1 | // |
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2 | // Cforall Version 1.0.0 Copyright (C) 2020 University of Waterloo |
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3 | // |
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4 | // The contents of this file are covered under the licence agreement in the |
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5 | // file "LICENCE" distributed with Cforall. |
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6 | // |
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7 | // concurrency/future.hfa -- |
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8 | // |
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9 | // Author : Thierry Delisle & Peiran Hong & Colby Parsons |
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10 | // Created On : Wed Jan 06 17:33:18 2021 |
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11 | // Last Modified By : |
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12 | // Last Modified On : |
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13 | // Update Count : |
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14 | // |
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15 | |
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16 | #pragma once |
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17 | |
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18 | #include "bits/locks.hfa" |
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19 | #include "monitor.hfa" |
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20 | #include "select.hfa" |
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21 | #include "locks.hfa" |
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22 | |
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23 | //---------------------------------------------------------------------------- |
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24 | // future |
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25 | // I don't use future_t here since I need to use a lock for this future |
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26 | // since it supports multiple consumers |
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27 | // future_t is lockfree and uses atomics which aren't needed given we use locks here |
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28 | forall( T ) { |
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29 | // enum { FUTURE_EMPTY = 0, FUTURE_FULFILLED = 1 }; // Enums seem to be broken so feel free to add this back afterwards |
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30 | |
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31 | // temporary enum replacement |
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32 | const int FUTURE_EMPTY = 0; |
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33 | const int FUTURE_FULFILLED = 1; |
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34 | |
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35 | struct future { |
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36 | int state; |
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37 | T result; |
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38 | dlist( select_node ) waiters; |
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39 | futex_mutex lock; |
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40 | }; |
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41 | |
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42 | struct future_node { |
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43 | inline select_node; |
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44 | T * my_result; |
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45 | }; |
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46 | |
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47 | static inline { |
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48 | |
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49 | void ?{}( future_node(T) & this, thread$ * blocked_thread, T * my_result ) { |
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50 | ((select_node &)this){ blocked_thread }; |
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51 | this.my_result = my_result; |
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52 | } |
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53 | |
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54 | void ?{}( future(T) & this ) { |
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55 | this.waiters{}; |
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56 | this.state = FUTURE_EMPTY; |
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57 | this.lock{}; |
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58 | } |
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59 | |
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60 | // Reset future back to original state |
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61 | void reset( future(T) & this ) with(this) |
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62 | { |
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63 | lock( lock ); |
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64 | if( ! waiters`isEmpty ) |
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65 | abort("Attempting to reset a future with blocked waiters"); |
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66 | state = FUTURE_EMPTY; |
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67 | unlock( lock ); |
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68 | } |
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69 | |
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70 | // check if the future is available |
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71 | // currently no mutual exclusion because I can't see when you need this call to be synchronous or protected |
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72 | bool available( future(T) & this ) { return __atomic_load_n( &this.state, __ATOMIC_RELAXED ); } |
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73 | |
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74 | |
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75 | // memcpy wrapper to help copy values |
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76 | void copy_T( T & from, T & to ) { |
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77 | memcpy((void *)&to, (void *)&from, sizeof(T)); |
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78 | } |
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79 | |
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80 | // internal helper to signal waiters off of the future |
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81 | void _internal_flush( future(T) & this ) with(this) { |
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82 | while( ! waiters`isEmpty ) { |
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83 | if ( !__handle_waituntil_OR( waiters ) ) // handle special waituntil OR case |
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84 | break; // if handle_OR returns false then waiters is empty so break |
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85 | select_node &s = try_pop_front( waiters ); |
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86 | |
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87 | if ( s.clause_status == 0p ) // poke in result so that woken threads do not need to reacquire any locks |
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88 | copy_T( result, *(((future_node(T) &)s).my_result) ); |
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89 | |
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90 | wake_one( waiters, s ); |
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91 | } |
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92 | } |
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93 | |
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94 | // Fulfil the future, returns whether or not someone was unblocked |
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95 | bool fulfil( future(T) & this, T val ) with(this) { |
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96 | lock( lock ); |
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97 | if( state != FUTURE_EMPTY ) |
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98 | abort("Attempting to fulfil a future that has already been fulfilled"); |
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99 | |
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100 | copy_T( val, result ); |
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101 | |
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102 | bool ret_val = ! waiters`isEmpty; |
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103 | state = FUTURE_FULFILLED; |
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104 | _internal_flush( this ); |
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105 | unlock( lock ); |
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106 | return ret_val; |
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107 | } |
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108 | |
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109 | // Wait for the future to be fulfilled |
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110 | // Also return whether the thread had to block or not |
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111 | [T, bool] get( future(T) & this ) with( this ) { |
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112 | lock( lock ); |
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113 | T ret_val; |
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114 | if( state == FUTURE_FULFILLED ) { |
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115 | copy_T( result, ret_val ); |
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116 | unlock( lock ); |
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117 | return [ret_val, false]; |
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118 | } |
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119 | |
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120 | future_node(T) node = { active_thread(), &ret_val }; |
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121 | insert_last( waiters, ((select_node &)node) ); |
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122 | unlock( lock ); |
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123 | park( ); |
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124 | |
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125 | return [ret_val, true]; |
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126 | } |
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127 | |
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128 | // Wait for the future to be fulfilled |
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129 | T get( future(T) & this ) { |
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130 | [T, bool] tt; |
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131 | tt = get(this); |
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132 | return tt.0; |
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133 | } |
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134 | |
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135 | // Gets value if it is available and returns [ val, true ] |
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136 | // otherwise returns [ default_val, false] |
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137 | // will not block |
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138 | [T, bool] try_get( future(T) & this ) with(this) { |
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139 | lock( lock ); |
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140 | T ret_val; |
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141 | if( state == FUTURE_FULFILLED ) { |
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142 | copy_T( result, ret_val ); |
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143 | unlock( lock ); |
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144 | return [ret_val, true]; |
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145 | } |
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146 | unlock( lock ); |
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147 | |
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148 | return [ret_val, false]; |
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149 | } |
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150 | |
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151 | bool register_select( future(T) & this, select_node & s ) with(this) { |
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152 | lock( lock ); |
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153 | |
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154 | // check if we can complete operation. If so race to establish winner in special OR case |
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155 | if ( !s.park_counter && state != FUTURE_EMPTY ) { |
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156 | if ( !__make_select_node_available( s ) ) { // we didn't win the race so give up on registering |
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157 | unlock( lock ); |
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158 | return false; |
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159 | } |
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160 | } |
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161 | |
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162 | // future not ready -> insert select node and return |
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163 | if( state == FUTURE_EMPTY ) { |
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164 | insert_last( waiters, s ); |
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165 | unlock( lock ); |
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166 | return false; |
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167 | } |
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168 | |
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169 | __make_select_node_available( s ); |
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170 | unlock( lock ); |
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171 | return true; |
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172 | } |
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173 | |
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174 | bool unregister_select( future(T) & this, select_node & s ) with(this) { |
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175 | if ( ! s`isListed ) return false; |
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176 | lock( lock ); |
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177 | if ( s`isListed ) remove( s ); |
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178 | unlock( lock ); |
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179 | return false; |
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180 | } |
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181 | |
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182 | void on_selected( future(T) & this, select_node & node ) {} |
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183 | } |
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184 | } |
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185 | |
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186 | //-------------------------------------------------------------------------------------------------------- |
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187 | // These futures below do not support select statements so they may not have as many features as 'future' |
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188 | // however the 'single_future' is cheap and cheerful and is most likely more performant than 'future' |
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189 | // since it uses raw atomics and no locks |
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190 | // |
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191 | // As far as 'multi_future' goes I can't see many use cases as it will be less performant than 'future' |
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192 | // since it is monitor based and also is not compatible with select statements |
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193 | //-------------------------------------------------------------------------------------------------------- |
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194 | |
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195 | forall( T ) { |
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196 | struct single_future { |
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197 | inline future_t; |
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198 | T result; |
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199 | }; |
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200 | |
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201 | static inline { |
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202 | // Reset future back to original state |
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203 | void reset(single_future(T) & this) { reset( (future_t&)this ); } |
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204 | |
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205 | // check if the future is available |
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206 | bool available( single_future(T) & this ) { return available( (future_t&)this ); } |
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207 | |
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208 | // Mark the future as abandoned, meaning it will be deleted by the server |
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209 | // This doesn't work beause of the potential need for a destructor |
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210 | void abandon( single_future(T) & this ); |
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211 | |
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212 | // Fulfil the future, returns whether or not someone was unblocked |
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213 | thread$ * fulfil( single_future(T) & this, T result ) { |
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214 | this.result = result; |
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215 | return fulfil( (future_t&)this ); |
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216 | } |
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217 | |
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218 | // Wait for the future to be fulfilled |
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219 | // Also return whether the thread had to block or not |
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220 | [T, bool] wait( single_future(T) & this ) { |
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221 | bool r = wait( (future_t&)this ); |
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222 | return [this.result, r]; |
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223 | } |
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224 | |
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225 | // Wait for the future to be fulfilled |
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226 | T wait( single_future(T) & this ) { |
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227 | [T, bool] tt; |
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228 | tt = wait(this); |
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229 | return tt.0; |
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230 | } |
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231 | } |
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232 | } |
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233 | |
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234 | forall( T ) { |
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235 | monitor multi_future { |
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236 | inline future_t; |
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237 | condition blocked; |
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238 | bool has_first; |
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239 | T result; |
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240 | }; |
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241 | |
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242 | static inline { |
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243 | void ?{}(multi_future(T) & this) { |
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244 | this.has_first = false; |
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245 | } |
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246 | |
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247 | bool $first( multi_future(T) & mutex this ) { |
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248 | if (this.has_first) { |
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249 | wait( this.blocked ); |
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250 | return false; |
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251 | } |
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252 | |
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253 | this.has_first = true; |
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254 | return true; |
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255 | } |
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256 | |
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257 | void $first_done( multi_future(T) & mutex this ) { |
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258 | this.has_first = false; |
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259 | signal_all( this.blocked ); |
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260 | } |
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261 | |
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262 | // Reset future back to original state |
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263 | void reset(multi_future(T) & mutex this) { |
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264 | if( this.has_first != false) abort("Attempting to reset a multi_future with at least one blocked threads"); |
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265 | if( !is_empty(this.blocked) ) abort("Attempting to reset a multi_future with multiple blocked threads"); |
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266 | reset( (future_t&)this ); |
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267 | } |
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268 | |
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269 | // Fulfil the future, returns whether or not someone was unblocked |
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270 | bool fulfil( multi_future(T) & this, T result ) { |
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271 | this.result = result; |
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272 | return fulfil( (future_t&)this ) != 0p; |
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273 | } |
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274 | |
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275 | // Wait for the future to be fulfilled |
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276 | // Also return whether the thread had to block or not |
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277 | [T, bool] wait( multi_future(T) & this ) { |
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278 | bool sw = $first( this ); |
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279 | bool w = !sw; |
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280 | if ( sw ) { |
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281 | w = wait( (future_t&)this ); |
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282 | $first_done( this ); |
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283 | } |
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284 | |
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285 | return [this.result, w]; |
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286 | } |
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287 | |
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288 | // Wait for the future to be fulfilled |
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289 | T wait( multi_future(T) & this ) { |
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290 | return wait(this).0; |
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291 | } |
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292 | } |
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293 | } |
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