1 | #include "locks.hfa"
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2 | #include "kernel_private.hfa"
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3 |
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4 | #include <kernel.hfa>
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5 | #include <stdlib.hfa>
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6 |
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7 | ///////////////////////////////////////////////////////////////////
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8 | //// info_thread
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9 | ///////////////////////////////////////////////////////////////////
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10 |
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11 | forall(dtype L | is_blocking_lock(L)) {
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12 | void ?{}( info_thread(L) & this, $thread * t ) {
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13 | ((Seqable &) this){};
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14 | this.t = t;
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15 | this.lock = 0p;
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16 | }
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17 |
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18 | void ?{}( info_thread(L) & this, $thread * t, uintptr_t info ) {
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19 | ((Seqable &) this){};
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20 | this.t = t;
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21 | this.info = info;
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22 | this.lock = 0p;
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23 | }
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24 |
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25 | void ^?{}( info_thread(L) & this ){ }
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26 |
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27 | info_thread(L) *& Back( info_thread(L) * this ) {
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28 | return (info_thread(L) *)Back( (Seqable *)this );
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29 | }
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30 |
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31 | info_thread(L) *& Next( info_thread(L) * this ) {
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32 | return (info_thread(L) *)Next( (Colable *)this );
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33 | }
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34 | }
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35 |
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36 | ///////////////////////////////////////////////////////////////////
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37 | //// Blocking Locks
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38 | ///////////////////////////////////////////////////////////////////
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39 |
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40 | void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner ) {
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41 | this.lock{};
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42 | this.blocked_threads{};
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43 | this.wait_count = 0;
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44 | this.multi_acquisition = multi_acquisition;
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45 | this.strict_owner = strict_owner;
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46 | this.owner = 0p;
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47 | this.recursion_count = 0;
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48 | }
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49 |
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50 | void ^?{}( blocking_lock & this ) {}
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51 | void ?{}( single_acquisition_lock & this ) {((blocking_lock &)this){ false, false };}
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52 | void ^?{}( single_acquisition_lock & this ) {}
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53 | void ?{}( owner_lock & this ) {((blocking_lock &)this){ true, true };}
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54 | void ^?{}( owner_lock & this ) {}
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55 | void ?{}( multiple_acquisition_lock & this ) {((blocking_lock &)this){ true, false };}
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56 | void ^?{}( multiple_acquisition_lock & this ) {}
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57 |
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58 | void lock( blocking_lock & this ) with( this ) {
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59 | lock( lock __cfaabi_dbg_ctx2 );
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60 | if ( owner == active_thread() && !multi_acquisition) { // single acquisition lock is held by current thread
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61 | abort("A single acquisition lock holder attempted to reacquire the lock resulting in a deadlock.");
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62 | } else if ( owner != 0p && owner != active_thread() ) { // lock is held by some other thread
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63 | addTail( blocked_threads, *active_thread() );
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64 | wait_count++;
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65 | unlock( lock );
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66 | park( );
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67 | } else if ( owner == active_thread() && multi_acquisition ) { // multi acquisition lock is held by current thread
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68 | recursion_count++;
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69 | unlock( lock );
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70 | } else { // lock isn't held
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71 | owner = active_thread();
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72 | recursion_count = 1;
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73 | unlock( lock );
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74 | }
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75 | }
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76 |
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77 | bool try_lock( blocking_lock & this ) with( this ) {
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78 | bool ret = false;
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79 | lock( lock __cfaabi_dbg_ctx2 );
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80 | if ( owner == 0p ) { // lock isn't held
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81 | owner = active_thread();
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82 | recursion_count = 1;
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83 | ret = true;
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84 | } else if ( owner == active_thread() && multi_acquisition ) { // multi acquisition lock is held by current thread
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85 | recursion_count++;
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86 | ret = true;
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87 | }
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88 | unlock( lock );
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89 | return ret;
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90 | }
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91 |
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92 | void unlock_error_check( blocking_lock & this ) with( this ) {
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93 | if ( owner == 0p ){ // lock isn't held
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94 | abort( "There was an attempt to release a lock that isn't held" );
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95 | } else if ( strict_owner && owner != active_thread() ) {
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96 | abort( "A thread other than the owner attempted to release an owner lock" );
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97 | }
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98 | }
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99 |
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100 | void pop_and_set_new_owner( blocking_lock & this ) with( this ) {
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101 | $thread * t = &dropHead( blocked_threads );
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102 | owner = t;
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103 | recursion_count = ( t ? 1 : 0 );
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104 | wait_count--;
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105 | unpark( t );
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106 | }
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107 |
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108 | void unlock( blocking_lock & this ) with( this ) {
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109 | lock( lock __cfaabi_dbg_ctx2 );
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110 | unlock_error_check( this );
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111 | recursion_count--;
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112 | if ( recursion_count == 0 ) { // if recursion count is zero release lock and set new owner if one is waiting
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113 | pop_and_set_new_owner( this );
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114 | }
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115 | unlock( lock );
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116 | }
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117 |
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118 | size_t wait_count( blocking_lock & this ) with( this ) {
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119 | return wait_count;
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120 | }
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121 |
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122 | void set_recursion_count( blocking_lock & this, size_t recursion ) with( this ) {
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123 | recursion_count = recursion;
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124 | }
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125 |
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126 | size_t get_recursion_count( blocking_lock & this ) with( this ) {
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127 | return recursion_count;
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128 | }
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129 |
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130 | void on_notify( blocking_lock & this, $thread * t ) with( this ) {
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131 | lock( lock __cfaabi_dbg_ctx2 );
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132 | if ( owner != 0p ) { // lock held
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133 | addTail( blocked_threads, *t );
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134 | wait_count++;
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135 | unlock( lock );
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136 | } else { // lock not held
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137 | owner = t;
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138 | recursion_count = 1;
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139 | unpark( t );
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140 | unlock( lock );
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141 | }
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142 | }
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143 |
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144 | void on_wait( blocking_lock & this ) with( this ) {
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145 | lock( lock __cfaabi_dbg_ctx2 );
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146 | unlock_error_check( this );
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147 | pop_and_set_new_owner( this );
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148 | unlock( lock );
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149 | }
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150 |
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151 | ///////////////////////////////////////////////////////////////////
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152 | //// Overloaded routines for traits
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153 | ///////////////////////////////////////////////////////////////////
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154 |
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155 | // These routines are temporary until an inheritance bug is fixed
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156 |
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157 | void lock( single_acquisition_lock & this ){ lock( (blocking_lock &)this ); }
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158 | void unlock( single_acquisition_lock & this ){ unlock( (blocking_lock &)this ); }
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159 | void on_notify( single_acquisition_lock & this, struct $thread * t ){ on_notify( (blocking_lock &)this, t ); }
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160 | void on_wait( single_acquisition_lock & this ){ on_wait( (blocking_lock &)this ); }
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161 | void set_recursion_count( single_acquisition_lock & this, size_t recursion ){ set_recursion_count( (blocking_lock &)this, recursion ); }
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162 | size_t get_recursion_count( single_acquisition_lock & this ){ return get_recursion_count( (blocking_lock &)this ); }
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163 |
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164 | void lock( owner_lock & this ){ lock( (blocking_lock &)this ); }
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165 | void unlock( owner_lock & this ){ unlock( (blocking_lock &)this ); }
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166 | void on_notify( owner_lock & this, struct $thread * t ){ on_notify( (blocking_lock &)this, t ); }
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167 | void on_wait( owner_lock & this ){ on_wait( (blocking_lock &)this ); }
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168 | void set_recursion_count( owner_lock & this, size_t recursion ){ set_recursion_count( (blocking_lock &)this, recursion ); }
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169 | size_t get_recursion_count( owner_lock & this ){ return get_recursion_count( (blocking_lock &)this ); }
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170 |
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171 | void lock( multiple_acquisition_lock & this ){ lock( (blocking_lock &)this ); }
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172 | void unlock( multiple_acquisition_lock & this ){ unlock( (blocking_lock &)this ); }
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173 | void on_notify( multiple_acquisition_lock & this, struct $thread * t ){ on_notify( (blocking_lock &)this, t ); }
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174 | void on_wait( multiple_acquisition_lock & this ){ on_wait( (blocking_lock &)this ); }
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175 | void set_recursion_count( multiple_acquisition_lock & this, size_t recursion ){ set_recursion_count( (blocking_lock &)this, recursion ); }
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176 | size_t get_recursion_count( multiple_acquisition_lock & this ){ return get_recursion_count( (blocking_lock &)this ); }
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177 |
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178 | ///////////////////////////////////////////////////////////////////
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179 | //// condition variable
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180 | ///////////////////////////////////////////////////////////////////
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181 |
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182 | forall(dtype L | is_blocking_lock(L)) {
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183 |
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184 | void timeout_handler ( alarm_node_wrap(L) & this ) with( this ) {
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185 | // This condition_variable member is called from the kernel, and therefore, cannot block, but it can spin.
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186 | lock( cond->lock __cfaabi_dbg_ctx2 );
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187 |
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188 | // this check is necessary to avoid a race condition since this timeout handler
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189 | // may still be called after a thread has been removed from the queue but
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190 | // before the alarm is unregistered
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191 | if ( listed(i) ) { // is thread on queue
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192 | i->signalled = false;
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193 | remove( cond->blocked_threads, *i ); // remove this thread O(1)
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194 | cond->count--;
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195 | if( i->lock ) {
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196 | on_notify(*i->lock, i->t); // call lock's on_notify if a lock was passed
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197 | } else {
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198 | unpark( i->t ); // otherwise wake thread
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199 | }
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200 | }
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201 | unlock( cond->lock );
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202 | }
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203 |
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204 | // this casts the alarm node to our wrapped type since we used type erasure
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205 | void alarm_node_wrap_cast( alarm_node_t & a ) { timeout_handler( (alarm_node_wrap(L) &)a ); }
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206 |
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207 | void ?{}( condition_variable(L) & this ){
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208 | this.lock{};
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209 | this.blocked_threads{};
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210 | this.count = 0;
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211 | }
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212 |
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213 | void ^?{}( condition_variable(L) & this ){ }
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214 |
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215 | void ?{}( alarm_node_wrap(L) & this, Time alarm, Duration period, Alarm_Callback callback ) {
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216 | this.alarm_node{ callback, alarm, period };
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217 | }
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218 |
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219 | void ^?{}( alarm_node_wrap(L) & this ) { }
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220 |
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221 | void process_popped( condition_variable(L) & this, info_thread(L) & popped ) with( this ) {
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222 | if(&popped != 0p) {
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223 | popped.signalled = true;
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224 | count--;
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225 | if (popped.lock) {
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226 | on_notify(*popped.lock, popped.t); // if lock passed call on_notify
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227 | } else {
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228 | unpark(popped.t); // otherwise wake thread
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229 | }
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230 | }
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231 | }
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232 |
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233 | bool notify_one( condition_variable(L) & this ) with( this ) {
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234 | lock( lock __cfaabi_dbg_ctx2 );
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235 | bool ret = !empty(blocked_threads);
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236 | process_popped(this, dropHead( blocked_threads ));
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237 | unlock( lock );
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238 | return ret;
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239 | }
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240 |
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241 | bool notify_all( condition_variable(L) & this ) with(this) {
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242 | lock( lock __cfaabi_dbg_ctx2 );
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243 | bool ret = !empty(blocked_threads);
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244 | while( !empty(blocked_threads) ) {
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245 | process_popped(this, dropHead( blocked_threads ));
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246 | }
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247 | unlock( lock );
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248 | return ret;
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249 | }
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250 |
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251 | uintptr_t front( condition_variable(L) & this ) with(this) {
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252 | return empty(blocked_threads) ? NULL : head(blocked_threads).info;
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253 | }
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254 |
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255 | bool empty( condition_variable(L) & this ) with(this) { return empty(blocked_threads); }
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256 |
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257 | int counter( condition_variable(L) & this ) with(this) { return count; }
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258 |
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259 | size_t queue_and_get_recursion( condition_variable(L) & this, info_thread(L) * i ) with(this) {
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260 | addTail( blocked_threads, *i ); // add info_thread to waiting queue
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261 | count++;
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262 | size_t recursion_count = 0;
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263 | if (i->lock) { // if lock was passed get recursion count to reset to after waking thread
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264 | recursion_count = get_recursion_count(*i->lock);
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265 | on_wait( *i->lock );
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266 | }
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267 | return recursion_count;
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268 | }
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269 |
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270 | // helper for wait()'s' with no timeout
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271 | void queue_info_thread( condition_variable(L) & this, info_thread(L) & i ) with(this) {
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272 | lock( lock __cfaabi_dbg_ctx2 );
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273 | size_t recursion_count = queue_and_get_recursion(this, &i);
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274 | unlock( lock );
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275 | park( ); // blocks here
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276 | if (i.lock) set_recursion_count(*i.lock, recursion_count); // resets recursion count here after waking
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277 | }
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278 |
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279 | // helper for wait()'s' with a timeout
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280 | void queue_info_thread_timeout( condition_variable(L) & this, info_thread(L) & info, Time t ) with(this) {
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281 | lock( lock __cfaabi_dbg_ctx2 );
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282 | size_t recursion_count = queue_and_get_recursion(this, &info);
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283 | alarm_node_wrap(L) node_wrap = { t, 0`s, alarm_node_wrap_cast };
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284 | node_wrap.cond = &this;
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285 | node_wrap.i = &info;
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286 | register_self( &node_wrap.alarm_node );
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287 | unlock( lock );
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288 | park();
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289 | unregister_self( &node_wrap.alarm_node ); // unregisters alarm so it doesn't go off if this happens first
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290 | if (info.lock) set_recursion_count(*info.lock, recursion_count); // resets recursion count here after waking
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291 | }
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292 |
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293 | void wait( condition_variable(L) & this ) with(this) {
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294 | info_thread( L ) i = { active_thread() };
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295 | queue_info_thread( this, i );
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296 | }
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297 |
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298 | void wait( condition_variable(L) & this, uintptr_t info ) with(this) {
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299 | info_thread( L ) i = { active_thread(), info };
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300 | queue_info_thread( this, i );
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301 | }
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302 |
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303 | bool wait( condition_variable(L) & this, Duration duration ) with(this) {
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304 | info_thread( L ) i = { active_thread() };
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305 | queue_info_thread_timeout(this, i, __kernel_get_time() + duration );
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306 | return i.signalled;
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307 | }
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308 |
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309 | bool wait( condition_variable(L) & this, uintptr_t info, Duration duration ) with(this) {
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310 | info_thread( L ) i = { active_thread(), info };
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311 | queue_info_thread_timeout(this, i, __kernel_get_time() + duration );
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312 | return i.signalled;
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313 | }
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314 |
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315 | bool wait( condition_variable(L) & this, Time time ) with(this) {
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316 | info_thread( L ) i = { active_thread() };
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317 | queue_info_thread_timeout(this, i, time);
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318 | return i.signalled;
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319 | }
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320 |
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321 | bool wait( condition_variable(L) & this, uintptr_t info, Time time ) with(this) {
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322 | info_thread( L ) i = { active_thread(), info };
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323 | queue_info_thread_timeout(this, i, time);
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324 | return i.signalled;
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325 | }
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326 |
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327 | void wait( condition_variable(L) & this, L & l ) with(this) {
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328 | info_thread(L) i = { active_thread() };
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329 | i.lock = &l;
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330 | queue_info_thread( this, i );
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331 | }
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332 |
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333 | void wait( condition_variable(L) & this, L & l, uintptr_t info ) with(this) {
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334 | info_thread(L) i = { active_thread(), info };
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335 | i.lock = &l;
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336 | queue_info_thread( this, i );
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337 | }
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338 |
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339 | bool wait( condition_variable(L) & this, L & l, Duration duration ) with(this) {
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340 | info_thread(L) i = { active_thread() };
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341 | i.lock = &l;
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342 | queue_info_thread_timeout(this, i, __kernel_get_time() + duration );
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343 | return i.signalled;
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344 | }
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345 |
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346 | bool wait( condition_variable(L) & this, L & l, uintptr_t info, Duration duration ) with(this) {
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347 | info_thread(L) i = { active_thread(), info };
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348 | i.lock = &l;
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349 | queue_info_thread_timeout(this, i, __kernel_get_time() + duration );
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350 | return i.signalled;
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351 | }
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352 |
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353 | bool wait( condition_variable(L) & this, L & l, Time time ) with(this) {
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354 | info_thread(L) i = { active_thread() };
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355 | i.lock = &l;
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356 | queue_info_thread_timeout(this, i, time );
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357 | return i.signalled;
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358 | }
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359 |
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360 | bool wait( condition_variable(L) & this, L & l, uintptr_t info, Time time ) with(this) {
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361 | info_thread(L) i = { active_thread(), info };
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362 | i.lock = &l;
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363 | queue_info_thread_timeout(this, i, time );
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364 | return i.signalled;
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365 | }
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366 | }
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