ast-experimental
Last change
on this file since ded6c2a6 was
c26bea2a,
checked in by Peter A. Buhr <pabuhr@…>, 18 months ago
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first attempt at renaming directory tests/concurrent to tests/concurrency to harmonize with other concurrency directory names
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-
Property mode set to
100644
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File size:
1.3 KB
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Rev | Line | |
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[1950837] | 1 | #include <actor.hfa> |
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| 2 | #include <fstream.hfa> |
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| 3 | #include <stdlib.hfa> |
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| 4 | #include <string.h> |
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| 5 | #include <stdio.h> |
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| 6 | #include <mutex_stmt.hfa> |
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| 7 | |
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| 8 | struct Server { inline actor; }; |
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| 9 | struct Server2 { inline Server; int b; }; |
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| 10 | struct D_msg { int a; inline message; }; |
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| 11 | struct D_msg2 { inline D_msg; }; |
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| 12 | |
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| 13 | void ^?{}( Server2 & this ) { mutex(sout) sout | 'A'; } |
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| 14 | void ?{}( D_msg & this ) { set_allocation( this, Delete ); } |
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| 15 | void ^?{}( D_msg & this ) { mutex(sout) sout | 'A'; } |
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| 16 | |
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| 17 | Allocation handle() { |
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| 18 | return Finished; |
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| 19 | } |
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| 20 | |
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| 21 | Allocation receive( Server & receiver, D_msg & msg ) { return handle(); } |
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| 22 | Allocation receive( Server & receiver, D_msg2 & msg ) { return handle(); } |
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| 23 | Allocation receive( Server2 & receiver, D_msg & msg ) { return Delete; } |
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| 24 | Allocation receive( Server2 & receiver, D_msg2 & msg ) { return Delete; } |
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| 25 | |
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| 26 | int main() { |
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| 27 | sout | "Start"; |
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| 28 | { |
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| 29 | start_actor_system(); |
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| 30 | D_msg * dm = alloc(); |
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| 31 | (*dm){}; |
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| 32 | D_msg2 dm2; |
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| 33 | Server2 * s = alloc(); |
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| 34 | (*s){}; |
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| 35 | Server2 * s2 = alloc(); |
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| 36 | (*s2){}; |
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| 37 | *s << *dm; |
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| 38 | *s2 << dm2; |
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| 39 | stop_actor_system(); |
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| 40 | } |
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| 41 | { |
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| 42 | start_actor_system(); |
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| 43 | Server s[2]; |
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| 44 | D_msg * dm = alloc(); |
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| 45 | (*dm){}; |
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| 46 | D_msg2 dm2; |
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| 47 | s[0] << *dm; |
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| 48 | s[1] << dm2; |
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| 49 | stop_actor_system(); |
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| 50 | } |
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| 51 | sout | "Finished"; |
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| 52 | } |
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