1 | #include <stdbool.h>
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2 |
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3 | #include "bits/algorithm.hfa"
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4 | #include "bits/locks.hfa"
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5 | #include "bits/containers.hfa"
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6 |
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7 | #include "invoke.h"
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8 |
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9 | #include "time_t.hfa"
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10 | #include "time.hfa"
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11 | #include <sys/time.h>
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12 |
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13 | ///////////////////////////////////////////////////////////////////
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14 | //// is_blocking_lock
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15 | ///////////////////////////////////////////////////////////////////
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16 |
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17 | trait is_blocking_lock(dtype L | sized(L)) {
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18 | void add_( L &, struct $thread * ); // For synchronization locks to use when acquiring
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19 | void remove_( L & ); // For synchronization locks to use when releasing
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20 | size_t get_recursion_count( L & ); // to get recursion count for cond lock to reset after waking
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21 | void set_recursion_count( L &, size_t recursion ); // to set recursion count after getting signalled;
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22 | };
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23 |
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24 | ///////////////////////////////////////////////////////////////////
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25 | //// info_thread
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26 | ///////////////////////////////////////////////////////////////////
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27 |
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28 | forall(dtype L | is_blocking_lock(L)) {
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29 | struct info_thread {
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30 | struct $thread * t;
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31 | uintptr_t info;
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32 | info_thread(L) * next;
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33 | L * lock;
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34 | };
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35 |
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36 |
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37 | void ?{}( info_thread(L) & this, $thread * t );
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38 | void ?{}( info_thread(L) & this, $thread * t, uintptr_t info );
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39 | void ^?{}( info_thread(L) & this );
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40 |
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41 | info_thread(L) *& get_next( info_thread(L) & this );
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42 | }
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43 |
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44 | ///////////////////////////////////////////////////////////////////
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45 | //// Blocking Locks
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46 | ///////////////////////////////////////////////////////////////////
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47 | struct blocking_lock {
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48 | // Spin lock used for mutual exclusion
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49 | __spinlock_t lock;
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50 |
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51 | // List of blocked threads
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52 | __queue_t( struct $thread ) blocked_threads;
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53 |
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54 | // Count of current blocked threads
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55 | size_t wait_count;
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56 |
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57 | // Flag if the lock allows multiple acquisition
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58 | bool multi_acquisition;
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59 |
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60 | // Flag if lock can be released by non owner
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61 | bool strict_owner;
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62 |
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63 | // Current thread owning the lock
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64 | struct $thread * owner;
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65 |
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66 | // Number of recursion level
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67 | size_t recursion_count;
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68 | };
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69 |
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70 | struct mutex_lock {
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71 | inline blocking_lock;
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72 | };
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73 |
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74 | struct owner_lock {
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75 | inline blocking_lock;
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76 | };
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77 |
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78 | struct recursive_mutex_lock {
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79 | inline blocking_lock;
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80 | };
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81 |
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82 | void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner );
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83 | void ^?{}( blocking_lock & this );
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84 |
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85 | void ?{}( mutex_lock & this );
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86 | void ^?{}( mutex_lock & this );
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87 |
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88 | void ?{}( owner_lock & this );
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89 | void ^?{}( owner_lock & this );
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90 |
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91 | void ?{}( recursive_mutex_lock & this );
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92 | void ^?{}( recursive_mutex_lock & this );
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93 |
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94 | void lock( blocking_lock & this );
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95 | bool try_lock( blocking_lock & this );
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96 | void unlock( blocking_lock & this );
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97 | void add_( blocking_lock & this, struct $thread * t );
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98 | void remove_( blocking_lock & this );
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99 | size_t wait_count( blocking_lock & this );
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100 | void set_recursion_count( blocking_lock & this, size_t recursion );
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101 | size_t get_recursion_count( blocking_lock & this );
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102 |
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103 | void lock( mutex_lock & this );
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104 | void unlock( mutex_lock & this );
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105 | void add_( mutex_lock & this, struct $thread * t );
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106 | void remove_( mutex_lock & this );
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107 | void set_recursion_count( mutex_lock & this, size_t recursion );
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108 | size_t get_recursion_count( mutex_lock & this );
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109 |
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110 | void lock( recursive_mutex_lock & this );
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111 | void unlock( recursive_mutex_lock & this );
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112 | void add_( recursive_mutex_lock & this, struct $thread * t );
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113 | void remove_( recursive_mutex_lock & this );
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114 | void set_recursion_count( recursive_mutex_lock & this, size_t recursion );
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115 | size_t get_recursion_count( recursive_mutex_lock & this );
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116 |
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117 | ///////////////////////////////////////////////////////////////////
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118 | //// Synchronization Locks
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119 | ///////////////////////////////////////////////////////////////////
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120 | forall(dtype L | is_blocking_lock(L)) {
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121 | struct synchronization_lock {
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122 | // Spin lock used for mutual exclusion
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123 | __spinlock_t lock;
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124 |
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125 | // List of blocked threads
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126 | __queue_t( info_thread(L) ) blocked_threads;
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127 |
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128 | // Count of current blocked threads
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129 | int count;
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130 |
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131 | // If true threads will reacquire the lock they block on upon waking
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132 | bool reacquire_after_signal;
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133 | };
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134 |
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135 | struct condition_variable {
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136 | inline synchronization_lock(L);
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137 | };
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138 |
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139 | struct thread_queue {
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140 | inline synchronization_lock(L);
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141 | };
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142 |
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143 |
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144 | void ?{}( synchronization_lock(L) & this, bool multi_acquisition, bool strict_owner );
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145 | void ^?{}( synchronization_lock(L) & this );
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146 |
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147 | void ?{}( condition_variable(L) & this );
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148 | void ^?{}( condition_variable(L) & this );
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149 |
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150 | void ?{}( thread_queue(L) & this );
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151 | void ^?{}( thread_queue(L) & this );
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152 |
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153 | bool notify_one( synchronization_lock(L) & this );
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154 | bool notify_all( synchronization_lock(L) & this );
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155 |
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156 | uintptr_t front( synchronization_lock(L) & this );
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157 |
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158 | bool empty( synchronization_lock(L) & this );
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159 | int counter( synchronization_lock(L) & this );
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160 |
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161 | // wait functions that are not passed a mutex lock
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162 | void wait( synchronization_lock(L) & this );
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163 | void wait( synchronization_lock(L) & this, uintptr_t info );
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164 | bool wait( synchronization_lock(L) & this, Duration duration );
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165 | bool wait( synchronization_lock(L) & this, uintptr_t info, Duration duration );
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166 | bool wait( synchronization_lock(L) & this, Time time );
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167 | bool wait( synchronization_lock(L) & this, uintptr_t info, Time time );
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168 |
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169 | // wait functions that are passed a lock
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170 | bool notify_one( synchronization_lock(L) & this, L & l );
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171 | bool notify_all( synchronization_lock(L) & this, L & l );
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172 |
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173 | void wait( synchronization_lock(L) & this, L & l );
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174 | void wait( synchronization_lock(L) & this, L & l, uintptr_t info );
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175 | bool wait( synchronization_lock(L) & this, L & l, Duration duration );
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176 | bool wait( synchronization_lock(L) & this, L & l, uintptr_t info, Duration duration );
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177 | bool wait( synchronization_lock(L) & this, L & l, Time time );
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178 | bool wait( synchronization_lock(L) & this, L & l, uintptr_t info, Time time );
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179 | }
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180 |
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181 | ///////////////////////////////////////////////////////////////////
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182 | //// condition lock alternative approach
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183 | ///////////////////////////////////////////////////////////////////
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184 |
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185 |
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186 | ///////////////////////////////////////////////////////////////////
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187 | //// is_simple_lock
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188 | ///////////////////////////////////////////////////////////////////
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189 |
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190 | trait is_simple_lock(dtype L | sized(L)) {
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191 | void lock( L & ); // For synchronization locks to use when acquiring
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192 | void unlock( L & ); // For synchronization locks to use when releasing
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193 | size_t get_recursion_count( L & ); // to get recursion count for cond lock to reset after waking
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194 | void set_recursion_count( L &, size_t recursion ); // to set recursion count after getting signalled;
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195 | };
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196 |
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197 | forall(dtype L | is_simple_lock(L)) {
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198 | struct condition_lock {
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199 | // Spin lock used for mutual exclusion
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200 | mutex_lock m_lock;
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201 |
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202 | condition_variable( mutex_lock ) c_var;
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203 | };
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204 |
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205 | void ?{}( condition_lock(L) & this );
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206 | void ^?{}( condition_lock(L) & this );
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207 |
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208 | bool notify_one( condition_lock(L) & this );
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209 | bool notify_all( condition_lock(L) & this );
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210 | void wait( condition_lock(L) & this, L & l );
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211 | }
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