1 | #include "locks.hfa"
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2 | #include "kernel_private.hfa"
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3 |
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4 | #include <kernel.hfa>
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5 | #include <stdlib.hfa>
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6 |
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7 | //-----------------------------------------------------------------------------
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8 | // info_thread
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9 | forall(dtype L | is_blocking_lock(L)) {
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10 | struct info_thread {
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11 | // used to put info_thread on a dl queue (aka sequence)
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12 | inline Seqable;
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13 |
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14 | // waiting thread
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15 | struct $thread * t;
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16 |
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17 | // shadow field
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18 | uintptr_t info;
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19 |
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20 | // lock that is passed to wait() (if one is passed)
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21 | L * lock;
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22 |
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23 | // true when signalled and false when timeout wakes thread
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24 | bool signalled;
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25 | };
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26 |
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27 | void ?{}( info_thread(L) & this, $thread * t, uintptr_t info, L * l ) {
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28 | ((Seqable &) this){};
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29 | this.t = t;
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30 | this.info = info;
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31 | this.lock = l;
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32 | }
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33 |
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34 | void ^?{}( info_thread(L) & this ) {}
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35 |
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36 | info_thread(L) *& Back( info_thread(L) * this ) {
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37 | return (info_thread(L) *)Back( (Seqable *)this );
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38 | }
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39 |
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40 | info_thread(L) *& Next( info_thread(L) * this ) {
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41 | return (info_thread(L) *)Next( (Colable *)this );
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42 | }
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43 | }
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44 |
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45 | //-----------------------------------------------------------------------------
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46 | // Blocking Locks
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47 | void ?{}( blocking_lock & this, bool multi_acquisition, bool strict_owner ) {
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48 | this.lock{};
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49 | this.blocked_threads{};
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50 | this.wait_count = 0;
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51 | this.multi_acquisition = multi_acquisition;
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52 | this.strict_owner = strict_owner;
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53 | this.owner = 0p;
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54 | this.recursion_count = 0;
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55 | }
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56 |
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57 | void ^?{}( blocking_lock & this ) {}
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58 | void ?{}( single_acquisition_lock & this ) {((blocking_lock &)this){ false, false };}
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59 | void ^?{}( single_acquisition_lock & this ) {}
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60 | void ?{}( owner_lock & this ) {((blocking_lock &)this){ true, true };}
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61 | void ^?{}( owner_lock & this ) {}
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62 | void ?{}( multiple_acquisition_lock & this ) {((blocking_lock &)this){ true, false };}
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63 | void ^?{}( multiple_acquisition_lock & this ) {}
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64 |
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65 | void lock( blocking_lock & this ) with( this ) {
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66 | lock( lock __cfaabi_dbg_ctx2 );
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67 | $thread * thrd = active_thread();
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68 |
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69 | // single acquisition lock is held by current thread
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70 | /* paranoid */ verifyf( owner != thrd || multi_acquisition, "Single acquisition lock holder (%p) attempted to reacquire the lock %p resulting in a deadlock.", owner, &this );
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71 |
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72 | // lock is held by some other thread
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73 | if ( owner != 0p && owner != thrd ) {
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74 | addTail( blocked_threads, *thrd );
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75 | wait_count++;
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76 | unlock( lock );
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77 | park( );
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78 | }
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79 | // multi acquisition lock is held by current thread
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80 | else if ( owner == thrd && multi_acquisition ) {
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81 | recursion_count++;
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82 | unlock( lock );
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83 | }
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84 | // lock isn't held
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85 | else {
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86 | owner = thrd;
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87 | recursion_count = 1;
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88 | unlock( lock );
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89 | }
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90 | }
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91 |
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92 | bool try_lock( blocking_lock & this ) with( this ) {
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93 | bool ret = false;
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94 | lock( lock __cfaabi_dbg_ctx2 );
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95 |
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96 | // lock isn't held
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97 | if ( owner == 0p ) {
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98 | owner = active_thread();
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99 | recursion_count = 1;
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100 | ret = true;
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101 | }
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102 | // multi acquisition lock is held by current thread
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103 | else if ( owner == active_thread() && multi_acquisition ) {
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104 | recursion_count++;
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105 | ret = true;
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106 | }
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107 |
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108 | unlock( lock );
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109 | return ret;
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110 | }
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111 |
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112 | void pop_and_set_new_owner( blocking_lock & this ) with( this ) {
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113 | $thread * t = &dropHead( blocked_threads );
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114 | owner = t;
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115 | recursion_count = ( t ? 1 : 0 );
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116 | wait_count--;
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117 | unpark( t );
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118 | }
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119 |
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120 | void unlock( blocking_lock & this ) with( this ) {
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121 | lock( lock __cfaabi_dbg_ctx2 );
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122 | /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
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123 | /* paranoid */ verifyf( owner == active_thread() || !strict_owner, "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
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124 |
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125 | // if recursion count is zero release lock and set new owner if one is waiting
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126 | recursion_count--;
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127 | if ( recursion_count == 0 ) {
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128 | pop_and_set_new_owner( this );
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129 | }
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130 | unlock( lock );
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131 | }
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132 |
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133 | size_t wait_count( blocking_lock & this ) with( this ) {
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134 | return wait_count;
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135 | }
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136 |
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137 | void set_recursion_count( blocking_lock & this, size_t recursion ) with( this ) {
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138 | recursion_count = recursion;
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139 | }
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140 |
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141 | size_t get_recursion_count( blocking_lock & this ) with( this ) {
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142 | return recursion_count;
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143 | }
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144 |
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145 | void on_notify( blocking_lock & this, $thread * t ) with( this ) {
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146 | lock( lock __cfaabi_dbg_ctx2 );
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147 | // lock held
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148 | if ( owner != 0p ) {
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149 | addTail( blocked_threads, *t );
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150 | wait_count++;
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151 | unlock( lock );
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152 | }
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153 | // lock not held
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154 | else {
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155 | owner = t;
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156 | recursion_count = 1;
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157 | unpark( t );
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158 | unlock( lock );
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159 | }
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160 | }
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161 |
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162 | void on_wait( blocking_lock & this ) with( this ) {
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163 | lock( lock __cfaabi_dbg_ctx2 );
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164 | /* paranoid */ verifyf( owner != 0p, "Attempt to release lock %p that isn't held", &this );
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165 | /* paranoid */ verifyf( owner == active_thread() || !strict_owner, "Thread %p other than the owner %p attempted to release owner lock %p", owner, active_thread(), &this );
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166 |
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167 | pop_and_set_new_owner( this );
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168 | unlock( lock );
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169 | }
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170 |
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171 | //-----------------------------------------------------------------------------
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172 | // Overloaded routines for traits
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173 | // These routines are temporary until an inheritance bug is fixed
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174 | void lock ( single_acquisition_lock & this ) { lock ( (blocking_lock &)this ); }
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175 | void unlock ( single_acquisition_lock & this ) { unlock ( (blocking_lock &)this ); }
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176 | void on_wait ( single_acquisition_lock & this ) { on_wait( (blocking_lock &)this ); }
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177 | void on_notify ( single_acquisition_lock & this, struct $thread * t ) { on_notify( (blocking_lock &)this, t ); }
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178 | void set_recursion_count( single_acquisition_lock & this, size_t recursion ) { set_recursion_count( (blocking_lock &)this, recursion ); }
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179 | size_t get_recursion_count( single_acquisition_lock & this ) { return get_recursion_count( (blocking_lock &)this ); }
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180 |
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181 | void lock ( owner_lock & this ) { lock ( (blocking_lock &)this ); }
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182 | void unlock ( owner_lock & this ) { unlock ( (blocking_lock &)this ); }
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183 | void on_wait ( owner_lock & this ) { on_wait( (blocking_lock &)this ); }
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184 | void on_notify( owner_lock & this, struct $thread * t ) { on_notify( (blocking_lock &)this, t ); }
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185 | void set_recursion_count( owner_lock & this, size_t recursion ) { set_recursion_count( (blocking_lock &)this, recursion ); }
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186 | size_t get_recursion_count( owner_lock & this ) { return get_recursion_count( (blocking_lock &)this ); }
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187 |
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188 | void lock ( multiple_acquisition_lock & this ) { lock ( (blocking_lock &)this ); }
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189 | void unlock ( multiple_acquisition_lock & this ) { unlock ( (blocking_lock &)this ); }
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190 | void on_wait ( multiple_acquisition_lock & this ) { on_wait( (blocking_lock &)this ); }
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191 | void on_notify( multiple_acquisition_lock & this, struct $thread * t ){ on_notify( (blocking_lock &)this, t ); }
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192 | void set_recursion_count( multiple_acquisition_lock & this, size_t recursion ){ set_recursion_count( (blocking_lock &)this, recursion ); }
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193 | size_t get_recursion_count( multiple_acquisition_lock & this ){ return get_recursion_count( (blocking_lock &)this ); }
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194 |
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195 | //-----------------------------------------------------------------------------
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196 | // alarm node wrapper
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197 | forall(dtype L | is_blocking_lock(L)) {
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198 | struct alarm_node_wrap {
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199 | alarm_node_t alarm_node;
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200 | condition_variable(L) * cond;
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201 | info_thread(L) * i;
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202 | };
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203 |
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204 | void ?{}( alarm_node_wrap(L) & this, Time alarm, Duration period, Alarm_Callback callback, condition_variable(L) * c, info_thread(L) * i ) {
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205 | this.alarm_node{ callback, alarm, period };
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206 | this.cond = c;
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207 | this.i = i;
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208 | }
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209 |
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210 | void ^?{}( alarm_node_wrap(L) & this ) { }
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211 |
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212 | void timeout_handler ( alarm_node_wrap(L) & this ) with( this ) {
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213 | // This condition_variable member is called from the kernel, and therefore, cannot block, but it can spin.
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214 | lock( cond->lock __cfaabi_dbg_ctx2 );
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215 |
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216 | // this check is necessary to avoid a race condition since this timeout handler
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217 | // may still be called after a thread has been removed from the queue but
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218 | // before the alarm is unregistered
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219 | if ( listed(i) ) { // is thread on queue
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220 | i->signalled = false;
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221 | // remove this thread O(1)
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222 | remove( cond->blocked_threads, *i );
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223 | cond->count--;
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224 | if( i->lock ) {
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225 | // call lock's on_notify if a lock was passed
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226 | on_notify(*i->lock, i->t);
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227 | } else {
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228 | // otherwise wake thread
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229 | unpark( i->t );
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230 | }
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231 | }
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232 | unlock( cond->lock );
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233 | }
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234 |
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235 | // this casts the alarm node to our wrapped type since we used type erasure
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236 | void alarm_node_wrap_cast( alarm_node_t & a ) { timeout_handler( (alarm_node_wrap(L) &)a ); }
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237 | }
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238 |
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239 | //-----------------------------------------------------------------------------
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240 | // condition variable
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241 | forall(dtype L | is_blocking_lock(L)) {
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242 |
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243 | void ?{}( condition_variable(L) & this ){
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244 | this.lock{};
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245 | this.blocked_threads{};
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246 | this.count = 0;
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247 | }
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248 |
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249 | void ^?{}( condition_variable(L) & this ){ }
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250 |
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251 | void process_popped( condition_variable(L) & this, info_thread(L) & popped ) with( this ) {
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252 | if(&popped != 0p) {
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253 | popped.signalled = true;
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254 | count--;
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255 | if (popped.lock) {
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256 | // if lock passed call on_notify
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257 | on_notify(*popped.lock, popped.t);
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258 | } else {
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259 | // otherwise wake thread
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260 | unpark(popped.t);
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261 | }
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262 | }
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263 | }
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264 |
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265 | bool notify_one( condition_variable(L) & this ) with( this ) {
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266 | lock( lock __cfaabi_dbg_ctx2 );
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267 | bool ret = !empty(blocked_threads);
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268 | process_popped(this, dropHead( blocked_threads ));
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269 | unlock( lock );
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270 | return ret;
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271 | }
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272 |
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273 | bool notify_all( condition_variable(L) & this ) with(this) {
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274 | lock( lock __cfaabi_dbg_ctx2 );
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275 | bool ret = !empty(blocked_threads);
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276 | while( !empty(blocked_threads) ) {
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277 | process_popped(this, dropHead( blocked_threads ));
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278 | }
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279 | unlock( lock );
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280 | return ret;
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281 | }
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282 |
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283 | uintptr_t front( condition_variable(L) & this ) with(this) {
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284 | return empty(blocked_threads) ? NULL : head(blocked_threads).info;
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285 | }
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286 |
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287 | bool empty( condition_variable(L) & this ) with(this) { return empty(blocked_threads); }
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288 |
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289 | int counter( condition_variable(L) & this ) with(this) { return count; }
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290 |
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291 | size_t queue_and_get_recursion( condition_variable(L) & this, info_thread(L) * i ) with(this) {
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292 | // add info_thread to waiting queue
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293 | addTail( blocked_threads, *i );
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294 | count++;
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295 | size_t recursion_count = 0;
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296 | if (i->lock) {
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297 | // if lock was passed get recursion count to reset to after waking thread
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298 | recursion_count = get_recursion_count(*i->lock);
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299 | on_wait( *i->lock );
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300 | }
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301 | return recursion_count;
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302 | }
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303 |
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304 | // helper for wait()'s' with no timeout
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305 | void queue_info_thread( condition_variable(L) & this, info_thread(L) & i ) with(this) {
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306 | lock( lock __cfaabi_dbg_ctx2 );
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307 | size_t recursion_count = queue_and_get_recursion(this, &i);
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308 | unlock( lock );
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309 |
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310 | // blocks here
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311 | park( );
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312 |
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313 | // resets recursion count here after waking
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314 | if (i.lock) set_recursion_count(*i.lock, recursion_count);
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315 | }
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316 |
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317 | #define WAIT( u, l ) \
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318 | info_thread( L ) i = { active_thread(), u, l }; \
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319 | queue_info_thread( this, i );
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320 |
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321 | // helper for wait()'s' with a timeout
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322 | void queue_info_thread_timeout( condition_variable(L) & this, info_thread(L) & info, Time t ) with(this) {
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323 | lock( lock __cfaabi_dbg_ctx2 );
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324 | size_t recursion_count = queue_and_get_recursion(this, &info);
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325 | alarm_node_wrap(L) node_wrap = { t, 0`s, alarm_node_wrap_cast, &this, &info };
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326 | register_self( &node_wrap.alarm_node );
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327 | unlock( lock );
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328 |
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329 | // blocks here
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330 | park();
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331 |
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332 | // unregisters alarm so it doesn't go off if this happens first
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333 | unregister_self( &node_wrap.alarm_node );
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334 |
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335 | // resets recursion count here after waking
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336 | if (info.lock) set_recursion_count(*info.lock, recursion_count);
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337 | }
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338 |
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339 | #define WAIT_TIME( u, l, t ) \
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340 | info_thread( L ) i = { active_thread(), u, l }; \
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341 | queue_info_thread_timeout(this, i, t ); \
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342 | return i.signalled;
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343 |
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344 | void wait( condition_variable(L) & this ) with(this) { WAIT( 0, 0p ) }
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345 | void wait( condition_variable(L) & this, uintptr_t info ) with(this) { WAIT( info, 0p ) }
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346 | void wait( condition_variable(L) & this, L & l ) with(this) { WAIT( 0, &l ) }
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347 | void wait( condition_variable(L) & this, L & l, uintptr_t info ) with(this) { WAIT( info, &l ) }
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348 |
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349 | bool wait( condition_variable(L) & this, Duration duration ) with(this) { WAIT_TIME( 0 , 0p , __kernel_get_time() + duration ) }
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350 | bool wait( condition_variable(L) & this, uintptr_t info, Duration duration ) with(this) { WAIT_TIME( info, 0p , __kernel_get_time() + duration ) }
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351 | bool wait( condition_variable(L) & this, Time time ) with(this) { WAIT_TIME( 0 , 0p , time ) }
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352 | bool wait( condition_variable(L) & this, uintptr_t info, Time time ) with(this) { WAIT_TIME( info, 0p , time ) }
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353 | bool wait( condition_variable(L) & this, L & l, Duration duration ) with(this) { WAIT_TIME( 0 , &l , __kernel_get_time() + duration ) }
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354 | bool wait( condition_variable(L) & this, L & l, uintptr_t info, Duration duration ) with(this) { WAIT_TIME( info, &l , __kernel_get_time() + duration ) }
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355 | bool wait( condition_variable(L) & this, L & l, Time time ) with(this) { WAIT_TIME( 0 , &l , time ) }
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356 | bool wait( condition_variable(L) & this, L & l, uintptr_t info, Time time ) with(this) { WAIT_TIME( info, &l , time ) }
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357 | }
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