1 | // Macros to try and make declaring and using exceptions easier |
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2 | // No, these are not part of the language, they replace the virtual system. |
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3 | |
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4 | // Internal use: |
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5 | #define GLUE2(left, right) left##right |
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6 | #define GLUE3(left, middle, right) left##middle##right |
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7 | |
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8 | // The fully (perhaps overly) qualified name of the base exception type: |
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9 | #define BASE_EXCEPT __cfaehm__base_exception_t |
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10 | |
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11 | // Get the name of the vtable type and vtable instance for an exception type: |
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12 | #define TABLE(name) GLUE2(name,_vtable) |
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13 | #define INSTANCE(name) GLUE3(_,name,_vtable_instance) |
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14 | |
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15 | // Throws and the bit of overhead: |
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16 | #define THROW(expr) throw ((BASE_EXCEPT *)(expr)) |
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17 | #define THROW_RESUME(expr) throwResume ((BASE_EXCEPT *)(expr)) |
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18 | |
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19 | |
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20 | |
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21 | // The following macros are for defining your own new exception types. |
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22 | |
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23 | // Declare vtable and forward declare the exception type and vtable instance. |
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24 | // This should start a new exception declaration. |
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25 | // ... argument is the additional vtable fields. |
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26 | #define DECLARE_EXCEPT(except_name,parent_name,...) \ |
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27 | struct except_name; \ |
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28 | struct TABLE(except_name) { \ |
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29 | struct TABLE(parent_name) const * parent; \ |
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30 | size_t size; \ |
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31 | void (*copy)(except_name *this, except_name * other); \ |
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32 | void (*free)(except_name &this); \ |
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33 | const char * (*msg)(except_name *this); \ |
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34 | __VA_ARGS__ \ |
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35 | }; \ |
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36 | extern TABLE(except_name) INSTANCE(except_name); |
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37 | |
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38 | // The first field of the exception structure should be created with this. |
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39 | #define VTABLE_FIELD(except_name) \ |
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40 | struct TABLE(except_name) const * virtual_table |
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41 | |
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42 | // In each constructor the vtable must be initialized. |
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43 | #define VTABLE_INIT(this_name,except_name) \ |
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44 | this_name.virtual_table = &INSTANCE(except_name) |
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45 | |
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46 | // Declare the vtable instance. This should end an exception declaration. |
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47 | // ... argument is the remaining vtable field values. |
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48 | #define VTABLE_INSTANCE(except_name,parent_name,copy,free,msg,...) \ |
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49 | TABLE(except_name) INSTANCE(except_name) @= { \ |
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50 | &INSTANCE(parent_name), sizeof(except_name), \ |
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51 | copy, free, msg, ## __VA_ARGS__ \ |
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52 | }; |
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53 | |
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54 | // Same, but used declarators for arguments. |
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55 | #define VTABLE_INSTANCE_KEY(except_name,parent_name,copy,free,msg,...) \ |
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56 | TABLE(except_name) INSTANCE(except_name) @= { \ |
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57 | .parent : &INSTANCE(parent_name), .size : sizeof(except_name), \ |
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58 | .copy : copy, .free : free, .msg : msg, ## __VA_ARGS__ \ |
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59 | }; |
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60 | |
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61 | |
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62 | |
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63 | // Declare a trivial exception, one that adds no features: |
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64 | #define TRIVIAL_EXCEPTION(name) \ |
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65 | DECLARE_EXCEPT(name,BASE_EXCEPT,) \ |
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66 | struct name { \ |
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67 | VTABLE_FIELD(name); \ |
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68 | }; \ |
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69 | const char * GLUE2(name,_msg)(name * this) { \ |
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70 | return #name; \ |
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71 | } \ |
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72 | void GLUE2(name,_copy)(name * this, name * other) { \ |
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73 | this->virtual_table = other->virtual_table; \ |
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74 | } \ |
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75 | void ?{}(name & this) { \ |
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76 | VTABLE_INIT(this,name); \ |
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77 | } \ |
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78 | VTABLE_INSTANCE(name,BASE_EXCEPT,GLUE2(name,_copy),^?{},GLUE2(name,_msg),) |
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