1 | #pragma once |
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2 | |
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3 | #include <locks.hfa> |
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4 | #include <limits.hfa> |
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5 | #include <list.hfa> |
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6 | #include <kernel.hfa> |
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7 | |
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8 | #ifdef __CFA_DEBUG__ |
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9 | #define CFA_DEBUG( stmt ) stmt |
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10 | #else |
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11 | #define CFA_DEBUG( stmt ) |
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12 | #endif // CFA_DEBUG |
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13 | |
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14 | // Define the default number of processors created in the executor. Must be greater than 0. |
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15 | #define __DEFAULT_EXECUTOR_PROCESSORS__ 2 |
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16 | |
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17 | // Define the default number of threads created in the executor. Must be greater than 0. |
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18 | #define __DEFAULT_EXECUTOR_WORKERS__ 2 |
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19 | |
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20 | // Define the default number of executor request-queues (mailboxes) written to by actors and serviced by the |
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21 | // actor-executor threads. Must be greater than 0. |
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22 | #define __DEFAULT_EXECUTOR_RQUEUES__ 2 |
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23 | |
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24 | // Define if executor is created in a separate cluster |
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25 | #define __DEFAULT_EXECUTOR_SEPCLUS__ false |
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26 | |
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27 | // when you flip this make sure to recompile compiler and flip the appropriate flag there too in Actors.cpp |
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28 | #define __ALLOC 0 |
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29 | |
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30 | // forward decls |
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31 | struct actor; |
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32 | struct message; |
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33 | |
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34 | enum Allocation { Nodelete, Delete, Destroy, Finished }; // allocation status |
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35 | |
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36 | typedef Allocation (*__receive_fn)(actor &, message &); |
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37 | struct request { |
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38 | actor * receiver; |
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39 | message * msg; |
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40 | __receive_fn fn; |
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41 | bool stop; |
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42 | inline dlink(request); |
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43 | }; |
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44 | P9_EMBEDDED( request, dlink(request) ) |
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45 | |
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46 | static inline void ?{}( request & this ) { this.stop = true; } // default ctor makes a sentinel |
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47 | static inline void ?{}( request & this, actor * receiver, message * msg, __receive_fn fn ) { |
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48 | this.receiver = receiver; |
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49 | this.msg = msg; |
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50 | this.fn = fn; |
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51 | this.stop = false; |
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52 | } |
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53 | static inline void ?{}( request & this, request & copy ) { |
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54 | this.receiver = copy.receiver; |
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55 | this.msg = copy.msg; |
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56 | this.fn = copy.fn; |
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57 | this.stop = copy.stop; |
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58 | } |
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59 | |
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60 | // hybrid data structure. Copies until buffer is full and then allocates for intrusive list |
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61 | struct copy_queue { |
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62 | dlist( request ) list; |
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63 | #if ! __ALLOC |
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64 | request * buffer; |
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65 | size_t count, buffer_size, index; |
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66 | #endif |
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67 | }; |
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68 | static inline void ?{}( copy_queue & this ) {} |
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69 | static inline void ?{}( copy_queue & this, size_t buf_size ) with(this) { |
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70 | list{}; |
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71 | #if ! __ALLOC |
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72 | buffer_size = buf_size; |
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73 | buffer = aalloc( buffer_size ); |
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74 | count = 0; |
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75 | index = 0; |
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76 | #endif |
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77 | } |
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78 | static inline void ^?{}( copy_queue & this ) with(this) { |
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79 | #if ! __ALLOC |
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80 | adelete(buffer); |
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81 | #endif |
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82 | } |
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83 | |
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84 | static inline void insert( copy_queue & this, request & elem ) with(this) { |
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85 | #if ! __ALLOC |
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86 | if ( count < buffer_size ) { // fast path ( no alloc ) |
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87 | buffer[count]{ elem }; |
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88 | count++; |
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89 | return; |
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90 | } |
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91 | request * new_elem = alloc(); |
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92 | (*new_elem){ elem }; |
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93 | insert_last( list, *new_elem ); |
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94 | #else |
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95 | insert_last( list, elem ); |
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96 | #endif |
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97 | } |
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98 | |
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99 | // once you start removing you need to remove all elements |
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100 | // it is not supported to call insert() before the list is fully empty |
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101 | // should_delete is an output param |
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102 | static inline request & remove( copy_queue & this, bool & should_delete ) with(this) { |
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103 | #if ! __ALLOC |
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104 | if ( count > 0 ) { |
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105 | count--; |
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106 | should_delete = false; |
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107 | size_t old_idx = index; |
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108 | index = count == 0 ? 0 : index + 1; |
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109 | return buffer[old_idx]; |
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110 | } |
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111 | #endif |
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112 | should_delete = true; |
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113 | return try_pop_front( list ); |
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114 | } |
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115 | |
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116 | static inline bool isEmpty( copy_queue & this ) with(this) { |
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117 | #if ! __ALLOC |
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118 | return count == 0 && list`isEmpty; |
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119 | #else |
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120 | return list`isEmpty; |
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121 | #endif |
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122 | } |
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123 | |
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124 | static size_t __buffer_size = 10; // C_TODO: rework this to be passed from executor through ctors (no need for global) |
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125 | struct work_queue { |
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126 | __spinlock_t mutex_lock; |
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127 | copy_queue owned_queue; |
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128 | copy_queue * c_queue; // C_TODO: try putting this on the stack with ptr juggling |
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129 | |
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130 | }; // work_queue |
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131 | static inline void ?{}( work_queue & this ) with(this) { |
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132 | // c_queue = alloc(); |
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133 | // (*c_queue){ __buffer_size }; |
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134 | owned_queue{ __buffer_size }; |
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135 | c_queue = &owned_queue; |
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136 | } |
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137 | // static inline void ^?{}( work_queue & this ) with(this) { delete( c_queue ); } |
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138 | |
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139 | static inline void insert( work_queue & this, request & elem ) with(this) { |
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140 | lock( mutex_lock __cfaabi_dbg_ctx2 ); |
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141 | insert( *c_queue, elem ); |
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142 | unlock( mutex_lock ); |
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143 | } // insert |
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144 | |
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145 | static inline void transfer( work_queue & this, copy_queue ** transfer_to ) with(this) { |
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146 | lock( mutex_lock __cfaabi_dbg_ctx2 ); |
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147 | // swap copy queue ptrs |
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148 | copy_queue * temp = *transfer_to; |
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149 | *transfer_to = c_queue; |
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150 | c_queue = temp; |
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151 | unlock( mutex_lock ); |
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152 | } // transfer |
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153 | |
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154 | thread worker { |
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155 | copy_queue owned_queue; |
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156 | work_queue * request_queues; |
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157 | copy_queue * current_queue; |
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158 | request & req; |
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159 | unsigned int start, range; |
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160 | }; |
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161 | |
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162 | static inline void ?{}( worker & this, cluster & clu, work_queue * request_queues, unsigned int start, unsigned int range ) { |
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163 | ((thread &)this){ clu }; |
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164 | this.request_queues = request_queues; |
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165 | // this.current_queue = alloc(); |
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166 | // (*this.current_queue){ __buffer_size }; |
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167 | this.owned_queue{ __buffer_size }; |
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168 | this.current_queue = &this.owned_queue; |
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169 | this.start = start; |
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170 | this.range = range; |
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171 | } |
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172 | // static inline void ^?{}( worker & mutex this ) with(this) { delete( current_queue ); } |
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173 | |
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174 | struct executor { |
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175 | cluster * cluster; // if workers execute on separate cluster |
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176 | processor ** processors; // array of virtual processors adding parallelism for workers |
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177 | work_queue * request_queues; // master list of work request queues |
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178 | worker ** workers; // array of workers executing work requests |
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179 | unsigned int nprocessors, nworkers, nrqueues; // number of processors/threads/request queues |
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180 | bool seperate_clus; // use same or separate cluster for executor |
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181 | }; // executor |
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182 | |
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183 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus, size_t buf_size ) with(this) { |
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184 | if ( nrqueues < nworkers ) abort( "nrqueues needs to be >= nworkers\n" ); |
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185 | __buffer_size = buf_size; |
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186 | this.nprocessors = nprocessors; |
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187 | this.nworkers = nworkers; |
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188 | this.nrqueues = nrqueues; |
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189 | this.seperate_clus = seperate_clus; |
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190 | |
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191 | if ( seperate_clus ) { |
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192 | cluster = alloc(); |
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193 | (*cluster){}; |
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194 | } else cluster = active_cluster(); |
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195 | |
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196 | request_queues = aalloc( nrqueues ); |
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197 | for ( i; nrqueues ) |
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198 | request_queues[i]{}; |
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199 | |
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200 | processors = aalloc( nprocessors ); |
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201 | for ( i; nprocessors ) |
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202 | (*(processors[i] = alloc())){ *cluster }; |
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203 | |
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204 | workers = alloc( nworkers ); |
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205 | unsigned int reqPerWorker = nrqueues / nworkers, extras = nrqueues % nworkers; |
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206 | for ( unsigned int i = 0, start = 0, range; i < nworkers; i += 1, start += range ) { |
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207 | range = reqPerWorker + ( i < extras ? 1 : 0 ); |
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208 | (*(workers[i] = alloc())){ *cluster, request_queues, start, range }; |
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209 | } // for |
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210 | } |
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211 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues, bool seperate_clus ) { this{ nprocessors, nworkers, nrqueues, seperate_clus, __buffer_size }; } |
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212 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers, unsigned int nrqueues ) { this{ nprocessors, nworkers, nrqueues, __DEFAULT_EXECUTOR_SEPCLUS__ }; } |
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213 | static inline void ?{}( executor & this, unsigned int nprocessors, unsigned int nworkers ) { this{ nprocessors, nworkers, __DEFAULT_EXECUTOR_RQUEUES__ }; } |
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214 | static inline void ?{}( executor & this, unsigned int nprocessors ) { this{ nprocessors, __DEFAULT_EXECUTOR_WORKERS__ }; } |
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215 | static inline void ?{}( executor & this ) { this{ __DEFAULT_EXECUTOR_PROCESSORS__ }; } |
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216 | |
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217 | static inline void ^?{}( executor & this ) with(this) { |
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218 | request sentinels[nworkers]; |
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219 | unsigned int reqPerWorker = nrqueues / nworkers; |
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220 | for ( unsigned int i = 0, step = 0; i < nworkers; i += 1, step += reqPerWorker ) { |
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221 | insert( request_queues[step], sentinels[i] ); // force eventually termination |
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222 | } // for |
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223 | |
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224 | for ( i; nworkers ) |
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225 | delete( workers[i] ); |
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226 | |
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227 | for ( i; nprocessors ) { |
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228 | delete( processors[i] ); |
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229 | } // for |
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230 | |
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231 | adelete( workers ); |
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232 | adelete( request_queues ); |
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233 | adelete( processors ); |
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234 | if ( seperate_clus ) delete( cluster ); |
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235 | } |
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236 | |
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237 | // this is a static field of executor but have to forward decl for get_next_ticket |
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238 | static unsigned int __next_ticket = 0; |
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239 | |
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240 | static inline unsigned int get_next_ticket( executor & this ) with(this) { |
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241 | return __atomic_fetch_add( &__next_ticket, 1, __ATOMIC_SEQ_CST) % nrqueues; |
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242 | } // tickets |
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243 | |
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244 | // C_TODO: update globals in this file to be static fields once the project is done |
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245 | static executor * __actor_executor_ = 0p; |
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246 | static bool __actor_executor_passed = false; // was an executor passed to start_actor_system |
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247 | static unsigned long int __num_actors_; // number of actor objects in system |
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248 | static struct thread$ * __actor_executor_thd = 0p; // used to wake executor after actors finish |
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249 | struct actor { |
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250 | unsigned long int ticket; // executor-queue handle to provide FIFO message execution |
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251 | Allocation allocation_; // allocation action |
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252 | }; |
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253 | |
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254 | static inline void ?{}( actor & this ) { |
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255 | // Once an actor is allocated it must be sent a message or the actor system cannot stop. Hence, its receive |
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256 | // member must be called to end it |
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257 | verifyf( __actor_executor_, "Creating actor before calling start_actor_system()." ); |
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258 | this.allocation_ = Nodelete; |
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259 | this.ticket = get_next_ticket( *__actor_executor_ ); |
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260 | __atomic_fetch_add( &__num_actors_, 1, __ATOMIC_SEQ_CST ); |
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261 | } |
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262 | static inline void ^?{}( actor & this ) {} |
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263 | |
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264 | static inline void check_actor( actor & this ) { |
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265 | if ( this.allocation_ != Nodelete ) { |
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266 | switch( this.allocation_ ) { |
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267 | case Delete: delete( &this ); break; |
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268 | case Destroy: |
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269 | CFA_DEBUG( this.ticket = MAX; ); // mark as terminated |
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270 | ^?{}(this); |
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271 | break; |
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272 | case Finished: |
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273 | CFA_DEBUG( this.ticket = MAX; ); // mark as terminated |
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274 | break; |
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275 | default: ; // stop warning |
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276 | } |
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277 | |
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278 | if ( unlikely( __atomic_add_fetch( &__num_actors_, -1, __ATOMIC_SEQ_CST ) == 0 ) ) { // all actors have terminated |
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279 | unpark( __actor_executor_thd ); |
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280 | } |
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281 | } |
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282 | } |
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283 | |
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284 | struct message { |
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285 | Allocation allocation_; // allocation action |
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286 | }; |
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287 | |
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288 | static inline void ?{}( message & this ) { this.allocation_ = Nodelete; } |
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289 | static inline void ?{}( message & this, Allocation allocation ) { this.allocation_ = allocation; } |
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290 | static inline void ^?{}( message & this ) {} |
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291 | |
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292 | static inline void check_message( message & this ) { |
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293 | switch ( this.allocation_ ) { // analyze message status |
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294 | case Nodelete: break; |
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295 | case Delete: delete( &this ); break; |
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296 | case Destroy: ^?{}(this); break; |
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297 | case Finished: break; |
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298 | } // switch |
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299 | } |
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300 | |
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301 | static inline void deliver_request( request & this ) { |
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302 | Allocation actor_allocation = this.fn( *this.receiver, *this.msg ); |
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303 | this.receiver->allocation_ = actor_allocation; |
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304 | check_actor( *this.receiver ); |
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305 | check_message( *this.msg ); |
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306 | } |
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307 | |
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308 | void main( worker & this ) with(this) { |
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309 | bool should_delete; |
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310 | Exit: |
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311 | for ( unsigned int i = 0;; i = (i + 1) % range ) { // cycle through set of request buffers |
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312 | // C_TODO: potentially check queue count instead of immediately trying to transfer |
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313 | transfer( request_queues[i + start], ¤t_queue ); |
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314 | while ( ! isEmpty( *current_queue ) ) { |
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315 | &req = &remove( *current_queue, should_delete ); |
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316 | if ( !&req ) continue; // possibly add some work stealing/idle sleep here |
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317 | if ( req.stop ) break Exit; |
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318 | deliver_request( req ); |
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319 | |
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320 | if ( should_delete ) delete( &req ); |
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321 | } // while |
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322 | } // for |
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323 | } |
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324 | |
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325 | static inline void send( executor & this, request & req, unsigned long int ticket ) with(this) { |
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326 | insert( request_queues[ticket], req); |
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327 | } |
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328 | |
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329 | static inline void send( actor & this, request & req ) { |
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330 | send( *__actor_executor_, req, this.ticket ); |
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331 | } |
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332 | |
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333 | static inline void start_actor_system( size_t num_thds ) { |
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334 | __actor_executor_thd = active_thread(); |
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335 | __actor_executor_ = alloc(); |
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336 | (*__actor_executor_){ 0, num_thds, num_thds == 1 ? 1 : num_thds * 16 }; |
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337 | } |
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338 | |
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339 | static inline void start_actor_system() { start_actor_system( active_cluster()->procs.total ); } |
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340 | |
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341 | static inline void start_actor_system( executor & this ) { |
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342 | __actor_executor_thd = active_thread(); |
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343 | __actor_executor_ = &this; |
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344 | __actor_executor_passed = true; |
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345 | } |
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346 | |
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347 | static inline void stop_actor_system() { |
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348 | park( ); // will receive signal when actor system is finished |
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349 | |
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350 | if ( !__actor_executor_passed ) delete( __actor_executor_ ); |
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351 | __actor_executor_ = 0p; |
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352 | __actor_executor_thd = 0p; |
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353 | __next_ticket = 0; |
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354 | __actor_executor_passed = false; |
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355 | } |
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