source: libcfa/src/concurrency/locks.cfa@ 34b2796

ADT arm-eh ast-experimental enum forall-pointer-decay jacob/cs343-translation new-ast-unique-expr pthread-emulation qualifiedEnum
Last change on this file since 34b2796 was 22b7579, checked in by Thierry Delisle <tdelisle@…>, 4 years ago

Changed is_blocking_lock trait to use on_wakeup.
Fixed fast_lock to work with conditions.

  • Property mode set to 100644
File size: 11.9 KB
Line 
1//
2// Cforall Version 1.0.0 Copyright (C) 2021 University of Waterloo
3//
4// The contents of this file are covered under the licence agreement in the
5// file "LICENCE" distributed with Cforall.
6//
7// locks.hfa -- LIBCFATHREAD
8// Runtime locks that used with the runtime thread system.
9//
10// Author : Colby Alexander Parsons
11// Created On : Thu Jan 21 19:46:50 2021
12// Last Modified By :
13// Last Modified On :
14// Update Count :
15//
16
17#define __cforall_thread__
18
19#include "locks.hfa"
20#include "kernel_private.hfa"
21
22#include <kernel.hfa>
23#include <stdlib.hfa>
24
25//-----------------------------------------------------------------------------
26// info_thread
27forall(L & | is_blocking_lock(L)) {
28 struct info_thread {
29 // used to put info_thread on a dl queue (aka sequence)
30 inline Seqable;
31
32 // waiting thread
33 struct $thread * t;
34
35 // shadow field
36 uintptr_t info;
37
38 // lock that is passed to wait() (if one is passed)
39 L * lock;
40
41 // true when signalled and false when timeout wakes thread
42 bool signalled;
43 };
44
45 void ?{}( info_thread(L) & this, $thread * t, uintptr_t info, L * l ) {
46 ((Seqable &) this){};
47 this.t = t;
48 this.info = info;
49 this.lock = l;
50 }
51
52 void ^?{}( info_thread(L) & this ) {}
53
54 info_thread(L) *& Back( info_thread(L) * this ) {
55 return (info_thread(L) *)Back( (Seqable *)this );
56 }
57
58 info_thread(L) *& Next( info_thread(L) * this ) {
59 return (info_thread(L) *)Next( (Colable *)this );
60 }
61}
62
63//-----------------------------------------------------------------------------
64// Blocking Locks
65void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner ) {
66 this.lock{};
67 this.blocked_threads{};
68 this.wait_count = 0;
69 this.multi_acquisition = multi_acquisition;
70 this.strict_owner = strict_owner;
71 this.owner = 0p;
72 this.recursion_count = 0;
73}
74
75void ^?{}( blocking_lock & this ) {}
76
77
78void lock( blocking_lock & this ) with( this ) {
79 lock( lock __cfaabi_dbg_ctx2 );
80 $thread * thrd = active_thread();
81
82 // single acquisition lock is held by current thread
83 /* paranoid */ verifyf( owner != thrd || multi_acquisition, "Single acquisition lock holder (%p) attempted to reacquire the lock %p resulting in a deadlock.", owner, &this );
84
85 // lock is held by some other thread
86 if ( owner != 0p && owner != thrd ) {
87 addTail( blocked_threads, *thrd );
88 wait_count++;
89 unlock( lock );
90 park( );
91 }
92 // multi acquisition lock is held by current thread
93 else if ( owner == thrd && multi_acquisition ) {
94 recursion_count++;
95 unlock( lock );
96 }
97 // lock isn't held
98 else {
99 owner = thrd;
100 recursion_count = 1;
101 unlock( lock );
102 }
103}
104
105bool try_lock( blocking_lock & this ) with( this ) {
106 bool ret = false;
107 lock( lock __cfaabi_dbg_ctx2 );
108
109 // lock isn't held
110 if ( owner == 0p ) {
111 owner = active_thread();
112 recursion_count = 1;
113 ret = true;
114 }
115 // multi acquisition lock is held by current thread
116 else if ( owner == active_thread() && multi_acquisition ) {
117 recursion_count++;
118 ret = true;
119 }
120
121 unlock( lock );
122 return ret;
123}
124
125void pop_and_set_new_owner( blocking_lock & this ) with( this ) {
126 $thread * t = &dropHead( blocked_threads );
127 owner = t;
128 recursion_count = ( t ? 1 : 0 );
129 wait_count--;
130 unpark( t );
131}
132
133void unlock( blocking_lock & this ) with( this ) {
134 lock( lock __cfaabi_dbg_ctx2 );
135 /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
136 /* paranoid */ verifyf( owner == active_thread() || !strict_owner , "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
137 /* paranoid */ verifyf( recursion_count == 1 || multi_acquisition, "Thread %p attempted to release owner lock %p which is not recursive but has a recursive count of %zu", active_thread(), &this, recursion_count );
138
139 // if recursion count is zero release lock and set new owner if one is waiting
140 recursion_count--;
141 if ( recursion_count == 0 ) {
142 pop_and_set_new_owner( this );
143 }
144 unlock( lock );
145}
146
147size_t wait_count( blocking_lock & this ) with( this ) {
148 return wait_count;
149}
150
151void on_notify( blocking_lock & this, $thread * t ) with( this ) {
152 lock( lock __cfaabi_dbg_ctx2 );
153 // lock held
154 if ( owner != 0p ) {
155 addTail( blocked_threads, *t );
156 wait_count++;
157 unlock( lock );
158 }
159 // lock not held
160 else {
161 owner = t;
162 recursion_count = 1;
163 unpark( t );
164 unlock( lock );
165 }
166}
167
168size_t on_wait( blocking_lock & this ) with( this ) {
169 lock( lock __cfaabi_dbg_ctx2 );
170 /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
171 /* paranoid */ verifyf( owner == active_thread() || !strict_owner, "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
172
173 size_t ret = recursion_count;
174
175 pop_and_set_new_owner( this );
176 unlock( lock );
177 return ret;
178}
179
180void on_wakeup( blocking_lock & this, size_t recursion ) with( this ) {
181 recursion_count = recursion;
182}
183
184//-----------------------------------------------------------------------------
185// alarm node wrapper
186forall(L & | is_blocking_lock(L)) {
187 struct alarm_node_wrap {
188 alarm_node_t alarm_node;
189 condition_variable(L) * cond;
190 info_thread(L) * i;
191 };
192
193 void ?{}( alarm_node_wrap(L) & this, Time alarm, Duration period, Alarm_Callback callback, condition_variable(L) * c, info_thread(L) * i ) {
194 this.alarm_node{ callback, alarm, period };
195 this.cond = c;
196 this.i = i;
197 }
198
199 void ^?{}( alarm_node_wrap(L) & this ) { }
200
201 void timeout_handler ( alarm_node_wrap(L) & this ) with( this ) {
202 // This condition_variable member is called from the kernel, and therefore, cannot block, but it can spin.
203 lock( cond->lock __cfaabi_dbg_ctx2 );
204
205 // this check is necessary to avoid a race condition since this timeout handler
206 // may still be called after a thread has been removed from the queue but
207 // before the alarm is unregistered
208 if ( listed(i) ) { // is thread on queue
209 i->signalled = false;
210 // remove this thread O(1)
211 remove( cond->blocked_threads, *i );
212 cond->count--;
213 if( i->lock ) {
214 // call lock's on_notify if a lock was passed
215 on_notify(*i->lock, i->t);
216 } else {
217 // otherwise wake thread
218 unpark( i->t );
219 }
220 }
221 unlock( cond->lock );
222 }
223
224 // this casts the alarm node to our wrapped type since we used type erasure
225 void alarm_node_wrap_cast( alarm_node_t & a ) { timeout_handler( (alarm_node_wrap(L) &)a ); }
226}
227
228//-----------------------------------------------------------------------------
229// condition variable
230forall(L & | is_blocking_lock(L)) {
231
232 void ?{}( condition_variable(L) & this ){
233 this.lock{};
234 this.blocked_threads{};
235 this.count = 0;
236 }
237
238 void ^?{}( condition_variable(L) & this ){ }
239
240 void process_popped( condition_variable(L) & this, info_thread(L) & popped ) with( this ) {
241 if(&popped != 0p) {
242 popped.signalled = true;
243 count--;
244 if (popped.lock) {
245 // if lock passed call on_notify
246 on_notify(*popped.lock, popped.t);
247 } else {
248 // otherwise wake thread
249 unpark(popped.t);
250 }
251 }
252 }
253
254 bool notify_one( condition_variable(L) & this ) with( this ) {
255 lock( lock __cfaabi_dbg_ctx2 );
256 bool ret = !empty(blocked_threads);
257 process_popped(this, dropHead( blocked_threads ));
258 unlock( lock );
259 return ret;
260 }
261
262 bool notify_all( condition_variable(L) & this ) with(this) {
263 lock( lock __cfaabi_dbg_ctx2 );
264 bool ret = !empty(blocked_threads);
265 while( !empty(blocked_threads) ) {
266 process_popped(this, dropHead( blocked_threads ));
267 }
268 unlock( lock );
269 return ret;
270 }
271
272 uintptr_t front( condition_variable(L) & this ) with(this) {
273 return empty(blocked_threads) ? NULL : head(blocked_threads).info;
274 }
275
276 bool empty( condition_variable(L) & this ) with(this) {
277 lock( lock __cfaabi_dbg_ctx2 );
278 bool ret = empty(blocked_threads);
279 unlock( lock );
280 return ret;
281 }
282
283 int counter( condition_variable(L) & this ) with(this) { return count; }
284
285 size_t queue_and_get_recursion( condition_variable(L) & this, info_thread(L) * i ) with(this) {
286 // add info_thread to waiting queue
287 addTail( blocked_threads, *i );
288 count++;
289 size_t recursion_count = 0;
290 if (i->lock) {
291 // if lock was passed get recursion count to reset to after waking thread
292 recursion_count = on_wait( *i->lock );
293 }
294 return recursion_count;
295 }
296
297 // helper for wait()'s' with no timeout
298 void queue_info_thread( condition_variable(L) & this, info_thread(L) & i ) with(this) {
299 lock( lock __cfaabi_dbg_ctx2 );
300 size_t recursion_count = queue_and_get_recursion(this, &i);
301 unlock( lock );
302
303 // blocks here
304 park( );
305
306 // resets recursion count here after waking
307 if (i.lock) on_wakeup(*i.lock, recursion_count);
308 }
309
310 #define WAIT( u, l ) \
311 info_thread( L ) i = { active_thread(), u, l }; \
312 queue_info_thread( this, i );
313
314 // helper for wait()'s' with a timeout
315 void queue_info_thread_timeout( condition_variable(L) & this, info_thread(L) & info, Time t ) with(this) {
316 lock( lock __cfaabi_dbg_ctx2 );
317 size_t recursion_count = queue_and_get_recursion(this, &info);
318 alarm_node_wrap(L) node_wrap = { t, 0`s, alarm_node_wrap_cast, &this, &info };
319 register_self( &node_wrap.alarm_node );
320 unlock( lock );
321
322 // blocks here
323 park();
324
325 // unregisters alarm so it doesn't go off if this happens first
326 unregister_self( &node_wrap.alarm_node );
327
328 // resets recursion count here after waking
329 if (info.lock) on_wakeup(*info.lock, recursion_count);
330 }
331
332 #define WAIT_TIME( u, l, t ) \
333 info_thread( L ) i = { active_thread(), u, l }; \
334 queue_info_thread_timeout(this, i, t ); \
335 return i.signalled;
336
337 void wait( condition_variable(L) & this ) with(this) { WAIT( 0, 0p ) }
338 void wait( condition_variable(L) & this, uintptr_t info ) with(this) { WAIT( info, 0p ) }
339 void wait( condition_variable(L) & this, L & l ) with(this) { WAIT( 0, &l ) }
340 void wait( condition_variable(L) & this, L & l, uintptr_t info ) with(this) { WAIT( info, &l ) }
341
342 bool wait( condition_variable(L) & this, Duration duration ) with(this) { WAIT_TIME( 0 , 0p , __kernel_get_time() + duration ) }
343 bool wait( condition_variable(L) & this, uintptr_t info, Duration duration ) with(this) { WAIT_TIME( info, 0p , __kernel_get_time() + duration ) }
344 bool wait( condition_variable(L) & this, Time time ) with(this) { WAIT_TIME( 0 , 0p , time ) }
345 bool wait( condition_variable(L) & this, uintptr_t info, Time time ) with(this) { WAIT_TIME( info, 0p , time ) }
346 bool wait( condition_variable(L) & this, L & l, Duration duration ) with(this) { WAIT_TIME( 0 , &l , __kernel_get_time() + duration ) }
347 bool wait( condition_variable(L) & this, L & l, uintptr_t info, Duration duration ) with(this) { WAIT_TIME( info, &l , __kernel_get_time() + duration ) }
348 bool wait( condition_variable(L) & this, L & l, Time time ) with(this) { WAIT_TIME( 0 , &l , time ) }
349 bool wait( condition_variable(L) & this, L & l, uintptr_t info, Time time ) with(this) { WAIT_TIME( info, &l , time ) }
350}
351
352//-----------------------------------------------------------------------------
353// Semaphore
354void ?{}( semaphore & this, int count = 1 ) {
355 (this.lock){};
356 this.count = count;
357 (this.waiting){};
358}
359void ^?{}(semaphore & this) {}
360
361bool P(semaphore & this) with( this ){
362 lock( lock __cfaabi_dbg_ctx2 );
363 count -= 1;
364 if ( count < 0 ) {
365 // queue current task
366 append( waiting, active_thread() );
367
368 // atomically release spin lock and block
369 unlock( lock );
370 park();
371 return true;
372 }
373 else {
374 unlock( lock );
375 return false;
376 }
377}
378
379$thread * V (semaphore & this, const bool doUnpark ) with( this ) {
380 $thread * thrd = 0p;
381 lock( lock __cfaabi_dbg_ctx2 );
382 count += 1;
383 if ( count <= 0 ) {
384 // remove task at head of waiting list
385 thrd = pop_head( waiting );
386 }
387
388 unlock( lock );
389
390 // make new owner
391 if( doUnpark ) unpark( thrd );
392
393 return thrd;
394}
395
396bool V(semaphore & this) with( this ) {
397 $thread * thrd = V(this, true);
398 return thrd != 0p;
399}
400
401bool V(semaphore & this, unsigned diff) with( this ) {
402 $thread * thrd = 0p;
403 lock( lock __cfaabi_dbg_ctx2 );
404 int release = max(-count, (int)diff);
405 count += diff;
406 for(release) {
407 unpark( pop_head( waiting ) );
408 }
409
410 unlock( lock );
411
412 return thrd != 0p;
413}
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