| 1 | #include <select.hfa>
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| 2 | #include <thread.hfa>
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| 3 | #include <channel.hfa>
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| 4 | 
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| 5 | channel(long long int) A, B, C;
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| 6 | 
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| 7 | volatile bool done = false;
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| 8 | long long int globalTotal = 0;
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| 9 | 
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| 10 | thread Server1 {};
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| 11 | void main( Server1 & this ) {
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| 12 |     long long int a, b, c, i = 0, myTotal = 0;
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| 13 |     for( ;;i++ ) {
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| 14 |         // printf("loop S\n");
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| 15 |         waituntil( a << A ) { myTotal += a; }
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| 16 |         or waituntil( b << B ) { myTotal += b; }
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| 17 |         or waituntil( c << C ) { if ( c == -1 ) break; myTotal += c; }
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| 18 |     }
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| 19 |     __atomic_fetch_add( &globalTotal, myTotal, __ATOMIC_SEQ_CST );
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| 20 | }
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| 21 | 
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| 22 | size_t numtimes = 100000;
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| 23 | size_t numServers = 1;
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| 24 | int main( int argc, char * argv[] ) {
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| 25 |     if ( argc == 2 )
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| 26 |         numtimes = atoi( argv[1] );
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| 27 | 
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| 28 |     processor p[numServers];
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| 29 |     A{0};
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| 30 |     B{0};
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| 31 |     C{0};
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| 32 | 
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| 33 |     long long int total = 0;
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| 34 |     printf("start\n");
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| 35 |     {
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| 36 |         Server1 s[numServers];
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| 37 |         for( long long int j = 0; j < numtimes; j++ ) {
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| 38 |             // printf("loop\n");
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| 39 |             waituntil( A << j ) { total += j; }
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| 40 |             or waituntil( B << j ) { total += j; }
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| 41 |             or waituntil( C << j ) { total += j; }
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| 42 |         }
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| 43 |         printf("sending sentinels\n");
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| 44 |         for ( i; numServers ) insert( C, -1 );
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| 45 |         printf("joining servers\n");
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| 46 |     }
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| 47 |     if ( total != globalTotal ) 
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| 48 |         printf("CHECKSUM MISMATCH!! Main thread got %lld, server sum is %lld\n", total, globalTotal);
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| 49 |     printf("done\n");
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| 50 | }
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