| [9fe39530] | 1 | //----------------------------------------------------------------
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 | 2 | // Recursion test
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 | 3 | // Ensures that proper ordering occurs between the nested waitfors
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 | 4 | //-----------------------------------------------------------------
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 | 5 | 
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 | 6 | #include <fstream>
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 | 7 | #include <kernel>
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 | 8 | #include <monitor>
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 | 9 | #include <stdlib>
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 | 10 | #include <thread>
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 | 11 | 
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 | 12 | #include <stdbool.h>
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 | 13 | #include <time.h>
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 | 14 | 
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 | 15 | static const unsigned long N = 5_000ul;
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 | 16 | 
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| [6c7b1e7] | 17 | static inline void rand_yield() { yield(random( 10 )); }
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| [9fe39530] | 18 | 
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 | 19 | enum state_t { FIRST, SECOND, THIRD, LAST, STOP };
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 | 20 | void shuffle(enum state_t * array)
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 | 21 | {
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 | 22 |         int i;
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 | 23 |         for (i = 0; i < 4; i++)
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 | 24 |         {
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| [0dc954b] | 25 |                 int j = random( 4 );
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| [9fe39530] | 26 |                 enum state_t t = array[j];
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 | 27 |                 array[j] = array[i];
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 | 28 |                 array[i] = t;
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 | 29 |         }
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 | 30 | }
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 | 31 | 
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 | 32 | 
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 | 33 | monitor global_t {
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 | 34 |         int counter;
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 | 35 |         volatile bool ready;
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 | 36 |         state_t actions[4];
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 | 37 | };
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 | 38 | 
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 | 39 | void ?{} ( global_t & this ) {
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 | 40 |         this.counter = 0;
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 | 41 |         this.ready = false;
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 | 42 |         this.actions[0] = FIRST;
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 | 43 |         this.actions[1] = SECOND;
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 | 44 |         this.actions[2] = THIRD;
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 | 45 |         this.actions[3] = LAST;
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 | 46 |         shuffle( this.actions );
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 | 47 | }
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 | 48 | 
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 | 49 | void ^?{} ( global_t & mutex this ) {}
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 | 50 | 
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 | 51 | global_t global;
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 | 52 | 
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 | 53 | state_t call4( global_t & mutex this, int idx ) {
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 | 54 |         sout | "Last";
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 | 55 | 
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 | 56 |         rand_yield();
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 | 57 |         this.counter++;
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 | 58 |         this.ready = false;
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 | 59 |         shuffle( this.actions );
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 | 60 | 
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 | 61 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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 | 62 | }
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 | 63 | 
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 | 64 | state_t call3( global_t & mutex this, int idx ) {
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 | 65 |         sout | "3rd";
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 | 66 | 
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 | 67 |         rand_yield();
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 | 68 |         waitfor( call4, this );
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 | 69 |         rand_yield();
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 | 70 | 
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 | 71 |         sout | "3rd";
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 | 72 | 
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 | 73 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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 | 74 | }
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 | 75 | 
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 | 76 | state_t call2( global_t & mutex this, int idx ) {
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 | 77 |         sout | "2nd";
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 | 78 | 
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 | 79 |         rand_yield();
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 | 80 |         waitfor( call3, this );
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 | 81 |         rand_yield();
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 | 82 | 
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 | 83 |         sout | "2nd";
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 | 84 | 
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 | 85 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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 | 86 | }
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 | 87 | 
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 | 88 | state_t call1( global_t & mutex this, int idx ) {
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 | 89 |         this.ready = true;
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 | 90 | 
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 | 91 |         sout | this.counter | "1st";
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 | 92 | 
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 | 93 |         rand_yield();
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 | 94 |         waitfor( call2, this );
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 | 95 |         rand_yield();
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 | 96 | 
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 | 97 |         sout | "1st" | endl;
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 | 98 | 
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 | 99 |         return this.counter < N ? (state_t)this.actions[idx] : (state_t)STOP;
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 | 100 | }
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 | 101 | 
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 | 102 | thread waiter_t{
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 | 103 |         int     idx;
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 | 104 |         state_t state;
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 | 105 | };
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 | 106 | 
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 | 107 | void ^?{} ( waiter_t & mutex this ) {}
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 | 108 | void ?{} ( waiter_t & this ) {}
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 | 109 | 
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 | 110 | void ?{}( waiter_t & this, int idx, state_t state ) {
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 | 111 |         this.idx   = idx;
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 | 112 |         this.state = state;
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 | 113 | }
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 | 114 | 
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 | 115 | 
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 | 116 | void main( waiter_t & this ) {
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 | 117 |         while( this.state != STOP ) {
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 | 118 |                 rand_yield();
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 | 119 | 
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 | 120 |                 switch( this.state ) {
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 | 121 |                         case FIRST  :                                     this.state = call1( global, this.idx ); break;
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 | 122 |                         case SECOND : while( !global.ready ) { yield(); } this.state = call2( global, this.idx ); break;
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 | 123 |                         case THIRD  : while( !global.ready ) { yield(); } this.state = call3( global, this.idx ); break;
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 | 124 |                         case LAST   : while( !global.ready ) { yield(); } this.state = call4( global, this.idx ); break;
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 | 125 |                         case STOP   : serr | "This should not happen" | endl;
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 | 126 |                 }
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 | 127 |         }
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 | 128 | }
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 | 129 | 
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 | 130 | static waiter_t * volatile the_threads;
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 | 131 | 
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 | 132 | int main() {
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| [54aba8d] | 133 |         srandom( time(NULL) );
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| [9fe39530] | 134 |         sout | "Starting" | endl;
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 | 135 |         {
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 | 136 |                 waiter_t waiters[4] = {
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 | 137 |                         { 0, FIRST  },
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 | 138 |                         { 1, SECOND },
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 | 139 |                         { 2, THIRD  },
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 | 140 |                         { 3, LAST   }
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 | 141 |                 };
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 | 142 |                 the_threads = waiters;
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 | 143 |         }
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 | 144 |         sout | "Stopping" | endl;
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| [6c7b1e7] | 145 | }
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