source: libcfa/src/concurrency/actor.hfa @ f6afd84

Last change on this file since f6afd84 was 2dfdae3, checked in by caparsons <caparson@…>, 12 months ago

Merge branch 'master' of plg.uwaterloo.ca:software/cfa/cfa-cc

  • Property mode set to 100644
File size: 24.7 KB
Line 
1#pragma once
2
3#include <locks.hfa>
4#include <limits.hfa>
5#include <kernel.hfa>
6#include <iofwd.hfa>
7#include <virtual_dtor.hfa>
8
9#ifdef __CFA_DEBUG__
10#define CFA_DEBUG( stmt ) stmt
11#else
12#define CFA_DEBUG( stmt )
13#endif // CFA_DEBUG
14
15#define DEBUG_ABORT( cond, string ) CFA_DEBUG( if ( cond ) abort( string ) )
16
17// Define the default number of processors created in the executor. Must be greater than 0.
18#define __DEFAULT_EXECUTOR_PROCESSORS__ 2
19
20// Define the default number of threads created in the executor. Must be greater than 0.
21#define __DEFAULT_EXECUTOR_WORKERS__ 2
22
23// Define the default number of executor request-queues (mailboxes) written to by actors and serviced by the
24// actor-executor threads. Must be greater than 0.
25#define __DEFAULT_EXECUTOR_RQUEUES__ 4
26
27// Define if executor is created in a separate cluster
28#define __DEFAULT_EXECUTOR_SEPCLUS__ false
29
30#define __DEFAULT_EXECUTOR_BUFSIZE__ 10
31
32#define __STEAL 1 // workstealing toggle. Disjoint from toggles above
33
34// workstealing heuristic selection (only set one to be 1)
35// #define RAND 0
36#define SEARCH 1
37
38// show stats
39// #define ACTOR_STATS
40
41// forward decls
42struct actor;
43struct message;
44struct executor;
45
46enum allocation { Nodelete, Delete, Destroy, Finished }; // allocation status
47
48typedef allocation (*__receive_fn)(actor &, message &, actor **, message **);
49struct request {
50        actor * receiver;
51        message * msg;
52        __receive_fn fn;
53};
54
55struct a_msg {
56        int m;
57};
58static inline void ?{}( request & this ) {}
59static inline void ?{}( request & this, actor * receiver, message * msg, __receive_fn fn ) {
60        this.receiver = receiver;
61        this.msg = msg;
62        this.fn = fn;
63}
64static inline void ?{}( request & this, request & copy ) {
65        this.receiver = copy.receiver;
66        this.msg = copy.msg;
67        this.fn = copy.fn;
68}
69
70// Vector-like data structure that supports O(1) queue operations with no bound on size
71// assumes gulping behaviour (once a remove occurs, removes happen until empty beforw next insert)
72struct copy_queue {
73        request * buffer;
74        size_t count, buffer_size, index, utilized, last_size;
75};
76static inline void ?{}( copy_queue & this ) {}
77static inline void ?{}( copy_queue & this, size_t buf_size ) with(this) {
78        buffer_size = buf_size;
79        buffer = aalloc( buffer_size );
80        count = 0;
81        utilized = 0;
82        index = 0;
83        last_size = 0;
84}
85static inline void ^?{}( copy_queue & this ) with(this) {
86        DEBUG_ABORT( count != 0, "Actor system terminated with messages sent but not received\n" );
87        adelete(buffer);
88}
89
90static inline void insert( copy_queue & this, request & elem ) with(this) {
91        if ( count >= buffer_size ) { // increase arr size
92                last_size = buffer_size;
93                buffer_size = 2 * buffer_size;
94                buffer = realloc( buffer, sizeof( request ) * buffer_size );
95                /* paranoid */ verify( buffer );
96        }
97        memcpy( &buffer[count], &elem, sizeof(request) );
98        count++;
99}
100
101// once you start removing you need to remove all elements
102// it is not supported to call insert() before the array is fully empty
103static inline request & remove( copy_queue & this ) with(this) {
104        if ( count > 0 ) {
105                count--;
106                size_t old_idx = index;
107                index = count == 0 ? 0 : index + 1;
108                return buffer[old_idx];
109        }
110        request * ret = 0p;
111        return *0p;
112}
113
114// try to reclaim some memory if less than half of buffer is utilized
115static inline void reclaim( copy_queue & this ) with(this) {
116        if ( utilized >= last_size || buffer_size <= 4 ) { utilized = 0; return; }
117        utilized = 0;
118        buffer_size--;
119        buffer = realloc( buffer, sizeof( request ) * buffer_size ); // try to reclaim some memory
120}
121
122static inline bool is_empty( copy_queue & this ) with(this) { return count == 0; }
123
124struct work_queue {
125        __spinlock_t mutex_lock;
126        copy_queue * owned_queue;                                                       // copy queue allocated and cleaned up by this work_queue
127        copy_queue * c_queue;                                                           // current queue
128        volatile bool being_processed;                                          // flag to prevent concurrent processing
129        #ifdef ACTOR_STATS
130        unsigned int id;
131        size_t missed;                                                                          // transfers skipped due to being_processed flag being up
132        #endif
133}; // work_queue
134static inline void ?{}( work_queue & this, size_t buf_size, unsigned int i ) with(this) {
135        owned_queue = alloc();                                                          // allocated separately to avoid false sharing
136        (*owned_queue){ buf_size };
137        c_queue = owned_queue;
138        being_processed = false;
139        #ifdef ACTOR_STATS
140        id = i;
141        missed = 0;
142        #endif
143}
144
145// clean up copy_queue owned by this work_queue
146static inline void ^?{}( work_queue & this ) with(this) { delete( owned_queue ); }
147
148static inline void insert( work_queue & this, request & elem ) with(this) {
149        lock( mutex_lock __cfaabi_dbg_ctx2 );
150        insert( *c_queue, elem );
151        unlock( mutex_lock );
152} // insert
153
154static inline void transfer( work_queue & this, copy_queue ** transfer_to ) with(this) {
155        lock( mutex_lock __cfaabi_dbg_ctx2 );
156        #ifdef __STEAL
157
158        // check if queue is being processed elsewhere
159        if ( unlikely( being_processed ) ) {
160                #ifdef ACTOR_STATS
161                missed++;
162                #endif
163                unlock( mutex_lock );
164                return;
165        }
166
167        being_processed = c_queue->count != 0;
168        #endif // __STEAL
169
170        c_queue->utilized = c_queue->count;
171
172        // swap copy queue ptrs
173        copy_queue * temp = *transfer_to;
174        *transfer_to = c_queue;
175        c_queue = temp;
176        unlock( mutex_lock );
177} // transfer
178
179// needed since some info needs to persist past worker lifetimes
180struct worker_info {
181        volatile unsigned long long stamp;
182        #ifdef ACTOR_STATS
183        size_t stolen_from, try_steal, stolen, empty_stolen, failed_swaps, msgs_stolen;
184        unsigned long long processed;
185        size_t gulps;
186        #endif
187};
188static inline void ?{}( worker_info & this ) {
189        #ifdef ACTOR_STATS
190        this.stolen_from = 0;
191        this.try_steal = 0;                                                                     // attempts to steal
192        this.stolen = 0;                                                                        // successful steals
193        this.processed = 0;                                                                     // requests processed
194        this.gulps = 0;                                                                         // number of gulps
195        this.failed_swaps = 0;                                                          // steal swap failures
196        this.empty_stolen = 0;                                                          // queues empty after steal
197        this.msgs_stolen = 0;                                                           // number of messages stolen
198        #endif
199        this.stamp = rdtscl();
200}
201
202// #ifdef ACTOR_STATS
203// unsigned int * stolen_arr;
204// unsigned int * replaced_queue;
205// #endif
206thread worker {
207        work_queue ** request_queues;
208        copy_queue * current_queue;
209        executor * executor_;
210        unsigned int start, range;
211        int id;
212};
213
214#ifdef ACTOR_STATS
215// aggregate counters for statistics
216size_t __total_tries = 0, __total_stolen = 0, __total_workers, __all_gulps = 0, __total_empty_stolen = 0,
217        __total_failed_swaps = 0, __all_processed = 0, __num_actors_stats = 0, __all_msgs_stolen = 0;
218#endif
219static inline void ?{}( worker & this, cluster & clu, work_queue ** request_queues, copy_queue * current_queue, executor * executor_,
220        unsigned int start, unsigned int range, int id ) {
221        ((thread &)this){ clu };
222        this.request_queues = request_queues;                           // array of all queues
223        this.current_queue = current_queue;                                     // currently gulped queue (start with empty queue to use in swap later)
224        this.executor_ = executor_;                                                     // pointer to current executor
225        this.start = start;                                                                     // start of worker's subrange of request_queues
226        this.range = range;                                                                     // size of worker's subrange of request_queues
227        this.id = id;                                                                           // worker's id and index in array of workers
228}
229
230static bool no_steal = false;
231struct executor {
232        cluster * cluster;                                                                      // if workers execute on separate cluster
233        processor ** processors;                                                        // array of virtual processors adding parallelism for workers
234        work_queue * request_queues;                                            // master array of work request queues
235        copy_queue * local_queues;                                                      // array of all worker local queues to avoid deletion race
236        work_queue ** worker_req_queues;                                        // secondary array of work queues to allow for swapping
237        worker ** workers;                                                                      // array of workers executing work requests
238        worker_info * w_infos;                                                          // array of info about each worker
239        unsigned int nprocessors, nworkers, nrqueues;           // number of processors/threads/request queues
240        bool seperate_clus;                                                                     // use same or separate cluster for executor
241        volatile bool is_shutdown;                                                      // flag to communicate shutdown to worker threads
242}; // executor
243
244// #ifdef ACTOR_STATS
245// __spinlock_t out_lock;
246// #endif
247static inline void ^?{}( worker & mutex this ) with(this) {
248        #ifdef ACTOR_STATS
249        __atomic_add_fetch(&__all_gulps, executor_->w_infos[id].gulps,__ATOMIC_SEQ_CST);
250        __atomic_add_fetch(&__all_processed, executor_->w_infos[id].processed,__ATOMIC_SEQ_CST);
251        __atomic_add_fetch(&__all_msgs_stolen, executor_->w_infos[id].msgs_stolen,__ATOMIC_SEQ_CST);
252        __atomic_add_fetch(&__total_tries, executor_->w_infos[id].try_steal, __ATOMIC_SEQ_CST);
253        __atomic_add_fetch(&__total_stolen, executor_->w_infos[id].stolen, __ATOMIC_SEQ_CST);
254        __atomic_add_fetch(&__total_failed_swaps, executor_->w_infos[id].failed_swaps, __ATOMIC_SEQ_CST);
255        __atomic_add_fetch(&__total_empty_stolen, executor_->w_infos[id].empty_stolen, __ATOMIC_SEQ_CST);
256
257        // per worker steal stats (uncomment alongside the lock above this routine to print)
258        // lock( out_lock __cfaabi_dbg_ctx2 );
259        // printf("Worker id: %d, processed: %llu messages, attempted %lu, stole: %lu, stolen from: %lu\n", id, processed, try_steal, stolen, __atomic_add_fetch(&executor_->w_infos[id].stolen_from, 0, __ATOMIC_SEQ_CST) );
260        // int count = 0;
261        // int count2 = 0;
262        // for ( i; range ) {
263        //       if ( replaced_queue[start + i] > 0 ){
264        //               count++;
265        //               // printf("%d: %u, ",i, replaced_queue[i]);
266        //       }
267        //       if (__atomic_add_fetch(&stolen_arr[start + i],0,__ATOMIC_SEQ_CST) > 0)
268        //               count2++;
269        // }
270        // printf("swapped with: %d of %u indices\n", count, executor_->nrqueues / executor_->nworkers );
271        // printf("%d of %u indices were stolen\n", count2, executor_->nrqueues / executor_->nworkers );
272        // unlock( out_lock );
273        #endif
274}
275
276static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus, size_t buf_size ) with(this) {
277        if ( nrqueues < nworkers ) abort( "nrqueues needs to be >= nworkers\n" );
278        this.nprocessors = nprocessors;
279        this.nworkers = nworkers;
280        this.nrqueues = nrqueues;
281        this.seperate_clus = seperate_clus;
282        this.is_shutdown = false;
283
284        if ( nworkers == nrqueues )
285                no_steal = true;
286       
287        #ifdef ACTOR_STATS
288        // stolen_arr = aalloc( nrqueues );
289        // replaced_queue = aalloc( nrqueues );
290        __total_workers = nworkers;
291        #endif
292
293        if ( seperate_clus ) {
294                cluster = alloc();
295                (*cluster){};
296        } else cluster = active_cluster();
297
298        request_queues = aalloc( nrqueues );
299        worker_req_queues = aalloc( nrqueues );
300        for ( i; nrqueues ) {
301                request_queues[i]{ buf_size, i };
302                worker_req_queues[i] = &request_queues[i];
303        }
304       
305        processors = aalloc( nprocessors );
306        for ( i; nprocessors )
307                (*(processors[i] = alloc())){ *cluster };
308
309        local_queues = aalloc( nworkers );
310        workers = aalloc( nworkers );
311        w_infos = aalloc( nworkers );
312        unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
313
314        for ( i; nworkers ) {
315                w_infos[i]{};
316                local_queues[i]{ buf_size };
317        }
318
319        for ( unsigned int i = 0, start = 0, range; i < nworkers; i += 1, start += range ) {
320                range = reqPerWorker + ( i < extras ? 1 : 0 );
321                (*(workers[i] = alloc())){ *cluster, worker_req_queues, &local_queues[i], &this, start, range, i };
322        } // for
323}
324static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus ) { this{ nprocessors, nworkers, nrqueues, seperate_clus, __DEFAULT_EXECUTOR_BUFSIZE__ }; }
325static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues ) { this{ nprocessors, nworkers, nrqueues, __DEFAULT_EXECUTOR_SEPCLUS__ }; }
326static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers ) { this{ nprocessors, nworkers, __DEFAULT_EXECUTOR_RQUEUES__ }; }
327static inline void ?{}( executor & this, unsigned int nprocessors ) { this{ nprocessors, __DEFAULT_EXECUTOR_WORKERS__ }; }
328static inline void ?{}( executor & this ) { this{ __DEFAULT_EXECUTOR_PROCESSORS__ }; }
329
330static inline void ^?{}( executor & this ) with(this) {
331        is_shutdown = true;
332
333        for ( i; nworkers )
334                delete( workers[i] );
335
336        for ( i; nprocessors ) {
337                delete( processors[i] );
338        } // for
339
340        #ifdef ACTOR_STATS
341        size_t misses = 0;
342        for ( i; nrqueues ) {
343                misses += worker_req_queues[i]->missed;
344        }
345        // adelete( stolen_arr );
346        // adelete( replaced_queue );
347        #endif
348
349        adelete( workers );
350        adelete( w_infos );
351        adelete( local_queues );
352        adelete( request_queues );
353        adelete( worker_req_queues );
354        adelete( processors );
355        if ( seperate_clus ) delete( cluster );
356
357        #ifdef ACTOR_STATS // print formatted stats
358        printf("        Actor System Stats:\n");
359        printf("\tActors Created:\t\t\t\t%lu\n\tMessages Sent:\t\t\t\t%lu\n", __num_actors_stats, __all_processed);
360        size_t avg_gulps = __all_gulps == 0 ? 0 : __all_processed / __all_gulps;
361        printf("\tGulps:\t\t\t\t\t%lu\n\tAverage Gulp Size:\t\t\t%lu\n\tMissed gulps:\t\t\t\t%lu\n", __all_gulps, avg_gulps, misses);
362        printf("\tSteal attempts:\t\t\t\t%lu\n\tSteals:\t\t\t\t\t%lu\n\tSteal failures (no candidates):\t\t%lu\n\tSteal failures (failed swaps):\t\t%lu\t Empty steals:\t\t%lu\n",
363                __total_tries, __total_stolen, __total_tries - __total_stolen - __total_failed_swaps, __total_failed_swaps, __total_empty_stolen);
364        size_t avg_steal = __total_stolen == 0 ? 0 : __all_msgs_stolen / __total_stolen;
365        printf("\tMessages stolen:\t\t\t%lu\n\tAverage steal size:\t\t\t%lu\n", __all_msgs_stolen, avg_steal);
366        #endif
367               
368}
369
370// this is a static field of executor but have to forward decl for get_next_ticket
371static size_t __next_ticket = 0;
372
373static inline size_t __get_next_ticket( executor & this ) with(this) {
374        #ifdef __CFA_DEBUG__
375        size_t temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
376
377        // reserve MAX for dead actors
378        if ( unlikely( temp == MAX ) ) temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
379        return temp;
380        #else
381        return __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_RELAXED) % nrqueues;
382        #endif
383} // tickets
384
385// TODO: update globals in this file to be static fields once the static fields project is done
386static executor * __actor_executor_ = 0p;
387static bool __actor_executor_passed = false;                    // was an executor passed to start_actor_system
388static size_t __num_actors_ = 0;                                                // number of actor objects in system
389static struct thread$ * __actor_executor_thd = 0p;              // used to wake executor after actors finish
390struct actor {
391        size_t ticket;                                                                          // executor-queue handle
392        allocation alloc;                                                                       // allocation action
393        inline virtual_dtor;
394};
395
396static inline void ?{}( actor & this ) with(this) {
397        // Once an actor is allocated it must be sent a message or the actor system cannot stop. Hence, its receive
398        // member must be called to end it
399        DEBUG_ABORT( __actor_executor_ == 0p, "Creating actor before calling start_actor_system() can cause undefined behaviour.\n" );
400        alloc = Nodelete;
401        ticket = __get_next_ticket( *__actor_executor_ );
402        __atomic_fetch_add( &__num_actors_, 1, __ATOMIC_RELAXED );
403        #ifdef ACTOR_STATS
404        __atomic_fetch_add( &__num_actors_stats, 1, __ATOMIC_SEQ_CST );
405        #endif
406}
407
408static inline void check_actor( actor & this ) {
409        if ( this.alloc != Nodelete ) {
410                switch( this.alloc ) {
411                        case Delete: delete( &this ); break;
412                        case Destroy:
413                                CFA_DEBUG( this.ticket = MAX; );                // mark as terminated
414                                ^?{}(this);
415                                break;
416                        case Finished:
417                                CFA_DEBUG( this.ticket = MAX; );                // mark as terminated
418                                break;
419                        default: ;                                                                      // stop warning
420                }
421
422                if ( unlikely( __atomic_add_fetch( &__num_actors_, -1, __ATOMIC_RELAXED ) == 0 ) ) { // all actors have terminated
423                        unpark( __actor_executor_thd );
424                }
425        }
426}
427
428struct message {
429        allocation alloc;                                                                       // allocation action
430        inline virtual_dtor;
431};
432
433static inline void ?{}( message & this ) {
434        this.alloc = Nodelete;
435}
436static inline void ?{}( message & this, allocation alloc ) {
437        memcpy( &this.alloc, &alloc, sizeof(allocation) );      // optimization to elide ctor
438        CFA_DEBUG( if ( this.alloc == Finished ) this.alloc = Nodelete; );
439}
440static inline void ^?{}( message & this ) with(this) {
441        CFA_DEBUG(
442                if ( alloc == Nodelete ) {
443                        printf( "CFA warning (UNIX pid:%ld) : program terminating with message %p allocated but never sent.\n",
444                                        (long int)getpid(), &this );
445                }
446        )
447}
448
449static inline void check_message( message & this ) {
450        switch ( this.alloc ) {                                         // analyze message status
451                case Nodelete: CFA_DEBUG( this.alloc = Finished ); break;
452                case Delete: delete( &this ); break;
453                case Destroy: ^?{}( this ); break;
454                case Finished: break;
455        } // switch
456}
457static inline allocation set_allocation( message & this, allocation state ) {
458        CFA_DEBUG( if ( state == Nodelete ) state = Finished; );
459        allocation prev = this.alloc;
460        this.alloc = state;
461        return prev;
462}
463static inline allocation get_allocation( message & this ) {
464        return this.alloc;
465}
466
467static inline void deliver_request( request & this ) {
468        DEBUG_ABORT( this.receiver->ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
469        actor * base_actor;
470        message * base_msg;
471        allocation temp = this.fn( *this.receiver, *this.msg, &base_actor, &base_msg );
472        memcpy( &base_actor->alloc, &temp, sizeof(allocation) ); // optimization to elide ctor
473        check_message( *base_msg );
474        check_actor( *base_actor );
475}
476
477// tries to atomically swap two queues and returns 0p if the swap failed
478// returns ptr to newly owned queue if swap succeeds
479static inline work_queue * try_swap_queues( worker & this, unsigned int victim_idx, unsigned int my_idx ) with(this) {
480        work_queue * my_queue = request_queues[my_idx];
481        work_queue * other_queue = request_queues[victim_idx];
482
483        // if either queue is 0p then they are in the process of being stolen
484        if ( other_queue == 0p ) return 0p;
485
486        // try to set our queue ptr to be 0p. If it fails someone moved our queue so return false
487        if ( !__atomic_compare_exchange_n( &request_queues[my_idx], &my_queue, 0p, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) )
488                return 0p;
489
490        // try to set other queue ptr to be our queue ptr. If it fails someone moved the other queue so fix up then return false
491        if ( !__atomic_compare_exchange_n( &request_queues[victim_idx], &other_queue, my_queue, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) ) {
492                /* paranoid */ verify( request_queues[my_idx] == 0p );
493                request_queues[my_idx] = my_queue; // reset my queue ptr back to appropriate val
494                return 0p;
495        }
496
497        // we have successfully swapped and since our queue is 0p no one will touch it so write back new queue ptr non atomically
498        request_queues[my_idx] = other_queue; // last write does not need to be atomic
499        return other_queue;
500}
501
502// once a worker to steal from has been chosen, choose queue to steal from
503static inline void choose_queue( worker & this, unsigned int victim_id, unsigned int swap_idx ) with(this) {
504        // have to calculate victim start and range since victim may be deleted before us in shutdown
505        const unsigned int queues_per_worker = executor_->nrqueues / executor_->nworkers;
506        const unsigned int extras = executor_->nrqueues % executor_->nworkers;
507        unsigned int vic_start, vic_range;
508        if ( extras > victim_id  ) {
509                vic_range = queues_per_worker + 1;
510                vic_start = vic_range * victim_id;
511        } else {
512                vic_start = extras + victim_id * queues_per_worker;
513                vic_range = queues_per_worker;
514        }
515        unsigned int start_idx = prng( vic_range );
516
517        unsigned int tries = 0;
518        work_queue * curr_steal_queue;
519
520        for ( unsigned int i = start_idx; tries < vic_range; i = (i + 1) % vic_range ) {
521                tries++;
522                curr_steal_queue = request_queues[ i + vic_start ];
523                // avoid empty queues and queues that are being operated on
524                if ( curr_steal_queue == 0p || curr_steal_queue->being_processed || is_empty( *curr_steal_queue->c_queue ) )
525                        continue;
526
527                #ifdef ACTOR_STATS
528                curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
529                if ( curr_steal_queue ) {
530                        executor_->w_infos[id].msgs_stolen += curr_steal_queue->c_queue->count;
531                        executor_->w_infos[id].stolen++;
532                        if ( is_empty( *curr_steal_queue->c_queue ) ) executor_->w_infos[id].empty_stolen++;
533                        // __atomic_add_fetch(&executor_->w_infos[victim_id].stolen_from, 1, __ATOMIC_RELAXED);
534                        // replaced_queue[swap_idx]++;
535                        // __atomic_add_fetch(&stolen_arr[ i + vic_start ], 1, __ATOMIC_RELAXED);
536                } else {
537                        executor_->w_infos[id].failed_swaps++;
538                }
539                #else
540                curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
541                #endif // ACTOR_STATS
542
543                return;
544        }
545
546        return;
547}
548
549// choose a worker to steal from
550static inline void steal_work( worker & this, unsigned int swap_idx ) with(this) {
551        #if RAND
552        unsigned int victim = prng( executor_->nworkers );
553        if ( victim == id ) victim = ( victim + 1 ) % executor_->nworkers;
554        choose_queue( this, victim, swap_idx );
555        #elif SEARCH
556        unsigned long long min = MAX; // smaller timestamp means longer since service
557        int min_id = 0; // use ints not uints to avoid integer underflow without hacky math
558        int n_workers = executor_->nworkers;
559        unsigned long long curr_stamp;
560        int scount = 1;
561        for ( int i = (id + 1) % n_workers; scount < n_workers; i = (i + 1) % n_workers, scount++ ) {
562                curr_stamp = executor_->w_infos[i].stamp;
563                if ( curr_stamp < min ) {
564                        min = curr_stamp;
565                        min_id = i;
566                }
567        }
568        choose_queue( this, min_id, swap_idx );
569        #endif
570}
571
572#define CHECK_TERMINATION if ( unlikely( executor_->is_shutdown ) ) break Exit
573void main( worker & this ) with(this) {
574        // #ifdef ACTOR_STATS
575        // for ( i; executor_->nrqueues ) {
576        //       replaced_queue[i] = 0;
577        //       __atomic_store_n( &stolen_arr[i], 0, __ATOMIC_SEQ_CST );
578        // }
579        // #endif
580
581        // threshold of empty queues we see before we go stealing
582        const unsigned int steal_threshold = 2 * range;
583
584        // Store variable data here instead of worker struct to avoid any potential false sharing
585        unsigned int empty_count = 0;
586        request & req;
587        work_queue * curr_work_queue;
588
589        Exit:
590        for ( unsigned int i = 0;; i = (i + 1) % range ) {      // cycle through set of request buffers
591                curr_work_queue = request_queues[i + start];
592
593        #ifndef __STEAL
594        CHECK_TERMINATION;
595        #endif
596               
597                // check if queue is empty before trying to gulp it
598                if ( is_empty( *curr_work_queue->c_queue ) ) {
599                        #ifdef __STEAL
600                        empty_count++;
601                        if ( empty_count < steal_threshold ) continue;
602                        #else
603                        continue;
604                        #endif
605                }
606                transfer( *curr_work_queue, &current_queue );
607                #ifdef ACTOR_STATS
608                executor_->w_infos[id].gulps++;
609                #endif // ACTOR_STATS
610                #ifdef __STEAL
611                if ( is_empty( *current_queue ) ) {
612                        if ( unlikely( no_steal ) ) { CHECK_TERMINATION; continue; }
613                        empty_count++;
614                        if ( empty_count < steal_threshold ) continue;
615                        empty_count = 0;
616
617                        CHECK_TERMINATION; // check for termination
618
619                        __atomic_store_n( &executor_->w_infos[id].stamp, rdtscl(), __ATOMIC_RELAXED );
620                       
621                        #ifdef ACTOR_STATS
622                        executor_->w_infos[id].try_steal++;
623                        #endif // ACTOR_STATS
624                       
625                        steal_work( this, start + prng( range ) );
626                        continue;
627                }
628                #endif // __STEAL
629                while ( ! is_empty( *current_queue ) ) {
630                        #ifdef ACTOR_STATS
631                        executor_->w_infos[id].processed++;
632                        #endif
633                        &req = &remove( *current_queue );
634                        if ( !&req ) continue;
635                        deliver_request( req );
636                }
637                #ifdef __STEAL
638                curr_work_queue->being_processed = false;               // set done processing
639                empty_count = 0; // we found work so reset empty counter
640                #endif
641
642                CHECK_TERMINATION;
643               
644                // potentially reclaim some of the current queue's vector space if it is unused
645                reclaim( *current_queue );
646        } // for
647}
648
649static inline void send( executor & this, request & req, unsigned long int ticket ) with(this) {
650        insert( request_queues[ticket], req);
651}
652
653static inline void send( actor & this, request & req ) {
654        DEBUG_ABORT( this.ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
655        send( *__actor_executor_, req, this.ticket );
656}
657
658static inline void __reset_stats() {
659        #ifdef ACTOR_STATS
660        __total_tries = 0;
661        __total_stolen = 0;
662        __all_gulps = 0;
663        __total_failed_swaps = 0;
664        __total_empty_stolen = 0;
665        __all_processed = 0;
666        __num_actors_stats = 0;
667        __all_msgs_stolen = 0;
668        #endif
669}
670
671static inline void start_actor_system( size_t num_thds ) {
672        __reset_stats();
673        __actor_executor_thd = active_thread();
674        __actor_executor_ = alloc();
675        (*__actor_executor_){ 0, num_thds, num_thds == 1 ? 1 : num_thds * 16 };
676}
677
678static inline void start_actor_system() { start_actor_system( get_proc_count( *active_cluster() ) ); }
679
680static inline void start_actor_system( executor & this ) {
681        __reset_stats();
682        __actor_executor_thd = active_thread();
683        __actor_executor_ = &this;
684        __actor_executor_passed = true;
685}
686
687static inline void stop_actor_system() {
688        park();                                                                                         // unparked when actor system is finished
689
690        if ( !__actor_executor_passed ) delete( __actor_executor_ );
691        __actor_executor_ = 0p;
692        __actor_executor_thd = 0p;
693        __next_ticket = 0;
694        __actor_executor_passed = false;
695}
696
697// Default messages to send to any actor to change status
698// assigned at creation to __base_msg_finished to avoid unused message warning
699message __base_msg_finished @= { .alloc : Finished };
700struct delete_msg_t { inline message; } delete_msg = __base_msg_finished;
701struct destroy_msg_t { inline message; } destroy_msg = __base_msg_finished;
702struct finished_msg_t { inline message; } finished_msg = __base_msg_finished;
703
704allocation receive( actor & this, delete_msg_t & msg ) { return Delete; }
705allocation receive( actor & this, destroy_msg_t & msg ) { return Destroy; }
706allocation receive( actor & this, finished_msg_t & msg ) { return Finished; }
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