Last change
on this file since 35cc6d4 was 661e7b0, checked in by Andrew Beach <ajbeach@…>, 13 months ago |
After a years (or at least half a year) the CodeLocation optimization is merged in. Added Symbol (using Racket's name for interned strings), and used it for CodeLocation file names. The optimizes for the high number of copies - both instances with the same value and copy operations - and consistently brings down runtime by a few percent.
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File size:
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1 | #pragma once
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2 |
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3 | #include <string>
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4 |
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5 | // Internal Type:
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6 | class SymbolData;
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7 |
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8 | /// A Symbol is an interned string, where the characters are 'hidden'.
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9 | class Symbol final {
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10 | SymbolData * data;
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11 | public:
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12 | /// Create a Symbol for the empty string.
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13 | Symbol();
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14 |
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15 | Symbol(std::string const &);
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16 | Symbol(char const *);
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17 | Symbol(Symbol const &);
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18 | Symbol(Symbol &&);
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19 |
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20 | ~Symbol();
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21 |
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22 | Symbol & operator=(std::string const &);
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23 | Symbol & operator=(char const *);
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24 | Symbol & operator=(Symbol const &);
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25 | Symbol & operator=(Symbol &&);
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26 |
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27 | bool operator==(Symbol const &) const;
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28 | bool operator!=(Symbol const &) const;
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29 |
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30 | std::string const & str() const;
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31 | char const * c_str() const;
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32 | };
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