_msg d_ac23_msg; |
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| 100 | d_ac23_msg.num = 4; |
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| 101 | d_ac3_0 | d_ac23_msg; |
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| 102 | d_ac2_2 | d_ac23_msg; |
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| 103 | stop_actor_system(); |
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| 104 | } // RAII to clean up executor |
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| 105 | |
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| 106 | { |
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| 107 | printf("different message types, one actor test\n"); |
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| 108 | executor e{ 1, Processors, Processors == 1 ? 1 : Processors * 4, true }; |
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| 109 | start_actor_system( Processors ); |
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| 110 | derived_actor3 a3; |
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| 111 | d_msg b1; |
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| 112 | d_msg2 c2; |
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| 113 | b1.num = -1; |
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| 114 | c2.num = 5; |
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| 115 | a3 | b1 | c2; |
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| 116 | stop_actor_system(); |
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| 117 | } // RAII to clean up executor |
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| 118 | |
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| 119 | printf("end\n"); |
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| 120 | return 0; |
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| 121 | } |
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