source: libcfa/src/concurrency/actor.hfa@ ca0c311

Last change on this file since ca0c311 was 1e940de0, checked in by caparsons <caparson@…>, 2 years ago

cleanup/bugfix actors and fix virtual dtor bug

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File size: 28.1 KB
Line 
1#pragma once
2
3#include <locks.hfa>
4#include <limits.hfa>
5#include <kernel.hfa>
6#include <iofwd.hfa>
7#include <virtual_dtor.hfa>
8
9#ifdef __CFA_DEBUG__
10#define CFA_DEBUG( stmt ) stmt
11#else
12#define CFA_DEBUG( stmt )
13#endif // CFA_DEBUG
14
15#define DEBUG_ABORT( cond, string ) CFA_DEBUG( if ( cond ) abort( string ) )
16
17// Define the default number of processors created in the executor. Must be greater than 0.
18#define __DEFAULT_EXECUTOR_PROCESSORS__ 2
19
20// Define the default number of threads created in the executor. Must be greater than 0.
21#define __DEFAULT_EXECUTOR_WORKERS__ 2
22
23// Define the default number of executor request-queues (mailboxes) written to by actors and serviced by the
24// actor-executor threads. Must be greater than 0.
25#define __DEFAULT_EXECUTOR_RQUEUES__ 4
26
27// Define if executor is created in a separate cluster
28#define __DEFAULT_EXECUTOR_SEPCLUS__ false
29
30#define __DEFAULT_EXECUTOR_BUFSIZE__ 10
31
32#define __STEAL 1 // workstealing toggle. Disjoint from toggles above
33
34// workstealing heuristic selection (only set one to be 1)
35// #define RAND 0
36#define SEARCH 1
37
38// show stats
39// #define ACTOR_STATS
40
41// forward decls
42struct actor;
43struct message;
44struct executor;
45
46enum allocation { Nodelete, Delete, Destroy, Finished }; // allocation status
47
48typedef allocation (*__receive_fn)(actor &, message &);
49struct request {
50 actor * base_receiver;
51 actor * receiver;
52 message * base_msg;
53 message * msg;
54 __receive_fn fn;
55 // bool stop; // commented from change to termination flag from sentinels C_TODO: remove after confirming no performance degradation
56};
57
58struct a_msg {
59 int m;
60};
61static inline void ?{}( request & this ) {
62 // this.stop = true; // default ctor makes a sentinel
63}
64static inline void ?{}( request & this, actor * base_receiver, actor * receiver, message * base_msg, message * msg, __receive_fn fn ) {
65 this.base_receiver = base_receiver;
66 this.receiver = receiver;
67 this.base_msg = base_msg;
68 this.msg = msg;
69 this.fn = fn;
70 // this.stop = false;
71}
72static inline void ?{}( request & this, request & copy ) {
73 this.receiver = copy.receiver;
74 this.msg = copy.msg;
75 this.fn = copy.fn;
76 // this.stop = copy.stop;
77}
78
79// Vector-like data structure that supports O(1) queue operations with no bound on size
80// assumes gulping behaviour (once a remove occurs, removes happen until empty beforw next insert)
81struct copy_queue {
82 request * buffer;
83 size_t count, buffer_size, index, utilized, last_size;
84};
85static inline void ?{}( copy_queue & this ) {}
86static inline void ?{}( copy_queue & this, size_t buf_size ) with(this) {
87 buffer_size = buf_size;
88 buffer = aalloc( buffer_size );
89 count = 0;
90 utilized = 0;
91 index = 0;
92 last_size = 0;
93}
94static inline void ^?{}( copy_queue & this ) with(this) {
95 DEBUG_ABORT( count != 0, "Actor system terminated with messages sent but not received\n" );
96 adelete(buffer);
97}
98
99static inline void insert( copy_queue & this, request & elem ) with(this) { // C_TODO: remove redundant send/insert once decision is made on emplace/copy
100 if ( count >= buffer_size ) { // increase arr size
101 last_size = buffer_size;
102 buffer_size = 2 * buffer_size;
103 buffer = realloc( buffer, sizeof( request ) * buffer_size );
104 /* paranoid */ verify( buffer );
105 }
106 memcpy( &buffer[count], &elem, sizeof(request) );
107 count++;
108}
109
110// once you start removing you need to remove all elements
111// it is not supported to call insert() before the array is fully empty
112static inline request & remove( copy_queue & this ) with(this) {
113 if ( count > 0 ) {
114 count--;
115 size_t old_idx = index;
116 index = count == 0 ? 0 : index + 1;
117 return buffer[old_idx];
118 }
119 request * ret = 0p;
120 return *0p;
121}
122
123// try to reclaim some memory if less than half of buffer is utilized
124static inline void reclaim( copy_queue & this ) with(this) {
125 if ( utilized >= last_size || buffer_size <= 4 ) { utilized = 0; return; }
126 utilized = 0;
127 buffer_size--;
128 buffer = realloc( buffer, sizeof( request ) * buffer_size ); // try to reclaim some memory
129}
130
131static inline bool is_empty( copy_queue & this ) with(this) { return count == 0; }
132
133struct work_queue {
134 __spinlock_t mutex_lock;
135 copy_queue * owned_queue; // copy queue allocated and cleaned up by this work_queue
136 copy_queue * c_queue; // current queue
137 volatile bool being_processed; // flag to prevent concurrent processing
138 #ifdef ACTOR_STATS
139 unsigned int id;
140 size_t missed; // transfers skipped due to being_processed flag being up
141 #endif
142}; // work_queue
143static inline void ?{}( work_queue & this, size_t buf_size, unsigned int i ) with(this) {
144 owned_queue = alloc(); // allocated separately to avoid false sharing
145 (*owned_queue){ buf_size };
146 c_queue = owned_queue;
147 being_processed = false;
148 #ifdef ACTOR_STATS
149 id = i;
150 missed = 0;
151 #endif
152}
153
154// clean up copy_queue owned by this work_queue
155static inline void ^?{}( work_queue & this ) with(this) { delete( owned_queue ); }
156
157static inline void insert( work_queue & this, request & elem ) with(this) {
158 lock( mutex_lock __cfaabi_dbg_ctx2 );
159 insert( *c_queue, elem );
160 unlock( mutex_lock );
161} // insert
162
163static inline void transfer( work_queue & this, copy_queue ** transfer_to ) with(this) {
164 lock( mutex_lock __cfaabi_dbg_ctx2 );
165 #ifdef __STEAL
166
167 // check if queue is being processed elsewhere
168 if ( unlikely( being_processed ) ) {
169 #ifdef ACTOR_STATS
170 missed++;
171 #endif
172 unlock( mutex_lock );
173 return;
174 }
175
176 being_processed = c_queue->count != 0;
177 #endif // __STEAL
178
179 c_queue->utilized = c_queue->count;
180
181 // swap copy queue ptrs
182 copy_queue * temp = *transfer_to;
183 *transfer_to = c_queue;
184 c_queue = temp;
185 unlock( mutex_lock );
186} // transfer
187
188// needed since some info needs to persist past worker lifetimes
189struct worker_info {
190 volatile unsigned long long stamp;
191 #ifdef ACTOR_STATS
192 size_t stolen_from, try_steal, stolen, empty_stolen, failed_swaps, msgs_stolen;
193 unsigned long long processed;
194 size_t gulps;
195 #endif
196};
197static inline void ?{}( worker_info & this ) {
198 #ifdef ACTOR_STATS
199 this.stolen_from = 0;
200 this.try_steal = 0; // attempts to steal
201 this.stolen = 0; // successful steals
202 this.processed = 0; // requests processed
203 this.gulps = 0; // number of gulps
204 this.failed_swaps = 0; // steal swap failures
205 this.empty_stolen = 0; // queues empty after steal
206 this.msgs_stolen = 0; // number of messages stolen
207 #endif
208 this.stamp = rdtscl();
209}
210
211// #ifdef ACTOR_STATS
212// unsigned int * stolen_arr;
213// unsigned int * replaced_queue;
214// #endif
215thread worker {
216 work_queue ** request_queues;
217 copy_queue * current_queue;
218 executor * executor_;
219 unsigned int start, range;
220 int id;
221};
222
223#ifdef ACTOR_STATS
224// aggregate counters for statistics
225size_t __total_tries = 0, __total_stolen = 0, __total_workers, __all_gulps = 0, __total_empty_stolen = 0,
226 __total_failed_swaps = 0, __all_processed = 0, __num_actors_stats = 0, __all_msgs_stolen = 0;
227#endif
228static inline void ?{}( worker & this, cluster & clu, work_queue ** request_queues, copy_queue * current_queue, executor * executor_,
229 unsigned int start, unsigned int range, int id ) {
230 ((thread &)this){ clu };
231 this.request_queues = request_queues; // array of all queues
232 this.current_queue = current_queue; // currently gulped queue (start with empty queue to use in swap later)
233 this.executor_ = executor_; // pointer to current executor
234 this.start = start; // start of worker's subrange of request_queues
235 this.range = range; // size of worker's subrange of request_queues
236 this.id = id; // worker's id and index in array of workers
237}
238
239static bool no_steal = false;
240struct executor {
241 cluster * cluster; // if workers execute on separate cluster
242 processor ** processors; // array of virtual processors adding parallelism for workers
243 work_queue * request_queues; // master array of work request queues
244 copy_queue * local_queues; // array of all worker local queues to avoid deletion race
245 work_queue ** worker_req_queues; // secondary array of work queues to allow for swapping
246 worker ** workers; // array of workers executing work requests
247 worker_info * w_infos; // array of info about each worker
248 unsigned int nprocessors, nworkers, nrqueues; // number of processors/threads/request queues
249 bool seperate_clus; // use same or separate cluster for executor
250 volatile bool is_shutdown; // flag to communicate shutdown to worker threads
251}; // executor
252
253// #ifdef ACTOR_STATS
254// __spinlock_t out_lock;
255// #endif
256static inline void ^?{}( worker & mutex this ) with(this) {
257 #ifdef ACTOR_STATS
258 __atomic_add_fetch(&__all_gulps, executor_->w_infos[id].gulps,__ATOMIC_SEQ_CST);
259 __atomic_add_fetch(&__all_processed, executor_->w_infos[id].processed,__ATOMIC_SEQ_CST);
260 __atomic_add_fetch(&__all_msgs_stolen, executor_->w_infos[id].msgs_stolen,__ATOMIC_SEQ_CST);
261 __atomic_add_fetch(&__total_tries, executor_->w_infos[id].try_steal, __ATOMIC_SEQ_CST);
262 __atomic_add_fetch(&__total_stolen, executor_->w_infos[id].stolen, __ATOMIC_SEQ_CST);
263 __atomic_add_fetch(&__total_failed_swaps, executor_->w_infos[id].failed_swaps, __ATOMIC_SEQ_CST);
264 __atomic_add_fetch(&__total_empty_stolen, executor_->w_infos[id].empty_stolen, __ATOMIC_SEQ_CST);
265
266 // per worker steal stats (uncomment alongside the lock above this routine to print)
267 // lock( out_lock __cfaabi_dbg_ctx2 );
268 // printf("Worker id: %d, processed: %llu messages, attempted %lu, stole: %lu, stolen from: %lu\n", id, processed, try_steal, stolen, __atomic_add_fetch(&executor_->w_infos[id].stolen_from, 0, __ATOMIC_SEQ_CST) );
269 // int count = 0;
270 // int count2 = 0;
271 // for ( i; range ) {
272 // if ( replaced_queue[start + i] > 0 ){
273 // count++;
274 // // printf("%d: %u, ",i, replaced_queue[i]);
275 // }
276 // if (__atomic_add_fetch(&stolen_arr[start + i],0,__ATOMIC_SEQ_CST) > 0)
277 // count2++;
278 // }
279 // printf("swapped with: %d of %u indices\n", count, executor_->nrqueues / executor_->nworkers );
280 // printf("%d of %u indices were stolen\n", count2, executor_->nrqueues / executor_->nworkers );
281 // unlock( out_lock );
282 #endif
283}
284
285static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus, size_t buf_size ) with(this) {
286 if ( nrqueues < nworkers ) abort( "nrqueues needs to be >= nworkers\n" );
287 this.nprocessors = nprocessors;
288 this.nworkers = nworkers;
289 this.nrqueues = nrqueues;
290 this.seperate_clus = seperate_clus;
291 this.is_shutdown = false;
292
293 if ( nworkers == nrqueues )
294 no_steal = true;
295
296 #ifdef ACTOR_STATS
297 // stolen_arr = aalloc( nrqueues );
298 // replaced_queue = aalloc( nrqueues );
299 __total_workers = nworkers;
300 #endif
301
302 if ( seperate_clus ) {
303 cluster = alloc();
304 (*cluster){};
305 } else cluster = active_cluster();
306
307 request_queues = aalloc( nrqueues );
308 worker_req_queues = aalloc( nrqueues );
309 for ( i; nrqueues ) {
310 request_queues[i]{ buf_size, i };
311 worker_req_queues[i] = &request_queues[i];
312 }
313
314 processors = aalloc( nprocessors );
315 for ( i; nprocessors )
316 (*(processors[i] = alloc())){ *cluster };
317
318 local_queues = aalloc( nworkers );
319 workers = aalloc( nworkers );
320 w_infos = aalloc( nworkers );
321 unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
322
323 for ( i; nworkers ) {
324 w_infos[i]{};
325 local_queues[i]{ buf_size };
326 }
327
328 for ( unsigned int i = 0, start = 0, range; i < nworkers; i += 1, start += range ) {
329 range = reqPerWorker + ( i < extras ? 1 : 0 );
330 (*(workers[i] = alloc())){ *cluster, worker_req_queues, &local_queues[i], &this, start, range, i };
331 } // for
332}
333static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus ) { this{ nprocessors, nworkers, nrqueues, seperate_clus, __DEFAULT_EXECUTOR_BUFSIZE__ }; }
334static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues ) { this{ nprocessors, nworkers, nrqueues, __DEFAULT_EXECUTOR_SEPCLUS__ }; }
335static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers ) { this{ nprocessors, nworkers, __DEFAULT_EXECUTOR_RQUEUES__ }; }
336static inline void ?{}( executor & this, unsigned int nprocessors ) { this{ nprocessors, __DEFAULT_EXECUTOR_WORKERS__ }; }
337static inline void ?{}( executor & this ) { this{ __DEFAULT_EXECUTOR_PROCESSORS__ }; }
338
339static inline void ^?{}( executor & this ) with(this) {
340 // #ifdef __STEAL // commented from change to termination flag from sentinels C_TODO: remove after confirming no performance degradation
341 // request sentinels[nrqueues];
342 // for ( unsigned int i = 0; i < nrqueues; i++ ) {
343 // insert( request_queues[i], sentinels[i] ); // force eventually termination
344 // } // for
345 // #else
346 // request sentinels[nworkers];
347 // unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
348 // for ( unsigned int i = 0, step = 0, range; i < nworkers; i += 1, step += range ) {
349 // range = reqPerWorker + ( i < extras ? 1 : 0 );
350 // insert( request_queues[step], sentinels[i] ); // force eventually termination
351 // } // for
352 // #endif
353 is_shutdown = true;
354
355 for ( i; nworkers )
356 delete( workers[i] );
357
358 for ( i; nprocessors ) {
359 delete( processors[i] );
360 } // for
361
362 #ifdef ACTOR_STATS
363 size_t misses = 0;
364 for ( i; nrqueues ) {
365 misses += worker_req_queues[i]->missed;
366 }
367 // adelete( stolen_arr );
368 // adelete( replaced_queue );
369 #endif
370
371 adelete( workers );
372 adelete( w_infos );
373 adelete( local_queues );
374 adelete( request_queues );
375 adelete( worker_req_queues );
376 adelete( processors );
377 if ( seperate_clus ) delete( cluster );
378
379 #ifdef ACTOR_STATS // print formatted stats
380 printf(" Actor System Stats:\n");
381 printf("\tActors Created:\t\t\t\t%lu\n\tMessages Sent:\t\t\t\t%lu\n", __num_actors_stats, __all_processed);
382 size_t avg_gulps = __all_gulps == 0 ? 0 : __all_processed / __all_gulps;
383 printf("\tGulps:\t\t\t\t\t%lu\n\tAverage Gulp Size:\t\t\t%lu\n\tMissed gulps:\t\t\t\t%lu\n", __all_gulps, avg_gulps, misses);
384 printf("\tSteal attempts:\t\t\t\t%lu\n\tSteals:\t\t\t\t\t%lu\n\tSteal failures (no candidates):\t\t%lu\n\tSteal failures (failed swaps):\t\t%lu\t Empty steals:\t\t%lu\n",
385 __total_tries, __total_stolen, __total_tries - __total_stolen - __total_failed_swaps, __total_failed_swaps, __total_empty_stolen);
386 size_t avg_steal = __total_stolen == 0 ? 0 : __all_msgs_stolen / __total_stolen;
387 printf("\tMessages stolen:\t\t\t%lu\n\tAverage steal size:\t\t\t%lu\n", __all_msgs_stolen, avg_steal);
388 #endif
389
390}
391
392// this is a static field of executor but have to forward decl for get_next_ticket
393static size_t __next_ticket = 0;
394
395static inline size_t __get_next_ticket( executor & this ) with(this) {
396 #ifdef __CFA_DEBUG__
397 size_t temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
398
399 // reserve MAX for dead actors
400 if ( unlikely( temp == MAX ) ) temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
401 return temp;
402 #else
403 return __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_RELAXED) % nrqueues;
404 #endif
405} // tickets
406
407// TODO: update globals in this file to be static fields once the static fields project is done
408static executor * __actor_executor_ = 0p;
409static bool __actor_executor_passed = false; // was an executor passed to start_actor_system
410static size_t __num_actors_ = 0; // number of actor objects in system
411static struct thread$ * __actor_executor_thd = 0p; // used to wake executor after actors finish
412struct actor {
413 size_t ticket; // executor-queue handle
414 allocation allocation_; // allocation action
415 inline virtual_dtor;
416};
417
418static inline void ?{}( actor & this ) with(this) {
419 // Once an actor is allocated it must be sent a message or the actor system cannot stop. Hence, its receive
420 // member must be called to end it
421 DEBUG_ABORT( __actor_executor_ == 0p, "Creating actor before calling start_actor_system() can cause undefined behaviour.\n" );
422 allocation_ = Nodelete;
423 ticket = __get_next_ticket( *__actor_executor_ );
424 __atomic_fetch_add( &__num_actors_, 1, __ATOMIC_RELAXED );
425 #ifdef ACTOR_STATS
426 __atomic_fetch_add( &__num_actors_stats, 1, __ATOMIC_SEQ_CST );
427 #endif
428}
429
430static inline void check_actor( actor & this ) {
431 if ( this.allocation_ != Nodelete ) {
432 switch( this.allocation_ ) {
433 case Delete: delete( &this ); break;
434 case Destroy:
435 CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
436 ^?{}(this);
437 break;
438 case Finished:
439 CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
440 break;
441 default: ; // stop warning
442 }
443
444 if ( unlikely( __atomic_add_fetch( &__num_actors_, -1, __ATOMIC_RELAXED ) == 0 ) ) { // all actors have terminated
445 unpark( __actor_executor_thd );
446 }
447 }
448}
449
450struct message {
451 allocation allocation_; // allocation action
452 inline virtual_dtor;
453};
454
455static inline void ?{}( message & this ) {
456 this.allocation_ = Nodelete;
457}
458static inline void ?{}( message & this, allocation alloc ) {
459 memcpy( &this.allocation_, &alloc, sizeof(allocation) ); // optimization to elide ctor
460 DEBUG_ABORT( this.allocation_ == Finished, "The Finished allocation status is not supported for message types.\n" );
461}
462static inline void ^?{}( message & this ) with(this) {
463 CFA_DEBUG( if ( allocation_ == Nodelete ) printf("A message at location %p was allocated but never sent.\n", &this); )
464}
465
466static inline void check_message( message & this ) {
467 switch ( this.allocation_ ) { // analyze message status
468 case Nodelete: CFA_DEBUG( this.allocation_ = Finished ); break;
469 case Delete: delete( &this ); break;
470 case Destroy: ^?{}( this ); break;
471 case Finished: break;
472 } // switch
473}
474static inline void set_allocation( message & this, allocation state ) {
475 this.allocation_ = state;
476}
477
478static inline void deliver_request( request & this ) {
479 DEBUG_ABORT( this.receiver->ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
480 this.base_receiver->allocation_ = this.fn( *this.receiver, *this.msg );
481 check_message( *this.base_msg );
482 check_actor( *this.base_receiver );
483}
484
485// tries to atomically swap two queues and returns 0p if the swap failed
486// returns ptr to newly owned queue if swap succeeds
487static inline work_queue * try_swap_queues( worker & this, unsigned int victim_idx, unsigned int my_idx ) with(this) {
488 work_queue * my_queue = request_queues[my_idx];
489 work_queue * other_queue = request_queues[victim_idx];
490
491 // if either queue is 0p then they are in the process of being stolen
492 if ( other_queue == 0p ) return 0p;
493
494 // try to set our queue ptr to be 0p. If it fails someone moved our queue so return false
495 if ( !__atomic_compare_exchange_n( &request_queues[my_idx], &my_queue, 0p, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) )
496 return 0p;
497
498 // try to set other queue ptr to be our queue ptr. If it fails someone moved the other queue so fix up then return false
499 if ( !__atomic_compare_exchange_n( &request_queues[victim_idx], &other_queue, my_queue, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) ) {
500 /* paranoid */ verify( request_queues[my_idx] == 0p );
501 request_queues[my_idx] = my_queue; // reset my queue ptr back to appropriate val
502 return 0p;
503 }
504
505 // we have successfully swapped and since our queue is 0p no one will touch it so write back new queue ptr non atomically
506 request_queues[my_idx] = other_queue; // last write does not need to be atomic
507 return other_queue;
508}
509
510// once a worker to steal from has been chosen, choose queue to steal from
511static inline void choose_queue( worker & this, unsigned int victim_id, unsigned int swap_idx ) with(this) {
512 // have to calculate victim start and range since victim may be deleted before us in shutdown
513 const unsigned int queues_per_worker = executor_->nrqueues / executor_->nworkers;
514 const unsigned int extras = executor_->nrqueues % executor_->nworkers;
515 unsigned int vic_start, vic_range;
516 if ( extras > victim_id ) {
517 vic_range = queues_per_worker + 1;
518 vic_start = vic_range * victim_id;
519 } else {
520 vic_start = extras + victim_id * queues_per_worker;
521 vic_range = queues_per_worker;
522 }
523 unsigned int start_idx = prng( vic_range );
524
525 unsigned int tries = 0;
526 work_queue * curr_steal_queue;
527
528 for ( unsigned int i = start_idx; tries < vic_range; i = (i + 1) % vic_range ) {
529 tries++;
530 curr_steal_queue = request_queues[ i + vic_start ];
531 // avoid empty queues and queues that are being operated on
532 if ( curr_steal_queue == 0p || curr_steal_queue->being_processed || is_empty( *curr_steal_queue->c_queue ) )
533 continue;
534
535 #ifdef ACTOR_STATS
536 curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
537 if ( curr_steal_queue ) {
538 executor_->w_infos[id].msgs_stolen += curr_steal_queue->c_queue->count;
539 executor_->w_infos[id].stolen++;
540 if ( is_empty( *curr_steal_queue->c_queue ) ) executor_->w_infos[id].empty_stolen++;
541 // __atomic_add_fetch(&executor_->w_infos[victim_id].stolen_from, 1, __ATOMIC_RELAXED);
542 // replaced_queue[swap_idx]++;
543 // __atomic_add_fetch(&stolen_arr[ i + vic_start ], 1, __ATOMIC_RELAXED);
544 } else {
545 executor_->w_infos[id].failed_swaps++;
546 }
547 #else
548 curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
549 #endif // ACTOR_STATS
550
551 return;
552 }
553
554 return;
555}
556
557// choose a worker to steal from
558static inline void steal_work( worker & this, unsigned int swap_idx ) with(this) {
559 #if RAND
560 unsigned int victim = prng( executor_->nworkers );
561 if ( victim == id ) victim = ( victim + 1 ) % executor_->nworkers;
562 choose_queue( this, victim, swap_idx );
563 #elif SEARCH
564 unsigned long long min = MAX; // smaller timestamp means longer since service
565 int min_id = 0; // use ints not uints to avoid integer underflow without hacky math
566 int n_workers = executor_->nworkers;
567 unsigned long long curr_stamp;
568 int scount = 1;
569 for ( int i = (id + 1) % n_workers; scount < n_workers; i = (i + 1) % n_workers, scount++ ) {
570 curr_stamp = executor_->w_infos[i].stamp;
571 if ( curr_stamp < min ) {
572 min = curr_stamp;
573 min_id = i;
574 }
575 }
576 choose_queue( this, min_id, swap_idx );
577 #endif
578}
579
580#define CHECK_TERMINATION if ( unlikely( executor_->is_shutdown ) ) break Exit
581void main( worker & this ) with(this) {
582 // #ifdef ACTOR_STATS
583 // for ( i; executor_->nrqueues ) {
584 // replaced_queue[i] = 0;
585 // __atomic_store_n( &stolen_arr[i], 0, __ATOMIC_SEQ_CST );
586 // }
587 // #endif
588
589 // threshold of empty queues we see before we go stealing
590 const unsigned int steal_threshold = 2 * range;
591
592 // Store variable data here instead of worker struct to avoid any potential false sharing
593 unsigned int empty_count = 0;
594 request & req;
595 work_queue * curr_work_queue;
596
597 Exit:
598 for ( unsigned int i = 0;; i = (i + 1) % range ) { // cycle through set of request buffers
599 curr_work_queue = request_queues[i + start];
600
601 // check if queue is empty before trying to gulp it
602 if ( is_empty( *curr_work_queue->c_queue ) ) {
603 #ifdef __STEAL
604 empty_count++;
605 if ( empty_count < steal_threshold ) continue;
606 #else
607 continue;
608 #endif
609 }
610 transfer( *curr_work_queue, &current_queue );
611 #ifdef ACTOR_STATS
612 executor_->w_infos[id].gulps++;
613 #endif // ACTOR_STATS
614 #ifdef __STEAL
615 if ( is_empty( *current_queue ) ) {
616 if ( unlikely( no_steal ) ) { CHECK_TERMINATION; continue; } // C_TODO: if this impacts static/dynamic perf refactor check
617 empty_count++;
618 if ( empty_count < steal_threshold ) continue;
619 empty_count = 0;
620
621 CHECK_TERMINATION; // check for termination
622
623 __atomic_store_n( &executor_->w_infos[id].stamp, rdtscl(), __ATOMIC_RELAXED );
624
625 #ifdef ACTOR_STATS
626 executor_->w_infos[id].try_steal++;
627 #endif // ACTOR_STATS
628
629 steal_work( this, start + prng( range ) );
630 continue;
631 }
632 #endif // __STEAL
633 while ( ! is_empty( *current_queue ) ) {
634 #ifdef ACTOR_STATS
635 executor_->w_infos[id].processed++;
636 #endif
637 &req = &remove( *current_queue );
638 if ( !&req ) continue;
639 // if ( req.stop ) break Exit;
640 deliver_request( req );
641 }
642 #ifdef __STEAL
643 curr_work_queue->being_processed = false; // set done processing
644 empty_count = 0; // we found work so reset empty counter
645 #endif
646
647 // potentially reclaim some of the current queue's vector space if it is unused
648 reclaim( *current_queue );
649 } // for
650}
651
652static inline void send( executor & this, request & req, unsigned long int ticket ) with(this) {
653 insert( request_queues[ticket], req);
654}
655
656static inline void send( actor & this, request & req ) {
657 DEBUG_ABORT( this.ticket == (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
658 send( *__actor_executor_, req, this.ticket );
659}
660
661static inline void __reset_stats() {
662 #ifdef ACTOR_STATS
663 __total_tries = 0;
664 __total_stolen = 0;
665 __all_gulps = 0;
666 __total_failed_swaps = 0;
667 __total_empty_stolen = 0;
668 __all_processed = 0;
669 __num_actors_stats = 0;
670 __all_msgs_stolen = 0;
671 #endif
672}
673
674static inline void start_actor_system( size_t num_thds ) {
675 __reset_stats();
676 __actor_executor_thd = active_thread();
677 __actor_executor_ = alloc();
678 (*__actor_executor_){ 0, num_thds, num_thds == 1 ? 1 : num_thds * 16 };
679}
680
681// TODO: potentially revisit getting number of processors
682// ( currently the value stored in active_cluster()->procs.total is often stale
683// and doesn't reflect how many procs are allocated )
684// static inline void start_actor_system() { start_actor_system( active_cluster()->procs.total ); }
685static inline void start_actor_system() { start_actor_system( 1 ); }
686
687static inline void start_actor_system( executor & this ) {
688 __reset_stats();
689 __actor_executor_thd = active_thread();
690 __actor_executor_ = &this;
691 __actor_executor_passed = true;
692}
693
694static inline void stop_actor_system() {
695 park( ); // will receive signal when actor system is finished
696
697 if ( !__actor_executor_passed ) delete( __actor_executor_ );
698 __actor_executor_ = 0p;
699 __actor_executor_thd = 0p;
700 __next_ticket = 0;
701 __actor_executor_passed = false;
702}
703
704// Default messages to send to any actor to change status
705// assigned at creation to __base_msg_finished to avoid unused message warning
706message __base_msg_finished @= { .allocation_ : Finished };
707struct __delete_msg_t { inline message; } delete_msg = __base_msg_finished;
708struct __destroy_msg_t { inline message; } destroy_msg = __base_msg_finished;
709struct __finished_msg_t { inline message; } finished_msg = __base_msg_finished;
710
711allocation receive( actor & this, __delete_msg_t & msg ) { return Delete; }
712allocation receive( actor & this, __destroy_msg_t & msg ) { return Destroy; }
713allocation receive( actor & this, __finished_msg_t & msg ) { return Finished; }
714
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