| 1 | // | 
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| 2 | // Cforall Version 1.0.0 Copyright (C) 2020 University of Waterloo | 
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| 3 | // | 
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| 4 | // The contents of this file are covered under the licence agreement in the | 
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| 5 | // file "LICENCE" distributed with Cforall. | 
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| 6 | // | 
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| 7 | // concurrency/future.hfa -- | 
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| 8 | // | 
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| 9 | // Author           : Thierry Delisle & Peiran Hong & Colby Parsons | 
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| 10 | // Created On       : Wed Jan 06 17:33:18 2021 | 
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| 11 | // Last Modified By : Peter A. Buhr | 
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| 12 | // Last Modified On : Wed Apr 23 22:41:10 2025 | 
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| 13 | // Update Count     : 22 | 
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| 14 | // | 
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| 15 |  | 
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| 16 | #pragma once | 
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| 17 |  | 
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| 18 | #include "bits/locks.hfa" | 
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| 19 | #include "monitor.hfa" | 
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| 20 | #include "select.hfa" | 
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| 21 | #include "locks.hfa" | 
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| 22 |  | 
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| 23 | //---------------------------------------------------------------------------- | 
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| 24 | // future | 
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| 25 | // I don't use future_t here as I need to use a lock for this future since it supports multiple consumers. | 
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| 26 | // future_t is lockfree and uses atomics which aren't needed given we use locks here | 
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| 27 | forall( T ) { | 
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| 28 | enum { FUTURE_EMPTY = 0, FUTURE_FULFILLED = 1 }; | 
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| 29 |  | 
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| 30 | struct future { | 
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| 31 | int state; | 
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| 32 | T result; | 
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| 33 | exception_t * except; | 
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| 34 | dlist( select_node ) waiters; | 
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| 35 | futex_mutex lock; | 
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| 36 | }; | 
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| 37 | __CFA_SELECT_GET_TYPE( future(T) ); | 
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| 38 |  | 
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| 39 | struct future_node { | 
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| 40 | inline select_node; | 
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| 41 | T * my_result; | 
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| 42 | }; | 
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| 43 |  | 
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| 44 | static inline { | 
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| 45 |  | 
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| 46 | void ?{}( future_node(T) & this, thread$ * blocked_thread, T * my_result ) { | 
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| 47 | ((select_node &)this){ blocked_thread }; | 
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| 48 | this.my_result = my_result; | 
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| 49 | } | 
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| 50 |  | 
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| 51 | void ?{}( future(T) & this ) { | 
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| 52 | this.waiters{}; | 
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| 53 | this.except = 0p; | 
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| 54 | this.state = FUTURE_EMPTY; | 
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| 55 | this.lock{}; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | void ^?{}( future(T) & this ) { | 
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| 59 | free( this.except ); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | // Reset future back to original state | 
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| 63 | void reset( future(T) & this ) with(this) { | 
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| 64 | lock( lock ); | 
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| 65 | if ( ! isEmpty( waiters ) ) | 
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| 66 | abort("Attempting to reset a future with blocked waiters"); | 
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| 67 | state = FUTURE_EMPTY; | 
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| 68 | free( except ); | 
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| 69 | except = 0p; | 
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| 70 | unlock( lock ); | 
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| 71 | } | 
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| 72 |  | 
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| 73 | // check if the future is available | 
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| 74 | // currently no mutual exclusion because I can't see when you need this call to be synchronous or protected | 
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| 75 | bool available( future(T) & this ) { return __atomic_load_n( &this.state, __ATOMIC_RELAXED ); } | 
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| 76 |  | 
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| 77 |  | 
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| 78 | // memcpy wrapper to help copy values | 
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| 79 | void copy_T( T & from, T & to ) { | 
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| 80 | memcpy((void *)&to, (void *)&from, sizeof(T)); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | bool fulfil$( future(T) & this ) with(this) {   // helper | 
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| 84 | bool ret_val = ! isEmpty( waiters ); | 
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| 85 | state = FUTURE_FULFILLED; | 
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| 86 | while ( ! isEmpty( waiters ) ) { | 
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| 87 | if ( !__handle_waituntil_OR( waiters ) ) // handle special waituntil OR case | 
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| 88 | break; // if handle_OR returns false then waiters is empty so break | 
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| 89 | select_node &s = remove_first( waiters ); | 
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| 90 |  | 
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| 91 | if ( s.clause_status == 0p )                    // poke in result so that woken threads do not need to reacquire any locks | 
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| 92 | copy_T( result, *(((future_node(T) &)s).my_result) ); | 
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| 93 |  | 
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| 94 | wake_one( waiters, s ); | 
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| 95 | } | 
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| 96 | unlock( lock ); | 
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| 97 | return ret_val; | 
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| 98 | } | 
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| 99 |  | 
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| 100 | // Fulfil the future, returns whether or not someone was unblocked | 
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| 101 | bool fulfil( future(T) & this, T val ) with(this) { | 
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| 102 | lock( lock ); | 
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| 103 | if ( state != FUTURE_EMPTY ) | 
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| 104 | abort("Attempting to fulfil a future that has already been fulfilled"); | 
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| 105 |  | 
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| 106 | copy_T( val, result ); | 
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| 107 | return fulfil$( this ); | 
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| 108 | } | 
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| 109 |  | 
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| 110 | bool ?()( future(T) & this, T val ) {                   // alternate interface | 
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| 111 | return fulfil( this, val ); | 
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| 112 | } | 
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| 113 |  | 
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| 114 | // Load an exception to the future, returns whether or not someone was unblocked | 
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| 115 | bool fulfil( future(T) & this, exception_t * ex ) with(this) { | 
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| 116 | lock( lock ); | 
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| 117 | if ( state != FUTURE_EMPTY ) | 
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| 118 | abort("Attempting to fulfil a future that has already been fulfilled"); | 
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| 119 |  | 
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| 120 | except = ( exception_t * ) malloc( ex->virtual_table->size ); | 
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| 121 | ex->virtual_table->copy( except, ex ); | 
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| 122 | return fulfil$( this ); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | bool ?()( future(T) & this, exception_t * ex ) { // alternate interface | 
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| 126 | return fulfil( this, ex ); | 
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| 127 | } | 
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| 128 |  | 
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| 129 | // Wait for the future to be fulfilled | 
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| 130 | // Also return whether the thread had to block or not | 
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| 131 | [T, bool] get( future(T) & this ) with( this ) { | 
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| 132 | void exceptCheck() {                                            // helper | 
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| 133 | if ( except ) { | 
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| 134 | exception_t * ex = ( exception_t * ) alloca( except->virtual_table->size ); | 
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| 135 | except->virtual_table->copy( ex, except ); | 
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| 136 | unlock( lock ); | 
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| 137 | throwResume * ex; | 
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| 138 | } | 
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| 139 | } | 
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| 140 |  | 
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| 141 | lock( lock ); | 
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| 142 | T ret_val; | 
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| 143 | if ( state == FUTURE_FULFILLED ) { | 
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| 144 | exceptCheck(); | 
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| 145 | copy_T( result, ret_val ); | 
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| 146 | unlock( lock ); | 
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| 147 | return [ret_val, false]; | 
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| 148 | } | 
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| 149 |  | 
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| 150 | future_node(T) node = { active_thread(), &ret_val }; | 
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| 151 | insert_last( waiters, ((select_node &)node) ); | 
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| 152 | unlock( lock ); | 
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| 153 | park( ); | 
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| 154 | exceptCheck(); | 
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| 155 |  | 
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| 156 | return [ret_val, true]; | 
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| 157 | } | 
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| 158 |  | 
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| 159 | // Wait for the future to be fulfilled | 
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| 160 | T get( future(T) & this ) { | 
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| 161 | [T, bool] tt; | 
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| 162 | tt = get(this); | 
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| 163 | return tt.0; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | T ?()( future(T) & this ) {                                             // alternate interface | 
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| 167 | return get( this ); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | // Gets value if it is available and returns [ val, true ] | 
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| 171 | // otherwise returns [ default_val, false] | 
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| 172 | // will not block | 
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| 173 | [T, bool] try_get( future(T) & this ) with(this) { | 
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| 174 | lock( lock ); | 
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| 175 | T ret_val; | 
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| 176 | if ( state == FUTURE_FULFILLED ) { | 
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| 177 | copy_T( result, ret_val ); | 
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| 178 | unlock( lock ); | 
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| 179 | return [ret_val, true]; | 
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| 180 | } | 
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| 181 | unlock( lock ); | 
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| 182 |  | 
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| 183 | return [ret_val, false]; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | bool register_select( future(T) & this, select_node & s ) with(this) { | 
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| 187 | lock( lock ); | 
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| 188 |  | 
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| 189 | // check if we can complete operation. If so race to establish winner in special OR case | 
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| 190 | if ( !s.park_counter && state != FUTURE_EMPTY ) { | 
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| 191 | if ( !__make_select_node_available( s ) ) { // we didn't win the race so give up on registering | 
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| 192 | unlock( lock ); | 
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| 193 | return false; | 
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| 194 | } | 
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| 195 | } | 
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| 196 |  | 
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| 197 | // future not ready -> insert select node and return | 
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| 198 | if ( state == FUTURE_EMPTY ) { | 
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| 199 | insert_last( waiters, s ); | 
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| 200 | unlock( lock ); | 
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| 201 | return false; | 
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| 202 | } | 
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| 203 |  | 
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| 204 | __make_select_node_available( s ); | 
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| 205 | unlock( lock ); | 
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| 206 | return true; | 
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| 207 | } | 
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| 208 |  | 
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| 209 | bool unregister_select( future(T) & this, select_node & s ) with(this) { | 
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| 210 | if ( ! isListed( s ) ) return false; | 
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| 211 | lock( lock ); | 
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| 212 | if ( isListed( s ) ) remove( s ); | 
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| 213 | unlock( lock ); | 
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| 214 | return false; | 
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| 215 | } | 
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| 216 |  | 
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| 217 | bool on_selected( future(T) &, select_node & ) { return true; } | 
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| 218 | } | 
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| 219 | } | 
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| 220 |  | 
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| 221 | //-------------------------------------------------------------------------------------------------------- | 
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| 222 | // These futures below do not support select statements so they may not have as many features as 'future' | 
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| 223 | //  however the 'single_future' is cheap and cheerful and is most likely more performant than 'future' | 
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| 224 | //  since it uses raw atomics and no locks | 
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| 225 | // | 
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| 226 | // As far as 'multi_future' goes I can't see many use cases as it will be less performant than 'future' | 
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| 227 | //  since it is monitor based and also is not compatible with select statements | 
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| 228 | //-------------------------------------------------------------------------------------------------------- | 
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| 229 |  | 
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| 230 | forall( T ) { | 
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| 231 | struct single_future { | 
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| 232 | inline future_t; | 
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| 233 | T result; | 
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| 234 | }; | 
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| 235 |  | 
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| 236 | static inline { | 
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| 237 | // Reset future back to original state | 
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| 238 | void reset(single_future(T) & this) { reset( (future_t&)this ); } | 
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| 239 |  | 
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| 240 | // check if the future is available | 
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| 241 | bool available( single_future(T) & this ) { return available( (future_t&)this ); } | 
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| 242 |  | 
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| 243 | // Mark the future as abandoned, meaning it will be deleted by the server | 
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| 244 | // This doesn't work beause of the potential need for a destructor | 
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| 245 | // void abandon( single_future(T) & this ); | 
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| 246 |  | 
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| 247 | // Fulfil the future, returns whether or not someone was unblocked | 
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| 248 | thread$ * fulfil( single_future(T) & this, T result ) { | 
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| 249 | this.result = result; | 
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| 250 | return fulfil( (future_t&)this ); | 
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| 251 | } | 
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| 252 |  | 
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| 253 | // Wait for the future to be fulfilled | 
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| 254 | // Also return whether the thread had to block or not | 
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| 255 | [T, bool] wait( single_future(T) & this ) { | 
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| 256 | bool r = wait( (future_t&)this ); | 
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| 257 | return [this.result, r]; | 
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| 258 | } | 
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| 259 |  | 
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| 260 | // Wait for the future to be fulfilled | 
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| 261 | T wait( single_future(T) & this ) { | 
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| 262 | [T, bool] tt; | 
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| 263 | tt = wait(this); | 
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| 264 | return tt.0; | 
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| 265 | } | 
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| 266 | } | 
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| 267 | } | 
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| 268 |  | 
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| 269 | forall( T ) { | 
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| 270 | monitor multi_future { | 
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| 271 | inline future_t; | 
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| 272 | condition blocked; | 
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| 273 | bool has_first; | 
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| 274 | T result; | 
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| 275 | }; | 
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| 276 |  | 
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| 277 | static inline { | 
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| 278 | void ?{}(multi_future(T) & this) { | 
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| 279 | this.has_first = false; | 
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| 280 | } | 
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| 281 |  | 
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| 282 | bool $first( multi_future(T) & mutex this ) { | 
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| 283 | if ( this.has_first ) { | 
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| 284 | wait( this.blocked ); | 
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| 285 | return false; | 
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| 286 | } | 
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| 287 |  | 
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| 288 | this.has_first = true; | 
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| 289 | return true; | 
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| 290 | } | 
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| 291 |  | 
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| 292 | void $first_done( multi_future(T) & mutex this ) { | 
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| 293 | this.has_first = false; | 
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| 294 | signal_all( this.blocked ); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | // Reset future back to original state | 
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| 298 | void reset(multi_future(T) & mutex this) { | 
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| 299 | if ( this.has_first != false ) abort("Attempting to reset a multi_future with at least one blocked threads"); | 
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| 300 | if ( !is_empty(this.blocked) ) abort("Attempting to reset a multi_future with multiple blocked threads"); | 
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| 301 | reset( (future_t&)*(future_t*)((uintptr_t)&this + sizeof(monitor$)) ); | 
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| 302 | } | 
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| 303 |  | 
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| 304 | // Fulfil the future, returns whether or not someone was unblocked | 
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| 305 | bool fulfil( multi_future(T) & this, T result ) { | 
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| 306 | this.result = result; | 
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| 307 | return fulfil( (future_t&)*(future_t*)((uintptr_t)&this + sizeof(monitor$)) ) != 0p; | 
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| 308 | } | 
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| 309 |  | 
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| 310 | // Wait for the future to be fulfilled | 
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| 311 | // Also return whether the thread had to block or not | 
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| 312 | [T, bool] wait( multi_future(T) & this ) { | 
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| 313 | bool sw = $first( this ); | 
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| 314 | bool w = !sw; | 
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| 315 | if ( sw ) { | 
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| 316 | w = wait( (future_t&)*(future_t*)((uintptr_t)&this + sizeof(monitor$)) ); | 
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| 317 | $first_done( this ); | 
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| 318 | } | 
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| 319 |  | 
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| 320 | return [this.result, w]; | 
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| 321 | } | 
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| 322 |  | 
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| 323 | // Wait for the future to be fulfilled | 
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| 324 | T wait( multi_future(T) & this ) { | 
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| 325 | return wait(this).0; | 
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| 326 | } | 
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| 327 | } | 
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| 328 | } | 
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