source: libcfa/src/concurrency/locks.hfa@ c20533ea

ADT arm-eh ast-experimental enum forall-pointer-decay jacob/cs343-translation new-ast-unique-expr pthread-emulation qualifiedEnum
Last change on this file since c20533ea was c20533ea, checked in by Thierry Delisle <tdelisle@…>, 5 years ago

Fixed locks.hfa to no longer depend on private headers bits/algorithm.hfa and alarm.hfa

  • Property mode set to 100644
File size: 5.6 KB
Line 
1#pragma once
2
3#include <stdbool.h>
4
5#include "bits/locks.hfa"
6#include "bits/sequence.hfa"
7
8#include "invoke.h"
9
10#include "time_t.hfa"
11#include "time.hfa"
12#include <sys/time.h>
13
14///////////////////////////////////////////////////////////////////
15//// is_blocking_lock
16///////////////////////////////////////////////////////////////////
17
18trait is_blocking_lock(dtype L | sized(L)) {
19 void on_notify( L &, struct $thread * ); // For synchronization locks to use when acquiring
20 void on_wait( L & ); // For synchronization locks to use when releasing
21 size_t get_recursion_count( L & ); // to get recursion count for cond lock to reset after waking
22 void set_recursion_count( L &, size_t recursion ); // to set recursion count after getting signalled;
23};
24
25///////////////////////////////////////////////////////////////////
26//// info_thread
27///////////////////////////////////////////////////////////////////
28
29// the info thread is a wrapper around a thread used
30// to store extra data for use in the condition variable
31forall(dtype L | is_blocking_lock(L)) {
32 struct info_thread {
33 inline Seqable; // used to put info_thread on a dl queue (aka sequence)
34 struct $thread * t; // waiting thread
35 uintptr_t info; // shadow field
36 L * lock; // lock that is passed to wait() (if one is passed)
37 bool signalled; // true when signalled and false when timeout wakes thread
38 };
39
40
41 void ?{}( info_thread(L) & this, $thread * t );
42 void ?{}( info_thread(L) & this, $thread * t, uintptr_t info );
43 void ^?{}( info_thread(L) & this );
44
45 // for use by sequence
46 info_thread(L) *& Back( info_thread(L) * this );
47 info_thread(L) *& Next( info_thread(L) * this );
48}
49
50///////////////////////////////////////////////////////////////////
51//// Blocking Locks
52///////////////////////////////////////////////////////////////////
53
54struct blocking_lock {
55 // Spin lock used for mutual exclusion
56 __spinlock_t lock;
57
58 // List of blocked threads
59 Sequence( $thread ) blocked_threads;
60
61 // Count of current blocked threads
62 size_t wait_count;
63
64 // Flag if the lock allows multiple acquisition
65 bool multi_acquisition;
66
67 // Flag if lock can be released by non owner
68 bool strict_owner;
69
70 // Current thread owning the lock
71 struct $thread * owner;
72
73 // Number of recursion level
74 size_t recursion_count;
75};
76
77struct single_acquisition_lock {
78 inline blocking_lock;
79};
80
81struct owner_lock {
82 inline blocking_lock;
83};
84
85struct multiple_acquisition_lock {
86 inline blocking_lock;
87};
88
89void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner );
90void ^?{}( blocking_lock & this );
91
92void ?{}( single_acquisition_lock & this );
93void ^?{}( single_acquisition_lock & this );
94
95void ?{}( owner_lock & this );
96void ^?{}( owner_lock & this );
97
98void ?{}( multiple_acquisition_lock & this );
99void ^?{}( multiple_acquisition_lock & this );
100
101void lock( blocking_lock & this );
102bool try_lock( blocking_lock & this );
103void unlock( blocking_lock & this );
104void on_notify( blocking_lock & this, struct $thread * t );
105void on_wait( blocking_lock & this );
106size_t wait_count( blocking_lock & this );
107void set_recursion_count( blocking_lock & this, size_t recursion );
108size_t get_recursion_count( blocking_lock & this );
109
110void lock( single_acquisition_lock & this );
111void unlock( single_acquisition_lock & this );
112void on_notify( single_acquisition_lock & this, struct $thread * t );
113void on_wait( single_acquisition_lock & this );
114void set_recursion_count( single_acquisition_lock & this, size_t recursion );
115size_t get_recursion_count( single_acquisition_lock & this );
116
117void lock( owner_lock & this );
118void unlock( owner_lock & this );
119void on_notify( owner_lock & this, struct $thread * t );
120void on_wait( owner_lock & this );
121void set_recursion_count( owner_lock & this, size_t recursion );
122size_t get_recursion_count( owner_lock & this );
123
124void lock( multiple_acquisition_lock & this );
125void unlock( multiple_acquisition_lock & this );
126void on_notify( multiple_acquisition_lock & this, struct $thread * t );
127void on_wait( multiple_acquisition_lock & this );
128void set_recursion_count( multiple_acquisition_lock & this, size_t recursion );
129size_t get_recursion_count( multiple_acquisition_lock & this );
130
131///////////////////////////////////////////////////////////////////
132//// Synchronization Locks
133///////////////////////////////////////////////////////////////////
134forall(dtype L | is_blocking_lock(L)) {
135 struct condition_variable {
136 // Spin lock used for mutual exclusion
137 __spinlock_t lock;
138
139 // List of blocked threads
140 Sequence( info_thread(L) ) blocked_threads;
141
142 // Count of current blocked threads
143 int count;
144 };
145
146 void ?{}( condition_variable(L) & this );
147 void ^?{}( condition_variable(L) & this );
148
149 bool notify_one( condition_variable(L) & this );
150 bool notify_all( condition_variable(L) & this );
151
152 uintptr_t front( condition_variable(L) & this );
153
154 bool empty( condition_variable(L) & this );
155 int counter( condition_variable(L) & this );
156
157 void wait( condition_variable(L) & this );
158 void wait( condition_variable(L) & this, uintptr_t info );
159 bool wait( condition_variable(L) & this, Duration duration );
160 bool wait( condition_variable(L) & this, uintptr_t info, Duration duration );
161 bool wait( condition_variable(L) & this, Time time );
162 bool wait( condition_variable(L) & this, uintptr_t info, Time time );
163
164 void wait( condition_variable(L) & this, L & l );
165 void wait( condition_variable(L) & this, L & l, uintptr_t info );
166 bool wait( condition_variable(L) & this, L & l, Duration duration );
167 bool wait( condition_variable(L) & this, L & l, uintptr_t info, Duration duration );
168 bool wait( condition_variable(L) & this, L & l, Time time );
169 bool wait( condition_variable(L) & this, L & l, uintptr_t info, Time time );
170}
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