ADTast-experimental
Last change
on this file since 046ba23 was
809e058,
checked in by caparsons <caparson@…>, 20 months ago
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changed actor tests to reflect syntax change and some small changes due to other features
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-
Property mode set to
100644
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File size:
1.5 KB
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Rev | Line | |
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[dab2b6a] | 1 | #include <actor.hfa> |
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| 2 | #include <fstream.hfa> |
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| 3 | #include <stdlib.hfa> |
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| 4 | #include <string.h> |
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| 5 | #include <stdio.h> |
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| 6 | |
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[1f35220] | 7 | int Times = 1000000; // default values |
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[dab2b6a] | 8 | |
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| 9 | struct derived_actor { |
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| 10 | inline actor; |
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| 11 | }; |
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| 12 | void ?{}( derived_actor & this ) { ((actor &)this){}; } |
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| 13 | |
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| 14 | struct derived_msg { |
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| 15 | inline message; |
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| 16 | int cnt; |
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| 17 | }; |
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| 18 | |
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| 19 | void ?{}( derived_msg & this, int cnt ) { |
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| 20 | ((message &) this){ Delete }; |
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| 21 | this.cnt = cnt; |
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| 22 | } |
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| 23 | void ?{}( derived_msg & this ) { ((derived_msg &)this){ 0 }; } |
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| 24 | |
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| 25 | |
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| 26 | Allocation receive( derived_actor & receiver, derived_msg & msg ) { |
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| 27 | if ( msg.cnt >= Times ) { |
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| 28 | sout | "Done"; |
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| 29 | return Delete; |
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| 30 | } |
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| 31 | derived_msg * d_msg = alloc(); |
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| 32 | (*d_msg){ msg.cnt + 1 }; |
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| 33 | derived_actor * d_actor = alloc(); |
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| 34 | (*d_actor){}; |
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[809e058] | 35 | *d_actor << *d_msg; |
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[dab2b6a] | 36 | return Delete; |
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| 37 | } |
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| 38 | |
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| 39 | int main( int argc, char * argv[] ) { |
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| 40 | switch ( argc ) { |
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| 41 | case 2: |
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| 42 | if ( strcmp( argv[1], "d" ) != 0 ) { // default ? |
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| 43 | Times = atoi( argv[1] ); |
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| 44 | if ( Times < 1 ) goto Usage; |
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| 45 | } // if |
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| 46 | case 1: // use defaults |
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| 47 | break; |
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| 48 | default: |
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| 49 | Usage: |
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| 50 | sout | "Usage: " | argv[0] | " [ times (> 0) ]"; |
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| 51 | exit( EXIT_FAILURE ); |
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| 52 | } // switch |
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| 53 | |
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| 54 | printf("starting\n"); |
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| 55 | |
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| 56 | executor e{ 0, 1, 1, false }; |
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| 57 | start_actor_system( e ); |
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| 58 | |
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| 59 | printf("started\n"); |
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| 60 | |
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| 61 | derived_msg * d_msg = alloc(); |
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| 62 | (*d_msg){}; |
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| 63 | derived_actor * d_actor = alloc(); |
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| 64 | (*d_actor){}; |
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[809e058] | 65 | *d_actor << *d_msg; |
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[dab2b6a] | 66 | |
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| 67 | printf("stopping\n"); |
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| 68 | |
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| 69 | stop_actor_system(); |
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| 70 | |
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| 71 | printf("stopped\n"); |
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| 72 | |
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| 73 | return 0; |
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| 74 | } |
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