source: libcfa/src/concurrency/actor.hfa @ 858350a

ADTast-experimental
Last change on this file since 858350a was 858350a, checked in by caparsons <caparson@…>, 14 months ago

added poison pill messages and made test for them

  • Property mode set to 100644
File size: 25.8 KB
Line 
1#pragma once
2
3#include <locks.hfa>
4#include <limits.hfa>
5#include <kernel.hfa>
6#include <iofwd.hfa>
7
8#ifdef __CFA_DEBUG__
9#define CFA_DEBUG( stmt ) stmt
10#else
11#define CFA_DEBUG( stmt )
12#endif // CFA_DEBUG
13
14// Define the default number of processors created in the executor. Must be greater than 0.
15#define __DEFAULT_EXECUTOR_PROCESSORS__ 2
16
17// Define the default number of threads created in the executor. Must be greater than 0.
18#define __DEFAULT_EXECUTOR_WORKERS__ 2
19
20// Define the default number of executor request-queues (mailboxes) written to by actors and serviced by the
21// actor-executor threads. Must be greater than 0.
22#define __DEFAULT_EXECUTOR_RQUEUES__ 4
23
24// Define if executor is created in a separate cluster
25#define __DEFAULT_EXECUTOR_SEPCLUS__ false
26
27#define __DEFAULT_EXECUTOR_BUFSIZE__ 10
28
29#define __STEAL 0 // workstealing toggle. Disjoint from toggles above
30
31// workstealing heuristic selection (only set one to be 1)
32// #define RAND 0
33#define SEARCH 1
34
35// show stats
36// #define STATS
37
38// forward decls
39struct actor;
40struct message;
41struct executor;
42
43enum Allocation { Nodelete, Delete, Destroy, Finished }; // allocation status
44
45typedef Allocation (*__receive_fn)(actor &, message &);
46struct request {
47    actor * receiver;
48    message * msg;
49    __receive_fn fn;
50    bool stop;
51};
52
53static inline void ?{}( request & this ) { this.stop = true; } // default ctor makes a sentinel
54static inline void ?{}( request & this, actor * receiver, message * msg, __receive_fn fn ) {
55    this.receiver = receiver;
56    this.msg = msg;
57    this.fn = fn;
58    this.stop = false;
59}
60static inline void ?{}( request & this, request & copy ) {
61    this.receiver = copy.receiver;
62    this.msg = copy.msg;
63    this.fn = copy.fn;
64    this.stop = copy.stop;
65}
66
67// Vector-like data structure that supports O(1) queue operations with no bound on size
68// assumes gulping behaviour (once a remove occurs, removes happen until empty beforw next insert)
69struct copy_queue {
70    request * buffer;
71    size_t count, buffer_size, index, utilized, last_size;
72};
73static inline void ?{}( copy_queue & this ) {}
74static inline void ?{}( copy_queue & this, size_t buf_size ) with(this) {
75    buffer_size = buf_size;
76    buffer = aalloc( buffer_size );
77    count = 0;
78    utilized = 0;
79    index = 0;
80    last_size = 0;
81}
82static inline void ^?{}( copy_queue & this ) with(this) { adelete(buffer); }
83
84static inline void insert( copy_queue & this, request & elem ) with(this) {
85    if ( count >= buffer_size ) { // increase arr size
86        last_size = buffer_size;
87        buffer_size = 2 * buffer_size;
88        buffer = realloc( buffer, sizeof( request ) * buffer_size );
89        /* paranoid */ verify( buffer );
90    }
91    memcpy( &buffer[count], &elem, sizeof(request) );
92    count++;
93}
94
95// once you start removing you need to remove all elements
96// it is not supported to call insert() before the array is fully empty
97static inline request & remove( copy_queue & this ) with(this) {
98    if ( count > 0 ) {
99        count--;
100        size_t old_idx = index;
101        index = count == 0 ? 0 : index + 1;
102        return buffer[old_idx];
103    }
104    request * ret = 0p;
105    return *0p;
106}
107
108// try to reclaim some memory if less than half of buffer is utilized
109static inline void reclaim( copy_queue & this ) with(this) {
110    if ( utilized >= last_size || buffer_size <= 4 ) { utilized = 0; return; }
111    utilized = 0;
112    buffer_size--;
113    buffer = realloc( buffer, sizeof( request ) * buffer_size ); // try to reclaim some memory
114}
115
116static inline bool isEmpty( copy_queue & this ) with(this) { return count == 0; }
117
118struct work_queue {
119    __spinlock_t mutex_lock;
120    copy_queue * owned_queue;       // copy queue allocated and cleaned up by this work_queue
121    copy_queue * c_queue;           // current queue
122    volatile bool being_processed;  // flag to prevent concurrent processing
123    #ifdef STATS
124    unsigned int id;
125    size_t missed;                  // transfers skipped due to being_processed flag being up
126    #endif
127}; // work_queue
128static inline void ?{}( work_queue & this, size_t buf_size, unsigned int i ) with(this) {
129    owned_queue = alloc();      // allocated separately to avoid false sharing
130    (*owned_queue){ buf_size };
131    c_queue = owned_queue;
132    being_processed = false;
133    #ifdef STATS
134    id = i;
135    missed = 0;
136    #endif
137}
138
139// clean up copy_queue owned by this work_queue
140static inline void ^?{}( work_queue & this ) with(this) { delete( owned_queue ); }
141
142static inline void insert( work_queue & this, request & elem ) with(this) {
143    lock( mutex_lock __cfaabi_dbg_ctx2 );
144    insert( *c_queue, elem );
145    unlock( mutex_lock );
146} // insert
147
148static inline void transfer( work_queue & this, copy_queue ** transfer_to ) with(this) {
149    lock( mutex_lock __cfaabi_dbg_ctx2 );
150    #ifdef __STEAL
151
152    // check if queue is being processed elsewhere
153    if ( unlikely( being_processed ) ) {
154        #ifdef STATS
155        missed++;
156        #endif
157        unlock( mutex_lock );
158        return;
159    }
160
161    being_processed = c_queue->count != 0;
162    #endif // __STEAL
163
164    c_queue->utilized = c_queue->count;
165
166    // swap copy queue ptrs
167    copy_queue * temp = *transfer_to;
168    *transfer_to = c_queue;
169    c_queue = temp;
170    unlock( mutex_lock );
171} // transfer
172
173// needed since some info needs to persist past worker lifetimes
174struct worker_info {
175    volatile unsigned long long stamp;
176    #ifdef STATS
177    size_t stolen_from;
178    #endif
179};
180static inline void ?{}( worker_info & this ) {
181    #ifdef STATS
182    this.stolen_from = 0;
183    #endif
184    this.stamp = rdtscl();
185}
186
187#ifdef STATS
188unsigned int * stolen_arr;
189unsigned int * replaced_queue;
190#endif
191thread worker {
192    work_queue ** request_queues;
193    copy_queue * current_queue;
194    executor * executor_;
195    unsigned int start, range;
196    int id;
197    #ifdef STATS
198    size_t try_steal, stolen, failed_swaps, msgs_stolen;
199    unsigned long long processed;
200    size_t gulps;
201    #endif
202};
203
204#ifdef STATS
205// aggregate counters for statistics
206size_t total_tries = 0, total_stolen = 0, total_workers, all_gulps = 0,
207    total_failed_swaps = 0, all_processed = 0, __num_actors_stats = 0, all_msgs_stolen = 0;
208#endif
209static inline void ?{}( worker & this, cluster & clu, work_queue ** request_queues, copy_queue * current_queue, executor * executor_,
210    unsigned int start, unsigned int range, int id ) {
211    ((thread &)this){ clu };
212    this.request_queues = request_queues;           // array of all queues
213    this.current_queue = current_queue;             // currently gulped queue (start with empty queue to use in swap later)
214    this.executor_ = executor_;                     // pointer to current executor
215    this.start = start;                             // start of worker's subrange of request_queues
216    this.range = range;                             // size of worker's subrange of request_queues
217    this.id = id;                                   // worker's id and index in array of workers
218    #ifdef STATS
219    this.try_steal = 0;                             // attempts to steal
220    this.stolen = 0;                                // successful steals
221    this.processed = 0;                             // requests processed
222    this.gulps = 0;                                 // number of gulps
223    this.failed_swaps = 0;                          // steal swap failures
224    this.msgs_stolen = 0;                           // number of messages stolen
225    #endif
226}
227
228static bool no_steal = false;
229struct executor {
230    cluster * cluster;                                                      // if workers execute on separate cluster
231        processor ** processors;                                            // array of virtual processors adding parallelism for workers
232        work_queue * request_queues;                                // master array of work request queues
233    copy_queue * local_queues;                      // array of all worker local queues to avoid deletion race
234        work_queue ** worker_req_queues;                // secondary array of work queues to allow for swapping
235    worker ** workers;                                                          // array of workers executing work requests
236    worker_info * w_infos;                          // array of info about each worker
237        unsigned int nprocessors, nworkers, nrqueues;   // number of processors/threads/request queues
238        bool seperate_clus;                                                             // use same or separate cluster for executor
239}; // executor
240
241// #ifdef STATS
242// __spinlock_t out_lock;
243// #endif
244static inline void ^?{}( worker & mutex this ) with(this) {
245    #ifdef STATS
246    __atomic_add_fetch(&all_gulps, gulps,__ATOMIC_SEQ_CST);
247    __atomic_add_fetch(&all_processed, processed,__ATOMIC_SEQ_CST);
248    __atomic_add_fetch(&all_msgs_stolen, msgs_stolen,__ATOMIC_SEQ_CST);
249    __atomic_add_fetch(&total_tries, try_steal, __ATOMIC_SEQ_CST);
250    __atomic_add_fetch(&total_stolen, stolen, __ATOMIC_SEQ_CST);
251    __atomic_add_fetch(&total_failed_swaps, failed_swaps, __ATOMIC_SEQ_CST);
252
253    // per worker steal stats (uncomment alongside the lock above this routine to print)
254    // lock( out_lock __cfaabi_dbg_ctx2 );
255    // printf("Worker id: %d, processed: %llu messages, attempted %lu, stole: %lu, stolen from: %lu\n", id, processed, try_steal, stolen, __atomic_add_fetch(&executor_->w_infos[id].stolen_from, 0, __ATOMIC_SEQ_CST) );
256    // int count = 0;
257    // int count2 = 0;
258    // for ( i; range ) {
259    //     if ( replaced_queue[start + i] > 0 ){
260    //         count++;
261    //         // printf("%d: %u, ",i, replaced_queue[i]);
262    //     }
263    //     if (__atomic_add_fetch(&stolen_arr[start + i],0,__ATOMIC_SEQ_CST) > 0)
264    //         count2++;
265    // }
266    // printf("swapped with: %d of %u indices\n", count, executor_->nrqueues / executor_->nworkers );
267    // printf("%d of %u indices were stolen\n", count2, executor_->nrqueues / executor_->nworkers );
268    // unlock( out_lock );
269    #endif
270}
271
272static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus, size_t buf_size ) with(this) {
273    if ( nrqueues < nworkers ) abort( "nrqueues needs to be >= nworkers\n" );
274    this.nprocessors = nprocessors;
275    this.nworkers = nworkers;
276    this.nrqueues = nrqueues;
277    this.seperate_clus = seperate_clus;
278
279    if ( nworkers == nrqueues )
280        no_steal = true;
281   
282    #ifdef STATS
283    stolen_arr = aalloc( nrqueues );
284    replaced_queue = aalloc( nrqueues );
285    total_workers = nworkers;
286    #endif
287
288    if ( seperate_clus ) {
289        cluster = alloc();
290        (*cluster){};
291    } else cluster = active_cluster();
292
293    request_queues = aalloc( nrqueues );
294    worker_req_queues = aalloc( nrqueues );
295    for ( i; nrqueues ) {
296        request_queues[i]{ buf_size, i };
297        worker_req_queues[i] = &request_queues[i];
298    }
299   
300    processors = aalloc( nprocessors );
301    for ( i; nprocessors )
302        (*(processors[i] = alloc())){ *cluster };
303
304    local_queues = aalloc( nworkers );
305    workers = aalloc( nworkers );
306    w_infos = aalloc( nworkers );
307    unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
308
309    for ( i; nworkers ) {
310        w_infos[i]{};
311        local_queues[i]{ buf_size };
312    }
313
314    for ( unsigned int i = 0, start = 0, range; i < nworkers; i += 1, start += range ) {
315        range = reqPerWorker + ( i < extras ? 1 : 0 );
316        (*(workers[i] = alloc())){ *cluster, worker_req_queues, &local_queues[i], &this, start, range, i };
317    } // for
318}
319static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus ) { this{ nprocessors, nworkers, nrqueues, seperate_clus, __DEFAULT_EXECUTOR_BUFSIZE__ }; }
320static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues ) { this{ nprocessors, nworkers, nrqueues, __DEFAULT_EXECUTOR_SEPCLUS__ }; }
321static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers ) { this{ nprocessors, nworkers, __DEFAULT_EXECUTOR_RQUEUES__ }; }
322static inline void ?{}( executor & this, unsigned int nprocessors ) { this{ nprocessors, __DEFAULT_EXECUTOR_WORKERS__ }; }
323static inline void ?{}( executor & this ) { this{ __DEFAULT_EXECUTOR_PROCESSORS__ }; }
324
325static inline void ^?{}( executor & this ) with(this) {
326    #ifdef __STEAL
327    request sentinels[nrqueues];
328    for ( unsigned int i = 0; i < nrqueues; i++ ) {
329        insert( request_queues[i], sentinels[i] );              // force eventually termination
330    } // for
331    #else
332    request sentinels[nworkers];
333    unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers;
334    for ( unsigned int i = 0, step = 0, range; i < nworkers; i += 1, step += range ) {
335        range = reqPerWorker + ( i < extras ? 1 : 0 );
336        insert( request_queues[step], sentinels[i] );           // force eventually termination
337    } // for
338    #endif
339
340    for ( i; nworkers )
341        delete( workers[i] );
342
343    for ( i; nprocessors ) {
344        delete( processors[i] );
345    } // for
346
347    #ifdef STATS
348    size_t misses = 0;
349    for ( i; nrqueues ) {
350        misses += worker_req_queues[i]->missed;
351    }
352    adelete( stolen_arr );
353    adelete( replaced_queue );
354    #endif
355
356    adelete( workers );
357    adelete( w_infos );
358    adelete( local_queues );
359    adelete( request_queues );
360    adelete( worker_req_queues );
361    adelete( processors );
362    if ( seperate_clus ) delete( cluster );
363
364    #ifdef STATS
365    printf("    Actor System Stats:\n");
366    printf("\tActors Created:\t\t\t\t%lu\n\tMessages Sent:\t\t\t\t%lu\n", __num_actors_stats, all_processed);
367    size_t avg_gulps = all_gulps == 0 ? 0 : all_processed / all_gulps;
368    printf("\tGulps:\t\t\t\t\t%lu\n\tAverage Gulp Size:\t\t\t%lu\n\tMissed gulps:\t\t\t\t%lu\n", all_gulps, avg_gulps, misses);
369    printf("\tSteal attempts:\t\t\t\t%lu\n\tSteals:\t\t\t\t\t%lu\n\tSteal failures (no candidates):\t\t%lu\n\tSteal failures (failed swaps):\t\t%lu\n",
370        total_tries, total_stolen, total_tries - total_stolen - total_failed_swaps, total_failed_swaps);
371    size_t avg_steal = total_stolen == 0 ? 0 : all_msgs_stolen / total_stolen;
372    printf("\tMessages stolen:\t\t\t%lu\n\tAverage steal size:\t\t\t%lu\n", all_msgs_stolen, avg_steal);
373    #endif
374       
375}
376
377// this is a static field of executor but have to forward decl for get_next_ticket
378static unsigned long int __next_ticket = 0;
379
380static inline unsigned long int __get_next_ticket( executor & this ) with(this) {
381    unsigned long int temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
382
383    // reserve MAX for dead actors
384    if ( temp == MAX ) temp = __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues;
385    return temp;
386} // tickets
387
388// TODO: update globals in this file to be static fields once the static fields project is done
389static executor * __actor_executor_ = 0p;
390static bool __actor_executor_passed = false;            // was an executor passed to start_actor_system
391static unsigned long int __num_actors_ = 0;                             // number of actor objects in system
392static struct thread$ * __actor_executor_thd = 0p;              // used to wake executor after actors finish
393struct actor {
394    unsigned long int ticket;                           // executor-queue handle
395    Allocation allocation_;                                         // allocation action
396};
397
398static inline void ?{}( actor & this ) {
399    // Once an actor is allocated it must be sent a message or the actor system cannot stop. Hence, its receive
400    // member must be called to end it
401    verifyf( __actor_executor_, "Creating actor before calling start_actor_system() can cause undefined behaviour.\n" );
402    this.allocation_ = Nodelete;
403    this.ticket = __get_next_ticket( *__actor_executor_ );
404    __atomic_fetch_add( &__num_actors_, 1, __ATOMIC_SEQ_CST );
405    #ifdef STATS
406    __atomic_fetch_add( &__num_actors_stats, 1, __ATOMIC_SEQ_CST );
407    #endif
408}
409static inline void ^?{}( actor & this ) {}
410
411static inline void check_actor( actor & this ) {
412    if ( this.allocation_ != Nodelete ) {
413        switch( this.allocation_ ) {
414            case Delete: delete( &this ); break;
415            case Destroy:
416                CFA_DEBUG( this.ticket = MAX; );        // mark as terminated
417                ^?{}(this);
418                break;
419            case Finished:
420                CFA_DEBUG( this.ticket = MAX; );        // mark as terminated
421                break;
422            default: ;                                                          // stop warning
423        }
424
425        if ( unlikely( __atomic_add_fetch( &__num_actors_, -1, __ATOMIC_SEQ_CST ) == 0 ) ) { // all actors have terminated
426            unpark( __actor_executor_thd );
427        }
428    }
429}
430
431struct message {
432    Allocation allocation_;                     // allocation action
433};
434
435static inline void ?{}( message & this ) { this.allocation_ = Nodelete; }
436static inline void ?{}( message & this, Allocation allocation ) {
437    this.allocation_ = allocation;
438    verifyf( this.allocation_ != Finished, "The Finished Allocation status is not supported for message types.\n");
439}
440static inline void ^?{}( message & this ) {
441    CFA_DEBUG( if ( this.allocation_ == Nodelete ) printf("A message at location %p was allocated but never sent.\n", &this); )
442}
443
444static inline void check_message( message & this ) {
445    switch ( this.allocation_ ) {                                               // analyze message status
446        case Nodelete: CFA_DEBUG( this.allocation_ = Finished; ) break;
447        case Delete: delete( &this ); break;
448        case Destroy: ^?{}(this); break;
449        case Finished: break;
450    } // switch
451}
452static inline void set_allocation( message & this, Allocation state ) { this.allocation_ = state; }
453
454static inline void deliver_request( request & this ) {
455    Allocation actor_allocation = this.fn( *this.receiver, *this.msg );
456    this.receiver->allocation_ = actor_allocation;
457    check_actor( *this.receiver );
458    check_message( *this.msg );
459}
460
461// tries to atomically swap two queues and returns 0p if the swap failed
462// returns ptr to newly owned queue if swap succeeds
463static inline work_queue * try_swap_queues( worker & this, unsigned int victim_idx, unsigned int my_idx ) with(this) {
464    work_queue * my_queue = request_queues[my_idx];
465    work_queue * other_queue = request_queues[victim_idx];
466
467    // if either queue is 0p then they are in the process of being stolen
468    if ( other_queue == 0p ) return 0p;
469
470    // try to set our queue ptr to be 0p. If it fails someone moved our queue so return false
471    if ( !__atomic_compare_exchange_n( &request_queues[my_idx], &my_queue, 0p, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) )
472        return 0p;
473
474    // try to set other queue ptr to be our queue ptr. If it fails someone moved the other queue so fix up then return false
475    if ( !__atomic_compare_exchange_n( &request_queues[victim_idx], &other_queue, my_queue, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST ) ) {
476        /* paranoid */ verify( request_queues[my_idx] == 0p );
477        request_queues[my_idx] = my_queue; // reset my queue ptr back to appropriate val
478        return 0p;
479    }
480
481    // we have successfully swapped and since our queue is 0p no one will touch it so write back new queue ptr non atomically
482    request_queues[my_idx] = other_queue; // last write does not need to be atomic
483    return other_queue;
484}
485
486// once a worker to steal from has been chosen, choose queue to steal from
487static inline void choose_queue( worker & this, unsigned int victim_id, unsigned int swap_idx ) with(this) {
488    // have to calculate victim start and range since victim may be deleted before us in shutdown
489    const unsigned int queues_per_worker = executor_->nrqueues / executor_->nworkers;
490    const unsigned int extras = executor_->nrqueues % executor_->nworkers;
491    unsigned int vic_start, vic_range;
492    if ( extras > victim_id  ) {
493        vic_range = queues_per_worker + 1;
494        vic_start = vic_range * victim_id;
495    } else {
496        vic_start = extras + victim_id * queues_per_worker;
497        vic_range = queues_per_worker;
498    }
499    unsigned int start_idx = prng( vic_range );
500
501    unsigned int tries = 0;
502    work_queue * curr_steal_queue;
503
504    for ( unsigned int i = start_idx; tries < vic_range; i = (i + 1) % vic_range ) {
505        tries++;
506        curr_steal_queue = request_queues[ i + vic_start ];
507        // avoid empty queues and queues that are being operated on
508        if ( curr_steal_queue == 0p || curr_steal_queue->being_processed || isEmpty( *curr_steal_queue->c_queue ) )
509            continue;
510
511        #ifdef STATS
512        curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
513        if ( curr_steal_queue ) {
514            msgs_stolen += curr_steal_queue->c_queue->count;
515            stolen++;
516            __atomic_add_fetch(&executor_->w_infos[victim_id].stolen_from, 1, __ATOMIC_RELAXED);
517            replaced_queue[swap_idx]++;
518            __atomic_add_fetch(&stolen_arr[ i + vic_start ], 1, __ATOMIC_RELAXED);
519        } else {
520            failed_swaps++;
521        }
522        #else
523        curr_steal_queue = try_swap_queues( this, i + vic_start, swap_idx );
524        #endif // STATS
525
526        return;
527    }
528
529    return;
530}
531
532// choose a worker to steal from
533static inline void steal_work( worker & this, unsigned int swap_idx ) with(this) {
534    #if RAND
535    unsigned int victim = prng( executor_->nworkers );
536    if ( victim == id ) victim = ( victim + 1 ) % executor_->nworkers;
537    choose_queue( this, victim, swap_idx );
538    #elif SEARCH
539    unsigned long long min = MAX; // smaller timestamp means longer since service
540    int min_id = 0; // use ints not uints to avoid integer underflow without hacky math
541    int n_workers = executor_->nworkers;
542    unsigned long long curr_stamp;
543    int scount = 1;
544    for ( int i = (id + 1) % n_workers; scount < n_workers; i = (i + 1) % n_workers, scount++ ) {
545        curr_stamp = executor_->w_infos[i].stamp;
546        if ( curr_stamp < min ) {
547            min = curr_stamp;
548            min_id = i;
549        }
550    }
551    choose_queue( this, min_id, swap_idx );
552    #endif
553}
554
555void main( worker & this ) with(this) {
556    #ifdef STATS
557    for ( i; executor_->nrqueues ) {
558        replaced_queue[i] = 0;
559        __atomic_store_n( &stolen_arr[i], 0, __ATOMIC_SEQ_CST );
560    }
561    #endif
562
563    // threshold of empty queues we see before we go stealing
564    const unsigned int steal_threshold = 2 * range;
565
566    // Store variable data here instead of worker struct to avoid any potential false sharing
567    unsigned int empty_count = 0;
568    request & req;
569    unsigned int curr_idx;
570    work_queue * curr_work_queue;
571
572    Exit:
573    for ( unsigned int i = 0;; i = (i + 1) % range ) { // cycle through set of request buffers
574        curr_idx = i + start;
575        curr_work_queue = request_queues[curr_idx];
576       
577        // check if queue is empty before trying to gulp it
578        if ( isEmpty( *curr_work_queue->c_queue ) ) {
579            #ifdef __STEAL
580            empty_count++;
581            if ( empty_count < steal_threshold ) continue;
582            #else
583            continue;
584            #endif
585        }
586        transfer( *curr_work_queue, &current_queue );
587        #ifdef STATS
588        gulps++;
589        #endif // STATS
590        #ifdef __STEAL
591        if ( isEmpty( *current_queue ) ) {
592            if ( unlikely( no_steal ) ) continue;
593            empty_count++;
594            if ( empty_count < steal_threshold ) continue;
595            empty_count = 0;
596
597            __atomic_store_n( &executor_->w_infos[id].stamp, rdtscl(), __ATOMIC_RELAXED );
598           
599            #ifdef STATS
600            try_steal++;
601            #endif // STATS
602           
603            steal_work( this, start + prng( range ) );
604            continue;
605        }
606        #endif // __STEAL
607        while ( ! isEmpty( *current_queue ) ) {
608            #ifdef STATS
609            processed++;
610            #endif
611            &req = &remove( *current_queue );
612            if ( !&req ) continue;
613            if ( req.stop ) break Exit;
614            deliver_request( req );
615        }
616        #ifdef __STEAL
617        curr_work_queue->being_processed = false; // set done processing
618        empty_count = 0; // we found work so reset empty counter
619        #endif
620       
621        // potentially reclaim some of the current queue's vector space if it is unused
622        reclaim( *current_queue );
623    } // for
624}
625
626static inline void send( executor & this, request & req, unsigned long int ticket ) with(this) {
627    insert( request_queues[ticket], req);
628}
629
630static inline void send( actor & this, request & req ) {
631    verifyf( this.ticket != (unsigned long int)MAX, "Attempted to send message to deleted/dead actor\n" );
632    send( *__actor_executor_, req, this.ticket );
633}
634
635static inline void start_actor_system( size_t num_thds ) {
636    __actor_executor_thd = active_thread();
637    __actor_executor_ = alloc();
638    (*__actor_executor_){ 0, num_thds, num_thds == 1 ? 1 : num_thds * 16 };
639}
640
641// TODO: potentially getting revisit number of processors
642//  ( currently the value stored in active_cluster()->procs.total is often stale
643//  and doesn't reflect how many procs are allocated )
644// static inline void start_actor_system() { start_actor_system( active_cluster()->procs.total ); }
645static inline void start_actor_system() { start_actor_system( 1 ); }
646
647static inline void start_actor_system( executor & this ) {
648    __actor_executor_thd = active_thread();
649    __actor_executor_ = &this;
650    __actor_executor_passed = true;
651}
652
653static inline void stop_actor_system() {
654    park( ); // will receive signal when actor system is finished
655
656    if ( !__actor_executor_passed ) delete( __actor_executor_ );
657    __actor_executor_ = 0p;
658    __actor_executor_thd = 0p;
659    __next_ticket = 0;
660    __actor_executor_passed = false;
661}
662
663// Default messages to send to any actor to change status
664// assigned at creation to __base_msg_finished to avoid unused message warning
665message __base_msg_finished @= { .allocation_ : Finished };
666struct __DeleteMsg { inline message; } DeleteMsg = __base_msg_finished;
667struct __DestroyMsg { inline message; } DestroyMsg = __base_msg_finished;
668struct __FinishedMsg { inline message; } FinishedMsg = __base_msg_finished;
669void ?{}( __DeleteMsg & this, Allocation status ) { ((message &) this){ status }; }
670void ?{}( __DestroyMsg & this, Allocation status ) { ((message &) this){ status }; }
671void ?{}( __FinishedMsg & this, Allocation status ) { ((message &) this){ status }; }
672
673Allocation receive( actor & this, __DeleteMsg & msg ) { return Delete; }
674Allocation receive( actor & this, __DestroyMsg & msg ) { return Destroy; }
675Allocation receive( actor & this, __FinishedMsg & msg ) { return Finished; }
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