| 1 | // | 
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| 2 | // Cforall Version 1.0.0 Copyright (C) 2020 University of Waterloo | 
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| 3 | // | 
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| 4 | // The contents of this file are covered under the licence agreement in the | 
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| 5 | // file "LICENCE" distributed with Cforall. | 
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| 6 | // | 
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| 7 | // concurrency/future.hfa -- | 
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| 8 | // | 
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| 9 | // Author           : Thierry Delisle & Peiran Hong & Colby Parsons | 
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| 10 | // Created On       : Wed Jan 06 17:33:18 2021 | 
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| 11 | // Last Modified By : | 
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| 12 | // Last Modified On : | 
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| 13 | // Update Count     : | 
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| 14 | // | 
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| 15 |  | 
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| 16 | // #pragma once | 
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| 17 |  | 
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| 18 | #include "bits/locks.hfa" | 
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| 19 | #include "monitor.hfa" | 
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| 20 | #include "select.hfa" | 
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| 21 |  | 
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| 22 | //---------------------------------------------------------------------------- | 
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| 23 | // future | 
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| 24 | // I don't use future_t here since I need to use a lock for this future | 
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| 25 | //  since it supports multiple consumers | 
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| 26 | //  future_t is lockfree and uses atomics which aren't needed given we use locks here | 
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| 27 | forall( T ) { | 
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| 28 | // enum(int) { FUTURE_EMPTY = 0, FUTURE_FULFILLED = 1 }; // Enums seem to be broken so feel free to add this back afterwards | 
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| 29 |  | 
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| 30 | // temporary enum replacement | 
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| 31 | const int FUTURE_EMPTY = 0; | 
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| 32 | const int FUTURE_FULFILLED = 1; | 
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| 33 |  | 
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| 34 | struct future { | 
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| 35 | int state; | 
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| 36 | T result; | 
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| 37 | dlist( select_node ) waiters; | 
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| 38 | futex_mutex lock; | 
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| 39 | }; | 
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| 40 |  | 
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| 41 | struct future_node { | 
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| 42 | inline select_node; | 
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| 43 | T * my_result; | 
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| 44 | }; | 
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| 45 |  | 
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| 46 | // C_TODO: perhaps allow exceptions to be inserted like uC++? | 
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| 47 |  | 
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| 48 | static inline { | 
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| 49 |  | 
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| 50 | void ?{}( future_node(T) & this, thread$ * blocked_thread, T * my_result ) { | 
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| 51 | ((select_node &)this){ blocked_thread }; | 
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| 52 | this.my_result = my_result; | 
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| 53 | } | 
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| 54 |  | 
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| 55 | void ?{}(future(T) & this) { | 
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| 56 | this.waiters{}; | 
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| 57 | this.state = FUTURE_EMPTY; | 
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| 58 | this.lock{}; | 
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| 59 | } | 
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| 60 |  | 
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| 61 | // Reset future back to original state | 
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| 62 | void reset(future(T) & this) with(this) | 
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| 63 | { | 
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| 64 | lock( lock ); | 
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| 65 | if( ! waiters`isEmpty ) | 
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| 66 | abort("Attempting to reset a future with blocked waiters"); | 
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| 67 | state = FUTURE_EMPTY; | 
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| 68 | unlock( lock ); | 
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| 69 | } | 
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| 70 |  | 
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| 71 | // check if the future is available | 
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| 72 | // currently no mutual exclusion because I can't see when you need this call to be synchronous or protected | 
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| 73 | bool available( future(T) & this ) { return this.state; } | 
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| 74 |  | 
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| 75 |  | 
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| 76 | // memcpy wrapper to help copy values | 
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| 77 | void copy_T( T & from, T & to ) { | 
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| 78 | memcpy((void *)&to, (void *)&from, sizeof(T)); | 
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| 79 | } | 
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| 80 |  | 
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| 81 | // internal helper to signal waiters off of the future | 
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| 82 | void _internal_flush( future(T) & this ) with(this) { | 
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| 83 | while( ! waiters`isEmpty ) { | 
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| 84 | select_node &s = try_pop_front( waiters ); | 
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| 85 |  | 
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| 86 | if ( s.race_flag == 0p ) | 
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| 87 | // poke in result so that woken threads do not need to reacquire any locks | 
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| 88 | // *(((future_node(T) &)s).my_result) = result; | 
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| 89 | copy_T( result, *(((future_node(T) &)s).my_result) ); | 
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| 90 | else if ( !install_select_winner( s, &this ) ) continue; | 
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| 91 |  | 
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| 92 | // only unpark if future is not selected | 
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| 93 | // or if it is selected we only unpark if we win the race | 
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| 94 | unpark( s.blocked_thread ); | 
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| 95 | } | 
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| 96 | } | 
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| 97 |  | 
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| 98 | // Fulfil the future, returns whether or not someone was unblocked | 
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| 99 | bool fulfil( future(T) & this, T & val ) with(this) { | 
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| 100 | lock( lock ); | 
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| 101 | if( state != FUTURE_EMPTY ) | 
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| 102 | abort("Attempting to fulfil a future that has already been fulfilled"); | 
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| 103 |  | 
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| 104 | copy_T( val, result ); | 
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| 105 |  | 
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| 106 | bool ret_val = ! waiters`isEmpty; | 
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| 107 | state = FUTURE_FULFILLED; | 
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| 108 | _internal_flush( this ); | 
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| 109 | unlock( lock ); | 
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| 110 | return ret_val; | 
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| 111 | } | 
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| 112 |  | 
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| 113 | // Wait for the future to be fulfilled | 
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| 114 | // Also return whether the thread had to block or not | 
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| 115 | [T, bool] get( future(T) & this ) with( this ) { | 
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| 116 | lock( lock ); | 
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| 117 | T ret_val; | 
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| 118 | if( state == FUTURE_FULFILLED ) { | 
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| 119 | copy_T( result, ret_val ); | 
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| 120 | unlock( lock ); | 
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| 121 | return [ret_val, false]; | 
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| 122 | } | 
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| 123 |  | 
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| 124 | future_node(T) node = { active_thread(), &ret_val }; | 
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| 125 | insert_last( waiters, ((select_node &)node) ); | 
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| 126 | unlock( lock ); | 
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| 127 | park( ); | 
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| 128 |  | 
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| 129 | return [ret_val, true]; | 
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| 130 | } | 
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| 131 |  | 
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| 132 | // Wait for the future to be fulfilled | 
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| 133 | T get( future(T) & this ) { | 
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| 134 | [T, bool] tt; | 
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| 135 | tt = get(this); | 
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| 136 | return tt.0; | 
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| 137 | } | 
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| 138 |  | 
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| 139 | // Gets value if it is available and returns [ val, true ] | 
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| 140 | // otherwise returns [ default_val, false] | 
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| 141 | // will not block | 
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| 142 | [T, bool] try_get( future(T) & this ) with(this) { | 
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| 143 | lock( lock ); | 
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| 144 | T ret_val; | 
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| 145 | if( state == FUTURE_FULFILLED ) { | 
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| 146 | copy_T( result, ret_val ); | 
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| 147 | unlock( lock ); | 
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| 148 | return [ret_val, true]; | 
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| 149 | } | 
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| 150 | unlock( lock ); | 
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| 151 |  | 
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| 152 | return [ret_val, false]; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | void * register_select( future(T) & this, select_node & s ) with(this) { | 
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| 156 | lock( lock ); | 
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| 157 |  | 
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| 158 | // future not ready -> insert select node and return 0p | 
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| 159 | if( state == FUTURE_EMPTY ) { | 
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| 160 | insert_last( waiters, s ); | 
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| 161 | unlock( lock ); | 
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| 162 | return 0p; | 
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| 163 | } | 
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| 164 |  | 
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| 165 | // future ready and we won race to install it as the select winner return 1p | 
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| 166 | if ( install_select_winner( s, &this ) ) { | 
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| 167 | unlock( lock ); | 
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| 168 | return 1p; | 
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| 169 | } | 
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| 170 |  | 
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| 171 | unlock( lock ); | 
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| 172 | // future ready and we lost race to install it as the select winner | 
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| 173 | return 2p; | 
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| 174 | } | 
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| 175 |  | 
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| 176 | void unregister_select( future(T) & this, select_node & s ) with(this) { | 
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| 177 | lock( lock ); | 
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| 178 | if ( s`isListed ) remove( s ); | 
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| 179 | unlock( lock ); | 
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| 180 | } | 
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| 181 |  | 
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| 182 | } | 
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| 183 | } | 
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| 184 |  | 
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| 185 | //-------------------------------------------------------------------------------------------------------- | 
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| 186 | // These futures below do not support select statements so they may not be as useful as 'future' | 
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| 187 | //  however the 'single_future' is cheap and cheerful and is most likely more performant than 'future' | 
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| 188 | //  since it uses raw atomics and no locks afaik | 
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| 189 | // | 
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| 190 | // As far as 'multi_future' goes I can't see many use cases as it will be less performant than 'future' | 
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| 191 | //  since it is monitor based and also is not compatible with select statements | 
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| 192 | //-------------------------------------------------------------------------------------------------------- | 
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| 193 |  | 
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| 194 | forall( T ) { | 
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| 195 | struct single_future { | 
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| 196 | inline future_t; | 
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| 197 | T result; | 
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| 198 | }; | 
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| 199 |  | 
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| 200 | static inline { | 
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| 201 | // Reset future back to original state | 
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| 202 | void reset(single_future(T) & this) { reset( (future_t&)this ); } | 
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| 203 |  | 
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| 204 | // check if the future is available | 
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| 205 | bool available( single_future(T) & this ) { return available( (future_t&)this ); } | 
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| 206 |  | 
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| 207 | // Mark the future as abandoned, meaning it will be deleted by the server | 
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| 208 | // This doesn't work beause of the potential need for a destructor | 
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| 209 | void abandon( single_future(T) & this ); | 
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| 210 |  | 
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| 211 | // Fulfil the future, returns whether or not someone was unblocked | 
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| 212 | thread$ * fulfil( single_future(T) & this, T result ) { | 
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| 213 | this.result = result; | 
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| 214 | return fulfil( (future_t&)this ); | 
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| 215 | } | 
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| 216 |  | 
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| 217 | // Wait for the future to be fulfilled | 
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| 218 | // Also return whether the thread had to block or not | 
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| 219 | [T, bool] wait( single_future(T) & this ) { | 
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| 220 | bool r = wait( (future_t&)this ); | 
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| 221 | return [this.result, r]; | 
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| 222 | } | 
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| 223 |  | 
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| 224 | // Wait for the future to be fulfilled | 
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| 225 | T wait( single_future(T) & this ) { | 
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| 226 | [T, bool] tt; | 
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| 227 | tt = wait(this); | 
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| 228 | return tt.0; | 
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| 229 | } | 
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| 230 | } | 
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| 231 | } | 
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| 232 |  | 
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| 233 | forall( T ) { | 
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| 234 | monitor multi_future { | 
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| 235 | inline future_t; | 
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| 236 | condition blocked; | 
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| 237 | bool has_first; | 
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| 238 | T result; | 
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| 239 | }; | 
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| 240 |  | 
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| 241 | static inline { | 
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| 242 | void ?{}(multi_future(T) & this) { | 
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| 243 | this.has_first = false; | 
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| 244 | } | 
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| 245 |  | 
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| 246 | bool $first( multi_future(T) & mutex this ) { | 
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| 247 | if (this.has_first) { | 
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| 248 | wait( this.blocked ); | 
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| 249 | return false; | 
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| 250 | } | 
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| 251 |  | 
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| 252 | this.has_first = true; | 
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| 253 | return true; | 
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| 254 | } | 
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| 255 |  | 
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| 256 | void $first_done( multi_future(T) & mutex this ) { | 
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| 257 | this.has_first = false; | 
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| 258 | signal_all( this.blocked ); | 
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| 259 | } | 
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| 260 |  | 
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| 261 | // Reset future back to original state | 
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| 262 | void reset(multi_future(T) & mutex this) { | 
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| 263 | if( this.has_first != false) abort("Attempting to reset a multi_future with at least one blocked threads"); | 
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| 264 | if( !is_empty(this.blocked) ) abort("Attempting to reset a multi_future with multiple blocked threads"); | 
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| 265 | reset( (future_t&)this ); | 
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| 266 | } | 
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| 267 |  | 
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| 268 | // Fulfil the future, returns whether or not someone was unblocked | 
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| 269 | bool fulfil( multi_future(T) & this, T result ) { | 
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| 270 | this.result = result; | 
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| 271 | return fulfil( (future_t&)this ) != 0p; | 
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| 272 | } | 
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| 273 |  | 
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| 274 | // Wait for the future to be fulfilled | 
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| 275 | // Also return whether the thread had to block or not | 
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| 276 | [T, bool] wait( multi_future(T) & this ) { | 
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| 277 | bool sw = $first( this ); | 
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| 278 | bool w = !sw; | 
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| 279 | if ( sw ) { | 
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| 280 | w = wait( (future_t&)this ); | 
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| 281 | $first_done( this ); | 
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| 282 | } | 
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| 283 |  | 
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| 284 | return [this.result, w]; | 
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| 285 | } | 
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| 286 |  | 
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| 287 | // Wait for the future to be fulfilled | 
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| 288 | T wait( multi_future(T) & this ) { | 
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| 289 | return wait(this).0; | 
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| 290 | } | 
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| 291 | } | 
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| 292 | } | 
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