source: tests/concurrent/actors/dynamic.cfa @ 8463136

ast-experimental
Last change on this file since 8463136 was 4933f18, checked in by caparsons <caparson@…>, 20 months ago

added test case to types test and refactored to remove redundant ctor calls

  • Property mode set to 100644
File size: 1.4 KB
Line 
1#include <actor.hfa>
2#include <fstream.hfa>
3#include <stdlib.hfa>
4#include <string.h>
5#include <stdio.h>
6
7int Times = 1000000;                                                            // default values
8
9struct derived_actor { inline actor; };
10struct derived_msg {
11    inline message;
12    int cnt;
13};
14
15void ?{}( derived_msg & this, int cnt ) {
16    ((message &) this){ Delete };
17    this.cnt = cnt;
18}
19void ?{}( derived_msg & this ) { ((derived_msg &)this){ 0 }; }
20
21Allocation receive( derived_actor & receiver, derived_msg & msg ) {
22    if ( msg.cnt >= Times ) {
23        sout | "Done";
24        return Delete;
25    }
26    derived_msg * d_msg = alloc();
27    (*d_msg){ msg.cnt + 1 };
28    derived_actor * d_actor = alloc();
29    (*d_actor){};
30    *d_actor << *d_msg;
31    return Delete;
32}
33
34int main( int argc, char * argv[] ) {
35    switch ( argc ) {
36          case 2:
37                if ( strcmp( argv[1], "d" ) != 0 ) {                    // default ?
38                        Times = atoi( argv[1] );
39                        if ( Times < 1 ) goto Usage;
40                } // if
41          case 1:                                                                                       // use defaults
42                break;
43          default:
44          Usage:
45                sout | "Usage: " | argv[0] | " [ times (> 0) ]";
46                exit( EXIT_FAILURE );
47        } // switch
48
49    printf("starting\n");
50
51    executor e{ 0, 1, 1, false };
52    start_actor_system( e );
53
54    printf("started\n");
55
56    derived_msg * d_msg = alloc();
57    (*d_msg){};
58    derived_actor * d_actor = alloc();
59    (*d_actor){};
60    *d_actor << *d_msg;
61
62    printf("stopping\n");
63
64    stop_actor_system();
65
66    printf("stopped\n");
67
68    return 0;
69}
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