1 | #include <actor.hfa>
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2 | #include <fstream.hfa>
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3 | #include <stdlib.hfa>
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4 | #include <string.h>
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5 | #include <stdio.h>
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6 |
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7 | unsigned int xr = 500, xc = 500, yc = 500, Processors = 1; // default values
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8 |
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9 | struct derived_actor {
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10 | inline actor;
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11 | };
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12 | void ?{}( derived_actor & this ) { ((actor &)this){}; }
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13 |
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14 | struct derived_msg {
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15 | inline message;
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16 | int * Z;
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17 | int * X;
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18 | int ** Y;
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19 | };
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20 |
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21 | void ?{}( derived_msg & this ) {}
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22 | void ?{}( derived_msg & this, int * Z, int * X, int ** Y ) {
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23 | ((message &) this){ Finished };
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24 | this.Z = Z;
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25 | this.X = X;
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26 | this.Y = Y;
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27 | }
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28 |
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29 | Allocation receive( derived_actor & receiver, derived_msg & msg ) {
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30 | for ( unsigned int i = 0; i < yc; i += 1 ) { // multiply X_row by Y_col and sum products
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31 | msg.Z[i] = 0;
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32 | for ( unsigned int j = 0; j < xc; j += 1 ) {
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33 | msg.Z[i] += msg.X[j] * msg.Y[j][i];
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34 | } // for
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35 | } // for
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36 | return Finished;
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37 | }
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38 |
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39 | int main( int argc, char * argv[] ) {
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40 | switch ( argc ) {
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41 | case 5:
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42 | if ( strcmp( argv[4], "d" ) != 0 ) { // default ?
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43 | Processors = atoi( argv[4] );
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44 | if ( Processors < 1 ) goto Usage;
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45 | } // if
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46 | case 4:
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47 | if ( strcmp( argv[3], "d" ) != 0 ) { // default ?
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48 | xr = atoi( argv[3] );
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49 | if ( xr < 1 ) goto Usage;
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50 | } // if
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51 | case 3:
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52 | if ( strcmp( argv[2], "d" ) != 0 ) { // default ?
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53 | xc = atoi( argv[2] );
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54 | if ( xc < 1 ) goto Usage;
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55 | } // if
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56 | case 2:
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57 | if ( strcmp( argv[1], "d" ) != 0 ) { // default ?
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58 | yc = atoi( argv[1] );
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59 | if ( yc < 1 ) goto Usage;
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60 | } // if
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61 | case 1: // use defaults
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62 | break;
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63 | default:
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64 | Usage:
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65 | sout | "Usage: " | argv[0]
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66 | | " [ yc (> 0) | 'd' (default " | yc
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67 | | ") ] [ xc (> 0) | 'd' (default " | xc
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68 | | ") ] [ xr (> 0) | 'd' (default " | xr
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69 | | ") ] [ processors (> 0) | 'd' (default " | Processors
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70 | | ") ]" ;
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71 | exit( EXIT_FAILURE );
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72 | } // switch
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73 |
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74 | unsigned int r, c;
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75 | int * Z[xr], * X[xr], * Y[xc];
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76 |
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77 | for ( r = 0; r < xr; r += 1 ) { // create/initialize X matrix
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78 | X[r] = aalloc( xc );
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79 | for ( c = 0; c < xc; c += 1 ) {
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80 | X[r][c] = r * c % 37; // for timing
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81 | } // for
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82 | } // for
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83 | for ( r = 0; r < xc; r += 1 ) { // create/initialize Y matrix
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84 | Y[r] = aalloc( yc );
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85 | for ( c = 0; c < yc; c += 1 ) {
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86 | Y[r][c] = r * c % 37; // for timing
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87 | } // for
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88 | } // for
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89 | for ( r = 0; r < xr; r += 1 ) { // create Z matrix
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90 | Z[r] = aalloc( yc );
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91 | } // for
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92 |
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93 | executor e{ Processors, Processors, Processors == 1 ? 1 : Processors * 16, true };
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94 |
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95 | printf("starting\n");
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96 |
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97 | start_actor_system( e );
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98 |
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99 | printf("started\n");
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100 |
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101 | derived_msg messages[xr];
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102 |
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103 | derived_actor actors[xr];
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104 |
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105 | for ( unsigned int r = 0; r < xr; r += 1 ) {
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106 | messages[r]{ Z[r], X[r], Y };
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107 | } // for
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108 |
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109 | for ( unsigned int r = 0; r < xr; r += 1 ) {
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110 | actors[r] | messages[r];
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111 | } // for
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112 |
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113 | printf("stopping\n");
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114 |
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115 | stop_actor_system();
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116 |
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117 | printf("stopped\n");
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118 |
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119 | for ( r = 0; r < xr; r += 1 ) { // deallocate X and Z matrices
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120 | free( X[r] );
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121 | free( Z[r] );
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122 | } // for
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123 | for ( r = 0; r < xc; r += 1 ) { // deallocate Y matrix
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124 | free( Y[r] );
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125 | } // for
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126 |
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127 | return 0;
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128 | }
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