1 | #pragma once
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2 |
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3 | #include <stdbool.h>
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4 |
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5 | #include "bits/algorithm.hfa"
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6 | #include "bits/locks.hfa"
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7 | #include "bits/sequence.hfa"
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8 |
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9 | #include "invoke.h"
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10 |
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11 | #include "time_t.hfa"
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12 | #include "time.hfa"
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13 | #include <sys/time.h>
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14 | #include "alarm.hfa"
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15 |
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16 | ///////////////////////////////////////////////////////////////////
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17 | //// is_blocking_lock
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18 | ///////////////////////////////////////////////////////////////////
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19 |
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20 | trait is_blocking_lock(dtype L | sized(L)) {
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21 | void on_notify( L &, struct $thread * ); // For synchronization locks to use when acquiring
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22 | void on_wait( L & ); // For synchronization locks to use when releasing
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23 | size_t get_recursion_count( L & ); // to get recursion count for cond lock to reset after waking
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24 | void set_recursion_count( L &, size_t recursion ); // to set recursion count after getting signalled;
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25 | };
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26 |
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27 | ///////////////////////////////////////////////////////////////////
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28 | //// info_thread
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29 | ///////////////////////////////////////////////////////////////////
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30 |
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31 | // the info thread is a wrapper around a thread used
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32 | // to store extra data for use in the condition variable
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33 | forall(dtype L | is_blocking_lock(L)) {
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34 | struct info_thread {
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35 | inline Seqable; // used to put info_thread on a dl queue (aka sequence)
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36 | struct $thread * t; // waiting thread
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37 | uintptr_t info; // shadow field
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38 | L * lock; // lock that is passed to wait() (if one is passed)
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39 | bool signalled; // true when signalled and false when timeout wakes thread
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40 | };
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41 |
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42 |
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43 | void ?{}( info_thread(L) & this, $thread * t );
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44 | void ?{}( info_thread(L) & this, $thread * t, uintptr_t info );
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45 | void ^?{}( info_thread(L) & this );
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46 |
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47 | // for use by sequence
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48 | info_thread(L) *& Back( info_thread(L) * this );
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49 | info_thread(L) *& Next( info_thread(L) * this );
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50 | }
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51 |
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52 | ///////////////////////////////////////////////////////////////////
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53 | //// Blocking Locks
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54 | ///////////////////////////////////////////////////////////////////
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55 |
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56 | struct blocking_lock {
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57 | // Spin lock used for mutual exclusion
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58 | __spinlock_t lock;
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59 |
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60 | // List of blocked threads
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61 | Sequence( $thread ) blocked_threads;
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62 |
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63 | // Count of current blocked threads
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64 | size_t wait_count;
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65 |
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66 | // Flag if the lock allows multiple acquisition
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67 | bool multi_acquisition;
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68 |
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69 | // Flag if lock can be released by non owner
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70 | bool strict_owner;
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71 |
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72 | // Current thread owning the lock
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73 | struct $thread * owner;
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74 |
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75 | // Number of recursion level
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76 | size_t recursion_count;
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77 | };
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78 |
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79 | struct single_acquisition_lock {
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80 | inline blocking_lock;
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81 | };
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82 |
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83 | struct owner_lock {
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84 | inline blocking_lock;
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85 | };
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86 |
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87 | struct multiple_acquisition_lock {
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88 | inline blocking_lock;
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89 | };
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90 |
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91 | void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner );
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92 | void ^?{}( blocking_lock & this );
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93 |
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94 | void ?{}( single_acquisition_lock & this );
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95 | void ^?{}( single_acquisition_lock & this );
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96 |
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97 | void ?{}( owner_lock & this );
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98 | void ^?{}( owner_lock & this );
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99 |
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100 | void ?{}( multiple_acquisition_lock & this );
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101 | void ^?{}( multiple_acquisition_lock & this );
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102 |
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103 | void lock( blocking_lock & this );
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104 | bool try_lock( blocking_lock & this );
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105 | void unlock( blocking_lock & this );
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106 | void on_notify( blocking_lock & this, struct $thread * t );
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107 | void on_wait( blocking_lock & this );
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108 | size_t wait_count( blocking_lock & this );
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109 | void set_recursion_count( blocking_lock & this, size_t recursion );
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110 | size_t get_recursion_count( blocking_lock & this );
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111 |
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112 | void lock( single_acquisition_lock & this );
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113 | void unlock( single_acquisition_lock & this );
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114 | void on_notify( single_acquisition_lock & this, struct $thread * t );
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115 | void on_wait( single_acquisition_lock & this );
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116 | void set_recursion_count( single_acquisition_lock & this, size_t recursion );
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117 | size_t get_recursion_count( single_acquisition_lock & this );
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118 |
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119 | void lock( owner_lock & this );
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120 | void unlock( owner_lock & this );
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121 | void on_notify( owner_lock & this, struct $thread * t );
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122 | void on_wait( owner_lock & this );
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123 | void set_recursion_count( owner_lock & this, size_t recursion );
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124 | size_t get_recursion_count( owner_lock & this );
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125 |
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126 | void lock( multiple_acquisition_lock & this );
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127 | void unlock( multiple_acquisition_lock & this );
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128 | void on_notify( multiple_acquisition_lock & this, struct $thread * t );
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129 | void on_wait( multiple_acquisition_lock & this );
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130 | void set_recursion_count( multiple_acquisition_lock & this, size_t recursion );
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131 | size_t get_recursion_count( multiple_acquisition_lock & this );
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132 |
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133 | ///////////////////////////////////////////////////////////////////
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134 | //// Synchronization Locks
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135 | ///////////////////////////////////////////////////////////////////
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136 | forall(dtype L | is_blocking_lock(L)) {
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137 | struct condition_variable {
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138 | // Spin lock used for mutual exclusion
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139 | __spinlock_t lock;
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140 |
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141 | // List of blocked threads
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142 | Sequence( info_thread(L) ) blocked_threads;
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143 |
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144 | // Count of current blocked threads
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145 | int count;
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146 | };
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147 |
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148 | void ?{}( condition_variable(L) & this );
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149 | void ^?{}( condition_variable(L) & this );
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150 |
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151 | struct alarm_node_wrap {
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152 | alarm_node_t alarm_node;
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153 |
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154 | condition_variable(L) * cond;
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155 |
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156 | info_thread(L) * i;
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157 | };
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158 |
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159 | void ?{}( alarm_node_wrap(L) & this, Time alarm, Duration period, Alarm_Callback callback );
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160 | void ^?{}( alarm_node_wrap(L) & this );
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161 |
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162 | void alarm_node_callback( alarm_node_wrap(L) & this );
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163 |
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164 | void alarm_node_wrap_cast( alarm_node_t & a );
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165 |
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166 | bool notify_one( condition_variable(L) & this );
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167 | bool notify_all( condition_variable(L) & this );
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168 |
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169 | uintptr_t front( condition_variable(L) & this );
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170 |
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171 | bool empty( condition_variable(L) & this );
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172 | int counter( condition_variable(L) & this );
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173 |
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174 | void wait( condition_variable(L) & this );
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175 | void wait( condition_variable(L) & this, uintptr_t info );
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176 | bool wait( condition_variable(L) & this, Duration duration );
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177 | bool wait( condition_variable(L) & this, uintptr_t info, Duration duration );
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178 | bool wait( condition_variable(L) & this, Time time );
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179 | bool wait( condition_variable(L) & this, uintptr_t info, Time time );
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180 |
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181 | void wait( condition_variable(L) & this, L & l );
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182 | void wait( condition_variable(L) & this, L & l, uintptr_t info );
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183 | bool wait( condition_variable(L) & this, L & l, Duration duration );
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184 | bool wait( condition_variable(L) & this, L & l, uintptr_t info, Duration duration );
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185 | bool wait( condition_variable(L) & this, L & l, Time time );
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186 | bool wait( condition_variable(L) & this, L & l, uintptr_t info, Time time );
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187 | }
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