1 | #pragma once
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2 |
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3 | #include <locks.hfa>
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4 | #include <limits.hfa>
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5 | #include <kernel.hfa>
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6 | #include <iofwd.hfa>
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7 | #include <virtual_dtor.hfa>
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8 |
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9 | #ifdef __CFA_DEBUG__
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10 | #define CFA_DEBUG( stmt ) stmt
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11 | #else
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12 | #define CFA_DEBUG( stmt )
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13 | #endif // CFA_DEBUG
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14 |
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15 | // Define the default number of processors created in the executor. Must be greater than 0.
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16 | #define __DEFAULT_EXECUTOR_PROCESSORS__ 2
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17 |
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18 | // Define the default number of threads created in the executor. Must be greater than 0.
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19 | #define __DEFAULT_EXECUTOR_WORKERS__ 2
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20 |
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21 | // Define the default number of executor request-queues (mailboxes) written to by actors and serviced by the
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22 | // actor-executor threads. Must be greater than 0.
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23 | #define __DEFAULT_EXECUTOR_RQUEUES__ 4
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24 |
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25 | // Define if executor is created in a separate cluster
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26 | #define __DEFAULT_EXECUTOR_SEPCLUS__ false
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27 |
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28 | #define __DEFAULT_EXECUTOR_BUFSIZE__ 10
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29 |
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30 | #define __STEAL 0 // workstealing toggle. Disjoint from toggles above
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31 |
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32 | // workstealing heuristic selection (only set one to be 1)
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33 | // #define RAND 0
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34 | #define SEARCH 1
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35 |
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36 | // show stats
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37 | // #define ACTOR_STATS
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38 |
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39 | // forward decls
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40 | struct actor;
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41 | struct message;
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42 | struct executor;
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43 |
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44 | enum Allocation { Nodelete, Delete, Destroy, Finished }; // allocation status
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45 |
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46 | typedef Allocation (*__receive_fn)(actor &, message &);
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47 | struct request {
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48 | actor * receiver;
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49 | message * msg;
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50 | __receive_fn fn;
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51 | bool stop;
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52 | };
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53 |
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54 | static inline void ?{}( request & this ) { this.stop = true; } // default ctor makes a sentinel
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55 | static inline void ?{}( request & this, actor * receiver, message * msg, __receive_fn fn ) {
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56 | this.receiver = receiver;
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57 | this.msg = msg;
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58 | this.fn = fn;
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59 | this.stop = false;
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60 | }
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61 | static inline void ?{}( request & this, request & copy ) {
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62 | this.receiver = copy.receiver;
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63 | this.msg = copy.msg;
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64 | this.fn = copy.fn;
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65 | this.stop = copy.stop;
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66 | }
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67 |
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68 | // Vector-like data structure that supports O(1) queue operations with no bound on size
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69 | // assumes gulping behaviour (once a remove occurs, removes happen until empty beforw next insert)
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70 | struct copy_queue {
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71 | request * buffer;
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72 | size_t count, buffer_size, index, utilized, last_size;
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73 | };
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74 | static inline void ?{}( copy_queue & this ) {}
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75 | static inline void ?{}( copy_queue & this, size_t buf_size ) with(this) {
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76 | buffer_size = buf_size;
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77 | buffer = aalloc( buffer_size );
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78 | count = 0;
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79 | utilized = 0;
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80 | index = 0;
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81 | last_size = 0;
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82 | }
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83 | static inline void ^?{}( copy_queue & this ) with(this) { adelete(buffer); }
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84 |
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85 | static inline void insert( copy_queue & this, request & elem ) with(this) {
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86 | if ( count >= buffer_size ) { // increase arr size
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87 | last_size = buffer_size;
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88 | buffer_size = 2 * buffer_size;
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89 | buffer = realloc( buffer, sizeof( request ) * buffer_size );
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90 | /* paranoid */ verify( buffer );
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91 | }
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92 | memcpy( &buffer[count], &elem, sizeof(request) );
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93 | count++;
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94 | }
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95 |
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96 | // once you start removing you need to remove all elements
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97 | // it is not supported to call insert() before the array is fully empty
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98 | static inline request & remove( copy_queue & this ) with(this) {
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99 | if ( count > 0 ) {
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100 | count--;
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101 | size_t old_idx = index;
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102 | index = count == 0 ? 0 : index + 1;
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103 | return buffer[old_idx];
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104 | }
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105 | request * ret = 0p;
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106 | return *0p;
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107 | }
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108 |
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109 | // try to reclaim some memory if less than half of buffer is utilized
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110 | static inline void reclaim( copy_queue & this ) with(this) {
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111 | if ( utilized >= last_size || buffer_size <= 4 ) { utilized = 0; return; }
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112 | utilized = 0;
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113 | buffer_size--;
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114 | buffer = realloc( buffer, sizeof( request ) * buffer_size ); // try to reclaim some memory
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115 | }
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116 |
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117 | static inline bool isEmpty( copy_queue & this ) with(this) { return count == 0; }
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118 |
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119 | struct work_queue {
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120 | __spinlock_t mutex_lock;
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121 | copy_queue * owned_queue; // copy queue allocated and cleaned up by this work_queue
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122 | copy_queue * c_queue; // current queue
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123 | volatile bool being_processed; // flag to prevent concurrent processing
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124 | #ifdef ACTOR_STATS
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125 | unsigned int id;
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126 | size_t missed; // transfers skipped due to being_processed flag being up
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127 | #endif
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128 | }; // work_queue
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129 | static inline void ?{}( work_queue & this, size_t buf_size, unsigned int i ) with(this) {
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130 | owned_queue = alloc(); // allocated separately to avoid false sharing
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131 | (*owned_queue){ buf_size };
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132 | c_queue = owned_queue;
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133 | being_processed = false;
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134 | #ifdef ACTOR_STATS
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135 | id = i;
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136 | missed = 0;
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137 | #endif
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138 | }
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139 |
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140 | // clean up copy_queue owned by this work_queue
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141 | static inline void ^?{}( work_queue & this ) with(this) { delete( owned_queue ); }
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142 |
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143 | static inline void insert( work_queue & this, request & elem ) with(this) {
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144 | lock( mutex_lock __cfaabi_dbg_ctx2 );
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145 | insert( *c_queue, elem );
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146 | unlock( mutex_lock );
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147 | } // insert
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148 |
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149 | static inline void transfer( work_queue & this, copy_queue ** transfer_to ) with(this) {
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150 | lock( mutex_lock __cfaabi_dbg_ctx2 );
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151 | #ifdef __STEAL
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152 |
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153 | // check if queue is being processed elsewhere
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154 | if ( unlikely( being_processed ) ) {
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155 | #ifdef ACTOR_STATS
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156 | missed++;
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157 | #endif
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158 | unlock( mutex_lock );
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159 | return;
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160 | }
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161 |
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162 | being_processed = c_queue->count != 0;
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163 | #endif // __STEAL
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164 |
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165 | c_queue->utilized = c_queue->count;
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166 |
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167 | // swap copy queue ptrs
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168 | copy_queue * temp = *transfer_to;
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169 | *transfer_to = c_queue;
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170 | c_queue = temp;
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171 | unlock( mutex_lock );
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172 | } // transfer
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173 |
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174 | // needed since some info needs to persist past worker lifetimes
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175 | struct worker_info {
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176 | volatile unsigned long long stamp;
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177 | #ifdef ACTOR_STATS
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178 | size_t stolen_from, try_steal, stolen, failed_swaps, msgs_stolen;
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179 | unsigned long long processed;
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180 | size_t gulps;
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181 | #endif
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182 | };
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183 | static inline void ?{}( worker_info & this ) {
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184 | #ifdef ACTOR_STATS
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185 | this.stolen_from = 0;
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186 | this.try_steal = 0; // attempts to steal
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187 | this.stolen = 0; // successful steals
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188 | this.processed = 0; // requests processed
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189 | this.gulps = 0; // number of gulps
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190 | this.failed_swaps = 0; // steal swap failures
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191 | this.msgs_stolen = 0; // number of messages stolen
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192 | #endif
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193 | this.stamp = rdtscl();
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194 | }
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195 |
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196 | // #ifdef ACTOR_STATS
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197 | // unsigned int * stolen_arr;
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198 | // unsigned int * replaced_queue;
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199 | // #endif
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200 | thread worker {
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201 | work_queue ** request_queues;
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202 | copy_queue * current_queue;
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203 | executor * executor_;
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204 | unsigned int start, range;
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205 | int id;
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206 | };
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207 |
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208 | #ifdef ACTOR_STATS
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209 | // aggregate counters for statistics
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210 | size_t __total_tries = 0, __total_stolen = 0, __total_workers, __all_gulps = 0,
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211 | __total_failed_swaps = 0, __all_processed = 0, __num_actors_stats = 0, __all_msgs_stolen = 0;
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212 | #endif
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213 | static inline void ?{}( worker & this, cluster & clu, work_queue ** request_queues, copy_queue * current_queue, executor * executor_,
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214 | unsigned int start, unsigned int range, int id ) {
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215 | ((thread &)this){ clu };
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216 | this.request_queues = request_queues; // array of all queues
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217 | this.current_queue = current_queue; // currently gulped queue (start with empty queue to use in swap later)
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218 | this.executor_ = executor_; // pointer to current executor
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219 | this.start = start; // start of worker's subrange of request_queues
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220 | this.range = range; // size of worker's subrange of request_queues
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221 | this.id = id; // worker's id and index in array of workers
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222 | }
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223 |
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224 | static bool no_steal = false;
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225 | struct executor {
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226 | cluster * cluster; // if workers execute on separate cluster
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227 | processor ** processors; // array of virtual processors adding parallelism for workers
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228 | work_queue * request_queues; // master array of work request queues
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229 | copy_queue * local_queues; // array of all worker local queues to avoid deletion race
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230 | work_queue ** worker_req_queues; // secondary array of work queues to allow for swapping
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231 | worker ** workers; // array of workers executing work requests
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232 | worker_info * w_infos; // array of info about each worker
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233 | unsigned int nprocessors, nworkers, nrqueues; // number of processors/threads/request queues
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234 | bool seperate_clus; // use same or separate cluster for executor
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235 | }; // executor
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236 |
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237 | // #ifdef ACTOR_STATS
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238 | // __spinlock_t out_lock;
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239 | // #endif
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240 | static inline void ^?{}( worker & mutex this ) with(this) {
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241 | #ifdef ACTOR_STATS
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242 | __atomic_add_fetch(&__all_gulps, executor_->w_infos[id].gulps,__ATOMIC_SEQ_CST);
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243 | __atomic_add_fetch(&__all_processed, executor_->w_infos[id].processed,__ATOMIC_SEQ_CST);
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244 | __atomic_add_fetch(&__all_msgs_stolen, executor_->w_infos[id].msgs_stolen,__ATOMIC_SEQ_CST);
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245 | __atomic_add_fetch(&__total_tries, executor_->w_infos[id].try_steal, __ATOMIC_SEQ_CST);
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246 | __atomic_add_fetch(&__total_stolen, executor_->w_infos[id].stolen, __ATOMIC_SEQ_CST);
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247 | __atomic_add_fetch(&__total_failed_swaps, executor_->w_infos[id].failed_swaps, __ATOMIC_SEQ_CST);
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248 |
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249 | // per worker steal stats (uncomment alongside the lock above this routine to print)
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250 | // lock( out_lock __cfaabi_dbg_ctx2 );
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251 | // printf("Worker id: %d, processed: %llu messages, attempted %lu, stole: %lu, stolen from: %lu\n", id, processed, try_steal, stolen, __atomic_add_fetch(&executor_->w_infos[id].stolen_from, 0, __ATOMIC_SEQ_CST) );
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252 | // int count = 0;
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253 | // int count2 = 0;
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254 | // for ( i; range ) {
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255 | // if ( replaced_queue[start + i] > 0 ){
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256 | // count++;
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257 | // // printf("%d: %u, ",i, replaced_queue[i]);
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258 | // }
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259 | // if (__atomic_add_fetch(&stolen_arr[start + i],0,__ATOMIC_SEQ_CST) > 0)
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260 | // count2++;
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261 | // }
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262 | // printf("swapped with: %d of %u indices\n", count, executor_->nrqueues / executor_->nworkers );
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263 | // printf("%d of %u indices were stolen\n", count2, executor_->nrqueues / executor_->nworkers );
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264 | // unlock( out_lock );
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265 | #endif
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266 | }
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267 |
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268 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus, size_t buf_size ) with(this) {
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269 | if ( nrqueues < nworkers ) abort( "nrqueues needs to be >= nworkers\n" );
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270 | this.nprocessors = nprocessors;
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271 | this.nworkers = nworkers;
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272 | this.nrqueues = nrqueues;
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273 | this.seperate_clus = seperate_clus;
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274 |
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275 | if ( nworkers == nrqueues )
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276 | no_steal = true;
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277 |
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278 | #ifdef ACTOR_STATS
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279 | // stolen_arr = aalloc( nrqueues );
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280 | // replaced_queue = aalloc( nrqueues );
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281 | __total_workers = nworkers;
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282 | #endif
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283 |
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284 | if ( seperate_clus ) {
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285 | cluster = alloc();
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286 | (*cluster){};
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287 | } else cluster = active_cluster();
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288 |
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289 | request_queues = aalloc( nrqueues );
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290 | worker_req_queues = aalloc( nrqueues );
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291 | for ( i; nrqueues ) {
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292 | request_queues[i]{ buf_size, i };
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293 | worker_req_queues[i] = &request_queues[i];
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294 | }
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295 |
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296 | processors = aalloc( nprocessors );
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297 | for ( i; nprocessors )
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298 | (*(processors[i] = alloc())){ *cluster };
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299 |
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300 | local_queues = aalloc( nworkers );
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301 | workers = aalloc( nworkers );
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302 | w_infos = aalloc( nworkers );
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303 | unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
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304 |
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305 | for ( i; nworkers ) {
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306 | w_infos[i]{};
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307 | local_queues[i]{ buf_size };
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308 | }
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309 |
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310 | for ( unsigned int i = 0, start = 0, range; i < nworkers; i += 1, start += range ) {
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311 | range = reqPerWorker + ( i < extras ? 1 : 0 );
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312 | (*(workers[i] = alloc())){ *cluster, worker_req_queues, &local_queues[i], &this, start, range, i };
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313 | } // for
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314 | }
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315 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus ) { this{ nprocessors, nworkers, nrqueues, seperate_clus, __DEFAULT_EXECUTOR_BUFSIZE__ }; }
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316 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues ) { this{ nprocessors, nworkers, nrqueues, __DEFAULT_EXECUTOR_SEPCLUS__ }; }
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317 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers ) { this{ nprocessors, nworkers, __DEFAULT_EXECUTOR_RQUEUES__ }; }
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318 | static inline void ?{}( executor & this, unsigned int nprocessors ) { this{ nprocessors, __DEFAULT_EXECUTOR_WORKERS__ }; }
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319 | static inline void ?{}( executor & this ) { this{ __DEFAULT_EXECUTOR_PROCESSORS__ }; }
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320 |
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321 | static inline void ^?{}( executor & this ) with(this) {
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322 | #ifdef __STEAL
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323 | request sentinels[nrqueues];
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324 | for ( unsigned int i = 0; i < nrqueues; i++ ) {
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325 | insert( request_queues[i], sentinels[i] ); // force eventually termination
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326 | } // for
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327 | #else
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328 | request sentinels[nworkers];
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329 | unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
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330 | for ( unsigned int i = 0, step = 0, range; i < nworkers; i += 1, step += range ) {
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331 | range = reqPerWorker + ( i < extras ? 1 : 0 );
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332 | insert( request_queues[step], sentinels[i] ); // force eventually termination
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333 | } // for
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334 | #endif
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335 |
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336 | for ( i; nworkers )
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337 | delete( workers[i] );
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338 |
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339 | for ( i; nprocessors ) {
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340 | delete( processors[i] );
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341 | } // for
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342 |
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343 | #ifdef ACTOR_STATS
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344 | size_t misses = 0;
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345 | for ( i; nrqueues ) {
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346 | misses += worker_req_queues[i]->missed;
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347 | }
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348 | // adelete( stolen_arr );
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349 | // adelete( replaced_queue );
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350 | #endif
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351 |
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352 | adelete( workers );
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353 | adelete( w_infos );
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354 | adelete( local_queues );
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355 | adelete( request_queues );
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356 | adelete( worker_req_queues );
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357 | adelete( processors );
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358 | if ( seperate_clus ) delete( cluster );
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359 |
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360 | #ifdef ACTOR_STATS // print formatted stats
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361 | printf(" Actor System Stats:\n");
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362 | printf("\tActors Created:\t\t\t\t%lu\n\tMessages Sent:\t\t\t\t%lu\n", __num_actors_stats, __all_processed);
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363 | size_t avg_gulps = __all_gulps == 0 ? 0 : __all_processed / __all_gulps;
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364 | printf("\tGulps:\t\t\t\t\t%lu\n\tAverage Gulp Size:\t\t\t%lu\n\tMissed gulps:\t\t\t\t%lu\n", __all_gulps, avg_gulps, misses);
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365 | printf("\tSteal attempts:\t\t\t\t%lu\n\tSteals:\t\t\t\t\t%lu\n\tSteal failures (no candidates):\t\t%lu\n\tSteal failures (failed swaps):\t\t%lu\n",
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366 | __total_tries, __total_stolen, __total_tries - __total_stolen - __total_failed_swaps, __total_failed_swaps);
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367 | size_t avg_steal = __total_stolen == 0 ? 0 : __all_msgs_stolen / __total_stolen;
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368 | printf("\tMessages stolen:\t\t\t%lu\n\tAverage steal size:\t\t\t%lu\n", __all_msgs_stolen, avg_steal);
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369 | #endif
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370 |
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371 | }
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372 |
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373 | // this is a static field of executor but have to forward decl for get_next_ticket
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374 | static size_t __next_ticket = 0;
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375 |
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376 | static inline size_t __get_next_ticket( executor & this ) with(this) {
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377 | #ifdef __CFA_DEBUG__
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378 | size_t temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
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379 |
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380 | // reserve MAX for dead actors
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381 | if ( unlikely( temp == MAX ) ) temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
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382 | return temp;
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383 | #else
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384 | return __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_RELAXED) % nrqueues;
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385 | #endif
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386 | } // tickets
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387 |
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388 | // TODO: update globals in this file to be static fields once the static fields project is done
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389 | static executor * __actor_executor_ = 0p;
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390 | static bool __actor_executor_passed = false; // was an executor passed to start_actor_system
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391 | static size_t __num_actors_ = 0; // number of actor objects in system
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392 | static struct thread$ * __actor_executor_thd = 0p; // used to wake executor after actors finish
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393 | struct actor {
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394 | size_t ticket; // executor-queue handle
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395 | Allocation allocation_; // allocation action
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396 | inline virtual_dtor;
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397 | };
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398 |
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399 | static inline void ?{}( actor & this ) with(this) {
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400 | // Once an actor is allocated it must be sent a message or the actor system cannot stop. Hence, its receive
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401 | // member must be called to end it
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402 | verifyf( __actor_executor_, "Creating actor before calling start_actor_system() can cause undefined behaviour.\n" );
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403 | allocation_ = Nodelete;
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404 | ticket = __get_next_ticket( *__actor_executor_ );
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405 | __atomic_fetch_add( &__num_actors_, 1, __ATOMIC_RELAXED );
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406 | #ifdef ACTOR_STATS
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407 | __atomic_fetch_add( &__num_actors_stats, 1, __ATOMIC_SEQ_CST );
|
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408 | #endif
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409 | }
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410 |
|
---|
411 | static inline void check_actor( actor & this ) {
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412 | if ( this.allocation_ != Nodelete ) {
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413 | switch( this.allocation_ ) {
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---|
414 | case Delete: delete( &this ); break;
|
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415 | case Destroy:
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416 | CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
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---|
417 | ^?{}(this);
|
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418 | break;
|
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419 | case Finished:
|
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420 | CFA_DEBUG( this.ticket = MAX; ); // mark as terminated
|
---|
421 | break;
|
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422 | default: ; // stop warning
|
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423 | }
|
---|
424 |
|
---|
425 | if ( unlikely( __atomic_add_fetch( &__num_actors_, -1, __ATOMIC_RELAXED ) == 0 ) ) { // all actors have terminated
|
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426 | unpark( __actor_executor_thd );
|
---|
427 | }
|
---|
428 | }
|
---|
429 | }
|
---|
430 |
|
---|
431 | struct message {
|
---|
432 | Allocation allocation_; // allocation action
|
---|
433 | inline virtual_dtor;
|
---|
434 | };
|
---|
435 |
|
---|
436 | static inline void ?{}( message & this ) {
|
---|
437 | this.allocation_ = Nodelete;
|
---|
438 | }
|
---|
439 | static inline void ?{}( message & this, Allocation allocation ) {
|
---|
440 | memcpy( &this.allocation_, &allocation, sizeof(allocation) ); // optimization to elide ctor
|
---|
441 | verifyf( this.allocation_ != Finished, "The Finished Allocation status is not supported for message types.\n");
|
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442 | }
|
---|
443 | static inline void ^?{}( message & this ) with(this) {
|
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444 | CFA_DEBUG( if ( allocation_ == Nodelete ) printf("A message at location %p was allocated but never sent.\n", &this); )
|
---|
445 | }
|
---|
446 |
|
---|
447 | static inline void check_message( message & this ) {
|
---|
448 | switch ( this.allocation_ ) { // analyze message status
|
---|
449 | case Nodelete: CFA_DEBUG(this.allocation_ = Finished); break;
|
---|
450 | case Delete: delete( &this ); break;
|
---|
451 | case Destroy: ^?{}(this); break;
|
---|
452 | case Finished: break;
|
---|
453 | } // switch
|
---|
454 | }
|
---|
455 | static inline void set_allocation( message & this, Allocation state ) {
|
---|
456 | this.allocation_ = state;
|
---|
457 | }
|
---|
458 |
|
---|
459 | static inline void deliver_request( request & this ) {
|
---|
460 | this.receiver->allocation_ = this.fn( *this.receiver, *this.msg );
|
---|
461 | check_message( *this.msg );
|
---|
462 | check_actor( *this.receiver );
|
---|
463 | }
|
---|
464 |
|
---|
465 | // tries to atomically swap two queues and returns 0p if the swap failed
|
---|
466 | // returns ptr to newly owned queue if swap succeeds
|
---|
467 | static inline work_queue * try_swap_queues( worker & this, unsigned int victim_idx, unsigned int my_idx ) with(this) {
|
---|
468 | work_queue * my_queue = request_queues[my_idx];
|
---|
469 | work_queue * other_queue = request_queues[victim_idx];
|
---|
470 |
|
---|
471 | // if either queue is 0p then they are in the process of being stolen
|
---|
472 | if ( other_queue == 0p ) return 0p;
|
---|
473 |
|
---|
474 | // try to set our queue ptr to be 0p. If it fails someone moved our queue so return false
|
---|
475 | if ( !__atomic_compare_exchange_n( &request_queues[my_idx], &my_queue, 0p, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) )
|
---|
476 | return 0p;
|
---|
477 |
|
---|
478 | // try to set other queue ptr to be our queue ptr. If it fails someone moved the other queue so fix up then return false
|
---|
479 | if ( !__atomic_compare_exchange_n( &request_queues[victim_idx], &other_queue, my_queue, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) ) {
|
---|
480 | /* paranoid */ verify( request_queues[my_idx] == 0p );
|
---|
481 | request_queues[my_idx] = my_queue; // reset my queue ptr back to appropriate val
|
---|
482 | return 0p;
|
---|
483 | }
|
---|
484 |
|
---|
485 | // we have successfully swapped and since our queue is 0p no one will touch it so write back new queue ptr non atomically
|
---|
486 | request_queues[my_idx] = other_queue; // last write does not need to be atomic
|
---|
487 | return other_queue;
|
---|
488 | }
|
---|
489 |
|
---|
490 | // once a worker to steal from has been chosen, choose queue to steal from
|
---|
491 | static inline void choose_queue( worker & this, unsigned int victim_id, unsigned int swap_idx ) with(this) {
|
---|
492 | // have to calculate victim start and range since victim may be deleted before us in shutdown
|
---|
493 | const unsigned int queues_per_worker = executor_->nrqueues / executor_->nworkers;
|
---|
494 | const unsigned int extras = executor_->nrqueues % executor_->nworkers;
|
---|
495 | unsigned int vic_start, vic_range;
|
---|
496 | if ( extras > victim_id ) {
|
---|
497 | vic_range = queues_per_worker + 1;
|
---|
498 | vic_start = vic_range * victim_id;
|
---|
499 | } else {
|
---|
500 | vic_start = extras + victim_id * queues_per_worker;
|
---|
501 | vic_range = queues_per_worker;
|
---|
502 | }
|
---|
503 | unsigned int start_idx = prng( vic_range );
|
---|
504 |
|
---|
505 | unsigned int tries = 0;
|
---|
506 | work_queue * curr_steal_queue;
|
---|
507 |
|
---|
508 | for ( unsigned int i = start_idx; tries < vic_range; i = (i + 1) % vic_range ) {
|
---|
509 | tries++;
|
---|
510 | curr_steal_queue = request_queues[ i + vic_start ];
|
---|
511 | // avoid empty queues and queues that are being operated on
|
---|
512 | if ( curr_steal_queue == 0p || curr_steal_queue->being_processed || isEmpty( *curr_steal_queue->c_queue ) )
|
---|
513 | continue;
|
---|
514 |
|
---|
515 | #ifdef ACTOR_STATS
|
---|
516 | curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
|
---|
517 | if ( curr_steal_queue ) {
|
---|
518 | executor_->w_infos[id].msgs_stolen += curr_steal_queue->c_queue->count;
|
---|
519 | executor_->w_infos[id].stolen++;
|
---|
520 | // __atomic_add_fetch(&executor_->w_infos[victim_id].stolen_from, 1, __ATOMIC_RELAXED);
|
---|
521 | // replaced_queue[swap_idx]++;
|
---|
522 | // __atomic_add_fetch(&stolen_arr[ i + vic_start ], 1, __ATOMIC_RELAXED);
|
---|
523 | } else {
|
---|
524 | executor_->w_infos[id].failed_swaps++;
|
---|
525 | }
|
---|
526 | #else
|
---|
527 | curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
|
---|
528 | #endif // ACTOR_STATS
|
---|
529 |
|
---|
530 | return;
|
---|
531 | }
|
---|
532 |
|
---|
533 | return;
|
---|
534 | }
|
---|
535 |
|
---|
536 | // choose a worker to steal from
|
---|
537 | static inline void steal_work( worker & this, unsigned int swap_idx ) with(this) {
|
---|
538 | #if RAND
|
---|
539 | unsigned int victim = prng( executor_->nworkers );
|
---|
540 | if ( victim == id ) victim = ( victim + 1 ) % executor_->nworkers;
|
---|
541 | choose_queue( this, victim, swap_idx );
|
---|
542 | #elif SEARCH
|
---|
543 | unsigned long long min = MAX; // smaller timestamp means longer since service
|
---|
544 | int min_id = 0; // use ints not uints to avoid integer underflow without hacky math
|
---|
545 | int n_workers = executor_->nworkers;
|
---|
546 | unsigned long long curr_stamp;
|
---|
547 | int scount = 1;
|
---|
548 | for ( int i = (id + 1) % n_workers; scount < n_workers; i = (i + 1) % n_workers, scount++ ) {
|
---|
549 | curr_stamp = executor_->w_infos[i].stamp;
|
---|
550 | if ( curr_stamp < min ) {
|
---|
551 | min = curr_stamp;
|
---|
552 | min_id = i;
|
---|
553 | }
|
---|
554 | }
|
---|
555 | choose_queue( this, min_id, swap_idx );
|
---|
556 | #endif
|
---|
557 | }
|
---|
558 |
|
---|
559 | void main( worker & this ) with(this) {
|
---|
560 | // #ifdef ACTOR_STATS
|
---|
561 | // for ( i; executor_->nrqueues ) {
|
---|
562 | // replaced_queue[i] = 0;
|
---|
563 | // __atomic_store_n( &stolen_arr[i], 0, __ATOMIC_SEQ_CST );
|
---|
564 | // }
|
---|
565 | // #endif
|
---|
566 |
|
---|
567 | // threshold of empty queues we see before we go stealing
|
---|
568 | const unsigned int steal_threshold = 2 * range;
|
---|
569 |
|
---|
570 | // Store variable data here instead of worker struct to avoid any potential false sharing
|
---|
571 | unsigned int empty_count = 0;
|
---|
572 | request & req;
|
---|
573 | work_queue * curr_work_queue;
|
---|
574 |
|
---|
575 | Exit:
|
---|
576 | for ( unsigned int i = 0;; i = (i + 1) % range ) { // cycle through set of request buffers
|
---|
577 | curr_work_queue = request_queues[i + start];
|
---|
578 |
|
---|
579 | // check if queue is empty before trying to gulp it
|
---|
580 | if ( isEmpty( *curr_work_queue->c_queue ) ) {
|
---|
581 | #ifdef __STEAL
|
---|
582 | empty_count++;
|
---|
583 | if ( empty_count < steal_threshold ) continue;
|
---|
584 | #else
|
---|
585 | continue;
|
---|
586 | #endif
|
---|
587 | }
|
---|
588 | transfer( *curr_work_queue, ¤t_queue );
|
---|
589 | #ifdef ACTOR_STATS
|
---|
590 | executor_->w_infos[id].gulps++;
|
---|
591 | #endif // ACTOR_STATS
|
---|
592 | #ifdef __STEAL
|
---|
593 | if ( isEmpty( *current_queue ) ) {
|
---|
594 | if ( unlikely( no_steal ) ) continue;
|
---|
595 | empty_count++;
|
---|
596 | if ( empty_count < steal_threshold ) continue;
|
---|
597 | empty_count = 0;
|
---|
598 |
|
---|
599 | __atomic_store_n( &executor_->w_infos[id].stamp, rdtscl(), __ATOMIC_RELAXED );
|
---|
600 |
|
---|
601 | #ifdef ACTOR_STATS
|
---|
602 | executor_->w_infos[id].try_steal++;
|
---|
603 | #endif // ACTOR_STATS
|
---|
604 |
|
---|
605 | steal_work( this, start + prng( range ) );
|
---|
606 | continue;
|
---|
607 | }
|
---|
608 | #endif // __STEAL
|
---|
609 | while ( ! isEmpty( *current_queue ) ) {
|
---|
610 | #ifdef ACTOR_STATS
|
---|
611 | executor_->w_infos[id].processed++;
|
---|
612 | #endif
|
---|
613 | &req = &remove( *current_queue );
|
---|
614 | if ( !&req ) continue;
|
---|
615 | if ( req.stop ) break Exit;
|
---|
616 | deliver_request( req );
|
---|
617 | }
|
---|
618 | #ifdef __STEAL
|
---|
619 | curr_work_queue->being_processed = false; // set done processing
|
---|
620 | empty_count = 0; // we found work so reset empty counter
|
---|
621 | #endif
|
---|
622 |
|
---|
623 | // potentially reclaim some of the current queue's vector space if it is unused
|
---|
624 | reclaim( *current_queue );
|
---|
625 | } // for
|
---|
626 | }
|
---|
627 |
|
---|
628 | static inline void send( executor & this, request & req, unsigned long int ticket ) with(this) {
|
---|
629 | insert( request_queues[ticket], req);
|
---|
630 | }
|
---|
631 |
|
---|
632 | static inline void send( actor & this, request & req ) {
|
---|
633 | verifyf( this.ticket != (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
|
---|
634 | send( *__actor_executor_, req, this.ticket );
|
---|
635 | }
|
---|
636 |
|
---|
637 | static inline void __reset_stats() {
|
---|
638 | #ifdef ACTOR_STATS
|
---|
639 | __total_tries = 0;
|
---|
640 | __total_stolen = 0;
|
---|
641 | __all_gulps = 0;
|
---|
642 | __total_failed_swaps = 0;
|
---|
643 | __all_processed = 0;
|
---|
644 | __num_actors_stats = 0;
|
---|
645 | __all_msgs_stolen = 0;
|
---|
646 | #endif
|
---|
647 | }
|
---|
648 |
|
---|
649 | static inline void start_actor_system( size_t num_thds ) {
|
---|
650 | __reset_stats();
|
---|
651 | __actor_executor_thd = active_thread();
|
---|
652 | __actor_executor_ = alloc();
|
---|
653 | (*__actor_executor_){ 0, num_thds, num_thds == 1 ? 1 : num_thds * 16 };
|
---|
654 | }
|
---|
655 |
|
---|
656 | // TODO: potentially revisit getting number of processors
|
---|
657 | // ( currently the value stored in active_cluster()->procs.total is often stale
|
---|
658 | // and doesn't reflect how many procs are allocated )
|
---|
659 | // static inline void start_actor_system() { start_actor_system( active_cluster()->procs.total ); }
|
---|
660 | static inline void start_actor_system() { start_actor_system( 1 ); }
|
---|
661 |
|
---|
662 | static inline void start_actor_system( executor & this ) {
|
---|
663 | __reset_stats();
|
---|
664 | __actor_executor_thd = active_thread();
|
---|
665 | __actor_executor_ = &this;
|
---|
666 | __actor_executor_passed = true;
|
---|
667 | }
|
---|
668 |
|
---|
669 | static inline void stop_actor_system() {
|
---|
670 | park( ); // will receive signal when actor system is finished
|
---|
671 |
|
---|
672 | if ( !__actor_executor_passed ) delete( __actor_executor_ );
|
---|
673 | __actor_executor_ = 0p;
|
---|
674 | __actor_executor_thd = 0p;
|
---|
675 | __next_ticket = 0;
|
---|
676 | __actor_executor_passed = false;
|
---|
677 | }
|
---|
678 |
|
---|
679 | // Default messages to send to any actor to change status
|
---|
680 | // assigned at creation to __base_msg_finished to avoid unused message warning
|
---|
681 | message __base_msg_finished @= { .allocation_ : Finished };
|
---|
682 | struct __DeleteMsg { inline message; } DeleteMsg = __base_msg_finished;
|
---|
683 | struct __DestroyMsg { inline message; } DestroyMsg = __base_msg_finished;
|
---|
684 | struct __FinishedMsg { inline message; } FinishedMsg = __base_msg_finished;
|
---|
685 |
|
---|
686 | Allocation receive( actor & this, __DeleteMsg & msg ) { return Delete; }
|
---|
687 | Allocation receive( actor & this, __DestroyMsg & msg ) { return Destroy; }
|
---|
688 | Allocation receive( actor & this, __FinishedMsg & msg ) { return Finished; }
|
---|
689 |
|
---|