1 | #include <select.hfa> |
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2 | #include <thread.hfa> |
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3 | #include <channel.hfa> |
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4 | |
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5 | channel(long long int) A, B, C; |
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6 | |
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7 | volatile bool done = false; |
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8 | long long int globalTotal = 0; |
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9 | |
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10 | thread Server1 {}; |
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11 | void main( Server1 & this ) { |
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12 | long long int a, b, c, i = 0, myTotal = 0; |
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13 | for( ;;i++ ) { |
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14 | // printf("loop S\n"); |
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15 | waituntil( a << A ) { myTotal += a; } |
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16 | or waituntil( b << B ) { myTotal += b; } |
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17 | or waituntil( c << C ) { if ( c == -1 ) break; myTotal += c; } |
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18 | } |
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19 | __atomic_fetch_add( &globalTotal, myTotal, __ATOMIC_SEQ_CST ); |
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20 | } |
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21 | |
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22 | size_t numtimes = 100000; |
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23 | size_t numServers = 1; |
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24 | int main( int argc, char * argv[] ) { |
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25 | if ( argc == 2 ) |
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26 | numtimes = atoi( argv[1] ); |
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27 | |
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28 | processor p[numServers]; |
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29 | A{0}; |
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30 | B{0}; |
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31 | C{0}; |
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32 | |
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33 | long long int total = 0; |
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34 | printf("start\n"); |
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35 | { |
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36 | Server1 s[numServers]; |
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37 | for( long long int j = 0; j < numtimes; j++ ) { |
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38 | // printf("loop\n"); |
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39 | waituntil( A << j ) { total += j; } |
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40 | or waituntil( B << j ) { total += j; } |
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41 | or waituntil( C << j ) { total += j; } |
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42 | } |
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43 | printf("sending sentinels\n"); |
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44 | for ( i; numServers ) insert( C, -1 ); |
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45 | printf("joining servers\n"); |
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46 | } |
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47 | if ( total != globalTotal ) |
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48 | printf("CHECKSUM MISMATCH!! Main thread got %lld, server sum is %lld\n", total, globalTotal); |
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49 | printf("done\n"); |
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50 | } |
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