| 1 | #include <actor.hfa> | 
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| 2 | #include <fstream.hfa> | 
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| 3 | #include <stdlib.hfa> | 
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| 4 | #include <string.h> | 
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| 5 | #include <stdio.h> | 
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| 6 |  | 
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| 7 | unsigned int xr = 500, xc = 500, yc = 500, Processors = 1; // default values | 
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| 8 |  | 
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| 9 | struct derived_actor { inline actor; }; | 
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| 10 |  | 
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| 11 | struct derived_msg { | 
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| 12 | inline message; | 
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| 13 | int * Z; | 
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| 14 | int * X; | 
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| 15 | int ** Y; | 
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| 16 | }; | 
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| 17 |  | 
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| 18 | void ?{}( derived_msg & this ) {} | 
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| 19 | void ?{}( derived_msg & this, int * Z, int * X, int ** Y ) { | 
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| 20 | ((message &) this){ Nodelete }; | 
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| 21 | this.Z = Z; | 
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| 22 | this.X = X; | 
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| 23 | this.Y = Y; | 
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| 24 | } | 
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| 25 |  | 
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| 26 | Allocation receive( derived_actor & receiver, derived_msg & msg ) { | 
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| 27 | for ( unsigned int i = 0; i < yc; i += 1 ) { // multiply X_row by Y_col and sum products | 
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| 28 | msg.Z[i] = 0; | 
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| 29 | for ( unsigned int j = 0; j < xc; j += 1 ) { | 
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| 30 | msg.Z[i] += msg.X[j] * msg.Y[j][i]; | 
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| 31 | } // for | 
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| 32 | } // for | 
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| 33 | return Finished; | 
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| 34 | } | 
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| 35 |  | 
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| 36 | int main( int argc, char * argv[] ) { | 
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| 37 | switch ( argc ) { | 
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| 38 | case 5: | 
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| 39 | if ( strcmp( argv[4], "d" ) != 0 ) {                    // default ? | 
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| 40 | Processors = atoi( argv[4] ); | 
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| 41 | if ( Processors < 1 ) goto Usage; | 
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| 42 | } // if | 
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| 43 | case 4: | 
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| 44 | if ( strcmp( argv[3], "d" ) != 0 ) {                    // default ? | 
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| 45 | xr = atoi( argv[3] ); | 
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| 46 | if ( xr < 1 ) goto Usage; | 
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| 47 | } // if | 
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| 48 | case 3: | 
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| 49 | if ( strcmp( argv[2], "d" ) != 0 ) {                    // default ? | 
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| 50 | xc = atoi( argv[2] ); | 
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| 51 | if ( xc < 1 ) goto Usage; | 
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| 52 | } // if | 
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| 53 | case 2: | 
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| 54 | if ( strcmp( argv[1], "d" ) != 0 ) {                    // default ? | 
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| 55 | yc = atoi( argv[1] ); | 
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| 56 | if ( yc < 1 ) goto Usage; | 
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| 57 | } // if | 
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| 58 | case 1:                                                                                       // use defaults | 
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| 59 | break; | 
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| 60 | default: | 
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| 61 | Usage: | 
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| 62 | sout | "Usage: " | argv[0] | 
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| 63 | | " [ yc (> 0) | 'd' (default " | yc | 
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| 64 | | ") ] [ xc (> 0) | 'd' (default " | xc | 
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| 65 | | ") ] [ xr (> 0) | 'd' (default " | xr | 
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| 66 | | ") ] [ processors (> 0) | 'd' (default " | Processors | 
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| 67 | | ") ]" ; | 
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| 68 | exit( EXIT_FAILURE ); | 
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| 69 | } // switch | 
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| 70 |  | 
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| 71 | unsigned int r, c; | 
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| 72 | int * Z[xr], * X[xr], * Y[xc]; | 
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| 73 |  | 
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| 74 | for ( r = 0; r < xr; r += 1 ) {                                         // create/initialize X matrix | 
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| 75 | X[r] = aalloc( xc ); | 
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| 76 | for ( c = 0; c < xc; c += 1 ) { | 
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| 77 | X[r][c] = r * c % 37;                                           // for timing | 
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| 78 | } // for | 
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| 79 | } // for | 
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| 80 | for ( r = 0; r < xc; r += 1 ) {                                         // create/initialize Y matrix | 
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| 81 | Y[r] = aalloc( yc ); | 
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| 82 | for ( c = 0; c < yc; c += 1 ) { | 
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| 83 | Y[r][c] = r * c % 37;                                           // for timing | 
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| 84 | } // for | 
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| 85 | } // for | 
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| 86 | for ( r = 0; r < xr; r += 1 ) {                                         // create Z matrix | 
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| 87 | Z[r] = aalloc( yc ); | 
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| 88 | } // for | 
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| 89 |  | 
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| 90 | executor e{ Processors, Processors, Processors == 1 ? 1 : Processors * 16, true }; | 
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| 91 |  | 
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| 92 | printf("starting\n"); | 
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| 93 |  | 
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| 94 | start_actor_system( e ); | 
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| 95 |  | 
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| 96 | printf("started\n"); | 
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| 97 |  | 
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| 98 | derived_msg messages[xr]; | 
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| 99 |  | 
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| 100 | derived_actor actors[xr]; | 
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| 101 |  | 
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| 102 | for ( unsigned int r = 0; r < xr; r += 1 ) { | 
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| 103 | messages[r]{ Z[r], X[r], Y }; | 
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| 104 | } // for | 
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| 105 |  | 
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| 106 | for ( unsigned int r = 0; r < xr; r += 1 ) { | 
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| 107 | actors[r] << messages[r]; | 
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| 108 | } // for | 
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| 109 |  | 
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| 110 | printf("stopping\n"); | 
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| 111 |  | 
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| 112 | stop_actor_system(); | 
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| 113 |  | 
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| 114 | printf("stopped\n"); | 
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| 115 |  | 
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| 116 | for ( r = 0; r < xr; r += 1 ) {                                             // deallocate X and Z matrices | 
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| 117 | free( X[r] ); | 
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| 118 | free( Z[r] ); | 
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| 119 | } // for | 
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| 120 | for ( r = 0; r < xc; r += 1 ) {                                         // deallocate Y matrix | 
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| 121 | free( Y[r] ); | 
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| 122 | } // for | 
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| 123 |  | 
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| 124 | return 0; | 
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| 125 | } | 
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