Last change
on this file since 08e0d65 was
661e7b0,
checked in by Andrew Beach <ajbeach@…>, 3 months ago
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After a years (or at least half a year) the CodeLocation? optimization is merged in. Added Symbol (using Racket's name for interned strings), and used it for CodeLocation? file names. The optimizes for the high number of copies - both instances with the same value and copy operations - and consistently brings down runtime by a few percent.
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Property mode set to
100644
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File size:
651 bytes
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1 | #pragma once |
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2 | |
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3 | #include <string> |
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4 | |
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5 | // Internal Type: |
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6 | class SymbolData; |
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7 | |
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8 | /// A Symbol is an interned string, where the characters are 'hidden'. |
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9 | class Symbol final { |
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10 | SymbolData * data; |
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11 | public: |
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12 | /// Create a Symbol for the empty string. |
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13 | Symbol(); |
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14 | |
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15 | Symbol(std::string const &); |
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16 | Symbol(char const *); |
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17 | Symbol(Symbol const &); |
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18 | Symbol(Symbol &&); |
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19 | |
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20 | ~Symbol(); |
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21 | |
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22 | Symbol & operator=(std::string const &); |
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23 | Symbol & operator=(char const *); |
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24 | Symbol & operator=(Symbol const &); |
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25 | Symbol & operator=(Symbol &&); |
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26 | |
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27 | bool operator==(Symbol const &) const; |
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28 | bool operator!=(Symbol const &) const; |
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29 | |
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30 | std::string const & str() const; |
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31 | char const * c_str() const; |
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32 | }; |
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