1 | //---------------------------------------------------------------- |
---|
2 | // Recursion test |
---|
3 | // Ensures that proper ordering occurs between the nested waitfors |
---|
4 | //----------------------------------------------------------------- |
---|
5 | |
---|
6 | #include <fstream> |
---|
7 | #include <kernel> |
---|
8 | #include <monitor> |
---|
9 | #include <stdlib> |
---|
10 | #include <thread> |
---|
11 | |
---|
12 | #include <stdbool.h> |
---|
13 | #include <time.h> |
---|
14 | |
---|
15 | static const unsigned long N = 5_000ul; |
---|
16 | |
---|
17 | static inline void rand_yield() { yield(random( 10 )); } |
---|
18 | |
---|
19 | enum state_t { FIRST, SECOND, THIRD, LAST, STOP }; |
---|
20 | void shuffle(enum state_t * array) |
---|
21 | { |
---|
22 | int i; |
---|
23 | for (i = 0; i < 4; i++) |
---|
24 | { |
---|
25 | int j = random( 4 ); |
---|
26 | enum state_t t = array[j]; |
---|
27 | array[j] = array[i]; |
---|
28 | array[i] = t; |
---|
29 | } |
---|
30 | } |
---|
31 | |
---|
32 | |
---|
33 | monitor global_t { |
---|
34 | int counter; |
---|
35 | volatile bool ready; |
---|
36 | state_t actions[4]; |
---|
37 | }; |
---|
38 | |
---|
39 | void ?{} ( global_t & this ) { |
---|
40 | this.counter = 0; |
---|
41 | this.ready = false; |
---|
42 | this.actions[0] = FIRST; |
---|
43 | this.actions[1] = SECOND; |
---|
44 | this.actions[2] = THIRD; |
---|
45 | this.actions[3] = LAST; |
---|
46 | shuffle( this.actions ); |
---|
47 | } |
---|
48 | |
---|
49 | void ^?{} ( global_t & mutex this ) {} |
---|
50 | |
---|
51 | global_t global; |
---|
52 | |
---|
53 | state_t call4( global_t & mutex this, int idx ) { |
---|
54 | sout | "Last"; |
---|
55 | |
---|
56 | rand_yield(); |
---|
57 | this.counter++; |
---|
58 | this.ready = false; |
---|
59 | shuffle( this.actions ); |
---|
60 | |
---|
61 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; |
---|
62 | } |
---|
63 | |
---|
64 | state_t call3( global_t & mutex this, int idx ) { |
---|
65 | sout | "3rd"; |
---|
66 | |
---|
67 | rand_yield(); |
---|
68 | waitfor( call4, this ); |
---|
69 | rand_yield(); |
---|
70 | |
---|
71 | sout | "3rd"; |
---|
72 | |
---|
73 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; |
---|
74 | } |
---|
75 | |
---|
76 | state_t call2( global_t & mutex this, int idx ) { |
---|
77 | sout | "2nd"; |
---|
78 | |
---|
79 | rand_yield(); |
---|
80 | waitfor( call3, this ); |
---|
81 | rand_yield(); |
---|
82 | |
---|
83 | sout | "2nd"; |
---|
84 | |
---|
85 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; |
---|
86 | } |
---|
87 | |
---|
88 | state_t call1( global_t & mutex this, int idx ) { |
---|
89 | this.ready = true; |
---|
90 | |
---|
91 | sout | this.counter | "1st"; |
---|
92 | |
---|
93 | rand_yield(); |
---|
94 | waitfor( call2, this ); |
---|
95 | rand_yield(); |
---|
96 | |
---|
97 | sout | "1st" | endl; |
---|
98 | |
---|
99 | return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP; |
---|
100 | } |
---|
101 | |
---|
102 | thread waiter_t{ |
---|
103 | int idx; |
---|
104 | state_t state; |
---|
105 | }; |
---|
106 | |
---|
107 | void ^?{} ( waiter_t & mutex this ) {} |
---|
108 | void ?{} ( waiter_t & this ) {} |
---|
109 | |
---|
110 | void ?{}( waiter_t & this, int idx, state_t state ) { |
---|
111 | this.idx = idx; |
---|
112 | this.state = state; |
---|
113 | } |
---|
114 | |
---|
115 | |
---|
116 | void main( waiter_t & this ) { |
---|
117 | while( this.state != STOP ) { |
---|
118 | rand_yield(); |
---|
119 | |
---|
120 | switch( this.state ) { |
---|
121 | case FIRST : this.state = call1( global, this.idx ); break; |
---|
122 | case SECOND : while( !global.ready ) { yield(); } this.state = call2( global, this.idx ); break; |
---|
123 | case THIRD : while( !global.ready ) { yield(); } this.state = call3( global, this.idx ); break; |
---|
124 | case LAST : while( !global.ready ) { yield(); } this.state = call4( global, this.idx ); break; |
---|
125 | case STOP : serr | "This should not happen" | endl; |
---|
126 | } |
---|
127 | } |
---|
128 | } |
---|
129 | |
---|
130 | static waiter_t * volatile the_threads; |
---|
131 | |
---|
132 | int main() { |
---|
133 | srandom( time(NULL) ); |
---|
134 | sout | "Starting" | endl; |
---|
135 | { |
---|
136 | waiter_t waiters[4] = { |
---|
137 | { 0, FIRST }, |
---|
138 | { 1, SECOND }, |
---|
139 | { 2, THIRD }, |
---|
140 | { 3, LAST } |
---|
141 | }; |
---|
142 | the_threads = waiters; |
---|
143 | } |
---|
144 | sout | "Stopping" | endl; |
---|
145 | } |
---|