[a33a5e2] | 1 | #include <select.hfa> |
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| 2 | #include <thread.hfa> |
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| 3 | #include <channel.hfa> |
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| 4 | |
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| 5 | channel(long long int) A, B, C; |
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| 6 | |
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| 7 | volatile bool done = false; |
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| 8 | long long int globalTotal = 0; |
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| 9 | |
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| 10 | thread Server1 {}; |
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| 11 | void main( Server1 & this ) { |
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| 12 | long long int a, b, c, i = 0, myTotal = 0; |
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| 13 | for( ;;i++ ) { |
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[a882b68] | 14 | when( i % 2 == 0 ) waituntil( a << A ) { myTotal += a; } |
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| 15 | or when( i % 4 < 2 ) waituntil( b << B ) { myTotal += b; } |
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| 16 | or waituntil( c << C ) { if ( c == -1 ) break; myTotal += c; } |
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[a33a5e2] | 17 | or when( i % 8 < 4 ) else {} |
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| 18 | } |
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| 19 | __atomic_fetch_add( &globalTotal, myTotal, __ATOMIC_SEQ_CST ); |
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| 20 | } |
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| 21 | |
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| 22 | thread Drainer {}; // ensures that the changing when states of Server1 don't result in a deadlock |
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| 23 | void main( Drainer & this ) { |
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[a882b68] | 24 | long long int a, b, c, myTotal = 0; |
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| 25 | for( ;; ) { |
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| 26 | waituntil( a << A ) { myTotal += a; } |
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| 27 | or waituntil( b << B ) { myTotal += b; } |
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| 28 | or waituntil( c << C ) { if ( c == -1 ) break; myTotal += c; } |
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| 29 | or else {} |
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[a33a5e2] | 30 | } |
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| 31 | __atomic_fetch_add( &globalTotal, myTotal, __ATOMIC_SEQ_CST ); |
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| 32 | } |
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| 33 | |
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| 34 | thread Churner {}; // performs non-waituntil try insert/remove operations to add churn/interference |
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| 35 | void main( Churner & this ) { |
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| 36 | long long int out, myTotal = 0; |
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| 37 | bool success; |
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| 38 | while( !done ) { |
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| 39 | try_insert( A, 0 ); |
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| 40 | try_insert( B, 0 ); |
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| 41 | try_insert( C, 0 ); |
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[a882b68] | 42 | [out, success] = try_remove( A ); |
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[a33a5e2] | 43 | if ( success ) myTotal += out; |
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[a882b68] | 44 | [out, success] = try_remove( B ); |
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[a33a5e2] | 45 | if ( success ) myTotal += out; |
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[a882b68] | 46 | [out, success] = try_remove( C ); |
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[a33a5e2] | 47 | if ( success ) myTotal += out; |
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| 48 | } |
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| 49 | __atomic_fetch_add( &globalTotal, myTotal, __ATOMIC_SEQ_CST ); |
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| 50 | } |
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| 51 | |
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| 52 | size_t numtimes = 100000; |
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| 53 | size_t numServers = 3; |
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| 54 | int main( int argc, char * argv[] ) { |
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| 55 | if ( argc == 2 ) |
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| 56 | numtimes = atoi( argv[1] ); |
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| 57 | |
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| 58 | processor p[numServers + 2]; |
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| 59 | A{5}; |
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| 60 | B{5}; |
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| 61 | C{5}; |
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| 62 | |
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| 63 | long long int total = 0; |
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| 64 | printf("start\n"); |
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| 65 | { |
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| 66 | Server1 s[numServers]; |
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| 67 | Drainer d; |
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| 68 | { |
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| 69 | Churner c; |
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| 70 | for( long long int j = 0; j < numtimes; j++ ) { |
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[cb344f7] | 71 | when( j % 2 == 0 ) waituntil( A << j ) { total += j; } |
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| 72 | or when( j % 4 < 2 ) waituntil( B << j ) { total += j; } |
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| 73 | and when( j % 8 < 4 ) waituntil( C << j ) { total += j; } |
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[a33a5e2] | 74 | } |
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| 75 | done = true; |
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| 76 | printf("terminating churner\n"); |
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| 77 | } |
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| 78 | printf("waiting for empty channels\n"); |
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[a882b68] | 79 | while( get_count( A ) > 0 || get_count( B ) > 0 || get_count( C ) > 0 ) { } |
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[a33a5e2] | 80 | printf("sending sentinels\n"); |
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| 81 | for ( i; numServers + 1 ) insert( C, -1 ); |
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| 82 | printf("joining servers\n"); |
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| 83 | } |
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| 84 | if ( total != globalTotal ) |
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| 85 | printf("CHECKSUM MISMATCH!! Main thread got %lld, server sum is %lld\n", total, globalTotal); |
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| 86 | printf("done\n"); |
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| 87 | } |
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