source: libcfa/src/concurrency/locks.cfa @ bd1d279

ADTast-experimentalpthread-emulationqualifiedEnum
Last change on this file since bd1d279 was 7f958c4, checked in by caparsons <caparson@…>, 3 years ago

added fast lock/cond var

  • Property mode set to 100644
File size: 12.8 KB
Line 
1//
2// Cforall Version 1.0.0 Copyright (C) 2021 University of Waterloo
3//
4// The contents of this file are covered under the licence agreement in the
5// file "LICENCE" distributed with Cforall.
6//
7// locks.hfa -- LIBCFATHREAD
8// Runtime locks that used with the runtime thread system.
9//
10// Author           : Colby Alexander Parsons
11// Created On       : Thu Jan 21 19:46:50 2021
12// Last Modified By :
13// Last Modified On :
14// Update Count     :
15//
16
17#define __cforall_thread__
18#define _GNU_SOURCE
19
20#include "locks.hfa"
21#include "kernel/private.hfa"
22
23#include <kernel.hfa>
24#include <stdlib.hfa>
25
26//-----------------------------------------------------------------------------
27// info_thread
28forall(L & | is_blocking_lock(L)) {
29        struct info_thread {
30                // used to put info_thread on a dl queue
31                inline dlink(info_thread(L));
32
33                // waiting thread
34                struct thread$ * t;
35
36                // shadow field
37                uintptr_t info;
38
39                // lock that is passed to wait() (if one is passed)
40                L * lock;
41
42                // true when signalled and false when timeout wakes thread
43                bool signalled;
44        };
45        P9_EMBEDDED( info_thread(L), dlink(info_thread(L)) )
46
47        void ?{}( info_thread(L) & this, thread$ * t, uintptr_t info, L * l ) {
48                this.t = t;
49                this.info = info;
50                this.lock = l;
51        }
52
53        void ^?{}( info_thread(L) & this ) {}
54}
55
56//-----------------------------------------------------------------------------
57// Blocking Locks
58void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner ) {
59        this.lock{};
60        this.blocked_threads{};
61        this.wait_count = 0;
62        this.multi_acquisition = multi_acquisition;
63        this.strict_owner = strict_owner;
64        this.owner = 0p;
65        this.recursion_count = 0;
66}
67
68void ^?{}( blocking_lock & this ) {}
69
70
71void lock( blocking_lock & this ) with( this ) {
72        lock( lock __cfaabi_dbg_ctx2 );
73        thread$ * thrd = active_thread();
74
75        // single acquisition lock is held by current thread
76        /* paranoid */ verifyf( owner != thrd || multi_acquisition, "Single acquisition lock holder (%p) attempted to reacquire the lock %p resulting in a deadlock.", owner, &this );
77
78        // lock is held by some other thread
79        if ( owner != 0p && owner != thrd ) {
80                insert_last( blocked_threads, *thrd );
81                wait_count++;
82                unlock( lock );
83                park( );
84        }
85        // multi acquisition lock is held by current thread
86        else if ( owner == thrd && multi_acquisition ) {
87                recursion_count++;
88                unlock( lock );
89        }
90        // lock isn't held
91        else {
92                owner = thrd;
93                recursion_count = 1;
94                unlock( lock );
95        }
96}
97
98bool try_lock( blocking_lock & this ) with( this ) {
99        bool ret = false;
100        lock( lock __cfaabi_dbg_ctx2 );
101
102        // lock isn't held
103        if ( owner == 0p ) {
104                owner = active_thread();
105                recursion_count = 1;
106                ret = true;
107        }
108        // multi acquisition lock is held by current thread
109        else if ( owner == active_thread() && multi_acquisition ) {
110                recursion_count++;
111                ret = true;
112        }
113
114        unlock( lock );
115        return ret;
116}
117
118void pop_and_set_new_owner( blocking_lock & this ) with( this ) {
119        thread$ * t = &try_pop_front( blocked_threads );
120        owner = t;
121        recursion_count = ( t ? 1 : 0 );
122        if ( t ) wait_count--;
123        unpark( t );
124}
125
126void unlock( blocking_lock & this ) with( this ) {
127        lock( lock __cfaabi_dbg_ctx2 );
128        /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
129        /* paranoid */ verifyf( owner == active_thread() || !strict_owner , "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
130        /* paranoid */ verifyf( recursion_count == 1 || multi_acquisition, "Thread %p attempted to release owner lock %p which is not recursive but has a recursive count of %zu", active_thread(), &this, recursion_count );
131
132        // if recursion count is zero release lock and set new owner if one is waiting
133        recursion_count--;
134        if ( recursion_count == 0 ) {
135                pop_and_set_new_owner( this );
136        }
137        unlock( lock );
138}
139
140size_t wait_count( blocking_lock & this ) with( this ) {
141        return wait_count;
142}
143
144void on_notify( blocking_lock & this, thread$ * t ) with( this ) {
145        lock( lock __cfaabi_dbg_ctx2 );
146        // lock held
147        if ( owner != 0p ) {
148                insert_last( blocked_threads, *t );
149                wait_count++;
150                unlock( lock );
151        }
152        // lock not held
153        else {
154                owner = t;
155                recursion_count = 1;
156                unpark( t );
157                unlock( lock );
158        }
159}
160
161size_t on_wait( blocking_lock & this ) with( this ) {
162        lock( lock __cfaabi_dbg_ctx2 );
163        /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
164        /* paranoid */ verifyf( owner == active_thread() || !strict_owner, "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
165
166        size_t ret = recursion_count;
167
168        pop_and_set_new_owner( this );
169        unlock( lock );
170        return ret;
171}
172
173void on_wakeup( blocking_lock & this, size_t recursion ) with( this ) {
174        recursion_count = recursion;
175}
176
177//-----------------------------------------------------------------------------
178// alarm node wrapper
179forall(L & | is_blocking_lock(L)) {
180        struct alarm_node_wrap {
181                alarm_node_t alarm_node;
182                condition_variable(L) * cond;
183                info_thread(L) * info_thd;
184        };
185
186        void ?{}( alarm_node_wrap(L) & this, Duration alarm, Duration period, Alarm_Callback callback, condition_variable(L) * c, info_thread(L) * i ) {
187                this.alarm_node{ callback, alarm, period };
188                this.cond = c;
189                this.info_thd = i;
190        }
191
192        void ^?{}( alarm_node_wrap(L) & this ) { }
193
194        void timeout_handler ( alarm_node_wrap(L) & this ) with( this ) {
195                // This condition_variable member is called from the kernel, and therefore, cannot block, but it can spin.
196                lock( cond->lock __cfaabi_dbg_ctx2 );
197
198                // this check is necessary to avoid a race condition since this timeout handler
199                //      may still be called after a thread has been removed from the queue but
200                //      before the alarm is unregistered
201                if ( (*info_thd)`isListed ) {   // is thread on queue
202                        info_thd->signalled = false;
203                        // remove this thread O(1)
204                        remove( *info_thd );
205                        cond->count--;
206                        if( info_thd->lock ) {
207                                // call lock's on_notify if a lock was passed
208                                on_notify(*info_thd->lock, info_thd->t);
209                        } else {
210                                // otherwise wake thread
211                                unpark( info_thd->t );
212                        }
213                }
214                unlock( cond->lock );
215        }
216
217        // this casts the alarm node to our wrapped type since we used type erasure
218        void alarm_node_wrap_cast( alarm_node_t & a ) { timeout_handler( (alarm_node_wrap(L) &)a ); }
219}
220
221//-----------------------------------------------------------------------------
222// Synchronization Locks
223forall(L & | is_blocking_lock(L)) {
224
225        //-----------------------------------------------------------------------------
226        // condition variable
227        void ?{}( condition_variable(L) & this ){
228                this.lock{};
229                this.blocked_threads{};
230                this.count = 0;
231        }
232
233        void ^?{}( condition_variable(L) & this ){ }
234
235        void process_popped( condition_variable(L) & this, info_thread(L) & popped ) with( this ) {
236                if(&popped != 0p) {
237                        popped.signalled = true;
238                        count--;
239                        if (popped.lock) {
240                                // if lock passed call on_notify
241                                on_notify(*popped.lock, popped.t);
242                        } else {
243                                // otherwise wake thread
244                                unpark(popped.t);
245                        }
246                }
247        }
248
249        bool notify_one( condition_variable(L) & this ) with( this ) {
250                lock( lock __cfaabi_dbg_ctx2 );
251                bool ret = ! blocked_threads`isEmpty;
252                process_popped(this, try_pop_front( blocked_threads ));
253                unlock( lock );
254                return ret;
255        }
256
257        bool notify_all( condition_variable(L) & this ) with(this) {
258                lock( lock __cfaabi_dbg_ctx2 );
259                bool ret = ! blocked_threads`isEmpty;
260                while( ! blocked_threads`isEmpty ) {
261                        process_popped(this, try_pop_front( blocked_threads ));
262                }
263                unlock( lock );
264                return ret;
265        }
266
267        uintptr_t front( condition_variable(L) & this ) with(this) {
268                return blocked_threads`isEmpty ? NULL : blocked_threads`first.info;
269        }
270
271        bool empty( condition_variable(L) & this ) with(this) {
272                lock( lock __cfaabi_dbg_ctx2 );
273                bool ret = blocked_threads`isEmpty;
274                unlock( lock );
275                return ret;
276        }
277
278        int counter( condition_variable(L) & this ) with(this) { return count; }
279
280        size_t queue_and_get_recursion( condition_variable(L) & this, info_thread(L) * i ) with(this) {
281                // add info_thread to waiting queue
282                insert_last( blocked_threads, *i );
283                count++;
284                size_t recursion_count = 0;
285                if (i->lock) {
286                        // if lock was passed get recursion count to reset to after waking thread
287                        recursion_count = on_wait( *i->lock );
288                }
289                return recursion_count;
290        }
291
292        // helper for wait()'s' with no timeout
293        void queue_info_thread( condition_variable(L) & this, info_thread(L) & i ) with(this) {
294                lock( lock __cfaabi_dbg_ctx2 );
295                size_t recursion_count = queue_and_get_recursion(this, &i);
296                unlock( lock );
297
298                // blocks here
299                park( );
300
301                // resets recursion count here after waking
302                if (i.lock) on_wakeup(*i.lock, recursion_count);
303        }
304
305        #define WAIT( u, l ) \
306                info_thread( L ) i = { active_thread(), u, l }; \
307                queue_info_thread( this, i );
308
309        // helper for wait()'s' with a timeout
310        void queue_info_thread_timeout( condition_variable(L) & this, info_thread(L) & info, Duration t, Alarm_Callback callback ) with(this) {
311                lock( lock __cfaabi_dbg_ctx2 );
312                size_t recursion_count = queue_and_get_recursion(this, &info);
313                alarm_node_wrap(L) node_wrap = { t, 0`s, callback, &this, &info };
314                register_self( &node_wrap.alarm_node );
315                unlock( lock );
316
317                // blocks here
318                park();
319
320                // unregisters alarm so it doesn't go off if this happens first
321                unregister_self( &node_wrap.alarm_node );
322
323                // resets recursion count here after waking
324                if (info.lock) on_wakeup(*info.lock, recursion_count);
325        }
326
327        #define WAIT_TIME( u, l, t ) \
328                info_thread( L ) i = { active_thread(), u, l }; \
329                queue_info_thread_timeout(this, i, t, alarm_node_wrap_cast ); \
330                return i.signalled;
331
332        void wait( condition_variable(L) & this                        ) with(this) { WAIT( 0, 0p    ) }
333        void wait( condition_variable(L) & this, uintptr_t info        ) with(this) { WAIT( info, 0p ) }
334        void wait( condition_variable(L) & this, L & l                 ) with(this) { WAIT( 0, &l    ) }
335        void wait( condition_variable(L) & this, L & l, uintptr_t info ) with(this) { WAIT( info, &l ) }
336
337        bool wait( condition_variable(L) & this, Duration duration                        ) with(this) { WAIT_TIME( 0   , 0p , duration ) }
338        bool wait( condition_variable(L) & this, uintptr_t info, Duration duration        ) with(this) { WAIT_TIME( info, 0p , duration ) }
339        bool wait( condition_variable(L) & this, L & l, Duration duration                 ) with(this) { WAIT_TIME( 0   , &l , duration ) }
340        bool wait( condition_variable(L) & this, L & l, uintptr_t info, Duration duration ) with(this) { WAIT_TIME( info, &l , duration ) }
341
342        //-----------------------------------------------------------------------------
343        // fast_cond_var
344        void  ?{}( fast_cond_var(L) & this ){
345                this.blocked_threads{};
346                #ifdef __CFA_DEBUG__
347                this.lock_used = 0p;
348                #endif
349        }
350        void ^?{}( fast_cond_var(L) & this ){ }
351
352        bool notify_one( fast_cond_var(L) & this ) with(this) {
353                bool ret = ! blocked_threads`isEmpty;
354                if ( ret ) {
355                        info_thread(L) & popped = try_pop_front( blocked_threads );
356                        on_notify(*popped.lock, popped.t);
357                }
358                return ret;
359        }
360        bool notify_all( fast_cond_var(L) & this ) with(this) {
361                bool ret = ! blocked_threads`isEmpty;
362                while( ! blocked_threads`isEmpty ) {
363                        info_thread(L) & popped = try_pop_front( blocked_threads );
364                        on_notify(*popped.lock, popped.t);
365                }
366                return ret;
367        }
368
369        uintptr_t front( fast_cond_var(L) & this ) with(this) { return blocked_threads`isEmpty ? NULL : blocked_threads`first.info; }
370        bool empty ( fast_cond_var(L) & this ) with(this) { return blocked_threads`isEmpty; }
371
372        void wait( fast_cond_var(L) & this, L & l ) {
373                wait( this, l, 0 );
374        }
375
376        void wait( fast_cond_var(L) & this, L & l, uintptr_t info ) with(this) {
377                // brand cond lock with lock
378                #ifdef __CFA_DEBUG__
379                        if ( lock_used == 0p ) lock_used = &l;
380                        else { assert(lock_used == &l); }
381                #endif
382                info_thread( L ) i = { active_thread(), info, &l };
383                insert_last( blocked_threads, i );
384                size_t recursion_count = on_wait( *i.lock );
385                park( );
386                on_wakeup(*i.lock, recursion_count);
387        }
388}
389
390//-----------------------------------------------------------------------------
391// Semaphore
392void  ?{}( semaphore & this, int count = 1 ) {
393        (this.lock){};
394        this.count = count;
395        (this.waiting){};
396}
397void ^?{}(semaphore & this) {}
398
399bool P(semaphore & this) with( this ){
400        lock( lock __cfaabi_dbg_ctx2 );
401        count -= 1;
402        if ( count < 0 ) {
403                // queue current task
404                append( waiting, active_thread() );
405
406                // atomically release spin lock and block
407                unlock( lock );
408                park();
409                return true;
410        }
411        else {
412            unlock( lock );
413            return false;
414        }
415}
416
417thread$ * V (semaphore & this, const bool doUnpark ) with( this ) {
418        thread$ * thrd = 0p;
419        lock( lock __cfaabi_dbg_ctx2 );
420        count += 1;
421        if ( count <= 0 ) {
422                // remove task at head of waiting list
423                thrd = pop_head( waiting );
424        }
425
426        unlock( lock );
427
428        // make new owner
429        if( doUnpark ) unpark( thrd );
430
431        return thrd;
432}
433
434bool V(semaphore & this) with( this ) {
435        thread$ * thrd = V(this, true);
436        return thrd != 0p;
437}
438
439bool V(semaphore & this, unsigned diff) with( this ) {
440        thread$ * thrd = 0p;
441        lock( lock __cfaabi_dbg_ctx2 );
442        int release = max(-count, (int)diff);
443        count += diff;
444        for(release) {
445                unpark( pop_head( waiting ) );
446        }
447
448        unlock( lock );
449
450        return thrd != 0p;
451}
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